What are your favorite FromSoft bosses?
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What are your favorite FromSoft bosses?
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Gehrman
fippy bippy
>tonight, gehrman joins the hunt
absolute ludokino
Ludwig do be GOATed tho fr
>phase 1
>every scream ludwig makes denotes a unique attack
>can identify his attack before he does it and space it perfectly
how the FRICK did they get this so right? The second phase is ok too I guess, but phase 1 is peak bloodborne in all its frenetic glory
don't forget the musical shift between phases, ludokino of the highest magnitude
the music and theme were perfect in bloodborne, I still hope for a sequel or at least a release on pc
>I still hope for a sequel or at least a release on pc
sorry anon, LoP with a bloodborne costume mod is the best we're gonna get
O&S is the gold standard for boss design, still hasn't been beaten to this day
I don't think I've ever fought a boss as satisfying as Sword Saint Isshin
reddit boss
>Destroy him on my third try by sidestepping and spamming broadsword R1
>Just like Pontiff, Dancer, not-Ornstein, Twin Princes and the Nameless Kang
I still don't get what's so great about Gael besides the spectacle. Now Midir and Demon Prince, those battles were cool.
>Midir
he's tankey to the point of boredom, 90% of the time you die because you were bored
He gives the impression of being tanky, but he's really not that long to fight unless you're doing an SL1 playthrough or something. Head hits do plenty of damage and his second phase has a lot of riposte opportunities.
Precisely.
midir is my favorite DS3 boss because it's the only dragon fight in the series where you feel like you're actually fighting a fricking dragon
the demon princes fight is so underrated
Gael
I’ll be reading the replies now. If I see 1 single Friede comment imma lose it
Friede was only good for the "you got to be fricking kidding me" phase 3 reveal. Once you figure out her disappearing act the fight becomes piss easy
From each game:
>DeS -> Maiden Astrea
>DaS -> O&S
>DaS2 -> Fume Knight
>DaS3 -> Dancer
>Sekiro -> Guardian Ape
>Elden Ring -> Godrick
>Lies of P -> King of Puppets phase 1
>LoP so good it’s considered a from soft original now
based
I originally just read the title as Souls games my bad. That being said, I would rather play LoP than Dark Souls 3 or the last portion of Elden Ring any day.
don’t worry bro, LoP is pretty kino. if they manage to polish the DLC or their next game a bit more, with secrets in the world and a little less linearity etc. it’ll be as glorious as from games
it's unironically the best non-Fromsoft soulslike ever made at this point
Godrick??? He's a shitter, not bad for an early game boss but don't know why he's your favorite.
>>DeS -> Maiden Astrea
post immediately discarded
Whoops forgot my favorite game of all Bloodborne somehow. Ludwig is hands down my favorite boss fight of all time period. Out of any game I've ever played he remains king in all departments. Spectacle, gameplay, design, lore, voice acting, etc.. he is king. Having this hideous lunatic monster regain sanity when it holds the most iconic weapon associated to a company is beyond kino.
I hate the way Elden Ring designed boss fights and Godrick was a rare exception. He's a lot of fun to fight, he's fun to help people with, his voice is great, his dialogue and cutscenes are quirky, his moveset is huge and really memorable, and he isn't too overly epic or serious. Stuff like Maliketh is literally everything I hate in a Souls boss and so much of the later From Software boss fights feel like that.
>DeS -> Maiden Astrea
same, maybe honorable mention for storm ruler just for the spectacle porn
>DaS -> O&S
agreed
>DaS2 -> Fume Knight
Fume knight was some bullshit, Old Ivory King was much better
>DaS3 -> Dancer
Midir shits all over dancer
>Sekiro -> Guardian Ape
yep this one was kino
>Elden Ring -> Godrick
nope, Mohg was by far the best boss in the game, and it's not close
>Lies of P -> King of Puppets phase 1
nope, Laxasia phase 2 was the best, not only for the coombait either
To be honest I love DaS2 the most of the trilogy, but if I say that people on Ganker go insane. It has my favorite design philosophy for boss fights. It is full of weird memorable gimmicky bosses like DeS but that are still actual fights more akin to DaS. I love a ton of fights in that game.
Bosses like this would not be anywhere near as remembered if they weren't so long and overblown. Forcing so many phases even on retry and giving such a huge health bar is how From forces these bosses to be "memorable." It is the same with Gael and Friede.
HP means jack shit in Sekiro. Anyway, when you master the fight Genichiro and Isshin's first phase are finished in one minute.
>Sekiro
>HP
>DeS -> Flameluker
>DaS -> Artorias
>DaS2 -> Ivory King
>DaS3 -> Friede
>Elden Ring -> Morgott
>Bloodborne -> Martyr Logarius
>DeS -> Never Played
>DaS -> O&S
>DaS2 -> Smelter Demon I guess, Dark souls 2 has pretty shit boss fights (p.s. I killed fume knight first try and legit thought he was a midboss lmao)
>DaS3 -> Nameless King
>Sekiro -> Glock Saint Isshin
>Elden Ring -> Mohg
>Lies of P -> never played
>DeS - King Allant, and Maiden Astrea for the novelty
>DaS - Artorias
>DaS2- Sir Alonne
>DaS3 - Gael (favorite one)
>BB - Lady Maria (second favorite)
>Sekiro - Owl
>ER - Mohg and Godrick
>Lies of P -> King of Puppets phase 1
his second phase was better
other than his not-waterfowl the phase 2 is a lot of fun
oh, just dodge/stick left and you dodge almost every attack
>Elden Ring -> Godrick
Opinion discarded. Godrick is a total jobber.
DeS - haven't played
DaS - Manus
DaS 2 - Burnt Ivory King
DaS 3 - Nameless King
Sekiro - Isshin
Elden Ring - Elden Beast
>Elden Ring - Elden Beast
It's kino and it elevated the game for me. I am tired of guy with sword le duel meme.
how could you be aware enough to be tired of tall swordsman but be so oblivious to elden beat being a dragon fight in the game/series that milked the hell out of dragon fights
Elden Ring did do the one swamp dragon fight I'll admit but even then they aren't used as frequently as guy with sword. At least not for me to feel tired of the trope. I just loved the atmosphere, the design and the story implication. I imagine had I played Bloodborne I'd find it less cool.
you would have found it less cool if you played bloodborne
man, if only there was a game where atmosphere was the main focus while also making beast fights and duels unique and engaging
>I imagine had I played Bloodborne I'd find it less cool
oh
Elden Beast was fine apart from Elden Stars.
King of Puppets
Sword Saint. He is the epitome of everything you have learned throughout the game. Artorias is a close second, since I believe he is the boss with the biggest buildup in the entire series.
Sir Alonne. Perfecting his fight and getting him to literally commit sudoku is the best moment I've had in any of these games.
I loved fighting Sir Alonne but I don't know how you can have the patience to perfect his fight when you have to deal witha hundred alonne knights you can't run past every single time. Typical DS2 ruin a great boss with an awful run back.
Nta, Ijust killed them 12 times so they wouldn't respond
That section is perfectly dodgeable
From each game
Demon's Souls: False King Allant (or Tower Knight, not sure)
Dark Souls: Ornstein and Smough
Dark Souls 2: Darklurker
Dark Souls 3: Probably Midir
Bloodborne: Ludwig
Sekiro: Sword Saint Isshin (Owl Father and Demon of Hatred are next)
Elden Ring: Malenia or Rykard
Armored Core 6: Don't know, still playing it and very early on in the game
Oh actually, I change my pick on DS2 to Old Ivory King. Darklurker is my 2nd favorite
General Radahn, the famed red lion and scourge of the stars.
pre nerf or post nerf? pre nerf was a genuinely miserable experience depending on your build and when you chose to fight him
I fought and ultimately beat him a day after launch I believe. I played a STR build and I was suffering.
But that whole tournament atmosphere when I first arrived there and the story behind the General is what conquered my heart
Radahn is also a weird boss in the series since he's the only one to my recollection to get a forced lore dump right before you fight him
He does have really cool and unique buildup that is unusual for a boss in these games. I think for me it was somewhat spoiled because in my first playthrough I ended up having the tournament thing skipped or whatever on accident so I just walked in thinking I somehow broke the game.
That's super weird, you're not supposed to be able to access Radahn without the festival
This fight will always stick in my mind not only because of the character and fight mechanics, but because I beat him underleveled previous to the patch that nerfed him to the ground
same, I was a pure STR vigorlet who got oneshot by all of his attacks. Had to devise a whole strategy for navigating between cover while summoning the help before closing the distance and whacking him with my hammer
For me it was the feeling of "Oh shit now I'm the level 1 mook mob". It was kind of like fighting a musou character with all your teammates you summoned (Frick you, Patches)
Maiden Astrea, Storm Ruler, O&S, Artorias, Micolash, Ludwig, Genichiro, Owl, The Ape. Sitting here struggling to remember bosses from DS2 and 3. Haven't played Elden Ring yet.
I got filtered by Owl way back last time I tried to play Sekiro. How close was I to the end?
Owl on the rooftop? He's basically the beginning of the last act of the game.
There's two versions both are pretty close to the end the one I was talking about is an extra one. I think the main one on the roof is like 70% to the end of the game or something like that.
Idk bros but I’m kinda in the moot for a comfy DS3 playthrough.
It’s been years. Especially the DLCs were pretty cool ngl.
Not possible. Anytime I try to do a DaS3 playthrough I get filtered by its absolutely terrible early game. The first almost half of the game is unplayably bad and is a boring roadblock for every run. Also the snow DLC is not cool whatsoever. It is hands down one of the worst areas in any Souls game. It is everything people hated about stuff like the Iron Keep turned up to eleven
I've played DS3 and DS1 back to back recently and I'd say that DS3's early game isn't that bad, especially when compared to DS1's early game that isn't that great, either.
>High Wall
Meh. You can sleepwalk through it.
>Undead Settlement
Pretty good spooky RE4 style village.
>Path of Sacrifices
Mediocre but over quickly.
>Cathedral of the Deep
Kino spooky cathedral.
>Farron swamp
Le From swamp meme.
>Catacombs of Carthus
Pretty good. These are catacombs full of spooky skeletons, what's not to love?
After that you get to Irythill and the game becomes consistently good.
>Undead Burg/Parish
Meh. You can sleepwalk through the upper Burg and lower Burg is fricking cancer.
>Depths
Ugly and boring as shit. Basilisk country is the only remotely interesting part, but it's optional and getting cursed by accident is not fun.
>Blighttown
Le From swamp meme.
>Sen's Funhouse
Pretty good because of all the traps, although I don't like how dark it is.
Then you get to the kinoest kino in Anal Rodeo, but the quality dives down with all the lord areas.
You could say that the early game bosses in DS3 are bad, early game bosses in DS1 are even worse by comparison, except for maybe the fricking floating hands boss.
You are a plebian of the highest order. have a nice day now to spare the rest of humanity your insipid outlook.
I'm with you there. Early DS3 is 7/10, but for me mid is 3/10 and late is 4/10. I feel like even though it isn't clearly unfinished like 1 it does have a total collapse in quality.
In my opinion, DS3 was amazing right up until after you beat Aldrich.
The journey to Aldrich was this grand adventure with all kinds of build up with foreshadowing and lore present in every location you visit leading up to a return to Anor Londo and a showdown with Aldrich.
I still remember thinking to myself when I finally beat him "Wow, that was such a journey, and all for just one lord of cinder! There's still so many others left, this is barely the halfway point of the game!"
But then it turns you Aldrich isn't the halfway point, he's like the 80% point, because to beat Yhorm you literally just take a left in some dungeon, wind up in his castle 15 minutes later and hit him 3 times with a gimmick weapon, then the Lothric Bros only get 1 proper level, then the games over.
Yeah I took about a 6 month break before realising I was on the penultimate boss. The pacing is awful
Tbqh, you do get a fair bit more content if you go to Untended Graves and Archdragon Peak as well, but I see your points. That said, I would call Irythill Dungeon / Profaned Capital and Lotrhic Castle / Grand Archives pretty good areas as well. Even though the pacing does suffer, the game doesn't have a significant dip in quality.
Kalameet
He's easy when you realize you can rush his neck when he does the horizontal flame attack.
the one i remember best is ivory king
>jump down the hole
>that magma arena reveal
>hero landing along with ivory knights
>big deathmatch vs black knights
>huge portal and ivory king steps out
Prowling Magus & Congregation, what a sovlfvl fight...
DeS -> Adjudicator
DaS -> Artorias
DaS2 -> Don't remember a single one that is worth mentioning, maybe Ivory King because of the spectacle
DaS3 -> Sister Friede
Elden Ring -> Godfrey
>Sister Friede
>DeS: Penetrator
>DS1: Artorias
>DS2: Fume Knight
>DS3: Pontiff
>Bloodborne: Orphan of Kos
>Sekiro: Sword Saint
>Elden Ring: Maliketh
Nameless Puppet
>DeS: Allant
>DS1: Artorias
>DS2: Alonne
>DS3: Gael
>Bloodborne: Gehrman/Maria/Ludwig
>Sekiro: Sword Saint
>Elden Ring: Maliketh
>Lies of P: Nameless Puppet
I am the only person that likes Laurence.
yes
ds3 changed everything
he's an alright boss, but he has way too much HP and does way too much damage. Also his phase 2 is fricked
boss sucked, OST is god-tier
No, top 3 Boss in Bloodborne for me.
In the past people discussed their favorite areas in Souls games. Now people discuss their favorite bosses. The areas before each boss constitute a much greater portion of these games, so this is a bad sign.
Then start a thread about favorite areas you fricking crybaby
be the change you want to see in the world
Maiden Astraea, O&S, Gwyn and Ludwig were the ones that really stood out to me. I think kino factor trumps gameplay in terms of crafting a memorable encounter, and modern fromsoft is way to concerned with making a boss hard than they are with making it stand out
>no redeeming qualities
>fun to hate villain
His death scream was the b***hiest and best for an ego maniac.
>DeS -> Maiden Astraea
>DaS -> Quelagg
>DaS2 -> Nashandra
>DaS3 -> Sister Friede
>Sekiro -> Emma
>Elden Ring -> Malenia
>Lies of P -> Laxasia
umm...anon? t-these are all women bosses...
Yes
Morgott is peak ludokino.
Owl (my dad). Imo better than Sword Saint.
Both are really good fights though.
>DS1: Bell Gargoyles
>DS2: Sir Alonne
>DS3: Yhorm the Giant
>Seki: Emma, Gentle Blade
>ER: Mohg, Lord of Blood
>Metal Wolf Chaos: Shack, Randy & Paul
Easily Artorias and Manus
>Demon's Souls
Tower Knight, he's just cool. He's what made me say yeah, this is the game for me. Shit easy fight though.
>Dark Souls
Basically all the non magic/elemental bosses get the same reaction as above. Nito is by far the coolest design but I rate this as one of the worst fights in the series, with Rom.
>Dark Souls 2
If I had to choose, last giant because he's big and simple but none are making my top 10.
>Dark Souls 3
Pontiff, because he was the most rewarding to beat, Vordt because I like bosses on all 4s
>Bloodborne
Gerhman for the arena, Gascoigne for the early atmosphere. These two would make my top 5, the rest would be from Dark Souls.
>Sekiro
I don't remember much of the humanoid bosses, so Guardian Ape.
>Darkeater Midir
>Manus
>Kalameet
In that order.
>DeS -> never played
>DaS -> Gwyn
>DaS2 -> Ivory king
>DaS3 -> Soul of Cinder
>Sekiro -> Ishin
>Elden Ring -> Radahn
>Lies of P -> Nameless Puppet
I hate Friede so fricking much. No, I'm good at fighting her. In fact, I'm so good at fighting her I even helped a bunch of other players defeat her as a Sunbro. Except I got that good by getting stuck on her for something like ten fricking hours.
>First phase
Easy once you understand what to do when she goes invisible and learn how to not get impaled.
>Second phase
Frick it with a fricking rake. Wailing on Ariandel is optimal, but he's so huge you can't see shit, so Friede can blow you up with her ice bullshit easily. She can also just wail on you if she and Ariandel get close. Which they do very often.
It's not difficult by any stretch of imagination, but it's so fricking annoying to fight. You can run out of estus easily here. I had to estimate Ariandel's safe punishment window by timing hits (because you can't see or hear shit) and find out the one best possible approach for the beginning of the fight. This is what speedrunning autists do. This isn't what a normal video game player should be doing, even if the game is difficult.
>just don't lock on bro
Wrong boss. Show your advice up your ass. The camera issues persist here regardless of lock-on.
>Third phase
Not too difficult once you get the patterns down. Keyword: once. You're going to feel exhausted after the horrid second phase, and Friede gets a bunch of nearly instakill attacks (beheading, black flame leap, tracking black flame). Enjoy optimizing the shit out of the second phase, nerd.
The second phase destroys the pacing of this fight. It should've been EITHER just two Friede phases OR Friede and Ariandel + Friede.
10 hours seems excessive, even I didn't take that long and I'm a total casual.
What a chad.
For me, if I go with what I actually like and not mechanics or whatever else, it's:
Das1 - Gwyn no.1, but I quite like Quelaag also
Das2 - Ivory King for being a bit of a different fight, Ruin Sentinels for being one of the few multi-fights that are actually good
Das3 - Demon Prince, my favourite duo fight they've done by far. Twin Princes also a good concept
BB - Logarius which is also my favourite FROM boss in general. Gascoigne also good, I wish they had more fights like that which required adjusting your strategy mid fight.
ER - Godrick is one of the few well-designed fights. Rykard best spectacle fight they've done
LoP - Manus, Scrapped Watchman is also a great intro fight
AC6 - Balteus and it's not even close
Oh I forgot Sekiro, it's Isshin of course, and again it's not even close. However I will say Sekiro has the wildest gaps between good and bad bosses which I dislike. Yes, moreso than Das2 which is more consistently mediocre at least.
Owl 2?
Missed him on my first playthrough and to be honest I didn't enjoy the game enough to go back for more. And also Isshin felt like such a good final boss that I didn't need any more Sekiro in my life.
I actually started a new playthrough a couple of months ago and got bored right about the time I got to ROBERTOOO, closed the game and uninstalled.
Nineball Seraph by far