i'm making a gmod animation about her so that should tell you how i feel about it. i'll post it in these threads once it's done if they're still alive by then
i see. after i had made that post i had actually looked into it and it felt similar enough to the GMOD animation addons i had been using. might try it out.
with gmod you assemble images/music and whatnot in alternative software and have to take images manually. There are some animator/keyframe tools in it though which is what gmodders use to make those animations that look but aren't actually in SFM. It comes down to the style. SFM can't really capture that soulful ridiculous style we know and remember whenever a banjo kazooie song is played. But SFM it looks more film like and obviously you can get better looking animations and fine tune them.
so if i wanted to make something that involves low frame stop motion like animation with the occasional funny puppeteering moment, i'd be better off using Gmod? another reason why i preferred using Gmod was because i just wanted to make fun shit. not funny shit mind you, but, just making stuff for fun.
still think it was pretty fun but I haven't played it in a while after beating it
I don't plan on buying it unless the game gets updated and the modded outfits get crazy
Im filtered beyond belief and i 100% most 2D metroidvanias i buy.
But i somehow enjoy bashing my head for hours in 1 room while same song is playing. Sybil a cute
i'm making a gmod animation about her so that should tell you how i feel about it. i'll post it in these threads once it's done if they're still alive by then
>Gmod
What year is it
year of fun (for me)
What in tar nations emmit
Fun
None whatsoever, thank you for asking
i'm more used to gmod. plus isn't SFM like way harder to learn?
SFM is easy enough to learn but a pain in the living balls to work with nuances, bugs, crashes, lighting/ texture issues and errors.
i see. after i had made that post i had actually looked into it and it felt similar enough to the GMOD animation addons i had been using. might try it out.
with gmod you assemble images/music and whatnot in alternative software and have to take images manually. There are some animator/keyframe tools in it though which is what gmodders use to make those animations that look but aren't actually in SFM. It comes down to the style. SFM can't really capture that soulful ridiculous style we know and remember whenever a banjo kazooie song is played. But SFM it looks more film like and obviously you can get better looking animations and fine tune them.
so if i wanted to make something that involves low frame stop motion like animation with the occasional funny puppeteering moment, i'd be better off using Gmod? another reason why i preferred using Gmod was because i just wanted to make fun shit. not funny shit mind you, but, just making stuff for fun.
haven't played it. probably should. spent 7 dollars on something I wish i hadn't.
still think it was pretty fun but I haven't played it in a while after beating it
I don't plan on buying it unless the game gets updated and the modded outfits get crazy
Goat sex
Fotw furbait indie game
The hype was as short as the game
>completely sfw image deleted
Mods truly are gays.
Jannies be janning
is that a butt??
AAAAAAAAAAAAAAAAAAAAAAAAAAAAA!A!!!!!!!
Im filtered beyond belief and i 100% most 2D metroidvanias i buy.
But i somehow enjoy bashing my head for hours in 1 room while same song is playing.
Sybil a cute
At least they're good songs
what are you stuck on? I thought it was fairly straightforward for the most part
every obstacle which requires wall jump is pure cancer
and also because of the said walljump you cant cheese shit with just sliding upwards 6 times
In a just world, you would be waterboarded or sent to the Gulag for committing such a crime.
Heh, accessibility, I get it.
manface protag
>Been in the fandom for so long that design like this aren't that appealing
What the frick,is this a bad thing?
Being in any fandom is a bad thing.
I'd