What are some common and well liked gameplay elements that you perosnally hate?

What are some common and well liked gameplay elements that you perosnally hate?
>cover system
>over the shoulder camera
>autosaves

Homeless People Are Sexy Shirt $21.68

Unattended Children Pitbull Club Shirt $21.68

Homeless People Are Sexy Shirt $21.68

  1. 3 years ago
    Anonymous

    OP, were your parents related? Like, before they got married? What's next, you hate sound settings?

    • 3 years ago
      Anonymous

      kek snoy got offended because 100% of his library looks like this.

      • 3 years ago
        Anonymous

        fpwp

        OP is getting upset at AUTOSAVES you mongoloids. He's playing a game and it crashes and when he boots it up again to find he lost no progress, he cries.

        • 3 years ago
          Anonymous

          >He's playing a game and it crashes
          Ya, I love that devs can release games that crash all the time now.

        • 3 years ago
          Anonymous

          >game crashes while autosaving

      • 3 years ago
        Anonymous

        Rent free.

    • 3 years ago
      Anonymous

      fpwp

  2. 3 years ago
    Anonymous

    I hated being stuck in this fricking room for an eternity

  3. 3 years ago
    Anonymous

    maze like level design, I'm not a fricking minotaur to be solving mazes in video games

  4. 3 years ago
    Anonymous

    I fricking hate "exploration" I don't play a game to not know what to do

    • 3 years ago
      Anonymous

      Same here honestly.

  5. 3 years ago
    Anonymous

    >cover system
    >well liked
    Everybody hates this shit.

  6. 3 years ago
    Anonymous

    Total open world freedom. It just makes everything Boring, and I don't understand why it's praised

  7. 3 years ago
    Anonymous

    crafting
    level systems
    upgrade systems

  8. 3 years ago
    Anonymous

    Doom style secrets, nothing more annoying to me than beating a level and getting SECRETS FOUND: 0/7 and feeling compelled to hump every wall from thereon out.
    Quicksave/loading with no autosave system: Too much power and temptation to abuse it.

  9. 3 years ago
    Anonymous

    Does animation cancelling count?

  10. 3 years ago
    Anonymous

    >dude it's a game so we need to make the plot shitty and basic bc nobody wants to hear it anyway

  11. 3 years ago
    Anonymous

    Open world's full of pointless collectables

  12. 3 years ago
    Anonymous

    What are some hated gameplay elements that you personally love?

    • 3 years ago
      Anonymous

      Playing multiplayer with randoms.
      Not talking about MOBA-shit full of children.
      I mostly mean Sea of Thieves. It was such a blast going through hardships with a random mate that I'll possibly never meet again. It was more fun than playing with friends cause I know what to expect from my friends. But I can learn something from randoms or share my own knowledge. And the sandbox-y part of the game gives you that feeling like your mate is the only person you can and should trust, it's kinda unique.
      I wish there were more games like this, cause I'm kinda tired of SoT. Not sure if I can play one more minute of it.

      • 3 years ago
        Anonymous

        >other games that do this
        GTAO, sometimes you need to carry, other times you find someone that has memorized every single enemy placement and he just breezes through the heist.

  13. 3 years ago
    Anonymous

    Stealth

  14. 3 years ago
    Anonymous

    Environmental puzzles that have to go in specific order just to open a door or something. Feels like frustrating busy work.

  15. 3 years ago
    Anonymous

    Water levels(especially the water temple in OoT).

    • 3 years ago
      Anonymous

      brainlet. the water temple was never hard. it just filtered stupid people

      • 3 years ago
        Anonymous

        He didn’t say it was hard though, I found it tedious, like many water levels, water just slows you down.

  16. 3 years ago
    Anonymous

    I hate crafting mechanics. Especially now that every game tries to shoehorn them in.

  17. 3 years ago
    Anonymous

    Stealth as a genre in general.
    >waiting for the patrol...waiting..waiting...ok now you can move
    waiting is not fun.
    >oops haha this mob that was off screen that just appeared as you moved a little forward and the horrible limited Fov/max camera distance couldn't show you just spotted you! time to wait patrols all over again!
    >fighting? nooo no gameplay just waiting and moving when the npc does their patrol route!

    fricking chore of a genre. I don't know why people find it fun.

    • 3 years ago
      Anonymous

      If you’re actually good at the game, you don’t need to wait. Half the appeal is fricking around with the AI and finding new routes through the levels to speed up the whole process.

      Plus, there’s also the power fantasy of humiliating your enemy by defeating them without them ever knowing you were there. For an OCD perfectionist it’s very empowering.

      • 3 years ago
        Anonymous

        lol at this cope

  18. 3 years ago
    Anonymous

    Really zoomed out cameras. It just makes me feels less immersed and looks less aesthetically pleasing. I like camera systems that zoom in on your character model a bit more.

  19. 3 years ago
    Anonymous

    >Open World
    >Copy Pasta Side Missions
    >"Dailies"
    These things aren't very popular here but they are in every fricking videogame now so someone must like them

    • 3 years ago
      Anonymous

      >someone must like them
      yeah, the publishers
      >0 effort
      >maximum payout

  20. 3 years ago
    Anonymous

    Personally I just can't stand the thought of someone enjoying something so I try to ruin it because I can't enjoy anything.

  21. 3 years ago
    Anonymous

    I don’t like platforming, I’m playing F.I.ST. and I get bored when there’s no enemy to fight.

  22. 3 years ago
    Anonymous

    >crit chance
    >crit hit
    FRICK OFF

Your email address will not be published. Required fields are marked *