What does a game developed in 2011 (released 2014) look better than a game released in 2022 with ten times the budget?
Nothing Ever Happens Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
What does a game developed in 2011 (released 2014) look better than a game released in 2022 with ten times the budget?
Nothing Ever Happens Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
the 2022 game focused on not putting cuckoldry into its game instead of refining flowerpetals.
>not putting cuckoldry into its game
Didn't play the game.
her husband left for masturbation purposes, it doesn't count
you're too moronic to understand what happened clearly
Is it cheating if you're banging a female version of yourself?
>the 2022 game focused on not putting cuckoldry into its game
Literally the first thing you see in the game is troony shit
Then the rest of the game is just a simp cuck feminist power fantasy where every important or powerful character is an shrink wombxyn
Japs are the absolute fricking worst when it comes to auto-emasculation, even worse than israelites
horrible bait
It's objectively true.
i forget what you said
you literally become a simp in a shoujo harem of 4 for a 4 armed blue witch
because it's a shit fricking game lmao
fromdrones on damage control incomming
They just havin a good time
Are people finally waking up to the fact that these games were never good?
post 3x3 homosexual
go back to your horizon zero dawns, homosexual
here comes the ninja gaiden gay who got filtered by sekiro so hard he had to go on a cognitive dissonance schizophrenic episode shitposting spree
you moronic homosexual, ninja garden is literally harder than sekiro. sekiro is a damn rhythm game, ninja garden requires more input than 2 buttons to win
it really doesn't. both have low floor and high ceiling. you can play sekiro in piano mode as well to look cool. just check youtube if you want.
you literally just confirmed my comment, it's a damn rhythm game that you can play on piano. did you forget that musical instruments use rhythms? frickin homosexual
there's a flow to any decent action game you need to follow. I don't know what you are arguing about. they are more alike than you think, you'd know if you for one minute would stop to think in meme words and just break down how both games work. you can finish ng with barely using anything as well. same as sekiro, it's boring, inefficient, but doable. also it's not two buttons, you need block, attack, jump and dodge at the bare minimum, different attacks require different defences. you'd know if you'd actually play the game.
your autistic ass doesn't understand exaggeration, clearly. I have played sekiro, it is far easier than ninja gaiden, and pretending sekiro would filter out a ninja giaden fan is moronic. I don't know what you're talking about. where have I been speaking in memes? or are too fricked in the mind to understand that you're projecting?
I'm not the same guy who told you about filtered or whatever. all I'm arguing for is two games are very much alike and saying there's not much more to sekiro than following a rhythm is akin to saying there's not much more to an fps than clicking on heads, or to any videogame than inputting a correct button at correct time, you are overly simplifying the topic and it has nothing to do with reality and everything to do with the meme of sekiro being a rhythm game, hence why you are spewing meme words.
you are also calling sekiro a rhythm game as if it's an insult but most action games worth their salt have a clear rhythm you need to play around, ng is no exception.
ninja gaiden and sekiro are completely different, if you can't see how, then you should replay both. I am not oversimplifying it. even in fromsofts other games, there is enough variation to attack patterns that forces you to adapt on the fly, where as in sekiro, every string of attacks from an enemy is almost completely predictable. there is no variation in them, you press the right button and that's it. I would not say that about shooters except maybe cod, but even that has more depth to it because people are unpredictable and depending on the player, their play style can vary greatly, especially considering the different modes. sekiro is incredibly one dimensional. they are literally made that way and it's so they can be cinematic. ninja gaiden forces you to adapt, and in certain encounters you will always have to because of the design of said encounters. once you learn a bosses moveset in sekiro, thats it, you press the right buttons at the right time, that's it. fromsofts other games have way more variables in the fights. sekiro isn't bad, but trying to say it is harder than ninja gaiden is fricking moronic.
Frick brown people I wish I never had to see their ESL babble ever again
I'm white, you dumb racist Black person homosexual
holy shit
what's the problem with this?
enemies roll through spells despite them not even being in the same time zone. it looks silly and signals of poor ai, some would even call it input reading, as if you have any other way to interact with the game than through inputs and enemies have any other way to interact with you than through reacting to those inputs.
How about reacting to the projectile, brainlet-kun
they're reacting to you firing the projectile, which is considerably more sensible
clearly not considering the moronation it produces.
99.9% of players won't see goofy shit like that because they won't intentionally try to break the AI. At best they'll get clocked by Godskin Noble's fireball when they try to heal.
>no player will ever fire a spell in the wrong direction by accident
slurp slurp slorp slorp slurp slorp
most players aren't playing casters unlocked, no
>slorp slorp slurp slurp slorp slorp slurp
Anon please come up for air, you're gonna suffocate on that From wiener.
did you personally ever encounter this behavior accidentally
or did just you see that very webm that's been posted thousands of times by now
homie do you not realize how moronic the average person is
And do you not realize how many normies bought and played this game
the ONLY way you're seeing enemies dance around goofily like that is if you're deliberately firing off spells unlocked, and the average person isn't playing Elden Ring unlocked, much less spellcasting unlocked.
Ok homosexual, keep deepthroating that meaty From wiener.
stay mindbroken, troony
>as long as you play the game a certain specific way there are no problems
Lel
>enemies roll through spells despite them not even being in the same time zone
The AI dodges on an action from the player if possible, you can do shit like turn slow spells/attacks 180 degrees anyways it barely matters if the AI knows which way you're facing or not
It's simple as frick to set up and not a unique mechanic to the Souls games at all
>noooooooooooo enemies have to stand still for me to shoot them
lol rangegays get fricked, its a sword game
>dodges into arrow anyways
lmao what's the fricking point then?
TOP FRICKING KEK! i'm so glad I never played this piece of shit.
I have been seeing this webm spammed for nearly 2 years now
It's still a completely accurate depiction of the game, and it makes Fromtrannies absolutely seethe.
Why fix what isn't broken?
Epic discord troon hour!
isn't all ai artificial?
UMMM FROMSLOP XISTERS???? OUR RESPONSE???
Japanese are ridiculously inept at modern tech. This is nothing new.
Their engineers are really bottom of the barrel, even more-so than the already very low bar set by the average "I want to be a video game programmer!" moron in the west.
the Japanese make and publish some of the most popular and well crafted games of our time, stop huffing paint
So do indie publishers who can barely paste snippets off of SO.
Japanese games are good for a myriad of reasons, but they are good in spite of the utter ineptitude of their engineers, not because of it.
They don't understand how modern optimisation techniques work, they don't understand how modern networking works, they frick up any bigger cloud project twice-or-thrice over and have to run 3-4 stress test betas just to not eat shit on day one, they barely understand 4-5 years old versions of the 3rd party engines they're using and keeping up is just impossible, etc.
No. Lagging 2D sprite games, flash using mobile games,... I like plenty of Japanese games but saying their technical side is anything other than utterly horrifying mess is lying harder than saying Korean Comfort Women didn't ask for it.
indie devs are not comparable to the biggest jap dev and publishing studios. they don't understand optimization? blame that on the industry, not the japs. barely any studio seems to get it right and that's just a symptom of the times. I'm not sure what you're referring to as far as cloud shit, if you'd care to enlighten me or give me a way to research it, i would appreciate it.
>has never seen mhw
>OP is too dumb to realize that FromSoft deliberately shot for lower graphic fidelity for the sake of decent performance
I would much prefer developers shooting for the Witcher 3 level of aesthetic/graphic fidelity than shit like Darktide where they throw in all of the Ray-tracing gimmicks, the DLSS, the FSR2, the fake frames, the vaseline camera effects, the complete lack of fricking optimization.
All you're doing is highlighting how based FromSoft is OP
indians don't play video games, they just shitpost on Ganker
And yet Elden Ring suffers from performance issues to this day. It's not as crippling as it was on launch, but it is not good by any means.
where? once the shader cache is built up it's smooth. I can't even remember where I had any issues with it. perhaps that underground gargoyle boss. I can't name anything else.
From put more effort into making Elden Ring fun to play than making it look amazing, I suppose
All those tolkien/d&d/orcs'n'elves games look identical
Left looks better. Colors are nice on the eyes unlike the over contrasted right
Elden Ring felt more satisfying to play than doge RNG trash movie sim. Graphicsgays get the rope like snoys.
left game is actually fun
post their gameplay webms then we'll talk
>with ten times the budget?
Did it? Fromsoft games are AA
ER was 200 mil and W3 80 mil so yeah.
At least try, op.
Witcher 3 is the greatest narrative driven RPG ever made. Kenshi is the greatest gameplay RPG ever made.
kenshi has frick all for gameplay. barely any quests, barely any interactivity in the world, base building and economy are very simplistic, factions/politics are mostly static, etc. I absolutely love kenshi but the game feels like they just said frick it and released it halfway through making it. there's various tips of the icebergs of what feels like they were supposed to be huge mechanics, but once you look under the water there's nothing there. the more you play it the weirder it becomes. the world just feels empty and there's not much activities to do.
still a very unique game and atmosphere carries it hard but I hope they don't forget to make an actual game in kenshi 2 for my grand kids to play.
>narrative driven RPG ever made
Debateable
shitcher looks bad too though
Its pretty incredible that a game with 60 hz cap can sell millions of copies
ofc armored core 6 has better tech and performance since they could use ER money to hire someone competent but still
More seethe threads. At this point the DLC will cause another spike from the 41% discord group.
because that game from 2011 recently got updated textures circa 2020 or something, and the post release game looked nothing like that to be quite honest familia.
call the janitors, the discord moronic are here again
1. it doesn't
2. From actually focused on making the game actually good with things like gameplay and not shitty animated sex cutscenes
>From actually focused on making the game actually good with things like gameplay
Too bad they failed at it
It's pre-2019 vs 2011 by your logic.
Both are rollslop trash. Play a better game like Nioh 2.
idk. It seems like literally anything developed before 2020 looks drastically better than anything today. And they run great at 120+ fps too. What the frick happened?