What do you think of the first No More Heroes?

What do you think of the first No More Heroes?

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  1. 9 months ago
    Anonymous

    NMH1 is perfection.
    NMH2 is a downgrade.
    NMH3 is pure trash.

    • 9 months ago
      Anonymous

      >NMH3 is pure trash.
      Haven't played it yet but I'm extremely skeptical of nu-/v/'s ability to judge a NMH game, it seems like people are mad about something that happens in a cutscene or something equally insignificant

      • 9 months ago
        Anonymous

        The story is a bit weird, which was my main complaint when I played the game, but I still had a really good time. It’s at the very least a whole lot better than NMH2.

        Most of Ganker is mad about the “Frick Racism” hoodie in the game, serving as tribute to Red Orca, one that f the game’s composer groups.

        • 9 months ago
          saucy

          >A lone, nameless otaku stands up to the weird alien borne out of Toonami/Nickelodeon/Adult Swim anime that speaks zero Japanese whatsoever.
          >The alien dons a weird floral cape that is reminiscent of Nobunaga Oda's family crest, the Oda Mokko

        • 9 months ago
          Anonymous

          >Most of Ganker is mad about a hoodie
          makes more sense

          shit story
          shit gameplay
          capeshit everywhere
          game clearly was released way too early
          NMH2 feels like a masterpiece compared to NMH3, and that's a really low bar to pass
          [...]
          you are a worthless moron

          far as I can tell you post this in every single NMH thread

          • 9 months ago
            Anonymous

            Try actually playing the game if you don't believe how trash it is, blatant fanboy shitter

          • 9 months ago
            Anonymous

            have a nice day. NOW.

      • 9 months ago
        Anonymous

        shit story
        shit gameplay
        capeshit everywhere
        game clearly was released way too early
        NMH2 feels like a masterpiece compared to NMH3, and that's a really low bar to pass

        The story is a bit weird, which was my main complaint when I played the game, but I still had a really good time. It’s at the very least a whole lot better than NMH2.

        Most of Ganker is mad about the “Frick Racism” hoodie in the game, serving as tribute to Red Orca, one that f the game’s composer groups.

        you are a worthless moron

      • 9 months ago
        Anonymous

        3 would be better if the hordes of enemies were bigger. it has some improvement, but once you get into the combat the fight is over already. NMH just needs to get rid of how unfun it is to get it. Once you get knocked down it takes so long to get back up. and oh my god the stun locks. aaaaaaaaaaah

      • 9 months ago
        Anonymous

        Every interesting character gets henry'd before you fight them the open world sucks and there are no levels

      • 9 months ago
        Anonymous

        It is shit kek. As a long series fan i felt so dissapointed, the only good thing is gameplay but everything it's shit and everyone knows that.

      • 9 months ago
        Anonymous

        >Ganker usually wrong so it must be good
        Unironically a good take, however NMH3 is fricking irredeemable trash. There's a small variation of enemies, and they're all damage sponges. New enemies are just "those old enemies you fought but with more health/attack, which is just fricking lazy for 3D beat'em-up type games. NMH1 and 2 had a lot of repetitive enemies, but they were relatively easy and fun to mow through. You never spent 2 minutes whacking on the same trash mob just to get a kill. The combat is shallow as frick. It's deeper than the other games, but increased enemy health and tedium bullshit doesn't justify this incredibly MINOR additional complexity. Bosses aren't as fun as the other games in the series.

        The open world is as empty and shit as the Wii games, which was quirky and forgivable back then, but just feels like you're playing a solo dev's shitty greenlight demo.

        The story and dialogue are especially fricking atrocious. Not bad in the kinocringe way that NMH1 and 2 were, just... obnoxious.

        There's a system where you can re-challenge bosses for rare drops, and it's completely tedious. You might have to fight the same boss 100x on the hardest setting and not get hit once in order to get a super rare 1% drop -- and there's a bunch of these unique drops, for every single boss.

        I was hype for the game, and I really liked both NMH and NMH2, but NMH3 is trash and I'll never play a Suda game again. He's a fricking hack.

        • 9 months ago
          Anonymous

          >The open world is as empty and shit as the Wii games, which was quirky and forgivable back then
          It was brought back in that form because people were mad it was removed in NMH2 despite tje devs saying they will never have a budget to make a good open world even way back in 2010. TSA is what NMH should have always been. It's the crystallization of the themes in a budget friendly package.

      • 9 months ago
        Anonymous

        It feels extremely lazy and low budget. Like production values are way down Killer is Dead. And that's a game that's almost a decade older. Combat is much worse and it looks much worse. And that's without getting into the writing and humor.

        • 9 months ago
          Anonymous

          >gameplay

          superior than nmh1, nmh2

          >low budget

          production values felt very high

          >looks worse

          looks good playing on PC with ps4 render at 60+ fps

          >writing and humor

          same shit as nmh1, unless the MCU fanboyism really got dirt in your c**t

          • 9 months ago
            Anonymous

            kys

            • 9 months ago
              Anonymous

              moron

              Excluding the first and last half hours of the movie, the entire middle bit where he challenges the 4 gunfighters is by far my favorite kino in movies. It's a fascinating and relatable depiction of a man descending into madness by betraying all of his personal values for the approval of a woman who never had any intention of respecting him.

              el topo is a great work. I still need to see holy mountain. I loved santa sangre

              >the game gets immediately serious after the sonic juice fight
              Yeah until you beat Fu, then IS THAT A MECH FROM DEMON X MACHINA?!™, Smash Bros reference, and capeshit sequelbait ending with chibis happen.
              >new Destroyman
              Unfunny running gag instead of a potentially fun new boss. For a moment when Travis asks him why he’s doing this I thought something interesting might happen, but nope it’s just “I want to kill you lol” then he dies unceremoniously for le funny Rocky 3 reference.
              >Henry
              His fight is laughably easy and he had one of the worst character assassinations I’ve ever seen. He’s Henry in name only.

              >Yeah until you beat Fu, then IS THAT A MECH FROM DEMON X MACHINA?!™, Smash Bros reference

              all in line with NMH sense of humor. Travis is a fourth wall breaking otaku nerd, what series are you playing?

              >Unfunny running gag

              my favorite NMH assassin

              >he had one of the worst character assassinations

              generic irish fop and vergil rip off

              • 9 months ago
                Anonymous

                >I-It was always like this!
                Frick off. Compare the endings of 1 and 3 the difference is night and day.
                >my favorite NMH assassin
                He was cool in 1. It was funny seeing him comeback in 2(though this fight was one of the worst bosses in the series). By 3 he’s neither threatening or funny anymore he only exists to pad out the roster.
                >generic irish fop and vergil rip off
                And he was still infinitely more entertaining and memorable than angry brooding spikey hair glasses man. I really hope you’re just being contrarian trying to pretend like nu Henry is better.

              • 9 months ago
                Anonymous

                >Compare the endings of 1 and 3 the difference is night and day.

                yea, I see the dark star star wars reference and the fast forwarded jeane speech, and yes, the game was always a bit of a shit post.

                >destroyman

                subjective. I enjoyed fighting him again because it was technically the first rematch. he's a cool design with a great VA, I enjoyed the fight.

                >I really hope you’re just being contrarian trying to pretend like nu Henry is better.

                I think you're just stupid because you still haven't realized the "third eye emerald night" motif is a garcian reference. the entire point of that fight is referencing the Jeane confrontation in NMH1 with a sibling coming at Travis with a bunch of dark shit he doesn't know how to really comprehend.

                in TSA they even reveal badgirl-badman was an assassin project, the henry reveal was to show that it also extended to the touchdowns.

              • 9 months ago
                Anonymous

                1 at its goofiest is still more grounded than 3 at its most serious.
                >I enjoyed the fight
                It’s almost completely identical to his original fight. I’m glad you’re happy eating microwaved leftovers because of fanservice but I wanted something new.
                >uh ackchyally it’s a reference to muh deep lore
                I don’t give a shit. Henry looks, sounds, and acts nothing like his original self, his fight is pathetically easy, then he fricks off with no resolution. Imagine defending this terrible writing. You’re not one of those coping Kill The Past homosexuals, are you?

              • 9 months ago
                Anonymous

                >I don’t give a shit

                ok moron

                >acts nothing like his original self

                because he doesn't have a original self, pay attention. I guess you also thought suda was just being cute when both henry and travis are able to come back from the dead.

              • 9 months ago
                Anonymous

                The story trying to justify retconning his entire character doesn’t change the fact they retconned his entire fricking character. Looks like I was right, you are one of those coping midwits.

              • 9 months ago
                Anonymous

                >You’re not one of those coping Kill The Past homosexuals, are you?

                one last thing: what's the other suda main character that can break the fourth wall and can't be killed? even came out in nmh3, kek.

                The story trying to justify retconning his entire character doesn’t change the fact they retconned his entire fricking character. Looks like I was right, you are one of those coping midwits.

                I don't care, you're just some moron mad that henry doesn't speak like he's irish. I'm glad he made the creator into a pseudo-garcian that can't die, that's much more befitting of a final boss for the series.

              • 9 months ago
                Anonymous

                >he made the creator

                character*

              • 9 months ago
                Anonymous

                Yup I was dead on, you’re a massive pretentious homosexual that cares more about muh lore than good and consistent writing.
                >that’s much more befitting of a final boss for the series
                Yeah that could have been really cool…too bad he just disappears and you fight some literal who in a Smash Bros joke fight instead. Bravo Suda!

          • 9 months ago
            Anonymous

            >production values felt very high
            lmao what you must be trolling
            Every CGI cutscene looked like it was outsourced to a different company -- one of which looked like they were trying to remake fricking Reboot in one of the cutscenes. It was atrocious.

            >same humor as NMH1
            no.

            >looks good on PC
            Would just accentuate its flaws tbh

      • 9 months ago
        Anonymous

        still the best

        It's flawed but still great, I had a lot of fun and the combat is addictive as hell

      • 9 months ago
        Anonymous

        I think a lot of people, including myself, were just disappointed. Even taking into account the small budget, time, rewrites, pandemic, etc. there were things that should've been a slam dunk that they completely whiffed on

      • 9 months ago
        Anonymous

        They're mad about the frick racism shirt. Triggered snowflakes. NMH3 is good, don't listen to Ganker, they're a hivemind of morons.

        • 9 months ago
          Anonymous

          >hating and attacking and shitting on a game only because of an in-game cosmetic
          >loving and defending and praising a game only because of an in-game cosmetic
          ishygddt

          • 9 months ago
            Anonymous

            Y'all were triggered before the game came out, don't pull that shit.

            • 9 months ago
              Anonymous

              >Y'all
              Pfft homosexual

              • 9 months ago
                Anonymous

                Triggered again

    • 9 months ago
      Anonymous

      FPBP. You didn't say anything about TSA but I felt it was pretty mediocre too.

    • 9 months ago
      Anonymous

      Masterpiece

      NMH3 was almost perfect. With more money it could’ve surpassed the original.

      • 9 months ago
        Anonymous

        >NMH3 was almost perfect.
        about 20% of the game was cut
        I really wanna know what was on that island that you can't visit

    • 9 months ago
      Anonymous

      What makes the first one better than the second? The second has way better combat

      • 9 months ago
        Anonymous

        Atmosphere

      • 9 months ago
        Anonymous

        >better combat
        >fat dudes everywhere
        >most added weapons are useless
        >loads of trash fights that go on way too long

  2. 9 months ago
    Anonymous

    Assassination gigs are the weakest part. It's the same combat gameplay as the stages before a ranking fight, except the slot machine doesn't appear when you kill someone, so there are no power ups.

  3. 9 months ago
    Anonymous

    I liked Santa Destroy. Searching for Lovikov balls, opening up dumpsters with money or shirts, using the katana to dig up buried money, and doing those 9 quirky job minigames was fun.

  4. 9 months ago
    saucy

    Really good if you have the Wii version.

    PS3 and PC versions are meh.

  5. 9 months ago
    Anonymous

    >Death Metal, Dr. Peace, Shinobu, Destroyman, Holly Summers, Harvey Moiseiwitsch Volodarskii, Bad Girl, Jeane, Henry
    Great bosses. Speed Buster is totally different tho

  6. 9 months ago
    Anonymous

    unadulturated kino-ludo. 3 was an unholy piece of shit, and the localization ruined it even further.

  7. 9 months ago
    Anonymous

    A repetitive yet satisfying gameplay loop (thanks to wii motion controls) with a wacky and enticing plot thanks to it's charming cast of characters and Suda's style.

  8. 9 months ago
    Anonymous

    The first NMH is a fantastic AA game, it's comfy, fun, simple, the right amount of raunchy, short enough to blaze through on repeated ng+ cycles, and the writing is very solid if you care about the message behind the story (which I do). Sadly, and this is speaking as a Suda fan, NMH is also the last game where he showed real growth as a creator and a person.

    • 9 months ago
      Anonymous

      >Sadly, and this is speaking as a Suda fan, NMH is also the last game where he showed real growth as a creator and a person.
      You didn’t like TSA?

      • 9 months ago
        Anonymous

        I did. Should have said "growth as both a game creator and a person", since the written parts of TSA are a great reflection on the legacy he inadvertantly created contrasted with his goals and expectations as a young man. The gameplay I didn't hate, but its indie influences come off to me more as a "loving but not quite understanding" type of situation. Also, I played it solo, so the nuances of the full co-op experience was lost on me for sure.

        • 9 months ago
          Anonymous

          >"loving but not quite understanding"
          I'm absolutely dreading the card minigame they're putting in the new game. Feels like Suda played Marvel Snap and thought it'd be cool to have something like that. I doubt it'll be completely shit, but Inexpect it to be undercooked and resources should have been put elsewhere

    • 9 months ago
      Anonymous

      what was the message?

  9. 9 months ago
    Anonymous

    CHICKEN SHIT

  10. 9 months ago
    Anonymous

    I love it.

    • 9 months ago
      Anonymous

      that's not the same game

  11. 9 months ago
    Anonymous

    Travis went from goofy loser to protagonist that says cool things. franchise went down hill as soon as it became too crazy! none of the plot matters when everyone can be revived , pulled from another dimension/timeline, or everyone has a mecha

  12. 9 months ago
    Anonymous

    >Grasshopper is founded in 1998
    >1999 : The Silver Case
    >2001 : Flower, Sun, and Rain
    >2004 : Michigan Report from Hell (not directed or designed by Suda like the others)
    >2005 : Killer7
    >2006 : Samurai Champloo Sidetracked, Blood+ One Night Kiss
    >december 2007 : No More Heroes
    Probably the most entertaining game of this bunch, thanks to the motion controls, smooth combat, and hub world exploration.

    • 9 months ago
      Anonymous

      They did these licensed anime games between K7 and NMH. Obviously not on par with either since they were made quickly.

  13. 9 months ago
    Anonymous

    It's a great game to play over a weekend. The complaints about repetition are kind of overblown unless you're grinding to get all of the wardrobe. Usually a Side Job + Assassination Gig is enough to get you to the next boss.

    • 9 months ago
      Moose

      Even for all the wardrobe it's just redoing the final assassination mission like 30ish times? You get 200k each if I remember right and it's pretty much across the street from where you start it.

      • 9 months ago
        Anonymous

        >autistically retry an assasination mission until getting the best score
        >end with enough money to not have to bother doing anything until the end of the game

        Yeah, it's also only like 1-2 min each, really not that bad

        • 9 months ago
          Anonymous

          The real problem is driving towards the place

          • 9 months ago
            Moose

            But the final assassination mission is directly opposite of the starting point in the alleyway. You drive there once and just run back and forth between the building where you start it and the alleyway across the street.

        • 9 months ago
          Anonymous

          The second game having those fricking minigames being several stages was a mistake

          • 9 months ago
            Anonymous

            Those 8-bit mini games were actually Suda's ideas for NMH1 too. We dodged a bullet there

    • 9 months ago
      Anonymous

      >autistically retry an assasination mission until getting the best score
      >end with enough money to not have to bother doing anything until the end of the game

  14. 9 months ago
    Anonymous

    Travis was more enjoyable in the first game when he was a complete nobody, than in the second game when he's now famous in the assassin world (Nathan Copeland, Charlie McDonald, Kimmy Howell and Alice Twilight already heard of him and call him titles like "the crownless king")

  15. 9 months ago
    Anonymous

    A masterwork in its medium. It ain’t perfect, but its flaws give it a nostalgic charm. I need to rewatch El Topo

  16. 9 months ago
    Anonymous

    i feel bitter. i wish i never played it. everything that came after was a disappointment in comparison. TSA felt like a return to form narratively and got my hopes up, then 3 came out and reminded me never to get my hopes up for anything ever again

  17. 9 months ago
    Anonymous

    Love it, one of my favorite boss rosters and soundtracks in any game.
    2 was one step forward, one step back. It’s more replayable without the open world grinding filler, combat is a bit better, and the soundtrack is legendary, but bosses are hit or miss and the story is less interesting. Maybe I would prefer it to 1 if Jasper was replaced with a decent final boss.
    3 has the best combat but everything else is a fricking disaster.

  18. 9 months ago
    Anonymous

    Was Santa Destroy the only GTA like sandbox made from scratch for the Wii? Can't think of any other.

  19. 9 months ago
    Anonymous

    Utter shit. There's like 4 actually good boss fights. Wagglan sucks. Grinding money is basically the entire game, which also sucks.

  20. 9 months ago
    Anonymous

    I actually enjoyed the empty open world of NMH1 because it was a perfect representation of the life and world Travis lives in: shallow, void of purpose, and reasoning. The main driving force for Travis is getting laid. Simple and relatable.

  21. 9 months ago
    Anonymous

    Suda thread? Suda thread. Any news on the PS2 version of FSR?

  22. 9 months ago
    Anonymous

    The cutscenes are funny. But the game itself is incredibly minimalist. Might as well just watch a lets play.

  23. 9 months ago
    Anonymous

    >"stages" have the slot machine power ups, no time limit, different areas/rooms, some bits of variety (baseball minigame at Destroy Stadium or the bullet hell minigame at the train, for example) and the Sylvia phone calls
    >ranked fights are a lot of fun, have great cutscenes with good writing, and some of the best music in the game
    >NMH motel has the cutscenes with Travis and Sylvia talking over the phone, or the ones with Travis listening to answering machine
    >Santa Destroy has the Lovikov balls, dumpsters, and buried money, plus the Akira bike can be enjoyable to use. It also has fun areas like the gym and clothing store
    >minigames from the job center make clever use of the Wii remote and offer some gameplay variety, plus some of Suda's sense of humor. They also have the funny speeches from the guy who gives you the job ("This town was built on coconuts. Coconuts are gods and more worthy than human life, so pick them up")
    >free fight missions are a good challenge that don't require going to a building to select them
    >assassination gigs have a time limit, take place in one room, don't have the slot machine power ups, and you must always select them from the K-Entertainment building
    Worst part of NMH are easily the assassination gigs.

    • 9 months ago
      Anonymous

      The time limit is exactly what it makes it good

      • 9 months ago
        Anonymous

        Fair enough, but the lack of power-ups is a shame.

  24. 9 months ago
    Anonymous

    First NMH is already fricking garbage so I can’t even imagine how deep the rabbit hole goes. 2 seems worse and 3 is the worst according to fans.

    • 9 months ago
      Anonymous

      3 has the best gameplay, the story is just really bizarre even by NMH standards.

  25. 9 months ago
    Anonymous

    someone tried to get me to play this and I never seen anything so unappealing to be honest

  26. 9 months ago
    Anonymous

    Never owned a wii so I didn't care about it then. Don't own a switch so I don't care about it now.

    • 9 months ago
      Anonymous

      It came out on PS3 and PC too.

  27. 9 months ago
    Anonymous

    TSA is the best NMH game. Only fake fans will disagree.

  28. 9 months ago
    Anonymous

    Name your top 30 Takeshi Miike productions.

  29. 9 months ago
    Anonymous

    1 - An excellent isolated experience. While there is plenty of clunkiness that you could nitpick the game over, it's still an engaging and interesting ride from start to finish.

    2 - Very clear how little Suda51 had to do with the development after completing it. Feels rather inconsequential and like it was made by people who didn't really get it. Still, the gameplay is passable and there are a lot of fun, memorable moments.

    TSA - Absolute kino, best in the series. There is such a blend of gameplay styles and shifts and both Travis and Badman are interesting protagonists that get a surprising amount of depth and development to their characters. It's not perfect, there are plenty of bad spots in each level, but I would be lying if I didn't call this my favorite in the series.

    3 - Very fun gameplay, it is definitely the most refined when it comes to the actual fighting encounters. It feels like a sequel to TSA that got hit hard by time constraints. I wish everything outside of the fighting had more time in the oven. Still, I enjoyed it a lot, a very solid final entry to a great series.

  30. 9 months ago
    Anonymous

    Travis Strikes Again (january 2019) was the first game directed/designed by Suda since the japan exclusive Fatal Frame 4 (mid 2008). It was pretty solid.

    • 9 months ago
      Anonymous

      Suda wasn't a designer on FF4. Suda is a writer first and foremost.

    • 9 months ago
      Anonymous

      Fatal frame 4 isn't Japan exclusive anymore btw

  31. 9 months ago
    Anonymous

    >they still haven't fixed NMH3 PC running at switch graphics settings unlike the PS4/PS5 versions, you still have to manually go to the inis to enable most of it, textures are still lq
    thanks suda

  32. 9 months ago
    Anonymous

    I don't get why they had Nobutaka Ichiki be the director of NMH2. Yeah, he worked on the first game, yet was still a newcomer at Grasshopper

    • 9 months ago
      Anonymous

      It should've been Toshihiro Fujikawa instead.

  33. 9 months ago
    Anonymous

    How does Suda feel about the inferior PS2 port of Killer7? It was meant to be a Gamecube exclusive.

    • 9 months ago
      Anonymous

      Did Grasshopper actually develop the PS2 version or was it outsourced? Suda seems to generally dislike any version not made by them

    • 9 months ago
      Anonymous

      K7 sold like 40k worldwide during that gen. If it wasn't ported it probably would have never left japan with sub 5k sales.

    • 9 months ago
      Anonymous

      Probably not great especially given how supportive Nintendo has been of grasshopper. I wish Nintendo would acquire them like they did with Monolith.

      Platinum, too, at that rate. Nintendo seems to butter their bread also.

      • 9 months ago
        Anonymous

        After reading some interviews with Monolithsoft and some of Suda's more recent, I wish Nintendo had bought them too instead of Netease. Grasshopper desperately same tard wrangling PG and Monolith got

  34. 9 months ago
    Anonymous

    1 has rough edges but the ride is fun, combat is simple but enjoyable and the characters are cringekino. Ost is great too, game is just a lovely gem.
    2 is just such a mixed bag that I hate to think about it
    TSA is full of soul and has the best writing but frick me it became a chore to finish
    I fricking hated 3. It could have been so good but it completely missed the mark on everything that made 1 such a good experience.

    Also frick xsneed for them shitty pc ports

  35. 9 months ago
    Anonymous

    I enjoyed No More Heroes when I played it over 13 years ago but a large part of its appeal was that it was a jokey attempt at a normal "open world" game on the Wii, which was abandoned by third parties, so it was refreshing and novel to play something like that. Especially since games in the PS3 generation from 2008 onwards were descending in to brown and grey blockbuster dirge with all medium budget games disappearing. NMH was a bit of soul among all of that.

    No More Heroes 2 felt like a game that tried to rely on its gameplay because they forgot the joke, so I never bothered finishing it.

  36. 9 months ago
    Anonymous

    I only ever played the first one. It was ok.
    I liked the music video in the PAL version and didn't care about the lack of blood. I thought the coins made it more stylistically interesting even.

  37. 9 months ago
    Anonymous

    it's the only good one

  38. 9 months ago
    Anonymous

    Are the Switch versions decent or should I just get Wii copies?

    • 9 months ago
      Anonymous

      They're good.

  39. 9 months ago
    Anonymous

    What do you think about the movie that inspired it?

    • 9 months ago
      Anonymous

      Excluding the first and last half hours of the movie, the entire middle bit where he challenges the 4 gunfighters is by far my favorite kino in movies. It's a fascinating and relatable depiction of a man descending into madness by betraying all of his personal values for the approval of a woman who never had any intention of respecting him.

  40. 9 months ago
    Anonymous

    Nmh3 is great. Fruition of the TSA style and very fun in its own right. It’s a fact it got hit hard by budget and covid - that’s what happens when you have a limited time to work on an IP owned by marvelous.

    I can understand people disliking the game, but I can’t fathom thinking this is worse than nmh2. Ganker has shit taste lately.

  41. 9 months ago
    Anonymous

    >Wii hits stores in november 2006
    >Wii Sports, Super Monkey Ball Banana Blitz, Red Steel, Excite Truck, Elebits, Trauma Center New Blood, Sonic and the Secret Rings, WarioWare Smooth Moves, Pokemon Battle Revolution, Fire Emblem Path of Radiance, Donkey Kong Barrel Blast, Link's Crossbow Training, Endless Ocean, Mario Party 7, Super Mario Galaxy, Mario Strikers Charged, Super Paper Mario, Metroid Prime 3 Corruption, Resident Evil The Umbrella Chronicles, Zack & Wiki, Rayman Raving Rabbids 2, Wii Play, Mario & Sonic at the Olympic Games, Battalion Wars 2, Nights Journey of Dreams
    >No More Heroes is released on december 2007 in japan/january 2008 in america
    Wii Sports, Red Steel, Elebits, Zack & Wiki and NMH were the first notable Wii exclusives that were not a franchise expansion.

    • 9 months ago
      Anonymous

      I miss when Nintendo got those weird games. As much as I like the Switch, it's hard to celebrate things like The Witcher 3 or DOOM downports compared to what they were getting

  42. 9 months ago
    Anonymous

    It's the rare example of a series getting the game right the first time. NMH1 has the perfect balance of atmosphere and combat gameplay. 2 has better combat gameplay, but removal of other aspects diminishes the experience overall. 3 does that even further while also undoing the streamlining of NMH2's design by adding back the open world.

    3 has the best combat in the series, however its writing just being le funny subverted expectation trope over and over again is bland as shit and they do nothing funny with the galactic superhero rankings.

    • 9 months ago
      Anonymous

      >its writing just being le funny subverted expectation trope over and over again

      bad taste. the game gets immediately serious after the sonic juice fight, and frankly most of the aliens were just ultraman/kamen rider type monster designs, I'm glad we fought new destroyman and henry over sniping lee and troony axe man.

      I don't know how you could play nmh1 and see the jeane/dark star part and start whining about subverted expections - it's baked into the series

      • 9 months ago
        Anonymous

        Oh no, the fights we actually got are way better than anything we would have gotten from Sniping Lee.

        It's just more the way it happens in 3 felt weird compared to Jeanne and Henry doing it in NMH1/2. It has been a minute since I've played it though so it could just be me misremebering exactly what happens and how.

        I wish we had more to explore of this new corpo Santa Destroy as well. 3 is by no means a bad game, I just came away disappointed.

      • 9 months ago
        Anonymous

        >the game gets immediately serious after the sonic juice fight
        Yeah until you beat Fu, then IS THAT A MECH FROM DEMON X MACHINA?!™, Smash Bros reference, and capeshit sequelbait ending with chibis happen.
        >new Destroyman
        Unfunny running gag instead of a potentially fun new boss. For a moment when Travis asks him why he’s doing this I thought something interesting might happen, but nope it’s just “I want to kill you lol” then he dies unceremoniously for le funny Rocky 3 reference.
        >Henry
        His fight is laughably easy and he had one of the worst character assassinations I’ve ever seen. He’s Henry in name only.

  43. 9 months ago
    Anonymous

    >He just like me fr fr
    No seriously even if it's supposed to be a negative trait how did Suda get away with making Travis (as well as Henry and Bishop) a e-girlcon?

    • 9 months ago
      Anonymous

      the game takes pains to point out that Travis is just a typical pervert with all the rented porno, so while he probably is an e-girlcon otaku he's not really a pedo. I do like how the game is rather subtle with implying sylvia refuses to live with travis because he's such a weirdo - felt rather realistic.

      Oh no, the fights we actually got are way better than anything we would have gotten from Sniping Lee.

      It's just more the way it happens in 3 felt weird compared to Jeanne and Henry doing it in NMH1/2. It has been a minute since I've played it though so it could just be me misremebering exactly what happens and how.

      I wish we had more to explore of this new corpo Santa Destroy as well. 3 is by no means a bad game, I just came away disappointed.

      fair enough.

      • 9 months ago
        Anonymous

        Yeah I know he isn't a pedo It's just that it's the one property where I see no one (as in terminally online twitter couchsurfers and israelitetube reviewers) give a shit about the e-girl stuff (Also based bishop for going out watching BJ5)

  44. 9 months ago
    Anonymous

    It's a shame Wii had so few exclusives that were original games. Almost all its exclusives were franchise expansions.

    • 9 months ago
      Anonymous

      A few others

    • 9 months ago
      Anonymous

      A few others

      I genuinely can't wait for more of its library to be ported to Switch 2, or just VR.

  45. 9 months ago
    Anonymous

    I like how Ubisoft published NMH in america. Probably to make up for the launch title dissapointment that was Red Steel.

    • 9 months ago
      Anonymous

      Red Steel actually cleans up ok when emulated. Higher framerate helps the motion controls a lot. Then Red Steel 2 was just good by itself. Shame we'll never get ports of these

      >gameplay

      superior than nmh1, nmh2

      >low budget

      production values felt very high

      >looks worse

      looks good playing on PC with ps4 render at 60+ fps

      >writing and humor

      same shit as nmh1, unless the MCU fanboyism really got dirt in your c**t

      >production values felt very high
      Fricking lol. Even Suda said the game wasn't even AA in budget

    • 9 months ago
      Anonymous

      Red Steel 2 was an incredible game btw.

  46. 9 months ago
    Anonymous

    oneshotting groups of humans were more fun than bashing on weird aliens for minutes

  47. 9 months ago
    Anonymous

    ouch, the edge!

  48. 9 months ago
    Anonymous

    >Despair the end of the world
    >I hear the rising phoenix in my dream
    >And the virgin child made her wish upon a star
    >That night her mother talks no more
    >Cape of hope, the end of the dream
    >A shining fish splashes in a stream
    >And the virgin child loses her heart and soul
    >That night her mother's eyes see no more
    >When the wind blows
    >The virgin child's corpse sing a song
    >Such a pretty melody never heard before
    >No more lullabies
    >The virgin child smiles from hell

  49. 9 months ago
    Anonymous

    1 is the best in terms of consistency, themes, story, and overall "feel" I think.

    2 is my favorite one. It's definitely more "punk" to me, has cooler weapon variety, a better soundtrack, and I like the level design in it more. Still I see why people say it's a downgrade even it appeals to me more.

    TSA is okay. Not really a NMH game but I had fun playing through it once. I think the boss fights and the 2-bit VN sections were probably the most fun i had in the game and that's saying a lot.

    3 I feel sort of the same about as TSA, except it's definitely a NMH game. I think the gameplay is improved somewhat, but I hate the enemy designs, especially the alien bosses, and the story wasn't really as engaging. It's not really "punk" anymore, it really changed its presentation, for the worse, I think.

    Pic related because I love mentally broken women.

  50. 9 months ago
    Anonymous

    that Heavenly Star song that plays in certain cutscenes, clothing store, video tape store, and Naomi's lab gives a lot of charm to the game. Shame it was taken out in the Switch version.

  51. 9 months ago
    Anonymous

    still best in the series

    best music, best story, best atmosphere, best overall everything, really fresh
    though alice moonlight in NMH2 is the best boss in the series

    NMH2 was ok, but dropped the ball hard on the final boss, and the bosses weren't as fleshed out in general
    NMH3 just tries too hard and the music sucks

  52. 9 months ago
    Anonymous
  53. 9 months ago
    Anonymous

    Wacking shit with a florescent tube is fun. Only this way you don't get cancer or internal glass migration

  54. 9 months ago
    Anonymous

    >still deciding on alt costumes for SotD Remaster
    >gets KiD publishing rights at the end of the month
    >still no FSR port
    It's never happening, is it?

  55. 9 months ago
    Anonymous

    i think 3's biggest flaw is it's artstyle. No idea why they didn't use the hard shadows. It just looks like default unreal engine shininess. I had fun running around the gay open world for collectibles.

    • 9 months ago
      Anonymous

      Especially since TSA doubled down on the hard shadows. Comparing that Travis model with the one in 3 makes the decision all the more baffling

  56. 9 months ago
    Anonymous

    NMH2 is underrated
    Way more fun than 1 & 3

  57. 9 months ago
    Anonymous

    Reminder there's people on this board who will click "accept" to terms of service for games and platforms, agreeing to not use slurs or talk shit online. These same people will then get banned for breaking those same terms of service, and will come here to cry about it even though they agreed to those terms. They'll cry about freedom of speech. Then these people will cry their eyes out about a digital hoodie that says "frick racism", which is obviously protected by free speech and doesn't break any terms of service.

    Just a reminder that there are effortlessly triggered morons on this board who don't understand free speech or have any comprehension of hypocrisy.

  58. 9 months ago
    Anonymous

    >The plot, dialogue, and characters are an unfunny shitpost joke written by an edgy 15 year old who thinks that: Toilet humor+gore+vulgar dialogue = Shakespearean writing
    >Nothing happens for 99% of said """"""""""story"""""""""
    >Combat system has a mechanical complexity of a Lego game
    >All weapons are the exact same thing
    >All outfits are the exact same thing
    >Level design doesn't exist
    >One playable character
    >Half of the game is tedious, boring, and time wasting mini games
    >Open world is boring as frick and doesn't serve any purpose
    >Apartment doesn't serve any purpose besides being a glorified menu
    >Graphics and animations look like dogshit
    >90% of the soundtrack is one monotonous song played over and over
    >Do minigames -> go through a corridor to fight 100 boring enemies -> fight a clunky boss with no screentime or development -> repeat #10 times
    >Yusuke Kozaki's amazing art and character designs are wasted on this piece of shit
    At least the girls are really cute. Overall really cool and stylish concept with all the colorful anime assassins but everything directed by Suda turns to shit because he's not actually interested in making good video games or even stories. No More Heroes would be a 10/10 character action game if it was directed by Itsuno and written by Yoko Taro.

    • 9 months ago
      Anonymous

      >taro fan shitting on anyone's writing
      loving every laugh

      • 9 months ago
        Anonymous

        >written by Yoko Taro

        Yoko Taro writes actual emotional and human stories with flesh-out multidimensional characters who all go through their hard and difficult arcs while having tons of screentime and development both in the game and in very well written side materials. Suda writes shlocky and trashy garbage that bearly resembles a story with incredibly vulgar one note characters that have 20 seconds of screen time.

        • 9 months ago
          Anonymous

          Go preach about your husbando to someone who cares.

        • 9 months ago
          Anonymous

          Go preach about your husbando to someone who cares.

          he's right, even in Suda's designated text wall series all of the characters are basically
          >frick you motherfricker i will kill you
          people thought that its a bad translation thing but its actually accurate, insanely worrisome considering the man was an adult when he wrote them

    • 9 months ago
      Anonymous

      >written by Yoko Taro

    • 9 months ago
      Anonymous

      Every time I look at NMH1 concept art in the art book I wonder if the plot of the game was written as a shitpost from the beginning or if Suda originally wanted it to be more flashed out but he simply run out of money during development

  59. 9 months ago
    Anonymous

    >there are people that enjoyed 2's damage sponge enemies, super mode spam, and self-righteous jock-mode Travis

  60. 9 months ago
    Anonymous

    I remember in 2019 how much hyoe the trailer for nmh3 was on Ganker everybody was acting like it was KINO. I never played the game but I love the midori midorikawa theme and the dialouge between travis and fu was amazing. Even fu's introduction was pretty cool.

  61. 9 months ago
    Anonymous

    I'll be honest, 25th ward was meh compared to TSC. I dunno it just felt less interesting.

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