What Castlevania game do you think the franchise peaked at?

For me its Symphony of the Night. I haven't played any of the gba or ds games but they look lackluster in comparison

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  1. 3 months ago
    Anonymous

    >Which Castlevania game do you like
    >I haven't played most of them
    moron

    • 3 months ago
      Anonymous

      Fricking moron.
      SoTN is actually one of the weakest metroidvania castlevanias.
      Dawn of Sorrow is my favourite, followed by Ecclesia and Aria.

      fpbp

      • 3 months ago
        Anonymous

        >Dawn of Sorrow is my favourite, followed by Ecclesia

        • 3 months ago
          Anonymous

          What's wrong with that? I'm basically the same but flipped

  2. 3 months ago
    Anonymous

    It's also my favorite igavania, but I also really liked Aria.
    From the classvanias, my favorite is Rondo of Blood and Castlevania X68000/Chronicles.

    • 3 months ago
      Anonymous

      I have to agree, except for the last one which I haven't played.

      • 3 months ago
        Anonymous

        The gameplay is classic NES Castlevania but with a graphical overhaul, especially the "arranged" mode on the PSX version, but that's also an easier mode.

        • 3 months ago
          Anonymous

          >classic NES Castlevania
          Yeah, it's why I never bothered with it.

        • 3 months ago
          Anonymous

          >The gameplay is classic NES Castlevania
          Not really, you have full mid-air control and also there's even aerial multi-directional whipping
          The only thing it has similar to the NES games is there's no jumping on/off of stairs

  3. 3 months ago
    Anonymous

    super castlevania IV
    SotN fricking sucks

    • 3 months ago
      Anonymous

      >super castlevania IV
      Finally decided to play it yesterday. Didn't like it more than Rondo but I guess it's up there.

  4. 3 months ago
    Anonymous

    Portrait of Ruin for the search action style
    Adventure Rebirth for the classic style
    Most of the franchise is good though so you can’t go wrong with any choice

  5. 3 months ago
    Anonymous

    I played SotN but I don't get the hype. It's very good, but I didn't think it was the second coming or anything. What did you think was so good about it?

    • 3 months ago
      Anonymous

      Atmosphere, gameplay, music, characters, overall presentation, etc. It's one of those "lightning in a bottle" situations like Diablo 1&2. May not seem like much now, but it was impressive at the time, same with Super Metroid.

  6. 3 months ago
    Anonymous

    Rondo, I do not like the "metroidvania" style. The only one I finished was SoTN, tried all the DS ones and Aria but I always get bored and drop them. I feel the gameplay is better suited to difficult yet short experiences than relatively long rpgs.

    • 3 months ago
      Anonymous

      On paper, a merger of the two styles would work best, but I found Circle of the Moon the weakest of the GBA titles. It's better when they're distinct and you have the option of picking a mode.

  7. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      >DmC-Vania
      Holy garbage

      • 3 months ago
        Anonymous

        It's a game with actually good gameplay, that plays much better than any backtracking-filled Castelroidslop with no good combat

        This game is how classical Castlevania should look in 3D

  8. 3 months ago
    Anonymous

    The GBA games are well regarded by those who like SotN. The DS games aren't as good.

    • 3 months ago
      Anonymous

      Aria of Sorrow and Dawn of Sorrow are very similar.

      • 3 months ago
        Anonymous

        Except Dawn is much worse by most metrics

        • 3 months ago
          Anonymous

          Only thing worse about Dawn is the scribbling gimmick and the horrendous art style

          • 3 months ago
            Anonymous

            >graphics
            Dawn
            >music
            Dawn
            >weapon variety
            Dawn
            >soul variety
            Dawn
            >bosses
            Dawn
            >level design
            Dawn
            >character portraits (almost irrelevant)
            Aria
            >not having a minigame to finish off bosses (almost irrelevant)
            Aria

            So yeah, I'm going with Dawn.

            Dawn's castle design is much worse and much more gimmicky. Also the soul grinding and weapons crafting are undeniably dog-ass additions that only make the game worse.
            Aria naturally gives you better souls and weapons by exploring. Meanwhile Dawn makes you stay in one place, grind the same souls over and over in order to craft weapons, then sell them, only to then grind even more souls and make even more weapons and then grind even more souls.
            Metroidvanias are supposed to reward exploration and Dawn's design is antithetical to this. Dawn has so few weapons placed around the game map, it's actually fricking insane.
            All in all it's an objectively worse sequel that had no reason to exist, and it's one of the worst Castlevania games coming directly off of one of the best.

            • 3 months ago
              Anonymous

              >Dawn's castle design is much worse and much more gimmicky.
              How so?

              >Also the soul grinding and weapons crafting are undeniably dog-ass additions that only make the game worse.
              They're optional.

              >Aria naturally gives you better souls and weapons by exploring. Meanwhile Dawn makes you stay in one place, grind the same souls over and over in order to craft weapons, then sell them, only to then grind even more souls and make even more weapons and then grind even more souls.
              Optional.

              >Metroidvanias are supposed to reward exploration and Dawn's design is antithetical to this. Dawn has so few weapons placed around the game map, it's actually fricking insane.
              Dawn does reward exploration though.

              >All in all it's an objectively worse sequel that had no reason to exist, and it's one of the worst Castlevania games coming directly off of one of the best.
              You made a bunch of statements that are not true and came to a conclusion that is also not true.

              • 3 months ago
                Anonymous

                >LALALALALALA I CAN'T HEAR YOU
                Ebin.

              • 3 months ago
                Anonymous

                >didn't answer ANY questions
                As expected from the Ariagay.

              • 3 months ago
                Anonymous

                You asked a single question, "how is a castle with a sliding puzzle section gimmicky?" you fricking moron.
                Lol Aria vs. Dawn is a good litmus test for someone's taste in vidya and overall IQ. If you prefer Dawn then you're pretty much subhuman.

              • 3 months ago
                Anonymous

                The questions were implied, by saying "they're optional" you were supposed to explain how them being optional doesn't completely invalidate your point.
                Wait, what were you saying, about IQ and litmus testing? Oh, the irony.

                I just hate the fact that all the extra content of SOTN stayed in such a garbage port as the Saturn one is.

                Recently we got a fan patch to use all the power of the Saturn + english fantranslation working.

              • 3 months ago
                Anonymous

                >If you prefer Dawn then you're pretty much subhuman.
                based.

          • 3 months ago
            Anonymous

            >graphics
            Dawn
            >music
            Dawn
            >weapon variety
            Dawn
            >soul variety
            Dawn
            >bosses
            Dawn
            >level design
            Dawn
            >character portraits (almost irrelevant)
            Aria
            >not having a minigame to finish off bosses (almost irrelevant)
            Aria

            So yeah, I'm going with Dawn.

            t.morons who think bloodstained is the best igavania.

        • 3 months ago
          Terraria

          >graphics
          Dawn
          >music
          Dawn
          >weapon variety
          Dawn
          >soul variety
          Dawn
          >bosses
          Dawn
          >level design
          Dawn
          >character portraits (almost irrelevant)
          Aria
          >not having a minigame to finish off bosses (almost irrelevant)
          Aria

          So yeah, I'm going with Dawn.

  9. 3 months ago
    Anonymous

    Classicvania peaked at Castlevania III
    Metroidvania peaked at Aria of Sorrow

  10. 3 months ago
    Anonymous

    castlevania peaked here.

    • 3 months ago
      Anonymous

      Ok grandpa

  11. 3 months ago
    Anonymous

    You posted it. After that it was just knockoff sotn games on gameboy and a couple of ok but not great 3d ones.

  12. 3 months ago
    Terraria

    Classicvania, I'd dare say the original. It's just so tight. Super Castlevania IV is my favorite, but I think 1 is probably the best.

    Metroidvania, I'd say OoE, but I need to replay them.

    Also, why are you calling SotN the peak if you didn't even play the GBA and DS ones? That's borderline moronic of a comment. Wait, is this bait?
    SotN has really solid music and visuals, but other than those it loses to almost every other Metroidvania.

    • 3 months ago
      Anonymous

      Have you played the japanese version of Castlevania 3? I like it more than 1 as a big classicvania fan.

    • 3 months ago
      Anonymous

      >Super Castlevania IV is my favorite
      SCIV isn't tight at all. It's by far the easiest game in the entire series, although it looked good, it actually got interesting only in the final boss rush (gaibon, slogra, death and dracula all in a row). Super castlevania ? more like super casualvania.

      • 3 months ago
        Terraria

        >SCIV isn't tight at all.
        I didn't call it tight. Re-read my post. I guess you read the words "Super Castlevania IV" in the middle of the post and got your eyes filled with blood from anger and you didn't manage to read my post correctly.

        • 3 months ago
          Anonymous

          you said classicvania. all of them before sotn are classicvanias.

          • 3 months ago
            Terraria

            Just fricking read the post, you fricking moron. I called a specific game tight.

            • 3 months ago
              Anonymous

              ok terraria go frick yourself.

  13. 3 months ago
    Anonymous

    Frick the moron who made that cover

    • 3 months ago
      Anonymous

      They literally just slapped on a random castle and called it a day

  14. 3 months ago
    Anonymous

    >casually mogs every mainline Belmont castlevania in terms of artstyle.
    bloodlines is the peak.

  15. 3 months ago
    Anonymous

    Portrait of Ruin was pretty good

  16. 3 months ago
    Anonymous

    sotn Is the alpha and omega!

  17. 3 months ago
    Anonymous

    SotN is a good game with a god-tier soundtrack that was so, so far beyond anything else released at the time in terms of quality and scope. It's like playing a rock opera. That being said Aria of Sorrow is, in my opinion, the best of the SotN-style Castlevania games. Its mechanics are interesting enough to warrant repeat playthroughs, it has extra game modes that enhance that replayability. Control is very tight and there are enough secrets to uncover to make exploration worthwhile. My only complaint is that the enemy soul system can be extremely grindy, and even the abilities that supposedly increase drop rates for souls makes no practical difference whatsoever.

    • 3 months ago
      Anonymous

      >even the abilities that supposedly increase drop rates for souls makes no practical difference whatsoever.
      The Luck stat doesn't work, but the Soul Eater Ring does.
      You need to beat the game twice on both Easy and Hard mode to get all the items anyway, I just do that and then sell off all my duplicate items to buy the Soul Eater Ring. Absolutely no item farming or Mimic damage farming is required.
      >Joyeuse: 90k
      >Claimh: 50k
      >Gungner: 28k
      >Balmung: 25k
      >Eversing: 22k
      >Tallhammer: 20k

      >Total: 235k
      >Soul Eater Ring price w/ Tsuchinoko soul: 240k

      You end up with just the right amount of gold with zero grinding required. Your time hasn't been wasted because the game is naturally fun and replayable enough to warrant a second playthrough, and you're rewarded by having all items on a single save.
      Plus at this point you're likely to have around 60-80% souls even with no grinding. The SER turns the remaining grind for 100% soul completion into a breeze.

      And just to put into perspective how godlike AoS's pacing is, consider the fact that ALL of the above combined amounts to a casual 8-10 hour playtime.

      • 3 months ago
        Anonymous

        >twice on both Easy and Hard mode
        I meant once for each mode, but you get the point

  18. 3 months ago
    Anonymous

    Dawn of Sorrow is the best game in the series.

  19. 3 months ago
    Anonymous

    Yeah its Sotn. I honestly never bothered with the other games. They look so boring

  20. 3 months ago
    Anonymous

    >I haven't played any of the gba or ds games but they look lackluster in comparison
    Like all console games that get sequels on handhelds, they suck. Don't listen to gameboybabies claiming they're the best.

  21. 3 months ago
    Anonymous

    either circle of the moon or aria of sorrow

  22. 3 months ago
    Anonymous

    I literally just beat Dracula in sotn. what did I think of it?

  23. 3 months ago
    Anonymous

    its SOTN simple as

  24. 3 months ago
    Anonymous

    I just hate the fact that all the extra content of SOTN stayed in such a garbage port as the Saturn one is.

    • 3 months ago
      Anonymous

      If you actually played it then you'd know the extra content is garbage too. Who cares.

      • 3 months ago
        Anonymous

        maria mode was good.

  25. 3 months ago
    Anonymous

    The Metroidvanias are all so unbalanced I always end up putting a whole bunch of restrictions on how I play, so I hesitate to call them super well done outside of presentation. I see them as make-you-own-fun type games and while I do enjoy them it's not generally what I'm into.
    As for the Classicvanias, 1/3/Rondo/X68000 are my favorites. Adventure Rebirth could be up there if it had more of an identity of its own but it's bland on the design side and has (almost?) no new music.

    • 3 months ago
      Anonymous

      >The Metroidvanias are all so unbalanced I always end up putting a whole bunch of restrictions on how I play,
      Wait, what? I don't recall the DS games needing restrictions to not break the game.
      Aria has the Red Minotaur soul for example that completely wrecks the game, and arguably the Claimh Solais too, but the DS games are fine.

      • 3 months ago
        Anonymous

        I'll concede you may be right, my memories of the DS games aren't nearly as fresh. Gotta replay them one of these days, I guess.

      • 3 months ago
        Anonymous

        >the DS games are fine
        You're out of your mind. OoE is hands-down the most broken Igavania, to the point that nothing else even comes close.
        >Aria has the Red Minotaur soul for example that completely wrecks the game
        No, it doesn't. You only get it at the very end of the game and it's way too MP-expensive to be useful. Even on NG+ you physically cannot cast it at a low level. In practice, Red Minotaur is unusable unless you complete the game 100% and already have Chaos Ring equipped. AoS's "game-breaking" souls would be the rush souls and the electric puppet soul.

  26. 3 months ago
    Anonymous

    For the classic style games and imo the search action games never peaked OoE is my favorite but I still feel there's huge room for improvement

  27. 3 months ago
    Anonymous

    Rondo of Blood out of classicvanias
    Portrait of Ruin out of metroidvanias

    Also
    >For me its Symphony of the Night. I haven't played any of the gba or ds games but they look lackluster in comparison
    Most of them are actually better, I'd put sotn below all the DS ones

  28. 3 months ago
    Anonymous

    SotN still held on to old Castlevania mechanics like Sub-Weapons which gets replaced by improved mechanics in the GBA and DS games. And it was also quite broken at times in the game (shield rod). You're in for a treat because I want to play the GBA and DS games all over again.

  29. 3 months ago
    Anonymous

    >GAME IS BAD BECAUSE I HAVE TO DRAW A CIRCLE
    will always laugh at you braindead homosexuals who got filtered by the stylus section in DoS. You can tell they never played the real game on DS

    • 3 months ago
      Anonymous

      Not that anon, I think the game would be better off without the stylus stuff in it. Of course, them latching to these minor bits of the game to say the game is bad is completely ridiculous.

      >the DS games are fine
      You're out of your mind. OoE is hands-down the most broken Igavania, to the point that nothing else even comes close.
      >Aria has the Red Minotaur soul for example that completely wrecks the game
      No, it doesn't. You only get it at the very end of the game and it's way too MP-expensive to be useful. Even on NG+ you physically cannot cast it at a low level. In practice, Red Minotaur is unusable unless you complete the game 100% and already have Chaos Ring equipped. AoS's "game-breaking" souls would be the rush souls and the electric puppet soul.

      Well, we're still here. You can go ahead and explain how OoE is completely fricking broken. Can't wait to see how it's more broken than SotN which has soul steal, shield rod + alucard shield, shield rod + medusa shield, crissaegrim...

      >rush souls
      You mean like Demon, Manticore and Durga? They're way too expensive in terms of mana to consider using it for dealing damage, like you lose more than half your mana just morphing and the damage isn't anywhere near what the Red Minotaur does.
      >electric pupet soul
      It's very good yeah, but game breaking? C'mon.

      Meanwhile, you pop Red Minotaur facing backwards and it'll hit anything twice, demolishes anything with a bajillion damage. Just keep some mana pots around. Unlike Demon this one will actually deal a frickton of damage.

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