What are the pros and cons of systems based on D100? Are they better than D20 or D6 systems?

What are the pros and cons of systems based on D100? Are they better than D20 or D6 systems? Does the presence of raw percentile enhance or detract from the experience?

A Conspiracy Theorist Is Talking Shirt $21.68

Shopping Cart Returner Shirt $21.68

A Conspiracy Theorist Is Talking Shirt $21.68

  1. 11 months ago
    Anonymous

    D100 has about five times finer granularity than D20.

  2. 11 months ago
    Anonymous

    For roll under the TN is also the % chance of success. i.e. roll under 50 on a d100 is a 50% chance, which is convenient for understanding the odds at a glance

  3. 11 months ago
    Anonymous

    My favorte system is 3d6 based.
    I can't lie I've got a gut level aversion to d20 systems. DnD is so bad, it has legit soured me to the entire mechanic.

  4. 11 months ago
    Anonymous

    Dubs, or otherwise deriving something from using 2 dice.

    Otherwise, it's granularity is mostly pointless. If it's broken up into 5% increments, you might as well use a D20

  5. 11 months ago
    Anonymous

    I use a d24 system. When making characters, players choose which combination of dice they want to make a total 24. You could do 2d12, 1d20+1d4, 3d8, 2d10+1d4, etc.

    This has the result of each character having a different "feel." Characters with dice pools that use fewer, larger dice tend to produce more wild result. More, smaller dice produces consistent results.

    It also lets my players feel more special since they get to use their own unique combinations and whatever dice shapes they like.

    • 11 months ago
      Anonymous

      Cool in theory, but 6d4 is the meta.

      • 11 months ago
        Anonymous

        I've been thinking about banning 6d4 in the future. It's a little too consistently high with rolls.

        I'll be the 12d2 chad.

        I can't believe I never thought of letting someone come with a sack of quarters instead of dice.

        • 11 months ago
          Anonymous

          Just to clarify, you ARE aware that the larger dice pools have a small advantage in the average roll value, right? Specifically it's 12 + (dice count) / 2 for you. Since more dice also mean less randomness and thus a potential for reliable tactics, it seems a little unfair! One way to neutralize this advantage would be by counting (N/2+1) on each dN as just 1 (3->1 on d4, 7->1 on d12 etc.) In particular, 6d4 would be not nearly as strong with this.

          • 11 months ago
            Anonymous

            No, the anon uses a spreadsheet. Their understanding of simple mathematics is obviously handicapped.

            >3d6 is just used because you can convert from 1d20 slightly easier
            The easier convertion is 3d20 take middle. Literally no need to adapt anything, just do that instead.

            The distribution is fundamentally different from a 3d6. Just because its a curve doesn't make it more "interesting" or "useful". The 3d6 has more important properties that you just glosses over.

            Every time one of these threads is posted it really makes me understand how shit /tg/ is at mathematics. No wonder PbtA is so popular. You should all just take a flat distribution and put multiple entries. Anything more complicated is wasted on you guys.

            • 11 months ago
              Anonymous

              To be fair, the "mean" column is right in the sheet.

            • 11 months ago
              Anonymous

              Holy pseud. And a no game too.

    • 11 months ago
      Anonymous

      Might integrate that somewhere sometime, though.

    • 11 months ago
      Anonymous

      Literally anyone with any amount of knowledge of probabilities is just going to pick as many dice as you allow them, starting with the obvious 6d4. Once you ban that, they'll move on to the next one, and so on until you're stuck with 2d12 and the one cheeky fricker that played DCS and bought a d24 just for the heck of it

  6. 11 months ago
    Anonymous

    Embrace the 1D100 nuclear die, anon.

  7. 11 months ago
    Anonymous

    I have to wonder at OP since this q is posted so often.. do you actually have anything new to add about this topic or did you just want to talk about dice because you're no games and want to make threads in your comfort zone?

    It's a legit q... what hasn't been said?

    • 11 months ago
      Anonymous

      Perhaps OP hasn't read every thread /tg/ has ever had?

      • 11 months ago
        Anonymous

        Failure to lurk is not an excuse.

  8. 11 months ago
    Anonymous

    literal perfection

  9. 11 months ago
    Anonymous

    I've had extensive experience with d100 roll under due to the FFG 40k systems, and I have never wanted more than 5% granularity. Having the weird numbers just slows things down in exchange for very little.

    Seems like a lot of fan supplements for the system just do things in increments of 5% anyway, so my GM is actively trying to convert the system to d20 roll under, but I personally would prefer 3d20, 2d10, or 3d20 pick median like other anons here have mentioned.

  10. 11 months ago
    Anonymous

    This is like asking if games that use jpeg textures are better than ones that use pngs

    • 11 months ago
      Anonymous

      No it isn't, because png is objectively superior.

      • 11 months ago
        Anonymous

        Nothing is objective, you titanic clitoris.

        • 11 months ago
          Anonymous

          Your virginity is

  11. 11 months ago
    Anonymous

    [...]

    I pay 3d6 with unlimited explosions. Had a player one shot a giant lord with a short bow after rolling an unmodified 31

  12. 11 months ago
    Anonymous

    Okay but what about 3D8?

    • 11 months ago
      Anonymous

      d8s and d12s are the most noble of the standard dice, but woefully underused across nearly all TTRPGs.

  13. 11 months ago
    Anonymous

    the real redpill is understanding that funky proprietary dice with unique symbols >>>> generic dice with numbers

    • 11 months ago
      Anonymous

      D100 has access to a few mechanics that single-die systems like d20 don't, such as reversing the dice, rerolling just the digit, having the digit matter/doubles, etc.
      Beyond that, maybe you want more granularity than d20, for some reason. I'd consider it better than d20 if the system takes any advantage of it, which a lot of the FFG 40k games don't. 3d6 is cope from people in denial about liking d20.

      D6 is better off as dice pool, which has its own upsides and downsides. D6 dice pool has slower rolls due to counting successes, etc. but has its own robustness and degrees of success and such.

      this one understands, this one knows

Your email address will not be published. Required fields are marked *