What can PoE do to gain mass market appeal like Diablo?
Suggestions that don’t fundamentally change the game please.
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What can PoE do to gain mass market appeal like Diablo?
Suggestions that don’t fundamentally change the game please.
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A less moronic and costly way to respec your character would probably be a good start
This is the solution. I think respecs should be free during the campaign. The game does a poor job telling what kind of build is required to excel at maps and you really don't want to experiment as a new player.
I can only think of one downside of this change and that would be meta-defining speed leveling builds that people would use until they hit 68, but then again these type of things already exist in the form of overpowered leveling skills (such as arma brand or spectral helix prior to its nerfs).
Also I think they need to take a new look at what skill gems the npcs give you as rewards. There are way too many shit skills in there.
This. All that it really needs to do is focus on making shit skills more viable and provide newbs with very easy respecs.
Regarding skill gems i think this is the main issue for new players. Not so much the passive tree. I think they should really highlight very clearly what skills are active skills and which skills are support. Currently its not obvious at all, and you get the option of 6 different skills and by the time you’re reasing the description of the 3rd skill gem you’ve already forgotten what the others do.
Streamline the choice of skill and support gems in the beginning and I think more people will ”get it”
Anon all the support skills names end in "support" and say "this is a support skill gem" in the tooltip.
I dont think thats streamlined enough. I still remember being completely confused my first time playing, how do i make the gem work, suddenly i place a gem and my mana usage goes up crazy, etc.
I know its not impossible to get through, just saying I believe this quickly becomes a source of confusion and frustration for first time players
You already get some free respec points from doing quests but you could pretty easily double it and it wouldn't affect the game's economy that much and would make it easier for new players.
remove growing stat requirements on gems and instead replace with a minimum requirement that scales with gem level
that way you can know in advance what a gems stat requirement will be at 20 and dont have to frick around as much messing around with stat nodes so you dont brick your build
dude regrets are like .2 chaos lmao
Newbs don't have anything or know anything about the trade economy. I think OP wants to make the game more friendly for them (a stealth dev wanting ideas maybe).
Friction makes games good. If you dont want friction, play Diablo 3
t. Bald moron of Gears Grinding Gays
Tell that to OP then not me. I didn't make the thread you gay.
I agree with him friction is good for items like rare gear, uniques and so on. But there is no reason for there to be friction when wanting to buy alterations or vaal orbs. There just isnt
>be new
>want to buy regrets
>check trade chat
>it's all rmt spam and level 4 empower scams
>go to the trade website
>message the first guy
>wait for response
>it's a false listing
>message first 10 guys
>they're all false listings
>finally find a guy to willing to trade
>click trade
>guy closes window
>opens trade again
>get scammed
trading in this game is fricking garbage until you know what's going on
you don't get scammed buying regrets gay
>click trade
>guy closes window
>opens trade again
>get scammed
Explain this scam with more details.
you must be really moronic to get scammed in poe
Basically any item where there's an expensive and a cheap thing that look visually similar is always being have scammers who put the expensive one in first and then after you've put your money in and checked it cancel the trade and then put the cheap one in when they go to retrade and hope you just don't check. People do it the other way too where they put in like two stacks of divines first and then two stacks of one divine second.
It's really easy to not get scammed by either just checking the item again thoroughly before you accept the trade or just blocking them immediately when they cancel the trade in the first place. It's still a problem if you're smart about it because any time you try to make one of these trades legitimately you have wade through pages and pages of scammers wasting your time.
Oh, I see, this one is old. These people should get banned.
holy... fricking ... shit...
how old are you? I would laugh at a child falling for this
NOOOO DELETE THIS TLADING IS PERFECT AND A WAY FOR THE GAME TO A COMMUNITRY!
NOOOOO REDEEM DIABLO FOR NO TRADE GOOD REDEEM PLS SIR
>Tencent (Chinks) also own part of Blizzard
>Chink shills are moronic enough to think Chinks would shill against other Chinks
Good morning sir
Why would you post an asian wojak when the chinese version of the game doesn't even have this issue. They just have a realtime auction house that you can list, search, sort, trade anywhere. You ask for your item, it takes the fricking currency from your stash, the item gets added to your inventory.
yeah its really not even a chink take
The average person doesnt have a good enough build to even do red maps and will never drop anything worth jack besides maybe a lucky div once per league
anything can do a magic red map.
Chieftain realistically cant unless you do a very specific minmax
are you high
Lmao yes it can literally any build can do red maps because its just mapping all you need to do is low tier rares or blues until you get enough chaos to trade for mapping gear
I was doing yellow t16s with Tornado Chieftain, you can push to endgame with literally anything if you theorycraft and grind hard enough
Yeah, kinda. Starting a new character sucks because you want to do most of your planning beforehand in order to not waste resources. Which basically just makes people copy league starter builds from the forums without even thinking or trying out their own shit. And doing your own shit is kinda what makes this type of game fun.
The game is designed to be difficult. Most players realize they can't progress past the acts without using a guide. Few ever make it to the point of designing a strong build. This is the way the devs want it. You can't have "do your own thing" and make a very difficult and complex game.
They could make some important things more obvious, like elemental resistance caps.
the game does not get more difficult just because you cant respec, only stupidly time consuming.
>Obtaining ~100 regrets is stupidly time consuming
I used to be poor in poe and thought about quitting. Then I realized I could play smarter.
Respecs aren't very costly at all.
Which however, is why it should be easier.
The real problem is the way the game has a billion crafting systems that you're supposed to interact with to upgrade your gear. You can never find good items on the floor you just equip, instead you're expected to learn what items make for good crafting bases, figure out which currencies you need to upgrade them, figure out the right order to strip effects and apply new ones, how to use fodder items and all this shit to actually gain power.
That's the real problem.
the real real problem is crafting is expensive, RNG and takes so many clicks you will physically convulse from reading the implicits for the exact right essence combo, at which point you will do more RNG and at some point will roll over a near perfect item after which you will suffer an aneurysm. The one guy complaining about 6linking being bad has no clue what he is talking about.
If Crafting wasnt expensive and RNG getting good gear wouldnt feel satisfying. Its all about the journey
the journey involves worsening eyesight as you try to maximize speed of clicking through 1000 essences while reading all the mods.
At some point I just gave up and started flipping stacked decks for massive profit, youd be surprised how willing people are to overpay for that useless trash.
If you’re using 1000 essences you’re at end end game trying to get all 6 useful affixes
Its not like anyone buys "almost great" items for more than a few Cs. The fact that the nature of the RNG is increasingly multiplicative is really annoying. I dont know how PoE was back when Eternal Orbs were a thing but IMO they should exist.
They exist in the form of beasts . They generally go for 2 divines, or 2 exalts back in the days
I thought Eternals were more flexible than Einhar splitting? Never saw an Eternal myself
Yeah you could use them on rares so you could eternal exalt to get your last affix if you had the money for it.
Shut the frick up Chris
Enjoy your slot machine losing to d4 Black person
This is why you lose the casual audience. The normal person who only plays an hour or two a day after work doesn't want to research the best based for crafting, jump around to 40 different crafting stations to even learn how to use them etc. Go kill thing, item drops close to what I want, go re roll a specific Stat a few times at one place, go back and have fun
Basically nintendo games at this point
That's how you capture the major audience though. Make it easy and streamlined. Why do you think fighting games die in a month? People don't want to learn combos or practice etc they want dopamine now. Whether this is good or not is irrelevant, if you want something to succeed you have to sell to everyone or as big of a market as possible. If poe2 is exactly like poe it'll explode for a month then everyone will go back to d4 because of how autistic all the systems in poe are.
>Its all about the journey
>See autismos getting to Siris day 1-2
A good first step on fixing crafting could be to have the ability to create templates. Preselect all the shit you want then getting a list of of currency you need in-game and one click crafting instead of having to use an external website and ruining your eyesight.
Also seeing vendor recipes and such right on the item instead of having to check a wiki or learn that stuff by heart.
>120 regrets
>Costly
What the game needs is a hand-holding tutorial, clearly
Even as SSF, you can deterministically farm regrets from div card, ritual, tujen, and lesser so blight/legion/shards
As trade league lol just run some maps then convert drops to regrets via bot.
>Regearing
Its the whole point of game, just farm the key pieces first before respec
Trading for those regrettis always suck.
here is an even wilder idea.
Complete this challenging are to get a free full respec.
Boom extra gameplay and regrets still exist.
Streamer watching players don't understand the appeal. The real experience these games give is the story path. You play through Diablo's campaign and then stop there. You play through PoE's campaign, and you stop there. These games offer post-game content, but that content is specifically for people that don't have anything else to play and want to squish more out of these games.
That is the correct attitude - that is the mass appeal. PoE has advantage in this by letting players do their own unique builds that only lose their function in post-game content. Diablo 4 makes the mistake of copying World of Warcraft and rushing into post-game with the focus on optimizing players builds to post-game from the very start. Blizzard has learned the wrong lessons from making MMO and now only knows how to make content that burns out before the buyer is satisfied by it.
regardless if they're plentiful late game or cost cheap, respeccing on a new season/new account is a fricking pain in the ass. simple IQ players that follow guides like a crutch don't care, but for new player or people wanting to experiment with a newly added skill, its a pain.
So, solution: 5 Regret books per Act. and then give a full respec option either after act 5, or after act 10. simple. bascially the game should give enough regrets to cover a lv90 build through the campaign, for free. simple. after that, you farm for more like usual. regrets price market be damned.
other things
>remove portal scrolls. make portal like d4, not an item just a button you hit in the inventory menu (can hotkey).
>respec tree in bulk like in pob. if i want to respec node 7, then it can respec the following nodes after it that are connected, instead of having to click 1 by1 (casuals like convenience)
>trade menu shows the # of currency within it instead of having to count manually like its the fricking 1800s
>better marketing, probably need more cinematics
>bunch of other little shit but who cars its Ganker no ones gonna read this
and this one is handholdy, but
>build recipes
Game will provide 3 build recipes per class, showing a recommended path to follow for certain "class" skills up to lv70. also the ability to share build recipes (basically pob trees) IN-GAME so i don't have to manually go node by node when copying someones build, I can import the tree path directly into my game, and it highights the path for me or respecs the tree for me automatically if i have enough regrets.
Just dont experiment with a new skill the first thing you do until you've established a league starter?
"league starter" is eceleb shit. also poe2 is gonna be a new game, with likely a shit ton of new skills, you think i or anyone else wants to play poison concoction for the 12th time again? moron.
we're talking poe2, not some 7th league deep added or buffed skill after you know what works/is viable for endgame. poe2 is gonna change the whole game, eveidence by you or ledditors panicking of the slow and diverse combat over spamming 1 button skill build
>poe2 is gonna be a new game
kek
>poe2 is gonna change the whole game
it's gonna be fun watching you seethe when you realize what that means
Im talking for regular leagues
yeah, this. PoE has basically no build divergence. You google builds before the new league starts and you follow them to the T. If you just play and put points into whatever you will completely frick yourself down the road.
>Less moronic
>but costly
Ok, so really nothing would change. You spend about 40c on average to get enough orbs of regret for a full respec worth of points. So what you are actually saying, is that you want something which doesn't require you to get drops or pay for peoples drops. You instead want to give an NPC currency to do it, which will further remove the interactivity of the game, moving it closer to generic instanced slop.
Nothing really,Diablo is only popular because it's attached to blizzard
The thing is the footage of PoE2 looks like D4 and that's not necessarily what I want.
He is gaining power.
what will he destroy with his power next time?
It already has mass market appeal. Have you seen this game's "community"?
What do you mean?
Its full of drooling morons who can't function without being spoonfed every detail. They are already cashing in on the lowest common denominator.
Massive marketing. That's it, that's all you have to do. There is millions of players out there just sitting around with their mouths open, waiting to be pissed in. You just have to be sick enough to do it.
I haven't played it in years and I never got too deep in. My problem with it was that the gameplay/controls always felt kind of floaty or janky compared to (at the time) D3. It was clearly better in other aspects, but the way it felt to play dragged it down. I keep hearing it's very heavily focused on trading in order to actually have any reasonable chance at acquiring good gear, I don't like that either but I don't know exactly how true it is.
Not looking like complete shit visually would be a big first step
pic related is a level 40ish Diablo IV character vs a level 70ish PoE character
>giving a shit about how your character looks in PoE when the entire screen is filled particle effect by level 25-ish
Not to mention your camera should never be at that angle if you're not a drooling monkey.
Yeah people don't care how their characters look,it's not like their entire monetization system is built around selling incredibly overpriced cosmetics mtx
moron
>incredibly overpriced cosmetics
Do these cosmetics include bikini/thong armor? If not then I give zero fricks
it looks shit bcs bugmen like you are developing
POE2 teaser gameplay graphics already look leagues above D4, and it's not like D4 has some ground breaking graphics when it doesn't even have built in ray tracing
I think less focus on the player looks would be the grand win in the long run. Perhaps streamers want their characters to look cool for their audience, but it doen't change anything really
Keep it exclusive to the autists, please. Don't dumb it down or you'll kill the base.
close auction and trading
actually focus on gameplay
no leagues
>close auction and trading
Don't listen to this guy unless you want to kill what's left of the fan base.
ARPG's never last more than a few months. No leagues would make the game dead with no reason to return
chibi witch
Not being aRPG.
Seriously, mass market plays aRPG for the story. They buy Diablo, play the story, finish it, and then leave it. Only autists keep grinding rifts and shit for number bloating.
PoE is already at mass market. Millions of people played the game, beat it and left, same as diablo. Give it one month and Diablo will be forgoten too. Only autists will stay and reset character every season.
But if you want actuall things POE should do, it would be normalizing currencies. Because shit is confusing.
Normal auction house in the game, because having to use sites to get a direct trade with someone is autistic and stupid.
Also give some actual fun content. Because yet another variations of rifts/atlas maps/ is kinda stagnant, and only autists will stick to it.
I played PoE, at 4 different leagues, made 4 characters and dont feel like doing another one for next seasons. Its just a rinse and repeat with a twist.
Still i am hyped for PoE2, will play it for sure, beat the most content and drop it the same i will with diablo because i lack autism.
>for the story
>reddit
frick off to your general
Anon is correct, though. The normalgays will play these games once for the story and then never touch it again. All of the hype surrounding D4 concerns the story and graphics because none of them ever bother with the end game. They don't give a shit if it's nonexistent. That's for the losers and autists in their mind.
it already has a large portion of the market, it has its niche in being an arpg that isn't for complete brainlet morons, dumbing it down to gain the diablo audience would lose them money
Zana should be a hot 12 year old instead
I don't know who Zana is or what this thread's about but I second this post.
The thing that makes me quit every league is not being able to trade in bulk effectively. Using the trade site is so demoralizing I literally alt f4 and stop playing for months
Just pay streamers to shill your game like every intelligent dev is doing nowadays. How do you think trash like diablo 4 gets sold?
Being the most hardcore neckbeard least accessible and understood ARPG on the market will guarantee it will have a smaller audience than casual mass-appeal made-in-a-laboratory game like Diablo 4.
It's difficult so it will push most people away. If you frick up in D4, you pay some gold and restart your build. If you frick up *too much* in PoE, you're completely fricked and have to start a new character. Most people hate that.
>What can PoE do to gain mass market appeal like Diablo?
PoE2 would be 10x more successful if they can strike a balance and make the game not as casual as Diablo 4, but also not as autism as PoE. If they can land in between the two, they'll have a huge hit.
>but also not as autism as PoE
>actually wanting games to be more casual and less autistic
the frick you doing on this board anyway?
Are you going to pretend like the most hardcore PoE fanbois aren't also saying that the game needs less autism?
Most of them say the game needs more autism and better RNG/less grinding. Go ask in G1
>diablo 4 is not a game
What did he mean by this
The only reason people played it so far is the race to 100 with a reward. Streamers are already moving to something else.
pure projection
and he was talking about immortal you pathetic homosexual
>diablo 4 is not a game
What did he mean by this
release PoE2 already Chris you gay
>so many Black folk ITT want Chris to dumb down the game to accommodate them
It ain't happening shitters
git gud or git filtered
Its the only game i've ever played that feels beyond me and thats why i play it and every time i do i learn something new
It's a really nice feeling to discover a new interaction between mechanics in this
This. It's the only game that I've ever rage uninstalled and then immediately regretted it (then reinstalled in a few hours). It's infuriating but eventually I learn.
I realised what type of posters I am debating here when a fuming PoE hater revealed he doesn’t like PoE because he got filtered by 6 linking
yeah its pretty funny when they reveal their shitter powerlevel
Ganker is usually shit at games but poe threads are something else
>filtered by 6 linking
Honestly that shit is the least of the problem I have with this game, now crafting....
>It ain't happening shitters
The new trailers are clearly showing that it will become more like Diablo.
As a novice watching a 30min build video, not a single minute of which is fluff or filler, is kind of a problem. More fan service is also always a plus.
My only problem with the game is the need to play through the story every time i start a new league. New League should come with new shit to do, and i should be able to do it with my current character. I dont want to start from scratch every league. I already spent 4-h on a fricking character. Let me play the new content with it ffs
What the frick are you talking about, gorilla ape Black person? The league mechanics are literally available from the first map and then literally every map during the league
Yes, but you have to make a new character to play the new league mechanics you fricking moronic giga homie.
t. hasnt played in 3 years.
It would be like 2 years. Last time i played i had to make new character to play league mechanics.
Is it different now?
Chris needs to stop thinking people want a hardcore slow ass slog of a game where you have to play 6 hours just to get a minor scrap of a gear upgrade.
Right now PoE is fantastic when it comes to variation, but sucks ass when it comes to depth.
Hence, they need to cull the systems to the fun and meaningful ones and then add a shit load of depth to those that remain.
Second, streamlining. There's far too much weird shit and it's brutally unclear how to progress at certain points (early mapping being the most egregious). The crafting system really opens up at that point and needs to be better explained to new players.
Last, the game needs to either chill on the crafting costs or add an auction house. The grinding is too damn heavy as it stands for solo players and the game is poorly tuned for ssf.
The game shouldnt be tuned AT ALL to ssf.
Look what happened to OSRS. Crafting materials on every new boss or content, making the gathering and crafting skills obsolete, just to cater to ironshitter
Its simple, make the game more casual, give at least triple the respec points on the campaign, give new players a recommended build path and ascendancy based on their skill choices, like Necro skeletons, fireball/firewall elementalist and essence drain for Occultists, but this will never happen, BaldoVision loves to see his game getting bigger and bigger numbers at launch and those numbers dropping quicker and quicker, he still has the vision that the players get hooked up when they enter maps which is a blatantly lie, the game in the current state only gets good after you can farm red maps, this is where the loot actually start getting good.
Sanctum league was the least dead of recent leagues.
Chieftain is a complete trash 0 dps 0 tank ascendancy.
you're an idiot
I did not enjot sanctum. Or kalandra or crucible.
But frankly i dont really care, i feel like the basegame is really good these days, and I enjoy every new league season
you could do red maps without ever picking an ascendency
It was in the context of the average player. Obviously someone who knows the game in and out can farm Maven with shit gear
>least dead of recent leagues.
Because it has the easiest/casual league mechanic since Betrayal,every build was able to complete Sanctum, now look at Kalandra, how many people were able to completa a Area 13+ and what about Crucible how many people were able to get the perfect weapon with their own hands using Primordial remnants?
I dislike Crucible because it basically necessitated split and imprint beasts. No one is gonna be playing crucible just to try and make good bases
Marketing. Blizzard spent a shit ton of money on marketing, diablo iv was everywhere. I'm pretty sure most people playing it didn't play the previous games.
Ruthless PoE is the best ARPG ever made.
PoE is not complex, it's anti-fun.
Want to respec and actually experiment with your build
>Frick you moron, you should have known which few skills out of the 100 skills are viable this patch. next time follow a guide on the Internet!
Want to play Hardcore and enjoy that
>You didn't alt+f4 like the game was designed to do? Should have looked up on the Internet how to cheese the game 🙂
Found a new item that's a big upgrade
>sorry sweaty, looks like it doesn't have the right link or colors, so you can't use it!
Just want to enjoy the game without dealing with the trading bullshit as I like to actually PLAY the game
>Sorry dude, you need to spend half the time "playing" dealing and trading with bots on a third party website. We refuse to add an auction house into the game even if every already use a third party site that's like it
Everything about the game is designed to be anti-fun.
And what is your image meant to prove exactly? Chris is completely right
The way things stand, bosses have hard caps on needed damage and defensive layers to complete them, which is great, gives you a goal to achieve. Every first character feels great in PoE right now as you complete the atlas objectives, pinnacle bosses, etc
>game is about builds, progression and maximizing efficiency?
>devs should just make PoE into PoB instead
then dont play PoE, "play" PoB
>game is about builds, progression and maximizing efficiency?
Except you are discouraged from experimenting with builds. The respec costs are insane and the amount of actual viable skills are so few. It doesn't matter if the game has over 200 skills and a big ass skill tree when in the end everyone uses the same 3 skills and specs the exact same way because everything else is way worse.
You are playing a game designed around the fact you should alt+f4 the game...or my bad it's only Chinks playing this shit and you're probably a paid tencent shill
Respec costs aren't insane at all? Usually one week into the league I experiment with different clusters and tree setups just buying regret orbs like candies. You don't have to respec your whole tree at level 60 to "experiment", just slap on a fricking gem and look at what it does if you're so curious that early on
Why do you even care when you've obviously never played the fricking game lmao
Thank god Chris ignores casuals like you.
sweaty, looks like it doesn't have the right link or colors, so you can't use it!
my sides
imagine trying to sound smart and exposing yourself as a moron in your first shitpost
Feel bad for yourself, dumbass
OH NO NO NO NO
GIGA N00B COPE
AAJAJAJJAJAAJAJAJAJAJAJAJAJAJJAJA
Ching Chong to you as well, Chang.
GOODMORNING SIR!
BLOODY CHAINA BASTERD BEECH DO NOT REDEEM SIR
Jesus fricking christ dude
>Sorry dude, you need to spend half the time "playing" dealing and trading with bots on a third party website
How common is this? Is it mandatory for endgame content?
If you're a shitter it is.
Yes, the entire economy and gear drop is designed around it.
Well there is an entire gamemode where you are restricted from trading with people and people play that just fine
You can either spend all of your time trading or only do it in minimal amounts
if you want to flip like a degenerate get used to your chatbox looking purple.
Not all builds (not starter builds) need extensive amount of trading (and flipping currency), but yes, it's a big part of the game.
You can beat Aul with fricking 4-linked heavy strike without mirror gear. You're a genuine honest to god fricking casual.
>casual Black person was to make the game more casual
>when games gets more casual to accommodate him he moves on to another game
many such cases of morons infiltrating a hobby and ruining it for anyone
atleast the PoE community still gatekeeps hard
Thank God for gatekeeping.
>guy is a moron that doesn't know how to design good fights
>"uhm we have to design the fights to insta kill you and balance it around the fact you should alt+f4 there no other way"
There are no good ARPG fights
shaper is kino
uber elder is kino
sirus is giga kino
maven is kino
plus poe has kino OST for all of them
Its not even true. I was getting one shot by uber shaper and I looked at his stats on the wiki and saw he's doing 40% cold pen and mostly cold damage so I threw on a purity of ice aura and upped my spell suppression and now I don't get one shot
dude, you need to spend half the time "playing" dealing and trading with bots on a third party website. We refuse to add an auction house into the game even if every already use a third party site that's like it
Man one of my friends talked about the stupid auction site like it was a feature, like "dood look how cool it is you can trade theres even a site to do it!!!" and then I watched them try to buy something and it took half an hour
hey if you sell items that have 3 different socket colors you get a free chromatic orb from vendors, you get that basically en masse so you can reroll colors very easily 🙂
Dont tell him about the 6 sockets vendor recipe
>it doesn't have the right link or colors, so you can't use it!
This was definitely my biggest complaint with PoE of Exile. I heard 2 is getting rid of that system, is that true?
Not really. They are just moving them to gems. Linking is gone tho. But 6-socket gems will be very sought after
sort of, color still matters on gear but they moved links to gems, so you can have several 6 socket gems in your gear. If i recall you have to get lucky and just find the 6 links instead of crafting them or getting them any other way though.
Yes but now instead of chasing 6L on gear you chase it on gems which for new players will be about the same thing.
Nah, the feeling of finding good drops and gear equipment will b e loads better as you don't have to have the piece of gear having a correct link/socket shit
It will be a new thing for experienced players aswell. I am pretty sure they are gonna make 6 socket gems very rare and hard to acquire, even more coveted than awakened gems. I actually hope they do so, it will make the game much slower obviously since power level massively goes down but it also gives incredible end game progression
Hadn't thought about this before but I wonder how that's gonna work for skill granting uniques like Whispering Ice.
bald moron
It can travel back in time and release in 1998 when the market was less competitive
>Suggestions that don’t fundamentally change the game please.
There are none. The game's fundamental vision IS the problem.
>The respec costs are insane
I swear what attracts the most filthy of filthy casuals to PoE threads?
Exist.
Mass market appeal is a deathtrap that money-hungry investors push onto Devs, and then the Devs make steaming hot trash.
>chromatic and regret orbs are expensive
the absolute state of poe
revert the game back to 3.13
maybe let people buy a $60 'complete' version that'll run offline
Nothing. Its a boring and tedious game.
Why respect when you can create a new character. If it's minor changes you already have enough from the acts and loot. The new character will have all the stuff from the other one and the access to higher act merchants.
Make an automated trading system
Give me all of the chinese server QoL features that supposedly "can't" be implemented for reasons. Like the ingame auction house, autoloot, built-in fricking flask macro etc.
We've had flask macro since 3.15
>"can't" be implemented for reasons
reasons are the Chinamen want shittier casual games while the western hwite man deserves the true, Ruthless, Hardcore, Soloselffound ARPG experience.
>autistic isometric turn based RPG nerd shit
>mass market appeal
pick one
PoE should have an automated playing system like those Korean MMOs where you press 1 button and the game will auto alch-and-go maps for you
I mean the game is pretty much like that.
>with expensive gear you can become an absolute god
so the game let's you live the arpg power fantasy instead of making you stuck with the same builder/spender loop even at max power
great
>n-no you don't undelstand it's fun krillin everything on screen with 1 button and lunning in spreed of right!
this but unironically
maybe you never reached that point cause you got filtered
my condolences
I think the people who make posts like this have never wanted to improve in their life. You want to be directly challenged by the content and that's where you get your fun. I totally get that. But after you beat that content, it's not fun to continue doing it. So people improve on their performance and challenge themselves by making better performing builds.
I genuinely pity people who can't appreciate the fun that comes from mastering a system.
>mastering a system.
You chink shills are too funny
I'm sorry you're only capable of investing in yourself to reach a goal if someone else assigns the task to you.
it is
Wait who said ARPGs have to permanently no-fun ”le strategic combat” games?
>it is now fun pressing one button to kill everything on the screen
I guess this is the reason you Chinks cheat all the ime
It is fun to get to that point yes. Most people quit or make new characters at that point
>N-NO YOU ARE HAVING TOO MUCH FUN THESE SKILLS NEED TO HAVE COOL DOWNS AND MORE RESOURCE COST AAAAH BLIZZARD SAVE ME
Yeah, it is fun. If I want slower combat, I'll just play Diablo 2 because every game has fricked it up especially shit like Diablo 4.
I love mowing down skeletons like it's fricking grass.
It's not so much that it's fun, but the achievement of getting there.
>people pretend a Chink f2p mobile tier game that is super popular is somehow a niche hardcore game
Are Tencent shills working overtime?
name 1 mobile game similar to PoE
>inb4 PoE mobile
Start by integrating more things that are currently being handled by 3rd parties into the game itself. So things like Path of Building, PoeDB for information, and crafting sims. Trade was handled by a 3rd party, until GGG made its own website to handle that.
Ultimately, it's an impossible task. It's a niche and will forever be a niche, and that's fine.
I agree mostly with this but idk if i want them to integrate pob or awakened trade
>Niche
It's a super popular game owned by fricking China because it was so popular there, what are you fricking smoking?
For one they could actually make an offline version, if that's too hard to do they'll never be more than a trash live service game to me no matter what they do otherwise.
there is no way to do that
you could be asking "how do I make dota 2 more accessible to mass market" and the answer would be to make it more casual like League of Legends
>just make same game
people would just go and play original then
do i really need to dump whole list of shit games that followed same formula?
>people would just go and play original then
old players (minority) would
new players would play the casual one
>the casual one
yeah, exactly what i said
Easy respec
reruns of older leagues
a way to buy chests without basically buying a new game
>Chinese game? No thanks.
Diablo 2 is better than PoE.
No marketing in the world can change that fact.
Replaying acts bad
It really isnt even close to PoE. PoE completely eclipsed it
>It really isnt even close to PoE
you are right, it is far ahead of PoE
poe > d2 >> d2r >>>>>>>>>>>>all other trash
I hecking love playing the same 2 builds for 15 years in a row. Which of the 3 endgame areas are we running today bros.
No but you see in resurrected they added some new builds that play like PoE.
the studio behind d2r are poe enjoyers
than play more builds you braindead homosexual
Between his constant moronation quin actually said something smart. What Diablo did was just manipulate the discourse, they just kept saying how much more deep and complex the game was compared to 3 and that became the accepted truth regardless if it was actually true or not. You don't even have to pay journos or even give them talking points directly.
Now all Chtis has to do is convince people PoE2 is actually much more approachable and streamlined this time guys without actually changing anything.
Chris won.
It's over.
I don't think they can without really changing class identity, talking to people who like Diablo 3 and 4, they love the fact they can play something like barb and spin2win, or sorc with blizzard/meteors, Necro for summons. PoE really suffers from making classes stand out to new players with it's confusing system of quest rewarded skills and really not interesting passive tree on first glance. A level up to someone new doesn't feel as good in PoE compared to diablo. The gem system in general is confusing to new players. The best way they can get players to understand these systems better is by having natural level ups grant gems while also having a preview for the skill animation, I don't think quest rewards are an exciting way of doing it. The current campaign does a fantastic job at slowly making you understand it's skill gem system, but a lot of players are really oblivious to this. The simplest difference between PoE and Diablo is a level up in Diablo grants new things to play with in its action combat, in PoE stat boosts, I personally find this boring and make me not interested in my character, I want fireball, firestorm, meteors, that slow progression newer and stronger skills for combat. PoE fails at this because of presentation. I really like PoE for how different it is, but it won't hit diablo success until this part of the game is changed because it's more accessible for a bigger audience
The entire selling point of PoE is the fact that it's the lesser known underdog for people who got bullied at school and want to feel superior by playing the ug game.
>lol this poser never heard of Diablo 2? Go back to your shitty Elder Scrolls, loser
what kind of school life did you have anon?
Make it easier. Dumb down gearing by a lot. Give players gear upgrades at regular intervals to keep them hooked. Shrink skill tree by 90% and divide it into character specific trees. Add "next gen grafix" and a minimalist UI. Tie powerful abilities to skill points you assign and balance them with cooldowns.
No one would even reply to your low tier b8 but i'll toss a pity (you)
Bait?
You do not want mass market appeal. That's how you get normies, then trannies.
Just let me respec and put in an auction house. Done. I'd play it all day.
I like the build simplicity of Diablo. Not gonna play 4, because obviously, but ultimately it's what I'm looking for in a h'n's. I just want to murder hordes of enemies with flashy spells, not lean over excel sheets for hours.
baldie would need to suck up his pride and make the game more accessible
i'm not talking easier, just accessible; prune the skill tree of bloat, give new players visual guides for cookie cutter builds and recommendations, make crafting less intentionally obfuscated and requiring 3rd party tools like craft of exile, introduce a trading auction house for currency (not items)
lift the current currency starvation so the game doesn't require poopsocking to make a decent build
and replace all their artists, look at that logo - it's hideously overdesigned and you just know it isn't an AAA title. Even the in-game MTX is disgusting. They need to learn subtlety
>and replace all their artists
PoE literally has some of the best artists in the industry, all of their shit is very unique too with a much wider and more respectful array of inspirations. Their technical side is lacking but that may be because the focus is on PoE2
Worst post ITT
how bout a character creator even diablo has a worst creator and it is like 4 years older
>What can PoE do to gain mass market appeal like Diablo?
Not feel like a fricking second job that takes more time than my actual god damn job. PoE is so chock full of ridiculous bloat that even in a 6 hour session, I feel like I accomplished nothing.
Make acts a sandbox and not some stupid soul-sucking gimping simulator with a depth of a puddle and a width of an ocean. You have 0 fricking freedom in what meaningful actions you can engage until maps. And even then you have to grind for some time until you can actually make something interesting with your time like build tinkering, farming strategies, crafting, etc.
>inb4 it only takes me 12h to get my build going in a new league
Many games don't even last that long and manage to give you better experience.
play ruthless if you want to have fun with the campaign. its like better diablo. warning: ruthless mapping is actual trash and almost impossible because of how rarely red maps drop unless you spec your entire atlas into +1 map level
Doesnt ruthless have voidstones? Once you get all 4 then most maps dropped are T16
They are much worse, either they give a flat +1 or 25% for 1 tier higher, dont remember exactly. If you play ruthless post Kitava, you should absolutely look at an atlas guide otherwise even with lvl10 maps you will regress back do doing lvl1 maps and maybe even farming the bridge
Oh that's actually sick. I always kind of missed that from old poe but I guess modern ruthless still has all the cringe atlas stuff instead of just dropping maps from a pool regardless of connections or unlocking etc.
The atlas in ruthless is heavily reworked and its much worse at everything, it doesnt define your gameplay nearly as much.
Ruthless has even less depth and freedom than original acts.
have appealing art direction and an interesting setting that doesn’t make it seem like shovelwear slop. PoE’s entire identity is literally “we have diablo at home”
>have appealing art direction and an interesting setting
PoEs aesthetic and direction is god tier, and its story is pretty good (outside of the stories of the sidemechanics which make no sense given the setting). You dont fight Koalas, Pitbulls and Aboriginals in Diablo, and the Roman inspired areas look better than anything in D2 IMO.
PoE just looks like Diablo 3 ripoff and Diablo 3 is fricking ugly as shit. Then game looks like a fricking chinese knockoff and insisting it’s good won’t change that fact, it just reveals your shit taste
>PoE just looks like Diablo 3 ripoff
the frick
check if the chat you joined is global 1 and if it is, talk to the people there, theres always someone willing to either help or say something stupid. By default PoE drops you into the least used global chats for some reason.
maybe not make me play the campaign for the 100th time
i have no idea what im doing
Honestly, just do what I did and play as far as you can with your first character. That's what I did and had a lot of fun. Accept that you might not be able to finish all 10 acts with your first character. You'll learn as you go.
this. just play and have fun. autists who use builds and trade on their first character ruin the game for themselves
my first character i got to end game and managed to kill elder but only on my second set of fragments and i used every portal. it felt good
more health and more damage ought to be good in most builds
Not to be confused with increased
win + shift + s that way you dont have to go in your steam folder like a homo
Making melee besides some form of aoe slam or whirlwind fun.
Making shapeshifting fun. Diablo 4 werewolf is fun as shit but needing legendaries to stay wolf form sucks ass
> What would you do to improve PoE?
Pull the servers and burn the source code. Same as every other F2P gacha.
>F2P gacha
what it has to do with PoE?
> F2P grifting is ok!
It's not. Especially when the game plays as badly as it does. PoE's days are numbered. That much is obvious. I mean look at their recent trailer. They're now ripping off Grim Yawn, lmao. What a bunch of hacks. No wonder the Chinese bought them.
>grifting
what
nah, the atlas rapes every single end-game content on these games.
>buhh i can't use item editor
>mass market
i hope it doesnt, i love the tree autism and currency frickery, they would need to tune down those by a lot.
All PoE needs to do is improve the way it plays. It feels fricking garbage to play.
I like the way combat feels. It's a lot better than the sluggish cooldown trash in D4.
Skip All Acts option to go straight into maps.
My main issue with PoE is how it's not very complex in terms of character building, but is overly complex in terms of paper thin gameplay "Additions"
I just want to build a character and eventually get cool shit to the point that MAYBE I need to grind to get the absolute best stuff.
I don't want to spin 500 plates just to grind out basic stuff. Also PoE suffers from basically every single build playing the exact same: Mindlessly spam a big AoE and teleport skill and one Single target nuke for bosses.
seems like you aren't playing efficient starter builds on league launch
more of a (You) problem not the game's
Needing "Starter builds" that all play the same is a core issue of the game. The game suffers from being extremely samey and repetitive with very little difference or playstyle changes.
I mean hell, name a single reason to go Melee in PoE when Range offers a very distinct advantage.
what big difference they can really do when you reduce then like that? obvious everybody will be using some form of AoE to clear those big packs.
boneshatter is one of the most popular builds what are you talking about
And Boneshatter was specifically designed to be extremely over-developed and basically works like most of the D2 barbarian rolled into a single fricking skill.
Like all PoE "Skills" they need to have half a dozen effects because grinding skills or building a skillset is absolute aids.
The issue isn't using AoE. The Issue is most skills you need are either overtuned like Boneshatter above or you just run a single AoE skill and a single melee skill. Toolkits in PoE are hilariously low.
>grinding skills or building a skillset is absolute aids.
what on earth does this even mean
That basically unless you look up a guide on "Starter builds" PoE is extremely unfriendly to experimenting as you level up even from the most basic b***h acts.
The builds are then so hyperspecific that not having the exact skill requirements makes even cool abilities sit in your bag until you have them.
One of the best things D2 remastered did was try to remove alot of that with easier earlier words that helped with niche skills. Using Fury Druid as the absolute example even as a high end build in D2 you can still get by with a generic werewolf build.
oh grow up
but poe at the beginning you can pick whatever skill you want, put some spell damage nodes and thats it, i actually find it fun to try random skills up to 24~30 when i can pick the specific thing i want.
Most ”melee” endgame builds are ranged in practice, melting everything in a large radius around you
Very true, almost every PoE Melee build basically just works like Shockwave Druid or Whirlwind Barbarian from D2. Which is funny because those classes had other Melee builds that did not rely on just spamming a big AoE skill for packs.
Nice argument, as usual the PoEtards who mindlessly consume the game can't defend it from the actual flaws it has.
Hell, the entire point Boneshatter is so good is quite literally it works like Frenzy and Shockwave in one and most PoE melee skills are garbage.
Boneshatter is good because its overtuned for the self damage component which anyone who uses the skill will very easily negate. Other melee simply doesnt get enough buffs.
It's overtuned in general.
It has
>A good self buff
>Good scaling
>A baked in AoE component you can easily build around.
Every build in PoE is Pyramid shaped, you have one really strong core skill you build everything branching out of.
>Abilities are so abstract in terms of usefulness even changing one slightly can break builds.
I am not against having complex or simple builds, I am against builds being so fricking particular that you really do have zero choice in most builds. PoE is not very in depth.
>Every build in PoE is Pyramid shaped, you have one really strong core skill you build everything branching out of.
Thats because you can automate all the filler buff/debuff skills unlike in other ARPGs where you would have to manually use fluff spells regularly. You can put molten shell on left mouse button for auto cast when walking for example.
You’re wrong. I’ve been playing Vortex this league.
You can play Vortex as cold dot, as ignite cold dot, as blade (vaal) vortex. And thats just one skill with 3 different playstyles. Obviously not every skill is like this or viable at all but you’re mostly bullshitting
>Different playstyles.
Ah yes.
>AoE ( Dot)
>AoE
and who could forget
>AoE Melee
>Neither have Melee support or synergy
>Neither are any good because summons in PoE are garbage
>you cant play melee spectres and carrior/stone golems arent melee
HOLY SHIT YOU HAVENT EVEN PLAYED THE GAME
RAKESH STOP YOU'RE EMBARASSING YOURSELF
>Playstyle that has been actively nerfed, doesn't work well unless you have hyper end game gear and plays exactly the same as literally every single other build
>B-But you have a sumon that can barely keep up and he does good damage sometimes
Again, here is the issue. None of that is good, and none of it plays much different to
To be fair it's all tied to a single button so you're basically just teleporting and AoEing the targets around you like literally every other build in the game, with very little in terms of playstyle actually involved.
Maybe not turning literally every build into a teleporting neon shitfest? One of the things I am looking forward to in PoE is specifically shapeshifting so you can have good movement outside of flickerstrike teleporting stupidity.
The difference is most ARPGs can at least try to make the AoE feel different.
yep you're a moron
thank god you got filtered
>Person gives points why they dislike the game
>FILTERED YOU SO DUMB
This is why people look down on PoE community, the person is giving legit advice, the game is stupidly obtuse and very prone to both feeling the same and breaking fun builds.
It also has a severe issue that you basically need to run end game shit to have fun builds. Look at all the "Starter Builds" and they're simply not very fun.
I don't care what you think of poe community you stupid Black person
I asked for what the frick your argument was and shitting yourself is the only response you could come up with. How do other args make aoe feel different? It's all the same shit, cone/circle aoe with a different spell effect.
My argument is pretty fricking simple.
The PoE build system has dozens of overly complex systems that exist just to be complex, but the end result is everything works basically the same.
Everyone shouldn't be teleporting around with infinite resources and the builds only failing due to Damage or life thresholds.
Yeah but you don't feel like an anime protagonist. rf Jugs is just throwing Molotovs at Black folk.
I mean your argument can be used for literally any game
>you’re a warrior or mage? what does it matter! you both are trying to deal damage anyway!
I see your point is more specific about AoE but thats just because thats what, almost by definition, clears maps faster. The journey there looks very different though
>The PoE build system has dozens of overly complex systems that exist just to be complex, but the end result is everything works basically the same.
>Everyone shouldn't be teleporting around with infinite resources and the builds only failing due to Damage or life thresholds.
Isnt this more of a result of people being good at the game and min maxing it well in PoB rather than a design issue unto itself? The way you cover your bases with random gear and your stat tree is what makes the characters different. There was one RF Jugg in Ruthless who managed to get almost +10 to gem level for RF with specific gear including a 0 armor chest piece which is obviously unorthodox.
My point is the PoE devs have not really tried to make this issue different, and the only solution they have is to simply add ever so slightly different skills that still really perform the same thing.
I mean RF Jugg is basically the best example on how boring the actual gameplay is because while on paper it sounds cool, you're really just throwing out AoE Fire res drops to spam a big fire nuke.
I think PoE really does suffer from lacking distinct archtypes or classes, which is why PoE2 is leaning more into them with the Ascendencies.
Honestly, I just want shapeshifting so I can be a fast as frick werewolf, possibly with some AoE bleed shit or dash skills. And for them to remove teleporting out of the game, it's so boring.
>spam a big fire nuke.
isnt rf a dot? same with fire trap?
I just meant it as a large part of your damage not as a single number
Your shapeshifting skill will feel like shit when the guy speccing for AoE clears maps in 2 mins and it takes 6 mins for you. Then you will complain that shapeshifting needs buffs
You do know all those builds you think are shit are completely viable, they are just really slow in comparison
See I have no issue being slow if the Developer focused goal wasn't to make you grind for currency because drop rates are shit and any drops you don't get are worthless.
>Honestly, I just want shapeshifting so I can be a fast as frick werewolf, possibly with some AoE bleed shit
Thats a new subclass for Marauder in PoE 2.
every class gets 3 new subclasses
Typo? Every class gets one new subclass. Not 3.
3 actually
No, they're adding 19 ascendancies. 1 for scion, 3 for everyone else
yeah that's the number
A class isn't much of a class in poe though. It defines your trees starting location which is more important for the smaller stat bonuses rather than the big keystones, and the keystones are often hard to creatively fit into builds. And the sub class is ultimately 4 meaningful but not game changing passives.
why do you feel the need to explain the basics
At this point what are you even comparing PoE with? Every D4 build is builder/spender with cooldowns and there's more difference between the gameplay of triggerbots saboteur and miner saboteur than there is between D4 druid and barb. The endgame of arpgs is going to involve aoes and poe definitely has the most different ways to clear shit, with corpse explosions, chain/fork, big aoes, mines, big stationary aoes like RF or deaths oath, etc
Huh? Ascendancy skills?
ranger gets the shapeshifting subclass also an exclusive catform.
every class in poe gets 3 new subclasses but the old ones arent going away.
as of the last info from exilecon you play the old campaign to get the old ascendancies or the new campaign to get the new ascendancies.
dont know if anyhting changed but one of the devs stated they want to eventually make all obtainable in either campaign.
keep in mind poe 2 is not a new game they are just calling it that for marketing.
its just a new campaign that you can choose from. the old one is still available and the endgame is still mapping and is shared between both campaigns.
cool
You can't really lean into super differentiated gameplay like that while still keeping the core, extremely deep character customization, intact. With how large the difference between a good and a bad character build is, introducing any kind of complicated gameplay outside of static boss encounters (like they tried with Archnemesis) is doomed to fail.
Poe is at its best when you focus on the build, item and syngergy theorycrafting side of things. If you do everything right on that end, it plays like cookie clicker, and that's unironically the way it's meant to be. Trying to make the moment to moment gameplay "more engaging" will just kill the game, because you would need to take out the parts that make it great in the first place.
>AoE feel different.
What the frick are you even saying anymore?
They will try to implement your ideas in PoE2 but I am fairly certain they will quickly revert when people start to leave.
The fun of PoE is optimizing your build and farming, not the combat. It never was
>The fun of PoE is optimizing your build and farming
Also optimizing your build in relation to the economy. If everyone is playing bow builds good bows become expensive so theres incentive to buy cheap flicker jugg items
there is never an incentive to play flicker. I never understood the flicker meme. the skill has never been viable, neither in sc nor in hc. even with full moron gear it always had 0ehp and dog shit clear. is it some kind of weird ass teleporting around power fantasy or whats the deal with flicker morons?
It's literally a braindead one button build.
>Press flicker
>Teleport to pack and do big splash damage hit
you have rf juggs for braindead 0(zero) button builds. they do more than enough damage for every content in the game while being cheap and immortal. no reason to play flicker.
>they do more than enough damage for every content in the game
not even close for bossing ubers
RF Jugg also require overly specific gear thats highly sought after simply because the build is there for paralyzed people and Delve users.
you do dedicated trappers for uber bossing. the idea of having a single build that does everything is stupid and waste of resources.
its funny and "unique"
every time you start a map as a flicker strike player its like hearing a really good joke
especially if you can clear the whole map without ever having to stop
but you need to stop anyway to collect loot or interact with mechanics.
You do that afterwards unless theres an eater altar or something. Its pretty easy to tell where good loot is if you have a filter anyway
The only AyyRPG expecting you to manually click each skeleton many times is diablo 1
>Maybe not turning literally every build into a teleporting neon shitfest
SRS was meta 1 league ago
SRS was basically a homing Spell, it had basically zero input from the player.
>trying to call other people third worlders
>When talking about PoE
PoE is literally a grinding game for chinks, Slavs and BRs.
Thats just endgame. The point of every build is to clear maps as fast as possible which means AoE. Maybe you dont like power fantasies and gigajuice but thats what I appreciate about PoE. Games like D4 get stale incredibly fast
>Grinding Gear Games
Jesus Christ I just got the pun
PoE is a massive, fricking shit.
t. 12k hours
hey kraut
12k hours, 0 mirrors dropped, get good
>5 second teaser trailer getting as much views as diablo 4 launch trailer
you've lost this one rajeesh
why would you want it to? are you a normie who got filtered when you opened the skill tree or something?
Didn't they sell out to China?
Last I saw each armor set is like $70 EACH.
They've always been that pricy, Tencent only runs the Chinese client. If you're poor don't buy them.
Nothing, Diablo has plentiful supply of old Blizzard and old Diablo's reputation to leech off of. Diablo 1 and 2 were fresh and new, forever cementing series' good reputation. PoE is just enjoying its sloppy seconds even if its a much better game than Nu-Diablo or even Diablo 2 (which is fricking overrated garbage so it's not unreasonable to surpass it). Maybe if GGG were just building their own reputation making different games instead of milking one "Le REAL Diablo 3 xD" meme indefinitely with live service homosexualry they'd eventually become a big name worshipped by normies. You can't find you own series' identity without iterating and you can't iterate on live service zombie.
PoE already has more market appeal than Diablows
Really they need to slow the game the frick down. It's adhd spergy shit. Fix your fricking drop tables and drop %s to compensate for a slower game.
Are there any fun diabloids with real combat (not point'n'click garbage)?
Last Epoch
nioh 1/2
Is it a legit game or glorified rhythm slop like Souls?
Inserting loot system into bad shooters only makes them worse.
Playing with controller is gay and cringe.
>Is it a legit game
yes, it's pretty solid and unlike souls your stats matter here
Borderlands 3
any one you can plug a pad into
from what i own:
Inquisitor Martyr
Wolcen
Last Epoch
Grim Dawn
wolcen with a controller is giga trash
nevertheless, if you want to avoid pointing & clicking you need to use sticks
Nioh 1 and 2 have a pretty basic Diablo-loot system.
I want to frick that
I don't want it to appeal to drooling morons, and thankfully the bald visionary doesn't either. Please stay in Diablo.
Don't make it so p2w. Or should I say, pay to play.
I remember loving the gameplay, I used a necromancer back in 2015 or so. Never got very far, but the inventory was a headache. Also the fact that you could ruin your character very easily if you followed a build that didn't work / they nerfed something and you were stuck with it.
I'm assuming these were all for monetization. Don't be such a israelite, and the game would be perfect and be playable by more people.
>and you were stuck with it.
they give free respects
I mean frick orbs of respect are incredibly cheap as well idk what youre talkin about
You shouldn't need to respec just because a skill gets ever so slightly tuned out.
You shouldn't need to have hyper-specific builds anyway.
>meaningful choices in character building are bad. passive choices should be meaninglessly unimportant and all lead to the same kind of character
>Having a build get broken due to the Devs tuning some numbers is a meaningful choice.
Considering the only suggestion about Melee in this entire thread was Boneshatter, I am likely to think you don't really know what choice is.
>Considering the only suggestion about Melee in this entire thread was Boneshatter, I am likely to think you don't really know what choice is.
I mean, I didnt know we were suggesting anything. Anyway the best "melee" skill in all ARPGs is Flicker Strike. Honorary mention for vaal flicker strike.
>Teleports around the map spamming an AoE skill
Oh look, exactly what I said.
>AoE skill
to be fair most multistrike builds dont rely on splash and instead focus on doing a lot of strikes per second, so its technically not AoE just a REALLY large number of single target attacks.
marketing
but they don't have money
the whole appeal of poe is that they dont go for casual mass market. thats their niche.
ITT: the "no nerfs only buffs" Diablo fandom tries to dummy up PoE like they did to D3 and now D4
>ITT: Sunk cost moron tries to justify builds becoming redundant at the whims of some autistic developer
Again, The fact that almost every single build in PoE basically does the same thing shows how shallow the game is.
The difference between range and "Melee" is if you drop the AoE slam on the enemy or on top of your self.
What ARPG does not rely on AOE clears as the core gameplay loop?
I do agree it's bad they've made a bunch of cool builds redundant. Steel Ground Slam shouldn't have erased completely.
Funny how there's really no shortage of OP shit every new league anyway.
Class identity and visual identity. A lot of casuals will fall into a game like this because they feel connected to a character or the game world. The gem system is great for build autists but shit for casuals because it takes away a lot of the logical identity a class has. If the new ascendancies have exclusive shit that looks like what we've seen in the PoE2 trailers then that's already a huge step in the right direction.
Pretty much this, I'd love to play a Summoner who focuses on a chunky few summons instead of a massive pile of weak ones, with melee alongside it.
PoE basically doesn't give that. Ironically Last Epoch and Grim Dawn both give that very well. Even Diablo 2 and now Diablo 4.
>he never played pure spectres or golems
anon how new are you at this game
sheesh
>Pretty much this, I'd love to play a Summoner who focuses on a chunky few summons instead of a massive pile of weak ones, with melee alongside it.
You mean like Animated Golem, the most OP summon in ARPGS?
>he doesn't want his army of skellies rattle their way through everything
Anyway, you have golems, you have zombies, you have that golden guys, that appear on physical damage from herald, you have toxic herald, you have spectres.
And that is not a plus. If you are new and don't know, what you are doing, you have chances to be filtered as early as Tukohama. I understand, that is because later acts are a replacement for nightmare and hell difficulties, that before new acts it was diablo 2 in terms of viability of builds on anything above normal, but if ggg had changed that, they also have to change other content or at least put a forceful reminder, that from now on resists, hp and a weapon with higher base damage are must-have. Otherwise new player enters world of pain still without knowledge and just drops the game.
I do enjoy army of the dead mode, but I also liked Hunter Druid who dealt with a few more less expendable summons. like I said, Last Epoch feels great for this because it literally has an archtype built around this idea.
That is the part I do not like about PoE. It's a "Multiplayer game" that feels more like an autistic economy sim where you need to grind away in the mob factory to pay for Piotr's goods.
Fundamentally I think the issue with PoE is it's skill system, how it's mostly dependent on builds stacking dozens of effects onto a few skills that make all of them act basically the same, making a vast web of abilities that only really work due to the numbers added to them.
Yeah but even D2 made it so multi hit moves, cleaves and AoEs felt different and even in D2 teleporting was so broken it made everything else feel shit.
Remove the economy part and PoE becomes incredibly shallow. Just saying
True, but the economy part is also extremely toxic and annoying with dozens of sluggish moving parts. it's what makes Warframe a pain in the ass too.
It's pretty funny watching n00bs disregard the advice of more experienced players about following a build at the start till they learn a bit about the game, saying "oh I'm gonna experiment".
It's like a junior high school kid going into a college chemistry lab and starting to mix shit together expecting everything will work out.
lol
it already has mass market appeal, POE2 will give it even more fame.
that said, I wish the game would be buy2play, so the in game armor design wouldnt be complete dog shit in favor of overpriced store bullshit (that look like overdesigned trash).
I want good looking armor sets damn it
I do feel there’s a missing dimension of looking cool. They released those voidborn reliquary keys, or whatever they’re called? But it doesnt seem it has such a big impact on the community. Getting cool looking gear arent chase items
No AH? No buy! 🙂
this but unironically
the game is built around trade and they intentionally make trade as shitty as possible
so in response I just don't play
Honestly I dislike the currency system the most. It feels like Crypto shit and I just want to buy or trade items, not God-balls for Super-god Balls
The currency system is integral to poe. Bye
hagglelets, poe let me talk bullshit with the israelites and get shit for cheap.
id rather have free shitty PoE than 150$ garbage diablo
Make it so more players could understand the mechanics, once when i was reading opinions on steam i saw many people with over 1k hours complaining about this
They can't. Mass appeal comes from being attached to brands and being on consoles/mobile
How come not a single arpg has coomer designs or busty girls?
Play with the chinks if you can't have real sex. They got you covered. They've got one catering to paedophiles too, for you anime watchers in the thread.
PoE has plenty of bare breasts, but generally the art is themed around body horror more than sexiness:
Nioh games got some titty monsters.
The problem with PoE is just the number of systems involved. When you're starting out, betrayal isn't fun, heist isn't fun, delve isn't fun, the temple isn't fun. You're just confused and going through the motions in all of these systems while barely understanding them, and when you do or don't get rewarded for them, you barely understand why so it doesn't FEEL rewarding. When there's so much going on and you're already struggling to understand the base game, you aren't willing to put in the effort to understand all this extra bullshit and you feel overwhelmed.
make a cartoon.
Easier respecs + premade "starter" builds using quest reward gems that handhold new people through the passive tree and suggest affixed to fill gaps
I want the Passive Tree to be entirely randomized and force dumb fricks to make their own builds for once. You'd have to frick with skills similarly.
>I want the Passive Tree to be entirely randomized
That actually sounds based no fricking joke. There should be a league that implements that.
That would be a cool idea for custom League or Race event.
You guys know that already happened right? It was called Krangled league
It was fixed seed (tree was same for everyone) and had this cringe fog of war so you couldn't even plan builds.
>balance all the droprates in your game around trade
>make trading as cancerous as possible
So what's the best ARPG with SSF that isn't ass?
>POE playerbase actually fell off a cliff when D4 came out
but why? its so bad, it has nothing that appeals to a POE player and its 90 dollars plus tip
every already played the new poe league and people have 5000 hours on PoE, they can spare 100 hours playing another game you dont need to be a cultist.
Crucible is a non mechanic. It enabled like what 2 builds? Explode totems and 3 mirror tier SST. For everyone else it's just standard but you get a +5% damage on your weapon, maybe.
Its new. Something being new is an appeal in itself.
The only fun I had with PoE was doing the campaign, felt like I actually made my own character and experimented. When I reached "endgame" the game did a 180 and just became so boring.
Nothing. It's for super nerdy people that are willing to dedicate majority of their free time to the game. My friend introduced me to D3, i liked the monster-slaying dopamine hit, picked it up and the game guided me itself. After that and few years later I tried PoE and I was immediately overwhelmed and confused by the shitload of stuff the game threw at me. It wasn't fun, i didn't know where to go, what to do, everything is so much more complicated. Now another few years later I picked up D4 and I'm having the same exact fun i had with D3. I don't care about Blizzard, never got into WoW, only played a little StarCraft 2 and OW1 when it came out. But they make a good ARPG that casual like me can pick up, occasionally play with friends and dont need to look stuff up on forums every 2 minutes.
How long did you play D3 for?
No idea honestly. I played through the base game like three times upping the difficulties as barbarian and after reaper of souls came out two times as sorcerer and then spent a few days doing some post story content. Can't remember exactly, but I don't grind XXX paragon like my other friends, the game gets too repetitive after a while. Still enjoy the time though.
I mean.. i dont mean to attack you but why are you here to give your opinion when you’ve never actually played the genre ”proper” i.e the endgame?
He's answering the question asked in the OP from the point of view of an arpg casual, and he's completely right D4 will capture the casual audience and people that want more depth will move on to a different game, not even necessarily PoE.
But surely the average Diablo player isnt THAT casual like cmon bruh obviously those players will never touch PoE, they are only interested in sony type games
D4 also had literal billions in advertising plus word of mouth and association with Diablo 3, one of the best selling games of all time (I think 30 million copies?)
I dont think they spent billions on marketing. If i had to guess it would be around $200-300 million
Ehh I randomly threw that out based on poor memory, but apparently MW2 (2009) had a marketing budget of 200 mil and I assume ActiBlizz predicts D4 would be even bigger. Then account for inflation and maybe it ends up being a billion.
You overestimate impact of inflation. Assuming 2% inflation yearly thats 31% increase. 2009 CoD was by far the most popular game at the time maybe just tied by FIFA. D4 is nowhere close the same recognition
https://en.wikipedia.org/wiki/List_of_best-selling_video_games
According to this, the best selling CoD sold as much as Diablo 3 so Id disagree, especially since companies always expect growth.
This. They even hired some had been B-list actress to suck off random players' wretched twig and berries
>This post is advertising or begging
For me the game ends when I get bored with it. I never got the "dude the game begins at paragon 20!!!" I like the exploration, constant leveling, discovering abilities and builds. Sinking 2000 hours into a game like D3 doesn't feel fun at all. For me it's the campaign with great replayability minus the grind and pushing for the best.
I have never seen so many people suddenly start shitting on poe until the diablo 4 shilling began. Curious.
Have you been to the D4 reddit? It doesn’t surprise me at all
To be fair I never see Ganker talk about PoE at all. Its more of a /vg/ game
same console war shit as always.
but those threads are still somewhat alright, not sucking on PoE but even big time morons cant take blizzshit that easily.
I’ve never really seen people talking about PoE but suddenly there was a thread every day shitting on D4 and praising PoE at the same time. You really think Tencent don’t pay for viral marketing? Curious
The requirement to enjoy this after the story is to be a turbo autist and because of that it will never gain mass market.
Solo self found is 20 time worst than Diablo 4 and in trading the only thing you do is farming currency, it's not a game about loot, there is no dopamine effect.
>farming currency
>not a game about loot, there is no dopamine effect.
what, you farm currency by selling good gear, cards and currency, and there is a bunch of gambling/reroll mechanics.
the sound of rare shit dropping on PoE spikes the dopamine hard.
Does it? In D4 right now new rare shit either means a new build forming item or materials for a build forming item. Even as a druid who relies alot on legos and unique I can find adaptions to my build every new drop.
???
This Black person dumb
Yes dropping an apothecary divination card, a divine orb, or an expensive awakened gem feels amazing
Vaal temple in itself provides more entertainment than all of D4 does
>he never heard a SWISSSH sound playing PoE
didnt even beat the tutorial
Agree ssf and ruthless are too time consuming. It's still cool to see what streamers can accomplish in those modes.
Just because you play trade doesn't mean you have to farm currency all the time. I still enjoy crafting my own gear in trade league, without dealing with the insane grind of ssf.
At the end of the day, 3.13 was my favorite. Everything since then was low effort and too much emphasis placed on making the game harder instead of more fun. Leagues seem half finished, and I hope this is because they are working hard on poe2. I hope poe2 fixes this. We will see.
Hello, chris wilson here. I can confirm the reason leagues have been shit for the past years are development on poe 2
Hey Chris when can I get that Mirror Ive been playing since alpha kthxbye
Hey Chris, it's not that I disliked everything about those leagues. I dislike the gameplay loop in scourge and crucible where you can do the mechanic and gain absolutely nothing useful. Let me sell my useless crucible weapon for currency that lets me apply some of the crucible juice toward a different weapon.
I also enjoy the qol like atlas passive tree and stash tab affinities
Unironically controller support
I don't think you can really do that. The game is fundamentally designed for a hardcore audience and GGG made it abundantly clear that they dislike adding too many QoL features or removing some of the tedium.
Threads like this really make me want to try this game. If it makes casuals this fricking mad it's probably pretty good.
Try it, but the learning curve is a cliff at this point, good luck on your journey.
I'm convinced it's not that bad and everyone saying you need to follow a guide for your first character are just braindead morons like the WoW players who follow leveling guides. Like just play the game lol. Even Diablo IV players are using guides for fricking standard league like the meta goblin morons they are. Sorry I'm not shitting on you specifically I'm just saying I've heard this shit for years and I just don't believe it.
following a guide is really only for learning the games systems than it is about building a character tbh, the tree is self explanatory once you realize the quadrants are organized by stat
i thought the same, you sweet summer child. then you try to play CI Doomfletch Prism Tornado Shot like i did back in the days lmaoo and realize that MIGHT not be as viable as you think it would.
Yeah meta goblins are annoying but you really need to experiment in order to get your build going if you plan to make whatever combinations of skills and spells work with each other. imo this game is like a gamble, you might go all mad scientist with interactions between mechanics and you could get a nice surpise. However, 7 times our of 10 you'll be wondering why i can't fricking do white maps.
If you're an absolute beginner and going in blind, you can maybe get to yellow maps on your own. You absolutely will NOT farm red maps on your first character without at least a solid knowledge of what is good or not.
What a stupid, disingenuous, fraudulent post. The game has only grown and grown in complexity.
The average player has a hard time 6Ling their gear and struggles to get resist capped by the time they enter maps.
If you "just play the game lol" you won't even have an item filter, you'll just be wading through piles and piles of garbage. God, imagine just randomly plugging things into your passive tree and going "Oh I guess I uh need more Strength because I'm a melee character!" or "I'll take all the Two-Handed Sword nodes!"
accurate description:
Most complainers are 5000 hour morons that don’t like when the crack they’re smoking gets diluted and increasingly more difficult to obtain
You're not wrong, I'm sure the game is fun for new players for a couple hundred hours at least
Why haven't they implemented path of building, the trade website, and craft of exile into the game? It's not playable without those tools and I have to leave the game frequently.
smol indie company plz understand
because its better for open source shit to stay open source
To make casuals seethe
because they hate that shit like that exists
They want everything to be as obfuscated as possible, they just tolerate those existing as third party tools because if they didn't the entire playerbase would tell them to frick off.
it's already more popular than diablo, you are trying to fight a fight you have already won.
PoE at most had 200k players on steam
Diablo 3 had 10 million players during Error 37 times
the other guy is moronic, but believing in "50 gorrilions players" is just dumb, blizz and riot do this shit all the time, LoL supposedly has 100 millions players and yet the queue still takes 5+ minutes at times.
Delusional
They need to give up on their trading autism and just add some kind of trading post where you can list and buy things without having to message 14 Koreans first. And hurry the frick up with PoE2.
PoE is an Exclusive Club while diablo is public toilet
and we should keep it that way
Diablo IV is like the public toilets at Mar A Lago
PooE is like the Porta-Loo at some weird hipster concert
By being free
Nothing. Dead game.
it can't
mommy won
make it viable to use more than one skill. every noob you see playing without guidance uses more than one skill, noobs clearly like this style of play.
you can have up to 8 max linked skills in this one
do whatever you want
>Suggestions that don’t fundamentally change the game please.
Probably a coomer mascot, a demon mommy. Something charismatic and sexy. Does wonders to the game.
they already want to emulate digital extremes with rebecca as spokesperson for the company and warframe.
chris even met with steve to discuss stuff.
too bad bex is a hamplanet and has no personality.
plus rebecca started out as community manager and voice actor for the lotus but is now the actual creative director of warframe and ever since she took over the game has become objectively better both in direction and execution. they want the same kind of energy for poe but it probably wont happen unless they hire some new young and nubile community manager that shows up in live streams and announcements instead of chris and can do adult jokes.
a big part of why people like rebecca is because she recognizes warframe is an 18+ game and that adult humor is acceptable.
also she has them dick sucking lips.
1. Integrate guides into the game. Civilization did that in 1991, Dota 2 did that on release in 2013 and extended that in ~2020 (when Dota+ was announced). Terraria did that too: a single NPC explains like 90% of the game and crafting there.
2. Give noobs more power, so they can play with giga autists and be useful. Aurabots were there, but Chris has removed them, and it was not very engaging to follow someone around and do nothing.
3. Reinvent/improve the combat. Many players think that point'n'click style combat with zooming everywhere and pressing 0 or 1 button on a keyboard is really bad - and, of course, it is. But the genre has never been focused on that: the game is about making right decisions when building your character, and those decisions must require brain crunch. And a lot of people don't do that. I honestly don't really know how can combat be improved, but Warframe has really good combat (not ideal) for such a simple game.
4. Improve power scaling/pacing/power creep. A lot of players complain about power creep, like double corrupt items, anoints, synthesized bases, Elder/Shaper items. But it actually the right direction: do more content and get more rewards. But the problem is that for a double corrupt you have to put more effort and get a very little upgrade. The game needs more vertical progression without huge jumps into time investment to get higher. I mean, of course there has to be rewarding content that takes a lot of time, but it should be not something like a golden dancing cat in Balan Underworld.
>gain mass market
chris wilson doesn't give a frick about mass market appeal, dude is too autistic about filtering casuals
Question for the PoE bros
I'm getting stuck on tier 4 maps, does a blade flurry poison stack build just suck ass or what should I focus on?
Whats your resistances?
capped out with extra on top
chaos at 16% i think?
Its not resistances for sure then, whats your hp?
Are you dying a lot or just doing shit damage?
I kill elites slower but everything else I run through
But I built evasion and its seemingly failing now with me getting hit too often
If I build more es/life I feel like im gonna kill shit really frickin slow
You shouldnt build life/es, you should build life or es, and then evasion on top
ah frick maybe thats the issue
I tried to rebuild the tree it a bit and get some stronger skill gems that I'm leveling up atm so that I could focus more on health and shit, thats where I'm at at this point
Yeah your life+ES is really low, that's glass cannon territory.
Cap your resits, base resistance after kitava is -50% I think so you need around 125% resistance to max it out. Then get a 100 HP chest piece and get some HP% mods.
stuck as in dying or doing no damage? post pob or some shit
here, mind you guys this is the first time I got to maps and shit so I went in blind so go easy on me lol
https://pobb.in/eWvHdvsB1rbK
You can get a better chest buying some fractured base and then just using a couple defeaning essence of greeds. For the fractured mod you can go for whatever, maybe a resistance or % armour/evasion
Yeah that chest is wrong, looks like i didnt update some stuff
here's the actual chest,
https://pobb.in/xbucGxWfKRt2
Also some skills aren't right like malevolence aura, its just me playing around with what might give me better dps. The blade flurry configuration and void sphere is right though
With how you're building Id avoid the evasion/energy shield stuff and go for a couple life mastery circles, and take some of those 10% health multis. I dont know if they were removed this league since they reworked the tree this patch.
Can't really comment on the build, but at least upgrade your amulet, gloves and rings for HP, get an anointment for the amulet.
Your PoB doesn't show your flasks, make sure you have good ones and have automated their usage.
Sounds good sounds good
I'll probably respec and work on getting more life and stick to just evasion armour then, I figured I was spreading myself too thin with es/evasion and not taking enough advantage on these bonuses on the tree
Yeah the ammy is giving me some of the attributes I need atm so I'll need to substitute them elsewhere
Also, finish your last labyrinth for the final ascendancy points, you should be good to go after getting some more HP.
2.5k life is way too low for lvl 81
also Evasion Mastery is trash with your current chest
Besides having your resistances capped, you have no life, spell suppression capped or enough evasion. Don't build ES on this build, just stack evasion and try to cap spell suppression soon, later you'll want to look for ailment avoidance or you'll suffer in red maps. You shouldn't be getting awakened gems at this point of your progression if you tree and gem set up is bad, they won't do shit. I don't know much about the build/ascendancy but those are base things you should cover.
Not be a freemium game with absurd "micro" transaction for starters.
There is nothing wrong with POE's monetization
>turn it into diablo like genshin impact
>instead of buying cosmetic items you roll for waifus
here's a billion dollars idea
Can I play POE on a controller? This is important.
you can but why would you?
Because I'm not a pc game playing boomer. Keyboards are for work.
Controllers are comfy
Literally stop nerfing everything and revert build-feel back to 3.13. Easy fix to bring everyone back.
Here's an idea to "streamline" without removing depth, "smart" skill trees
>Take the skill tree, same amount of nodes, maybe even more
>select the skill gem(s) you want to focus on
>every level up gives you branching out options for what would be good for that skill or making your character tankier/faster
>hide everything else so the casuals don't get scared
>pros know the optimal routing and the casuals don't get scared by so many options minute one
online trading destroyed the game, the grind to finish the game is insane as they can be collective farmed. Make reespec free, and the game a self-contained singleplayer/coop experience, double the drop rates
About to play for the first time. What class do I pick?
Chris needs to retire, also they need to make an exclusive SSF mode (or at least no trade mode) with better droprates and no option to transfer to trade league
Why does every game need mass appeal? Some games are niche.. they don't need to be watered down to the lowest common denominator.
Make leveling through the Acts less painful.
Make it less painful to mix 'n match skill gem + support gems ideally via a UI rather than gear slot silliness. They've said they're going to eliminate gear slot colors and set all gear slots to max, but they need to go a step further and dress it up with UI stuff.
A proper AH would be really nice. Basically all the things Last Epoch has, including a super intuitive Crafting system. Seriously, just steal all the QoL things from Last Epoch; many of them are things that are already in PoE just implemented for humans.
Just go play Last Epoch and suggest things to their devs to make it better instead of trying to turn PoE into Last Epoch.
What's going on with Last Epoch anyways? Haven't played it yet but it's not looking too hot on Steam
>Recent Reviews:
Mixed (737 reviews)
>Ruthless exile 2
No thanks you fricking bald moron, I'll play diablo where I don't need to target farm the same map for 2 months for one item or drop one chaos orb every 20 maps
>Not using Exarch altars and getting 20c in one whole ass map
>the baseline for PoEtards to drop anything is altars, chaos+exalt map 10 mod corrupted, delirium 100%, 4 compass bought from TFT, 6 man group with one guy with 10000% IQ and IR
>anything below this you are poor casual
i just said altars, which can appear in t14 maps if you already defeated the exarch's invitation, i didn't said anything about juicing, you dense son of a b***h. you can still alch and go if you atlas tree is tailored around it.
Can you play PoE2 in co-op?
I actually loved the coop in D3, it was a super comfy couch game, and I'm seriously buttmad it isn't on D4 for PC.
POE2 is literally just a new campaign for POE1 with a big graphics update and gameplay revamp. It's the same client.