>he doesn't control the battlefield by covering it in terrain beneficial to him
Genuinely a case of filtered. Yeah no shit the game stacks terrain against you, that's why it gives you a billion tools to influence it.
get your shirt over your mouth to act as a filter so you're not inhaling grain, try to remain calm for the limited oxygen you'll have, and hope you were with someone who saw you fall in so they can open the side hatch and dump the grain to save your dumb ass.
this is how i wish most "analog horror" videos were like, no shitty jumpscares, music cutting out, terrible canned glitch effects, found footagesegemnts or other cliches
like job safety dry videos but for spooky paranormal stuff
It's kind of the opposite, but SS13 has horrible inescapable deaths via pressure differentials, you can accidentally make a tiny breach and have it crush you against a wall til you're crushed to mulch.
When I did an internship at a sewage treatment plant they told me they'd have divers clean up the sensors on the inside soon. Imagine having accidents like that there.
The big takeaway from delta p hazards is to be cautious when diving near or in man-made structures and mechanisms
I suppose encountering a delta p situation in a completely natural environment underwater is possible but I can't imagine it's anything more than exceedingly rare
Do you ever consider when walking through a desert, or over dirt in a forest there could be air pockets waiting to collapse the moment you step on them?
Hundreds if not thousands of people disappear in the wilds annually, and I suspect this is one of many reasons why.
bo8uyancy does not take effect in loose grains with air in between them, especially if there's downwards pull from them collapsing.
You may as well try to "swim" through air. I wish I could. I wish I could fly
I used to watch videos of pidgeons sitting on grain and they'd fly off every time they got too close to the center and sometimes they wouldn't fly off in time and get swallowed by the silo.
>Walking along a bridge or similar construction >It starts to give >You have a split second to jump the rest of the way across or get dumped into the pit and be forced to take the plebwalk of shame back up >Mfw I end up going down to the plebpit anyway in search of whatever loot or items the devs might have placed there.
This is Original Sin 2 summed up in one image. The only way it’d be better is if half of it was acid. Dogshit combat
>he doesn't control the battlefield by covering it in terrain beneficial to him
Genuinely a case of filtered. Yeah no shit the game stacks terrain against you, that's why it gives you a billion tools to influence it.
oh, yes. tar elemental.
such fun.
Man why didn't they make the floors out of the same nonflammable wood as the railings?
It doesn't collapse so it's still quality workmanship.
Gas canisters which fly around like crazy when shot and then explode
quicksand is a favorite o' myne
or poisonous trees and plants
unexpected traps besides the point
what would you even do in this situation?
Call for help
Die
You have to eat your way out
get your shirt over your mouth to act as a filter so you're not inhaling grain, try to remain calm for the limited oxygen you'll have, and hope you were with someone who saw you fall in so they can open the side hatch and dump the grain to save your dumb ass.
I'm not dumb. Anyone can fall into the grain. It's not my fault
I'll open the latch only if you ask politely
>running around unsecured in a filled silo without anyone to pull you out
>I'm not dumb
lol
>Anyone can fall into the grain
???
Stop thinking about playing in grain, moron.
Wheat for rescue
carlos!
Yeah, that one was corny.
Good one C
The only game I can think of is either Half Life 1/2 and Infra
In terms of the "occupational hazard" sort of thing
deus ex has irradiated water, no?
>tfw no ΔP hazards in underwater games
this is how i wish most "analog horror" videos were like, no shitty jumpscares, music cutting out, terrible canned glitch effects, found footagesegemnts or other cliches
like job safety dry videos but for spooky paranormal stuff
This is why I’ll never go diving. People ask me why I’m afraid of it and I go off on a tangent about delta pressure and they look at me like I’m crazy
homie there's no way you can't pull away from 7 psi don't be a b***h my bike tires have 120 in 'em
It's 7psi
times the depth difference
times the hole diameter
It's literally like trying to lift a car with one hand. Thousands of pounds of pressure.
Yeah now times it by 15 feet of water. That's a lot of force.
Barotrauma is the closest I can think of
It's kind of the opposite, but SS13 has horrible inescapable deaths via pressure differentials, you can accidentally make a tiny breach and have it crush you against a wall til you're crushed to mulch.
reminds me of a case where a woman technician in a waste plant got sucked through a 5 cm hole
>woman
go figure
>WHEN IT'S GOTCHA, IT'S GOTCHA
kino
This guy drank 15 ice cold doctor peppers and it almost killed him.
When I did an internship at a sewage treatment plant they told me they'd have divers clean up the sensors on the inside soon. Imagine having accidents like that there.
jesus christ
diving always terrified me for some reason. now I know why
I'll probably never do more than snorkeling.
Was a lady who was killed her like this diving in the lake like 3 years ago genuine scary shit
The big takeaway from delta p hazards is to be cautious when diving near or in man-made structures and mechanisms
I suppose encountering a delta p situation in a completely natural environment underwater is possible but I can't imagine it's anything more than exceedingly rare
Being forcefed through a tiny hole and turned into red mist is what happened to the dipshits in the Titan sub
But the pressure in the sub was lower than outside.
That's why they were farted out of a pinprick hole as red flatulence, yes
The pressure was going into the sub. They were crushed not sucked out.
For me its this, cave diving and radiological accidents
>that crab
>bright green pools of nuclear waste
>absurdly large, several olympic swimming pools' worth
My favorite. Half-Life is a prime example.
Based
Exactly the room I was thinking of, fricking nuclear waste waterfalls.
>scaremongering people away from good clean fun
Follow the rules of the corn and you'll be safe
Every single one of the rules listed is being broken in this picture
So what exactly does one do in a "corn barn"?
Corn
You wouldn't get it.
>dive into the corn
>sleep
>never come out again
>????
profit
But the rules say you aren't allowed to dive into the corn...
>rules
lol
lmao even
there is corn
and I must sleep
do you have a better option?
It's just a giant sand box for baby children without the sand grains. At worst some corn in your shoes.
Human equivalent of goat tower. Those who enter are sworn to silence.
>trusting the corn
Foolish mistake
But what would happen if you were to sink beneath the corn barn's crusted grain surface?
We don't know, no one's ever made it back from there
You don't. Simple as.
>enter corn barn
>I walked into one of the FRICKING VOIDS
>
>ifunny.co
>oh hey that's actually pretty nice
MORE CORN but it's just tricking Steve into getting sucked into a grain silo a second time
>IT ISN'T DIFFERENT AT ALL, IS IT STEVE?
What are some videogames with "corn barn" rules?
battlefield 4 custom servers
Do you ever consider when walking through a desert, or over dirt in a forest there could be air pockets waiting to collapse the moment you step on them?
Hundreds if not thousands of people disappear in the wilds annually, and I suspect this is one of many reasons why.
I would simply swim out of the grain.
bo8uyancy does not take effect in loose grains with air in between them, especially if there's downwards pull from them collapsing.
You may as well try to "swim" through air. I wish I could. I wish I could fly
I used to watch videos of pidgeons sitting on grain and they'd fly off every time they got too close to the center and sometimes they wouldn't fly off in time and get swallowed by the silo.
Barry was such a great show
>Walking along a bridge or similar construction
>It starts to give
>You have a split second to jump the rest of the way across or get dumped into the pit and be forced to take the plebwalk of shame back up
>Mfw I end up going down to the plebpit anyway in search of whatever loot or items the devs might have placed there.
>IT JUST KEEPS HAPPENING
Probably the aerated water one in MGS2 where you fight Vamp. Cool idea but I don't think its that lethal irl.