>spend 45 seconds casting a spell >a rock hits you 35 seconds into the cast >have to start over
it looks cool when it works, but you can only ever pull off the stronger spells like 3 times in the whole game.
>what are the best games for playing as a wizard? >no not like that, i don't want to manage aggro being vulnerable suck 🙁
every single time without fail
you don't actually want to play as a wizard, you want a gun
In that case get the private server package for the MMO. Same spells but some have quicker variants you can unlock, you can dodge while casting and draw runes to speed up casting.
Since everyone here is a collosal homosexual I'll say it. >Morrowind >Might & Magic VII >possibly Dark Messiah though I haven't tried it as a wizard >Kingdoms of Amalur
MoM is probably the only right choice. AoW II is also very good if you're too much of a pussy and can't get the older game running. AoWs are simpler in most regards and that's coming from a big fan.
The first two Disciples games get a well deserved mention too.
Fair.
& Magic VII
Disagree. It's an amazing game but a) it's a team game by design and b) wizards aren't be-all, and-all in there. Even in VIII you aren't so OP as to have it better than everywhere else.
Dark Messiah though I haven't tried it as a wizard
Also no. It's fun, it's different but it's not even better than M&M VII.
actual ingrate gays in this thread.
OP, the only game that lets you be a truely powerful wizard, so powerful it will fulfill all your larping fantasies, is bg2 >200 spell, all of which are used and useful >can solo literal gods if you have the levels, spells, and rings/robes >timestop, imp alacrity, dragons breath, shapeshift etc.
I agree with BG2 power-fantasy, I recommend using the expanded mage stronghold mod as well (NOT the original planar sphere mod, it's CRAP that has you fight an OC donut steel wizard that destroys dimensions when he farts and is about to punch Mystra in the pussy for disrespecting him).
Other respectable choices are:
Morrowind, Telvanni playthrough with Uvirith's Legacy mod for an incredibly detailed mage tower with servants, slaves, an apprentice, a Lich you can cuck, scroll making, the Lich's b***h bpd wife, an armory, a personal guard, etc.
Gothic 1&2
The CYOA Life of a Wizard
Lich path in WOTR
This reminded me of an idea I once had for a mostly text based game.
You play a necromancer who never leaves his tower, but instead gives orders to his armies and higher agents. The results of missions would be based on what you send.
The units in armies would also be modular, so you could give your skeletons more armor, but that would cost more resources. Maybe your flesh horrors have extra limbs or spew acid, but that takes bodies and mana.
The campaign would have had 2 stages. Become a lich -> establish a kingdom.
Wanting to be a lich and being able to become one should make you the type of person uninterested in ruling a kingdom. Those are mortral desires and not the realm of the arcane obsessed.
The idea is that the type of person to want to become a lich are obsessed with power.
Founding a kingdom would just be a means to more power. Let the minions sort the day to day.
I never really thought that deep about the story anyway. I was more interested in the gameplay and creating new types of undead in your arcane workshop. Come to think of it, maybe I'm thinking of an auto-battler with crafting.
liches are usually obsessed with knowledge, not power. undeath is a means to allow them to research forever, unaffected by mortal needs. otherwise a wizard would just seek eternal youth.
a. Dragon's Dogma (1 or 2)
b. Sorcerer vocation
c. ???
d. Profit
>spend 45 seconds casting a spell
>a rock hits you 35 seconds into the cast
>have to start over
it looks cool when it works, but you can only ever pull off the stronger spells like 3 times in the whole game.
That what pawns are for--send them out to aggro the bad guys while you cast, then set it off and enjoy the chaos.
After all, what great wizard doesn't have disposable minions?
>what are the best games for playing as a wizard?
>no not like that, i don't want to manage aggro being vulnerable suck 🙁
every single time without fail
you don't actually want to play as a wizard, you want a gun
In that case get the private server package for the MMO. Same spells but some have quicker variants you can unlock, you can dodge while casting and draw runes to speed up casting.
good, the worst wizard games are ones where it's just another attack type that just spends mana or spell slots rather than stamina or arrows.
there are several "wind-up" attacks in DD, for melee and ranged too, so it's just another attack type 😉
>what is Thundermine and cast speed ring
The real issue: You were never wizard material.
Magic is actually really, really boring in DD, it might be the worst magic in any arpg.
Unironically not RPGs. Look into MoM and AoW, specifically 2 and Shadow Magic if you're want more of a wizard style experience.
Only as a visual spectacle. It's not a good experience aside from that.
Elden ring hands down
The NWN modules Almraiven and Shadewood.
Final fantasy tactics let you build most powerful wizard in any game I’ve ever played. Just learn all the calculator skills…
MOM. if that counts as an RPG and not /vst/.
and le Flash games.
https://www.newgrounds.com/portal/view/642341
https://www.newgrounds.com/portal/view/572461
>MOM. if that counts as an RPG and not /vst/.
It does not. Great game though, and probably the best wizard game ever made.
Does magic in Drakensang ever become fun?
Baldur's Gate Saga
Since everyone here is a collosal homosexual I'll say it.
>Morrowind
>Might & Magic VII
>possibly Dark Messiah though I haven't tried it as a wizard
>Kingdoms of Amalur
MoM is probably the only right choice. AoW II is also very good if you're too much of a pussy and can't get the older game running. AoWs are simpler in most regards and that's coming from a big fan.
The first two Disciples games get a well deserved mention too.
Fair.
& Magic VII
Disagree. It's an amazing game but a) it's a team game by design and b) wizards aren't be-all, and-all in there. Even in VIII you aren't so OP as to have it better than everywhere else.
Dark Messiah though I haven't tried it as a wizard
Also no. It's fun, it's different but it's not even better than M&M VII.
actual ingrate gays in this thread.
OP, the only game that lets you be a truely powerful wizard, so powerful it will fulfill all your larping fantasies, is bg2
>200 spell, all of which are used and useful
>can solo literal gods if you have the levels, spells, and rings/robes
>timestop, imp alacrity, dragons breath, shapeshift etc.
I agree with BG2 power-fantasy, I recommend using the expanded mage stronghold mod as well (NOT the original planar sphere mod, it's CRAP that has you fight an OC donut steel wizard that destroys dimensions when he farts and is about to punch Mystra in the pussy for disrespecting him).
Other respectable choices are:
Morrowind, Telvanni playthrough with Uvirith's Legacy mod for an incredibly detailed mage tower with servants, slaves, an apprentice, a Lich you can cuck, scroll making, the Lich's b***h bpd wife, an armory, a personal guard, etc.
Gothic 1&2
The CYOA Life of a Wizard
Lich path in WOTR
>all of which are used and useful
This reminded me of an idea I once had for a mostly text based game.
You play a necromancer who never leaves his tower, but instead gives orders to his armies and higher agents. The results of missions would be based on what you send.
The units in armies would also be modular, so you could give your skeletons more armor, but that would cost more resources. Maybe your flesh horrors have extra limbs or spew acid, but that takes bodies and mana.
The campaign would have had 2 stages. Become a lich -> establish a kingdom.
Wanting to be a lich and being able to become one should make you the type of person uninterested in ruling a kingdom. Those are mortral desires and not the realm of the arcane obsessed.
The idea is that the type of person to want to become a lich are obsessed with power.
Founding a kingdom would just be a means to more power. Let the minions sort the day to day.
I never really thought that deep about the story anyway. I was more interested in the gameplay and creating new types of undead in your arcane workshop. Come to think of it, maybe I'm thinking of an auto-battler with crafting.
liches are usually obsessed with knowledge, not power. undeath is a means to allow them to research forever, unaffected by mortal needs. otherwise a wizard would just seek eternal youth.
Citation needed and eternal youth is just not as available as undeath in most settings.
Play "Gauldoth Half-dead" campaign in HoMM IV. Yes, it's technically a TBS but the campaigns predominantly are about the heroes.
troony... I mean Tyranny is pure kino as a wizard lorechad build.
Wish that magic system was attached to a better game.
you should play horizons gate, you can be a wizard and a pirate in one