What do you want to see in this game? No memes please. Please.
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What do you want to see in this game? No memes please. Please.
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Better soundtrack. Original gimmicks: a lot of what's been shown is new to Mario, but directly pulled from Rayman or DK.
>What do you want to see in this game? No memes please. Please.
Luigi turning into a donkey.
>t. Daisy
Remove orchestral shit, make new music
Don't just be new super mario but with new power gimmick
Better controls
Harder levels then just go right
>Remove orchestral shit, make new music
I think you mean accapella, but yes, this. I want modern Mario to actually have a good soundtrack and not feel like I'm playing a baby game.
yeah the music in the trailer fricking sucks
Mario Odyssey has a great soundtrack though.....
NSMBs though, sound like actual baby shit, like nursery rhymes
>Harder levels then just go right
I kinda wanted a level u go to the left
What do yoshi egg smell like
Good level designs
I hope it gets challenging enough like NES/SNES mario rather than being nunintendo game for 3 year olds.
>Extra gamemodes like the DS games
>actual new bosses, koopa kids can be minibosses
>extra weird design for enemies like SMB2
>mini metroidvania levels
>challenge levels designated to every character
>Wario and Waluigi
>Wart
>a level editor because why the frick not
Elephant princesses inflated with P balloons
I want to see angel dust, my beloved.
That's a guy
>More animal power-ups akin to the elephant one
>Levels that are fundamentally different depending on whether you grab the wonder flower or not
>Rosalina and Wario playable
Yoshi able to use power-ups (in unique ways)
>New, original bosses
>World/Level Biomes that haven't been seen in 2D Mario, like a city world or a savannah world
>Challenges for each stage, like "complete the level while not stomping any enemies" or something
Actual innovative levels in general
My wishlist
>more playable character (even though it sucks that they all play the same)
>original level themes and platforming elements
>no koopalings, or at least not them as the only bosses aside from bjr and bowser
>some new platforming mechanic (seeing as there's no triple jump)
>some semblance of difficulty outise of the post-game level(s)
>more fun powerups
>some kind of challenge mode, but within the game itself (complete a level without killing any enemy/collecting every coin/without touching the ground/beat the game end to start etc) + extra modes
>>more playable character (even though it sucks that they all play the same)
Yoshi has the flutter jump and is rideable... why do you assume they all play the same?
Yes. As a grown ass man I want more Angel Dust in my video games.
Mario is for toddlers. Is this thread bait? There's no way grown ass men are wanting to play a Mario game lmao
Mario is fun. Problem?
Hes like one of these teenagers that took drugs for social pressure. and he can't stand others having fun because he couldn't.
It is and it'll be one of this years best selling games
Go back, you must go back
Please Shut Up 🙂
i'm more of a boob man, but thanks for the (You) anyway
I want them to make a substantial postgame, like 3d land or 3d world.
Maybe with some secret worlds like star world.
Multiplayer vs. mode like NSMB had. But knowing Nintendo, it will be local multiplayer only.
their online is shit too, but that means that they should fix their netcode or something
interesting level design, maybe more vertical
more interactivity within the levels. Mario is designed to fun to play with around his environment and NSMB lacked that imo, despite being solid.
Mario is a cool guy and doesnt afraid of anything
Playable Miis. I want some form of me actually roaming about the Mushroom Kingdom.
really surprised they never did this considering they are a staple in Mario Kart now
highly doubt it though since it would clash with the style of being very expressive
Monkey’s Paw Curls
I wouldn’t mind this as I love both
Bottom looks vaguely like mii gunner and it's triggering my erection protocol
I think, other than Mario turning into an elephant. I think Luigi should turn into a lizard, Daisy should turn into a bee and peach should turn into a bunny, and I don't know what Toad and Yoshi should turn into. And I think they should bring back the cape feather because that was the best flying power up. And I think Peach and Daisy should use their dresses to float instead of a cap because they aren't wearing one, and they used their dresses to float for the longest time, and it makes more sense.
>I don't know what Toad and Yoshi should turn into
>Toad
Goomba
>Yoshi
T-Rex
>Mario
Normal
>Luigi
+ Higher Jump
- Slower Fall
>Peach
+ Float
- Slower
>Blue Toad
+ Fast
- Shorter Jumps
>Daisy
+ Double Jump
- ???
>Yoshi
Broken
What’s in for Yellow Toad and Toadette?
probably just the same Toad like theres different colored Yoshis, also Luigi quirk is also that he is a bit slippery with traction aswell
so basically SMB2?
>Yoshi
Might be unable to get power-ups
So like Nabbit from NSBU Deluxe?
Yes, except he can probably still be hurt. Wonder if he would even have a "small form" though?
In the trailer they all had the exact same jump height and arch, so I'm guessing they're just going to homogenize the characters this time around to combat speedtrannies and metatroons.
They're all the same. Why do you think they are reusing the flying caps lmao
>Yoshi
ranged atks
toads have always been speed but low jumps
I really want to play as Bowser. Super Paper Mario is the closest we got.
the game being built around something that isn't a bunch of collectibles in every level, because nintendo's already doing that formula with kirby and it works so much better there than in mario
unfortunately they've already failed at this
Different and unique playstyles between characters and level design that plays of of those styles.
I really want the relationship between the Prince of Flowers and Princess Peach to develop. Mario has always been famished in the story axis, however I feel like narrative polydiagetism can saliently complement the central thematic thread of "wonder". I would also like Luigi to be a cooperative in other levels, as I fell that games with singular heroes systemically perpetuate the "great man" theory of history, perpetuated by allofascistic libertarians.
same
they look cute together
mario needs a manelt italien gf instead
What’s up with Wonder being the same colour scheme as the trans flag. Have they explained this yet
Yeah, daisy
Haru is not trans
>forced soul
>troony colors
This may be the first SMB I skip
Organic Soul
Hammer Bro Suit
Triple jump seems to be gone. I'm not sure if I want it back. I AM curious to see if there are new base moves at all.
A city themed level.
Maybe a weird gimmick level or 2 that's not just platforming.
Yoshi able to ride Yoshi
Candy/sweets themed level
Nintendo cameos
>A city themed level.
Glad I'm not the only one. More unique biomes in general would be nice. They've gotten far too much mileage out of the standard set of grass/sand/ocean/clouds/volcano/etc. for too long.
>No memes please. Please.
Too bad
Extra costumes.
Daisy using different powerups for the very first time
Mario
will this game have miiverse/mariomaker style messages?
Unlockable Donkey Kong
We're not getting a 3rd Retro DKC game, so give me my 2D DK fix in this.
that would be interesting
We did see fire Donkey Kong for the first time in the Movie, so it's possible. I wouldn't mind seeing DK with other power ups
surprised DK isn't here too since he was prominent in the movie
Actually Unique Level themes that aren't generic plains/desert/cave
Each Characters has different powers that make using all of them fun
Some Sort of decent story writing, doesn't have to be rpg tier but anything crazy going on that isn't "le bowser bad" would be nice
Good level design and soundtrack obvs
More playable characters that haven't been revealed yet, like Rosalina and Wario
NEW MUSIC FOR CHRIST'S SAKE AAAAA
>wario gets in and has his huge arm shoulder charge and can bite goombas
based
>You have to defeat him as a boss before he joins you
My goodness he’s so cute
I BELIEVE
I BELIIIIIEEVE
Memes. Nothing but memes that will age the game on the spot.
grappling hook
spin dash
doors that lead to different levels and with branching paths
a tadpole boss
a sword
chaos emeralds
charge shot
wall climbing
wall jumps
rubberband physics
Bowser controls the talking flowers in the last world and they all mock Mario and friends in Bowser's voice
I want to see the sort of stuff I wouldn't expect to see. 2D Mario formula has been done to death, so if this just turns out to be another one of those, it will be shit. I hope this game can surprise me in unexpected ways.
levels to feel like real places with the platforms being part of the environment or buildings instead of if all just being a bland video game level with floating blocks
It's a Mario game, you won't get that.
it's either random ledges like the entirety of DKC forcing the game to be easy as shit, or well defined floating blocks so it can at least pretend to challenge you at some point
Would be nice if they used this as opportunity to basically be a Mario soft-reboot to establish some new fundamentals.
But I also really can't see them not filling this shit with callbacks like a Wonderfied SMB 1-1 level.
Bring back some of the Sarasaland enemies; bomb turtles would be the bomb
I want levels that tell stories like Tropical Freeze and Rayman Legends. Hopefully the Wonder effects will play apart in that since they effect the backgrounds.
For this game to not retcon Sarasaland because I can see Nintendo pulling that shit.
For each character to have their own unique attributes and moves. I want Daisy to have something a bit more interesting than a simple double jump. Baring that I want the character to all get their own unique animal fruits.
I want taht shit that sakurai make for smash were you can control the difficult risking more and winning more