What are some modern games that offer deep, dense gameplay like the arcade and 8/16 bit consoles did?
Gaming is now flooded with braindead skinner-box open world slop, handholdy moviegames, or lazy le quirky indie asset flips with garbage mechanics and design.
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Nobody who has posted this image has a single 1CC in any arcade game.
the only game i've 1cc was daytona usa, f-zero ax, and pop'n twinbee. if you count getting top of my local scoreboard in crazy taxi, that too.
frick off back to your youtube channel, homosexual.
>density of gameplay
another buzzword invented by /v. it is measured by how many time players mash buttons per second.
>another buzzword invented by /v
Actually it was invented by a youtuber.
It's an useful metric. It shows whenever within 5 minutes you will experience small stimulating adventure with multiple mechanics or you will just hold forward entire time until you reach next point of interest or shut the game off from boredom.
What gameplay in arcade games? Hit 1 button repeatedly, and move stick to right?
and here the zoomer morons come who think arcade means nothing except lightgun games and pacman
cope
When I think "arcade" on Ganker I think poser who pretends the original pay2win was the peak of gaming because a youtuber said so.
Arcade games are as shallow as casino gambling games.
morons
Degenerate speedrunner tier genre for Discord gooners.
>game starts out with spamming the shoot button as fast as possible and moving the stick to the right, exactly as I said all arcade games were like
Turned off. LMAO
Name some arcade games, OP.
Makaimura
Armed Police Batrider
Elevator Action Returns
Cadillacs and Dinosaurs
DoDonPachi
Tiger-Heli
In The Hunt
Klax
King of Dragons
Raiden
OutZone
Darius Gaiden
Sunset Riders
TGM
Batsugun
Metal Slug
Puzzle Bobble
Splatterhouse
X-Men
House of the Dead
>X-Men
>House of the Dead
>Sunset Raiders
>games that are infamous for ramping up difficulty to impossible levels unless you die and spend your quarters
Don't know about the rest since I haven't played them.
shut the frick up shitter, those games are entry level 1CCs
>what is autofire
moronic fricking shitter. Garegga even has where you can set your own autofire.
>what is autofire
Cheating.
a) mashing is not a relevant skill for anything besides party games.
b) mashing is not a fun or enjoyable game mechanic for vast majority of players.
c) mashing is awful for your hand, your wrist, and your input device.
d) mashing is exhausting especially for longer sessions.
e) mashing is less viable on controller and keyboard compared to a stick/cabinet.
f) vast majority of games have fire rate caps well beyond human levels (15Hz, 20Hz, 30Hz).
g) many games feature shot limits which are only relevant at speeds which can only realistically be achieved with autofire. getting in close proximity to an enemy allows you to pointblank them, leading to risk/reward gameplay.
h) many Japanese cabinets even in the mid-late 80s had autofire circuits and developers knew this (attract screens would feature inhuman levels of autofire). Also, PCE (shmup-heavy platform) and NES Advantage had built-in autofire in the mid 80s
i) autofire is the Japanese standard (and has been for many decades) adopted by vast overwhelming majority of the Japanese arcade/shmup scene, and even a large majority of western players.
j) emulation, along with almost all future ports, support autofire.
k) autofire creates consistency across runs and consistency within competition.
l) autofire is openly stated when a run is recorded, and mashing scores are separated.
m) mashing is an unfortunate relic of the western arcade scene. western arcade gaming was viewed as a mindless quarter muncher and featured stand-up cabinets, low-quality sticks and buttons, button mashing gameplay, non-default dip switches, and oftentimes neutered/unbalanced western ports. In comparison, Japanese arcade gaming was viewed as an art-form and a display of mastery with sit-down candy cabinets, high-quality sticks and buttons, autofire circuits (many with dials for different autofire rates), default dip switches, and the authentic Japanese version the developers intended.
now shut the frick up shitter
Whips out the ultimate gigacope he got from some youtuber.
>anon actually took the most basic bait and shat out almost character limit post
At least we know now that you are an actual arcade autist and not some poser.
games have split leaderboards for autofire on vs. off, but autofire has pretty much been the standard since the late 80s/early 90s even in games that predated autofire.
If someone cries that autofire is cheating you can rest assured they are a moron who has zero clears
If someone posts on this entire website you can be sure they have zero clears.
Physics is fake and gay, there is no discrete phases of matter, else rain wouldn't able to occur.
Is rain not gaseous water turning liquid?
city builders.
>ignores all the action games that come out through the year and only focuses on AAA movie games to push is homosexual buzzword.