What does vrpg think of him?

What does vrpg think of him?

Thalidomide Vintage Ad Shirt $22.14

CRIME Shirt $21.68

Thalidomide Vintage Ad Shirt $22.14

  1. 2 years ago
    Anonymous

    I like him just for opinion that BG1>>>BG2. Many brainlets think it's other way round.

    • 2 years ago
      Anonymous

      Yeah actually I agree with all those and many other points, we have a similar taste in rpgs

    • 2 years ago
      Anonymous

      It was contrarian opinion at bg2's release, since bg2 had everything, but more, and higher lvl cap, and dragons, and drows! In hindsight they're both great games, each with different strengths and weaknesses, but I know that I replayed first one at least ten times, while the second one only three times. First one is simply a much comfier experience. There is room in the story and design for roleplaying, while bg2 is undoubtedly written better, it's also completely straightforward.

      • 2 years ago
        Anonymous

        >bg2 is undoubtedly written better
        if you like gay jrpg style plots and romances, sure
        the main villain makes no sense and is a total b***h unlike sarevok

        • 2 years ago
          Anonymous

          Jon is a total cuck. He has a shrine dedicated to his ex that doesn't even love him.

    • 2 years ago
      Anonymous

      >”everything everyone likes is ackshuly bad!”

      • 2 years ago
        Anonymous

        Yes. The average person does have terrible taste. How did you know?

    • 2 years ago
      Anonymous

      Xir's a fricking moron

      This is one of the many reasons

  2. 2 years ago
    Anonymous

    I completely disagree with his view that setting is irrelevant when choosing what RPG to play. Ruleset is important, but the world you explore is as important, if not more important, than any ruleset you can come up with. Otherwise, why would I be invested in the game?

  3. 2 years ago
    Anonymous

    >him

    • 2 years ago
      Anonymous

      Its a dude

      I completely disagree with his view that setting is irrelevant when choosing what RPG to play. Ruleset is important, but the world you explore is as important, if not more important, than any ruleset you can come up with. Otherwise, why would I be invested in the game?

      Underrail - 5.5/10

      Ok, frick this homosexual.

      He seems to not value role playing within pre written narratives and is the ADHD type that can't sit through unskippable dialogue and or cutscenes, therefore he doesn't like games like Pathfinder and I assume underrail (haven't played it yet but it really seems like a game Lilura would hate)

      I actually read a lot on his blog, which is not bad, but he's pretty mentally ill personality wise, one of those that takes pride in visual media that they consume to get a sense of superiority, top kek

      You are both moronic Black personhomosexuals that should be gunned down on sight. Posting in Codex means giving up all human rights.

      You need to be at least 18 to post here, you'd actually fit on rpgcodex very well

      • 2 years ago
        Anonymous

        It is an autistic female asian in her late 30s.

        • 2 years ago
          Anonymous

          Yeah sure me too

        • 2 years ago
          Anonymous

          Ive heard several people claiming this
          Where'd you get the idea

          • 2 years ago
            Anonymous

            Some anon said this and I keep repeating it since then

          • 2 years ago
            Anonymous

            She herself used to say it on various forums she used to post on.

            • 2 years ago
              Anonymous

              Its a dude, you can tell by the way in which he speaks

              Is that the crpgaddict blogspot guy?

              He is fricking great. I think he has great taste in games now. Maybe it started out kind of bad, but now he has an informed perspective most boomers can't even dream about. Why? Because he has played so many fricking crpgs now that he has pretty much seen it all, multiple times, from multiple decades and industries and countries. I really am glad he took the time to slow through all the insanely underwhelming crpgs out there to newly discover a few rough gems and beginnings of various tropes and systems.

              My only gripe with him is how he comes across in the comment section. I don't post comments on anything myself, but I sometimes read thrm. So, I'm not sure about this, but it kinda seems like he hates most of his readers just by association to crpgs. It's like he is a connosieur, five-star michelin chef, a museum artefact procurer, who hates the ordinary consumers of or within his field. I don't know, maybe it's like a reddit "foodie" talking to a chef as if they are on the same level of appreciating or understanding meals, so it may be justified.

              Kek unironically based
              I gotta give him credit tho, he has truly played a lot of shit, more than 90% of people at least, so you gotta excuse some of his pretentious autistic screeching behaviour

              • 2 years ago
                Anonymous

                I wouldn't exactly call it pretentious or autistic, but, yeah, it is somewhat like those two. I've been trying to think up a better description of his personality when he engages with his fans for a while now.
                It's a like a very distinguished form of disdain. Remember, he is actually a teaching professor (or so we have been led to believe), and most professors hate pedagogy. In any case, he is the de facto expert on crpgs, and I think he sacrificed a good part of his sanity to accomplish it.

              • 2 years ago
                Anonymous

                >disdain
                Funny because he's a massive homosexual who goes on about his scoring system yet doesn't actually follow it whenever he talks about a game he likes and thinks Skyrim is the best CRPG ever.

              • 2 years ago
                Anonymous

                this dissonance where you have so called intellectuals picking apart old RPGs while simultaneously gushing over skyrim is always hilarious, the game is completely braindead

              • 2 years ago
                Anonymous

                Arguing with morons gets exhausting.
                Like people who think it's some kind of slam dunk to point out apparent conflict between a subjective first impression and a rigorous rubric-based evaluation.

              • 2 years ago
                Anonymous

                >Its a dude, you can tell by the way in which he speaks
                roxanne is also a dude, right?

              • 2 years ago
                Anonymous

                >Its a dude, you can tell by the way in which he speaks
                A lot of autistic women with masculine hobbies talk like men.

                Is Swordflight really that good? She has it ranked top 5 crpg

                The first chapter turns into a good dungeon crawl once you get to the big dungeon. It's an annoying miss-heavy pain before that though.

            • 2 years ago
              Anonymous

              Middle aged asian woman HAHAHAH
              Dude come on, he couldn't come up with something more convincing?

          • 2 years ago
            Anonymous

            Codex has done its research.

        • 2 years ago
          Anonymous

          >tfw you will never have Lilura sit on your face while she replays Baldur's Gate 1

        • 2 years ago
          Anonymous

          Ive heard several people claiming this
          Where'd you get the idea

          She herself used to say it on various forums she used to post on.

          sauce

          • 2 years ago
            Anonymous

            rpgcodex, she is/was an user there for years

        • 2 years ago
          Anonymous

          >It is an autistic female asian in her late 30s.
          Refuted by me being capable of killing her with one strike.

      • 2 years ago
        Anonymous

        I'm old enough to be your father, sit down when you pee sonny boy.

        It is an autistic female asian in her late 30s.

        It's not true, Lilura's a fat, orcish-toothed, britbong.

        • 2 years ago
          Anonymous

          You are as edgy as an average 16 year old you larping fricking homosexual

          • 2 years ago
            Anonymous

            Not at all, you're just intimidated by an actual virile male with an intellect and taste far better than yours.

            • 2 years ago
              Anonymous

              Imagine projecting your insecurities this hard, unironically made me feel disgusted reading your words, fricking homosexual scum

              • 2 years ago
                Anonymous

                >insecurities
                >homosexual
                >scum
                I am not you or your father, stop projecting.

        • 2 years ago
          Anonymous

          IM SPARTACUS! ..wait.

    • 2 years ago
      Anonymous

      He hasn't shown bobs, vagene, and fertility test results, so there is no reason to believe he is female.

    • 2 years ago
      Anonymous

      He always b***hes about it to a degree that he doth protest too much.

  4. 2 years ago
    Anonymous

    Recommends trying Swordflight. Let's see if it's worth trying...

  5. 2 years ago
    Anonymous

    Underrail - 5.5/10

    Ok, frick this homosexual.

    • 2 years ago
      Anonymous

      Underrail is not good. It does have amazing qualities in some of its systems (crafting notably is really good) but for a game that primarily focuses on combat, it is ridiculously bad in that department. It is a game that suffers from feature creep, read a game that has a lot of ideas here and there, but none of them are actually all that fleshed out. Underrail is not the work of a genius game designer, but an idiot who misunderstands difficulty at its core. Being opaque doesn't mean it's difficult, it means your game is difficult to approach, and laughably easy when you see through the veil.

      • 2 years ago
        Anonymous

        Underrail is awful.

        I think both of you are absurdly wrong but I'm willing to hear you out if you explain further, preferably with examples

        • 2 years ago
          Anonymous

          Okay. Underrail is supposed to be good in the combat department, since it's what the game sells itself as. Initially it seems to be true, you have a lot of weapons that you can choose from. But it legit does not matter, because the game will eventually devolve into an initiative war since losing initiative and getting stunned to death is so common most enemies have a variation of that idea.
          That is exacerbated by the fact that you will mostly fight alone against groups of enemies. You are constantly outnumbered, which will make you have to fight with traps and grenades in your playthrough to make you have a chance (or make you play a stupid tin can build) if you don't want to be permalocked out of your turns.
          Let's not even talk about the fact that friendly AI is completely botched when it could have been a highlight of the game, since fighting with a group in a combat RPG is usually really fun.
          Another great failing of the game as I said is the fact it is opaque, which zealots of this game think is difficulty. The fact that the game is not clear with its system is a sin, especially since this is the game where minmaxing is required to even stand a chance. Having to read a wiki to understand base mechanics that are not explained to the player and that you'd have no chance of knowing regularly is just inacceptable. How was I supposed to know that the game uses darkvision, which is important since it affects your hit chance, and that some enemies are not affected by this penalty? The answer is that I am not supposed to know unless I check an external wiki. Now some of you might say this is acceptable since this also happens in TTRPG, but the main difference is that usually the GM will make it obvious you have a penalty of some kind through narration ("You enter a dark cave, it is nearly impossible to see anything here"). Here it never does that, so you will be buttfricked by things you have no chance of knowing. And that's the case for a lot of mechanics.

          • 2 years ago
            Anonymous

            >the game will eventually devolve into an initiative war since losing initiative and getting stunned to death is so common most enemies have a variation of that idea.
            What difficulty were you playing on? Initiative is important yes, but at least on Normal difficulty, it wasn't a death sentence if I got caught out. Being able to manually enter combat gives you such an advantage, and is most situations you shouldn't be relying on initiative rolls if it can be helped. But it's also dependent on your ability to crowd control, which can save your ass if you do get caught unaware.
            It's a hostile setting, and the game rewards you for being careful.
            >You are constantly outnumbered, which will make you have to fight with traps and grenades in your playthrough to make you have a chance (or make you play a stupid tin can build) if you don't want to be permalocked out of your turns.
            Sure, but even non-throwing builds will be able to make use of traps and grenades. Again, your ability to crowd control is important.
            >friendly AI is completely botched
            Completely agree there. There's a few story fights that become a slog due to this.
            >since fighting with a group in a combat RPG is usually really fun.
            Pretty much just up to taste. I don't think having a party would suit Underrail's oppressive atmosphere.
            >minmaxing is required to even stand a chance
            You're not completely wrong, but I think that's an exaggeration. You are punished for not putting your points wisely, but there is a decent amount of wiggle room. Again, I wonder if you were playing on DOMINATING or something. I fricked up my last PSI build pretty badly but I was still able to reach the final boss. It's a game that appeals to minmax autism for sure, and that means it's not gonna be everyone's cup of tea. I will always recommend following a build guide for your first few characters, there's no shame in that.

            Gotta make this a 2-parter, one sec.

            • 2 years ago
              Anonymous

              I was playing on Normal with an admittedly squishy build. I've played quite a lot. The comment about minmaxing is perhaps exaggerated, but you need to optimize your build, and my point is that the game is way too opaque for you to do this reliably in your first playthrough and without a guide. The fact that people suggest you to play a character that isn't your own to beat the game the first time around is kind of a worrying thing when it comes to game design, and it's basically the whole problem with the game.
              I don't consider locking enemies in a corridor because lmao traps then fricking them up all at the same time to be really good strategy. Once in a while, sure, but if that becomes your entire way to clear an area (looking at you, depot A) then it becomes repetitive and not really strategic. My point with what I typed is that the game could have been so much better in that department and it should honestly have been the entire focus of the dude, instead of trying to write so much shit that is 1) hard to read 2) not necessary for a good game. The combat just feels incomplete to my standards, to what I wait from a good combat centric RPG.

          • 2 years ago
            Anonymous

            >How was I supposed to know that the game uses darkvision, which is important since it affects your hit chance
            In the description for Night Vision Goggles, it says "Perception + #". Perception is the stat that determines your hit accuracy, which you can read in-game, no wiki necessary. If you don't have goggles you can always rely on flares or the screaming, burning bodies of your enemies to light the way.
            >and that some enemies are not affected by this penalty?
            Depends on the enemy I suppose. But I'm not sure how relevant having the info will change your encounters.
            >Now some of you might say this is acceptable since this also happens in TTRPG, but the main difference is that usually the GM will make it obvious you have a penalty of some kind through narration ("You enter a dark cave, it is nearly impossible to see anything here").
            Dark areas are dark, you should be able to discern that by the game's visuals alone.
            >Here it never does that, so you will be buttfricked by things you have no chance of knowing. And that's the case for a lot of mechanics.
            I agree with this, particularly with crafting. The game could stand to make that information easier to get into. From what I've seen in discussion it seems like the struggle up the learning curve is part of the experience, which I definitely understand now. You start by getting your shit kicked in, but you learn, try again, and end up DOMINATING obstacles.

            Sorry you didn't like it though anon. No shame if it's not your cup of tea

            • 2 years ago
              Anonymous

              Sorry for double post, should have waited for the two parter.
              I really wanted to like this game by the way, I had a friend that sold it to me as this holy grail of game design so perhaps my expectations were just too high.
              I agree with you that it's obvious visually that dark areas are dark, but there are a lot of games that do not make use of this kind of mechanic, so I wish the game was a bit more explicit with some of its mechanics, or at least hinted in the countless monologues the npcs are having that this is a thing in this game.
              The beauty of combat centric RPGs is developing tactics against certain enemies. In a game with line of sights, knowing some enemies have better accuracy in the dark is an important thing to know, I think. It just feels good to know things like that. It feels nice to know your enemies so much that you know their weak points by heart. That is what games like this should be, but instead it goes the other route and punishes you way too hard with things you just simply will have a hard time knowing by yourself.
              Again I REALLY wanted to like this game. I just find it frustrating when a game designer is playing hide and seek with me. With better UI, better text, and better hints at mechanics present in the game, I think I would have loved it to death, but as it stands it's just an exercise in frustration.

    • 2 years ago
      Anonymous

      Underrail is awful.

    • 2 years ago
      Anonymous

      Do Ssethbabies really

    • 2 years ago
      Anonymous

      That's a fair score.

    • 2 years ago
      Anonymous

      Not wrong though

  6. 2 years ago
    Anonymous

    You are both moronic Black personhomosexuals that should be gunned down on sight. Posting in Codex means giving up all human rights.

    • 2 years ago
      Anonymous

      >Implying that /vrpg/ is better than Codex

      • 2 years ago
        Anonymous

        It actually is, even if only narrowly.

  7. 2 years ago
    Anonymous

    It sucks that I'm like 75% as RPG autistic as this person but I'm cursed with self-awareness

  8. 2 years ago
    Anonymous

    Gets carried away at times and I don't always agree but he (she/her) makes good points especially on BG1 vs BG2.

  9. 2 years ago
    Anonymous

    Haven't read any of the opinion pieces.
    But as a Zoomer moron who didn't understand any of the mechanics, reading this guy's explainations on stuff helped me understand what does what.
    I thought it was very helpful

  10. 2 years ago
    Anonymous

    Is that the crpgaddict blogspot guy?

    He is fricking great. I think he has great taste in games now. Maybe it started out kind of bad, but now he has an informed perspective most boomers can't even dream about. Why? Because he has played so many fricking crpgs now that he has pretty much seen it all, multiple times, from multiple decades and industries and countries. I really am glad he took the time to slow through all the insanely underwhelming crpgs out there to newly discover a few rough gems and beginnings of various tropes and systems.

    My only gripe with him is how he comes across in the comment section. I don't post comments on anything myself, but I sometimes read thrm. So, I'm not sure about this, but it kinda seems like he hates most of his readers just by association to crpgs. It's like he is a connosieur, five-star michelin chef, a museum artefact procurer, who hates the ordinary consumers of or within his field. I don't know, maybe it's like a reddit "foodie" talking to a chef as if they are on the same level of appreciating or understanding meals, so it may be justified.

    • 2 years ago
      Anonymous

      No, not that guy.

      • 2 years ago
        Anonymous

        oh
        then uh who cares

  11. 2 years ago
    Anonymous

    Didn't he write A Dance With Rogues 1 and 2?

  12. 2 years ago
    Anonymous

    >randomly come across Wizardry 6 review
    >he has a problem with Black person breasts
    I never bothered checking out any of his other stuff

  13. 2 years ago
    Anonymous

    Is Swordflight really that good? She has it ranked top 5 crpg

    • 2 years ago
      Anonymous

      I never played it, but agree with 95% on her opinions on rpgs, so maybe it's worth to give it a try.

    • 2 years ago
      Anonymous

      I would call chapter 1 a genuinely good module with a great focus on your character being a barely competent low level scrub. Chapter 2 is much more ambitious, though it gets very grindy.
      Everything after chapter 2 is a literal torture, but you have to experience it to truly understand.

  14. 2 years ago
    Anonymous

    I just checked out her blog. Why is it noteworthy? There is barely any content in there. Guides you don't care about and only a tiny part of the blog actually covers opinions you can conceivably get angry about.

    • 2 years ago
      Anonymous

      It's really not a big deal, Lilura does blow wind up his own ass a lot about it tho

    • 2 years ago
      Anonymous

      Lilura1 spams it everywhere but it's not that great. It's a very spammy person that inflates their own important. You might be wondering to what end they do this but if you have ever seen them post anywhere before it will make sense. This person always pulls "do you know who I am?" bullshit and loves to talk about themselves as an authority on the subject.

      You may be wondering why we're talking about them now or you may be wondering if they made the thread or are otherwise spamming the thread. Knowing Lilura1, the likelihood is extremely high, they've done it a few times before.

  15. 2 years ago
    Anonymous

    Has a lot of points I completely disagree with but they're argued well and I do enjoy reading them.

  16. 2 years ago
    Anonymous

    Lilura's Underrail review is incredibly short and weird and based on an early build, not really worth reading.
    I played too much Underrail and I don't really know if my criticism about it would be valid or just burnout. The crafting system is obnoxious, I think that's objectively true. But there are about 3 games with a heavy crafting system where it's not obnoxious and players still ask for it. The new psi system is obnoxious but I've never gotten far in a game of that version.

    • 2 years ago
      Anonymous

      >limited variety in tactics; once you've got your way to deal with big groups and your way to deal with big guys, you only really need to switch things up for robots
      >not many builds are viable, not all viable builds are fun or engaging, most viable builds have little flexibility in how you can spend your level-ups
      >enemy AI is just barely enough to not be trivial to cheese, trap/area control builds dominate because Black folk will rather step on a flaming crawler-poison beartrap than wait a turn
      >encounter design is clearly geared more towards what's most likely to kick your ass the first few reloads than what makes an entertaining fight
      >stealth/crafting/psi/bartering is either mostly useless past midgame or absolutely broken depending on whether you go balls-deep in it or not
      >hardcore fans are convinced the early-game being easy to sequence-break makes up for everything up to Junkyard having very little variety or choice
      >backstory is supremely interesting, plot is an absolute slog

      Those are my complaints with Underrail, sitting on two playthroughs. It's a good game but I'd hate if it ended up codifying the genre.

      • 2 years ago
        Anonymous

        >he said the gamer word
        Post dismissed

  17. 2 years ago
    Anonymous

    >sucks off RPGcodex tier garbage like Arcanum
    >filtered by Wizardry 8 and called it outdated lmao
    >gave Dragon Age Origins 5.5 and Gothic 2 a 5 score
    yup he's a contrarian homosexual, i bet he browses r*ddit

    • 2 years ago
      Anonymous

      >filtered by Wizardry 8
      > DAO-5.5 and G2-5

      Wow.

      homosexuals like

      Do Ssethbabies really

      and

      That's a fair score.

      deserve to suck Lilura's masculine clitorus.

  18. 2 years ago
    Anonymous

    Why are crpg fricks even like this? E-celeb worshippers

    • 2 years ago
      Anonymous

      bloggers love to self-promote here like the autist with the mother 3 site. this looks the same

  19. 2 years ago
    Anonymous

    >Check his(her?) blog
    >Some mentally ill c*dexer that thinks his(her?) tastes=facts
    >His(her) Warband page starts shilling Brytenwalda, Floris, and fricking Pendor.

    • 2 years ago
      Anonymous

      >t. Dickplomacy contrarian homosexual
      Floris Evolved is the peak of M&B modding

      • 2 years ago
        Anonymous

        >Terrible troops trees
        >Ugly textures
        >Abysmal tournaments
        >Nonsensical armors
        """"""""""""""""""""Peak""""""""""""""""""""

  20. 2 years ago
    Anonymous

    >check out the blog to see if there's any recent gems I've missed
    >every single game mentioned has been released before 2005
    I refuse to believe the genre has stagnated this badly, surely it must be autism on the author's part ?

    • 2 years ago
      Anonymous

      >surely it must be autism on the author's part ?
      totally

      • 2 years ago
        Anonymous

        To be fair I feel like it's a mentality that's especially popular with crpg fans, even moreso than other genres.
        Whenever someone asks for recs you always see the same 5/6 names, all of which were released during the golden era, between '97 and '01; it's absolutely undeniable that those games were excellent and entirely defined the genre, but I do feel like a lot of recent games go largely overlooked simply because people refuse to try them on the grounds of "nah I've finished BG 7 times, how could any other game ever compare ?"

        • 2 years ago
          Anonymous

          Yeah, crpggays are insanely autistic, and I am saying that as someone that actually plays War in the East every once in a while and browse the Matrix forums.
          The funny part is that a lot of them are actually really bad in those games and just win through aggressive use of metaknowledge of the game, and remind me of that one guy in AoE2 that only plays 1v1 vikings in black forest and have a win rate of like 55%, despite doing that for +20 years.

          • 2 years ago
            Anonymous

            Yea I meant no insult in that because I also got into crpgs due to my ttrpg background, but playing the same games over and over has gotten a bit stale, and it's really hard to find newer ones outside of Steam's shitty tag system
            Also ye based Fatslob

            • 2 years ago
              Anonymous

              >Yea I meant no insult in that because I also got into crpgs due to my ttrpg background, but playing the same games over and over has gotten a bit stale, and it's really hard to find newer ones outside of Steam's shitty tag system
              NWN at least have mods that help keep things fresh for a little longer, but even then that can't keep single game fun forever.
              >Also ye based Fatslob
              Yes, a truly mythical being made flesh.

        • 2 years ago
          Anonymous

          >I do feel like a lot of recent games go largely overlooked simply because people refuse to try them on the grounds
          Maybe, but what games, specifically?

          So far as I can tell, there is no equivalent to Baldur's Gate 1 anywhere in the modern canon. There's no "BG1, but better." If there is, please point me to it. And while plenty seem to be trying to copy BG2, for obvious reasons, I don't want a BG2 imitator as an introduction to a new setting I want an open-world game with a slow-burn story that stays out of my way while I explore the game and the combat system, recruit companions (who are unique and memorable without being obnoxious attention prostitutes), and so on.

          I also want a game that's funny without over-saturating the comic relief, that takes its own lore seriously but is tasteful with its presentation, has solidly complex RTwP combat and interesting builds somewhere between bland balance and Pathfinder turbo-autism.

          - Larian games are off-putting because of the writing
          - Obsidian games are pretty good, I've played a couple but haven't finished. They aren't "BG but better."
          - Pathfinder seems great for build autists. I'm fairly build-autistic myself but the last time I considered trying pkm the price tag turned me off and I didn't feel like pirating.
          - Troika games get jerked off constantly here. I have ToEE and Arcanum, I'll get around to playing them eventually, VTMB doesn't appeal to me. They're also not really modern, just barely out of the "golden age"

          What else is there for full-party CRPGs? Solasta? Does Wildermyth count as a crpg? It's certainly nothing like Baldur's Gate.

          • 2 years ago
            Anonymous

            > also want a game that's funny without over-saturating the comic relief

            Then you're not talking about Baldur's Gate, since 90% of all "wilderness content" that isn't pure combat is humorous in nature; there are jokes and references copiously sprinkled everywhere in the game; even the party members have quirky/referential responses. Try thinking about a memorable, non-funny side quest in Baldur's Gate. You'll get Prism (even though it also has jokes), maybe Bassilius... and nothing else.

            • 2 years ago
              Anonymous

              Can you answer the question without nitpicking that point? Basically, Baldur's Gate wasn't as obnoxious as a Larian game. Maybe my fault for using a somewhat subjective term like "saturated" but regardless: the point is that there's no "BG1 but better." If you can think of "BG1 but better," ignoring the subjective point about humor, feel free to tell me about it.

          • 2 years ago
            Anonymous

            Well I take issue with your starting point then: for a genre as potentially vast as cRPGs, you're greatly limiting yourself if you're looking for "BG but better": this is the kinda reasoning you could apply to something like FPS games, where the genre is simple enough that you can just say "Goldeneye/Doom/COD4 but better"
            Obsidian games are excellent in their own right (most of them, anyways) and Tyranny was a very refreshing take on the genre, albeit a bit rough around the edges
            The recent Divinity games are the best way to get into the genre, introducing people to open ended worlds and quests while allowing infinite respecs and lots of cheese to encourage experimentation
            I can't speak for Pathfinder because I never got into it, but it seems like a very deep game that tries hard to be faithful to TTRPGs
            And then you have a whole lot of outliers like Disco Elysium, Wasteland, Wildermyth, Underrail and Expeditions; all of these feature some very unique aesthetics and mechanics, proving that the genre can work in settings that are different from the classic "gritty medieval brown fantasy"
            And there's a lot more that I'm itching to try, most of which are small indie projects like Iron Oath, Talespire and that one Korean anime game whose name I can't remember; and this was just to say that there's a shitton of stuff out there that deserves to be played, and that eternally jacking each other off while comparing BG1 to BG2 isn't gonna do you any favours

            • 2 years ago
              Anonymous

              >Well I take issue with your starting point then
              The starting point is chosen because of the complaint.
              [You're] complaining about people seemingly stuck in the past on games from the past, but struggle to point out games that undeniably surpass the so-called golden age classics on their strengths.

              >The recent Divinity games are the best way to get into the genre, introducing people to open ended worlds
              Sure maybe. DivOS games are successful though and oft-discussed. It's not like they're some sort of poor overlooked game that nobody talks about because they're too busy dicksucking Baldur's Gate. But that's one game in a decade and a half, so if (for example) someone tries it out and decides they don't like the turn-based combat and find themselves missing Baldur's Gate, that's the argument you're going to see. DivOS isn't going to win over everyone.

              >Tyranny
              I found Tyranny opposite of refreshing. The concept is cool and setting neat, but immediately gets bogged down with tedious cutscenes. Great if you like CYOA games but not for me, I like both Baldur's Gate games better. Pillars I like more than Tyranny but not Baldur's Gate. It would take more reflection/analysis for me to say for sure what's missing because it's a combination of several factors from mechanics to writing.

              >then you have a whole lot of outliers
              There has always been a shitload of outliers, perhaps moreso now than ever before due to the lower barriers to entry. They are outliers because they target a niche, often on lower budgets than more mainstream-targeted games. Sometimes they get lucky and make it big, but often by finding a new underserved audience rather than an old one (IOW people who liked Baldur's Gate)

              >deserves to be played
              Nothing deserves to be played. Every game has to earn their audience.

              • 2 years ago
                Anonymous

                And yet my point still stands: you'll never find a game that's better than BG at this rate but this doesn't take away from the fact that the others I've mentioned are still worthy of being discussed, especially amongst a community of people that call themselves "true passionate fans of CRPGs".
                If someone approaches this from a purely neutral perspective, then they'll find that some of those games I've mentioned far surpass the classics in plenty of ways, from gameplay variety to aesthetics to writing. I know this sounds like pure heresy if you're a real "CRPG fanatic©" like our friend in the OP, but using a single game's strengths to judge an entire genre is not the only way to do things. Complaining about 3D environments and VAs is not a particularly good look here, and it makes me suspect that our "CRPG fanatic©" friend is one of those people that would hate on any new feature that wasn't an industry standard in the '90s.

                >They are outliers because they target a niche, often on lower budgets
                And what the frick does this have to do with anything ? You're acting as if a game requires triple-A dev studios and big publishers to be worthy of being called a CRPG, which takes away from the whole premise of the genre being a comfy PnP campaign where the devs act as your GM. All the games I've mentioned manage to do this very well, all the while bringing new perspectives and takes to the table; this is great news to me because it tells me that there's plenty of devs out there that are as enthusiastic about the future of this genre as I am.

                Ultimately this links back to my first ever post: I totally understand why people spend years fellating the classics over and over, and periodically refuse to discuss anything that was released after 2003.
                But I just fricking wish those people would stop calling themselves "CRPG fans", because it's clear they have no interest in the genre itself outside of a few games.

              • 2 years ago
                Anonymous

                You come off like a gay trying to convince a straight guy he should like sucking dicks. Or a feminist that he should hook up with an ugly landwhale because she deserves love, too.

                You have in your own mind a hilariously warped idea of what one term means (CRPG) and then think you can apply simplistic logic about what someone should like to play based on your personal definition, even when confronted with perfectly clear explanations to the contrary-- that the modern 'crpg' has diverged too far from the classics for their tastes.

              • 2 years ago
                Anonymous

                ... except the vast majority of sane people will agree with him rather than you, so the inverse of your analogy applies - he's a straight guy convincing dick tamer why this line of work doesn't suit him or a guy that wants the abid fem lunatic to leave him alone and let him like what he sincerily likes.

                You're a clingy butthole with a duckling syndrome that is perpetually stuck in the past and can't accept that times move and criteria changes. Honestly, have a nice day.

              • 2 years ago
                Anonymous

                >perpetually stuck in the past
                Sometimes the past was objectively better.
                Also the problem with this logic is that plenty of other modern genres are enjoyable-- the ones not crudded up with unnecessary time-wasting bloat like romances. There are no romances or cutscenes in Minecraft. Valheim is very lean. Souls does have cutscenes and voice acting but those games are also very lean and gameplay-focused.

                And yet my point still stands: you'll never find a game that's better than BG at this rate but this doesn't take away from the fact that the others I've mentioned are still worthy of being discussed, especially amongst a community of people that call themselves "true passionate fans of CRPGs".
                If someone approaches this from a purely neutral perspective, then they'll find that some of those games I've mentioned far surpass the classics in plenty of ways, from gameplay variety to aesthetics to writing. I know this sounds like pure heresy if you're a real "CRPG fanatic©" like our friend in the OP, but using a single game's strengths to judge an entire genre is not the only way to do things. Complaining about 3D environments and VAs is not a particularly good look here, and it makes me suspect that our "CRPG fanatic©" friend is one of those people that would hate on any new feature that wasn't an industry standard in the '90s.

                >They are outliers because they target a niche, often on lower budgets
                And what the frick does this have to do with anything ? You're acting as if a game requires triple-A dev studios and big publishers to be worthy of being called a CRPG, which takes away from the whole premise of the genre being a comfy PnP campaign where the devs act as your GM. All the games I've mentioned manage to do this very well, all the while bringing new perspectives and takes to the table; this is great news to me because it tells me that there's plenty of devs out there that are as enthusiastic about the future of this genre as I am.

                Ultimately this links back to my first ever post: I totally understand why people spend years fellating the classics over and over, and periodically refuse to discuss anything that was released after 2003.
                But I just fricking wish those people would stop calling themselves "CRPG fans", because it's clear they have no interest in the genre itself outside of a few games.

                >You're acting as if a game requires triple-A dev studios and big publishers to be worthy of being called a CRPG
                No: worthy of being the most talked-about games, which is the relevant standard when you whine about people caring about Baldur's Gate more than <insert personal favorite niche game>.
                Besides I am mostly fishing for recommendations while also teasing you for being such a pathetic homosexual that you're offended by some quality rants.

                > takes away from the whole premise of the genre being a comfy PnP campaign where the devs act as your GM.
                Cop out, plenty of GMs suck. I think crpg devs suck when they try too hard to play GM with dialog trees and shit instead of designing good mechanics, worlds, and combat encounters.

                >Complaining about 3D environments and VAs is not a particularly good look here
                Except that the specific reasons why these are a problem are also explained, you are just too wrapped up in the drama to pay attention. You could argue a specific modern crpg has solved the stated problem with 3D cameras, but that would take effort. It's easier to just blather on about comfy PnP campaigns and whine that nobody talks about Redditormyth. Iirc consensus from /vrpg/ was that Wildermyth is good idea that wears out its welcome quickly and is shallower than it seems. You might be able to argue otherwise, but to do that you'll need to up your game from the silly hamster-wheel comments you've left so far.

              • 2 years ago
                Anonymous

                >Cop out, plenty of GMs suck.
                Not him, but even the most abysmal GM can do better than the average cRPG campaign structure.
                That is not a new view, either, with Gygax himself going as far as to say that cRPGs weren't really rpgs.

              • 2 years ago
                Anonymous

                >Not him, but even the most abysmal GM can do better than the average cRPG campaign structure.
                get real, i doubt you have ever had a campaign as compelling as something like fallout
                just because the gm acknowledges that you can frick your own ass in a tabletop game doesn't mean it's inherently better

              • 2 years ago
                Anonymous

                >get real, i doubt you have ever had a campaign as compelling as something like fallout
                Not really. Fallout 1 quests(which I actually think are actually some of the best out there for crpgs) are pretty straightforward as far as general tabletop quests go(outside of the obvious dungeon diving), with them basically having talk/fight/stealth choices to let you finish it.
                >just because the gm acknowledges that you can frick your own ass in a tabletop game doesn't mean it's inherently better
                It is not just "the gm acknowledges that you can frick your own ass", it is "the gm can actively control and change the overall game structure, encounters, pacing, and plot effectively on the fly to better suit the players".
                A good example of that is stuff such as a ranger picking a favorite enemy that isn't really indented to show up, which in the pnp the dm can, depending of what he thinks it is best, add that enemy type to the campaign, tell the player that feat will be useless and that he should change it, or simple roll with it, where most crpg have no real answer to it other than "you wasted that choice, kiddo"(Necromancy is also a good example of that as well).

              • 2 years ago
                Anonymous

                a bad GM is worse than a bad CRPG
                you also need good players or it's also terrible

              • 2 years ago
                Anonymous

                >Not him, but even the most abysmal GM can do better than the average cRPG campaign structure.
                That just reinforces the point that CRPGs being about "capturing the comfy feel of a PnP session" is baloney.

                50/50 shit to decent ratio. In some things the troon is objectively right, while in others he's essentially every humble bragging holier-than-thou autist who wants everyone to see the world from his inferior worldview lens. At least he's readable and not a typical 21st century "acknowledge the agenda" layman that plays game only to gauge how woke they are.

                It's a shame that he's a troon, but it's exactly the types with his personalities that fall for that grift in the first place.

                Agree with this, mostly. But really there's no problem with his style of argument. He thinks hardcore tactical CRPGs are the pinnacle of the genre. If you have descended testicles you can respect his opinion while keeping your own, while appreciating how openly he lays out the principles and builds arguments from evidence and logic.

                50/50 shit to decent ratio. In some things the troon is objectively right, while in others he's essentially every humble bragging holier-than-thou autist who wants everyone to see the world from his inferior worldview lens. At least he's readable and not a typical 21st century "acknowledge the agenda" layman that plays game only to gauge how woke they are.

                It's a shame that he's a troon, but it's exactly the types with his personalities that fall for that grift in the first place.

                >It's a shame that he's a troon, but it's exactly the types with his personalities that fall for that grift in the first place.
                Or they are the perpetrators of the grift (pic-related). Statistically, the biggest victims of the con are impressionable teenage (biological) girls convinced that gender dysphoria is the source of their unhappiness, followed by effeminate boys who are most likely just gay.

              • 2 years ago
                Anonymous

                >while appreciating how openly he lays out the principles and builds arguments from evidence and logic
                A lot of her(?) arguments are basically just "my tastes=facts", though.
                See for example her(?) whining about BG2 QoL stuff such as pouches, or pretending that BG1 narrative is non-linear and reliant on the player "figuring it out".

              • 2 years ago
                Anonymous

                >her(?)
                Come on bro. Women that would play CRPGs do not exist, much less CRPGs of his favorite era. Those would filter like 99.99% femoids and other 0,01% wouldn't be attention whoring by making this thread because they'll be too autistic/aspie to even do it in the first place. If he truly was a femoid he'd post his face, ass or breasts to quickly an easily grab the attentions of the simp with the whole /ourgurl/ argument. Chicks are lazy like that.

                Call him for what he is: a degenerate troon. That or he's larping to get free attention since a lot of autists can get off on that idea alone without any proof what so ever - it's still a female behavior tho.

                >Not him, but even the most abysmal GM can do better than the average cRPG campaign structure.
                That just reinforces the point that CRPGs being about "capturing the comfy feel of a PnP session" is baloney.
                [...]
                Agree with this, mostly. But really there's no problem with his style of argument. He thinks hardcore tactical CRPGs are the pinnacle of the genre. If you have descended testicles you can respect his opinion while keeping your own, while appreciating how openly he lays out the principles and builds arguments from evidence and logic.
                [...]
                >It's a shame that he's a troon, but it's exactly the types with his personalities that fall for that grift in the first place.
                Or they are the perpetrators of the grift (pic-related). Statistically, the biggest victims of the con are impressionable teenage (biological) girls convinced that gender dysphoria is the source of their unhappiness, followed by effeminate boys who are most likely just gay.

                >Who are most likely gay
                Why aren't gays defending these boys from the trooncraze? You'd figure out that they would at least try to defend and secure that fresh supply of bussy (boi pussy), and yet they're awfully quiet when it comes to the issue at hand.

              • 2 years ago
                Anonymous

                >Come on bro
                I am giving the autist the benefit of doubt, not that it really matters. Either way, that weirdo is legitimately mentally ill.

              • 2 years ago
                Anonymous

                I don't wanna convince you to play shit, if you wanna replay BG2 for the 15th time in a month be my guest kek
                I'm just saying that, for someone that claims to be the foremost authority on the subject (CRPG addict and veteran), this person clearly doesn't like actually playing them outside of a select few he deems to be worthy of his attention

              • 2 years ago
                Anonymous

                Anon... if you haven't noticed, you're talking to Lilura. I recognise that troony's way of writing from a mile away. As any troony, despite his claims, he lives on the Internet, and is a complete attention prostitute.

              • 2 years ago
                Anonymous

                I disagree with him (she/her) on many points but even where I disagree those blogposts are far more interesting than the idle natterings of storygays who think the only reason why not everyone loves Disco Elysium is they are stuck in the past.

              • 2 years ago
                Anonymous

                Ye I had kinda started to suspect that but I didn't wanna believe someone would fall so low as to attentionprostitute on a slow board like this
                I haven't managed to actually read much of the garbage on the site because most of the takes on there are pretty fricking pathetic, that Morrowind article someone posted earlier was more than enough to dissuade me from digging in further
                What a waste of a thread, shame someone else's discussion died for this homosexual to feed his own ego

              • 2 years ago
                Anonymous

                Psstt... Anon, another thing which should be obvious - the thread was created by Lilura himself. Once again - massive attention prostitute.

              • 2 years ago
                Anonymous

                Yea that's what I meant with the last sentence, thank you anon

              • 2 years ago
                Anonymous

                Psstt... Anon, another thing which should be obvious - the thread was created by Lilura himself. Once again - massive attention prostitute.

                Yea that's what I meant with the last sentence, thank you anon

                Given the chance to talk about games, you prefer the safe and comfy topic of e-celeb gossip.

            • 2 years ago
              Anonymous

              And yet my point still stands: you'll never find a game that's better than BG at this rate but this doesn't take away from the fact that the others I've mentioned are still worthy of being discussed, especially amongst a community of people that call themselves "true passionate fans of CRPGs".
              If someone approaches this from a purely neutral perspective, then they'll find that some of those games I've mentioned far surpass the classics in plenty of ways, from gameplay variety to aesthetics to writing. I know this sounds like pure heresy if you're a real "CRPG fanatic©" like our friend in the OP, but using a single game's strengths to judge an entire genre is not the only way to do things. Complaining about 3D environments and VAs is not a particularly good look here, and it makes me suspect that our "CRPG fanatic©" friend is one of those people that would hate on any new feature that wasn't an industry standard in the '90s.

              >They are outliers because they target a niche, often on lower budgets
              And what the frick does this have to do with anything ? You're acting as if a game requires triple-A dev studios and big publishers to be worthy of being called a CRPG, which takes away from the whole premise of the genre being a comfy PnP campaign where the devs act as your GM. All the games I've mentioned manage to do this very well, all the while bringing new perspectives and takes to the table; this is great news to me because it tells me that there's plenty of devs out there that are as enthusiastic about the future of this genre as I am.

              Ultimately this links back to my first ever post: I totally understand why people spend years fellating the classics over and over, and periodically refuse to discuss anything that was released after 2003.
              But I just fricking wish those people would stop calling themselves "CRPG fans", because it's clear they have no interest in the genre itself outside of a few games.

              poor guys

    • 2 years ago
      Anonymous

      They put up
      >Dungeon Rats
      >Underrail
      >Siege of Dragonspear
      The weirder part is that they haven't even touched on smaller but still big CRPG series like Bard's Tale, Avernum, or Divine Divinity.

      • 2 years ago
        Anonymous

        It is the codex circlejerk, that is why.

      • 2 years ago
        Anonymous

        She ignores everything pre-Fallout e.g. Ultima, goldbox.

  21. 2 years ago
    Anonymous

    Lilura haunts even here it's ogre. It also confirms that everyone here is also from the codex but wants to shit post without filthying their account.

  22. 2 years ago
    Anonymous

    https://lilura1.blogspot.com/2021/08/Morrowind-overrated.html?m=1
    Seems like this autist is butthurt about morrowind's popularity despite it not being isometric, party based, turn based, and PC exclusive.
    What a pathetic looser, I even found quotes of him saying he didn't like morrowinds intro because he dislikes unskippable dialogue (???).
    This is clearly

  23. 2 years ago
    Anonymous

    I don't think of him.

  24. 2 years ago
    Anonymous

    50/50 shit to decent ratio. In some things the troon is objectively right, while in others he's essentially every humble bragging holier-than-thou autist who wants everyone to see the world from his inferior worldview lens. At least he's readable and not a typical 21st century "acknowledge the agenda" layman that plays game only to gauge how woke they are.

    It's a shame that he's a troon, but it's exactly the types with his personalities that fall for that grift in the first place.

    • 2 years ago
      Anonymous

      You know what?
      I agree with this.
      Its a fair assessment and probably the most neutral post in this thread seeing as its just autistic screeching on both sides.

  25. 2 years ago
    Anonymous

    I start to suspect this thread was made by lilura1 himself just to know how popular he is or to shill himself.
    What a fricking autist if so.

  26. 2 years ago
    Anonymous

    We need to write to him/her/it and ask for/demand pics of breasts, feet (no socks), ass and pussy. This is the only way to be sure and to end this argument.

    • 2 years ago
      Anonymous

      He was already in this thread and notice how quickly he bailed once people took the argument about his questionable sexuality larp. If that didn't raise a hint I do not know. That or boardhomosexual baited the entire discussion by pretending to be him in order to make it seem that this board is more alive than it really is.

      After all, it's the same guy that keeps trying to force the moronic Rianposting meme.

      • 2 years ago
        Anonymous

        The person you're replying to is also likely him
        Thread was on page 9 and about to die and then someone posts that shit out of the blue

      • 2 years ago
        Anonymous

        I'm the guy people have accused of being lilura1 and I'm not him. I have large, fertile male genitals and have never pretended otherwise. I'd also guess I'm older than he is by a few years and have played more Japanese RPGs (Shining Force II, FFT) and fewer pure tactics games (Jagged Alliance 2, X-COM). His blog is entertaining because he makes many of the exact same arguments I have made many times in the past.
        He brings up many details and does systems analysis, pointing out implications of features that typical players often seem oblivious to.

        I replied to this guy (

        To be fair I feel like it's a mentality that's especially popular with crpg fans, even moreso than other genres.
        Whenever someone asks for recs you always see the same 5/6 names, all of which were released during the golden era, between '97 and '01; it's absolutely undeniable that those games were excellent and entirely defined the genre, but I do feel like a lot of recent games go largely overlooked simply because people refuse to try them on the grounds of "nah I've finished BG 7 times, how could any other game ever compare ?"

        ) who made generalizations about "crpg fans." I "came to the defense" of that population in general, not the blogger (she/her)self. The reason that discussion thread stopped is because the other gays started gossiping amongst themselves about troony bloggers instead of responding to on-topic points.

        >while appreciating how openly he lays out the principles and builds arguments from evidence and logic
        A lot of her(?) arguments are basically just "my tastes=facts", though.
        See for example her(?) whining about BG2 QoL stuff such as pouches, or pretending that BG1 narrative is non-linear and reliant on the player "figuring it out".

        Or in this case, I'm really just bored trying to explain to people how arguments work and how it's totally normal (and efficient) to express your opinions as fact.
        And as far as the specific objection, I'll need a citation if you want a response since I'm not digging through two blogs looking for one minor comment on pouches.
        >pretending that BG1 narrative is non-linear and reliant on the player "figuring it out".
        Looks like you just nitpicking semantics. BG1 gameplay is non-linear and open-ended, with a linear plot to be discovered one leg at a time. Without knowing more, I'm likely to conclude that you just didn't understand the point.

        • 2 years ago
          Anonymous

          The reason the discussion stopped is because you spouted generalization after generalization without ever actually knowing what the frick you're talking about
          I mentioned a good dozen games across all posts, and you either deliberately ignored them or just brushed them off because "they'll never be better than BG roflmao"
          It is unfortunate you haven't chopped up your genitals already, because you'd clearly need an extra pair of holes to properly embrace the stuck-up b***h persona you've adopted; nobody asked you to defend "the greater CRPG community" because you clearly don't even belong to it, limited as you are

          • 2 years ago
            Anonymous

            Never said no crpg has been better than bg1. Just not better than bg1 at the what bg1 is good at. You lack reading comprehension apparently, which makes your enduring asspain over contrary opinions even more pathetic.

        • 2 years ago
          Anonymous

          >Looks like you just nitpicking semantics. BG1 gameplay is non-linear and open-ended, with a linear plot to be discovered one leg at a time. Without knowing more, I'm likely to conclude that you just didn't understand the point.
          To quote the trannie:
          >How does it even make sense to put Irenicus and/or Imoen on hold in order to continue exploring Athkatla after making a lousy 20k for the guild, which can be done in Chapter 1 / Waukeen's Promenade? What is all that "content" in the countryside for? In Baldur's Gate it makes 100% sense: we are lost with only suggestions of what to do; we are trying to find our footing in the world, trying to survive. We are not lost in BG2, we know exactly what needs to be done because the narrative literally tells us, so what's the delay?
          She is talking about the overall narrative, explicitly so, instead of the gameplay.

          • 2 years ago
            Anonymous

            >talking about the overall narrative, explicitly so, instead of the gameplay.
            To put it in as purely narrative terms as possible:
            The emergent narrative of BG1 aligns well with the apparently-intended narrative, no matter what the player chooses.
            The emergent narrative of BG2 aligns poorly with the apparently-intended narrative, and doesn't make sense unless the player sticks to the bare minimum of fundraising before continuing the main quest. Lilura1 is saying that it doesn't make sense, narratively, for the protagonist to go off screwing around in Umar Hills and de'Arnise Hold instead of going to Spellhold, once the major obstacles to doing so have been overcome (raising 20k(15k) gold).

            And he's right. The non-linearity present in BG2 doesn't make sense, or at least it makes less sense than BG1. Frankly, even the "raise 20k" road block that forces you into recruiting companions and doing sidequests felt lazy and contrived to me back when I played the original game at release.

            • 2 years ago
              Anonymous

              > The emergent narrative of BG1 aligns well with the apparently-intended narrative, no matter what the player chooses.
              How stuff such as doing fetch quests in Beregost or Durlag’s Tower fits the “emergent narrative”?

              • 2 years ago
                Anonymous

                >we are lost with only suggestions of what to do; we are trying to find our footing in the world, trying to survive.
                Jesus Christ. Read.

              • 2 years ago
                Anonymous

                BG1 is incredibly upfront of what you have to do and where you need to go.
                There is no suggestions, just imperative statements.

              • 2 years ago
                Anonymous

                You're trying to equate a sledgehammer-to-the-face tier difference in writing and narrative presentation with grammar nitpicking. If you can't discern the obvious difference in protagonist motivations between BG1 and BG2 simply because Gorion uses an imperative sentence for what to do "if you get separated" (and he gets fricking wasted), you're hopeless.

                In BG1, the narrative does not give the protagonist any personal motivation beyond survival.

                For reference, here's what Jaheira says when you meet up with her:
                >Jaheira Gorion [...] wished Khalid and I would become your guardians, if he should ever meet an untimely end. However, you are much older now, and the choice of your companions should be your own.
                >Khalid: We could travel with you until you get settled, help you find your lot in life
                >Jaheira: We should first go to Nashkel, Khalid and I are looking into local concerns, there are rumors of strange things happening in the mines [...] we are to meet the mayor of the town.
                At this point you can welcome their company or "choose to leave Gorion's past behind you."

                There's no imperative to go to Nashkel. The protagonist at this point has no personal stake in the iron shortage, the way the BG2 protagonist has a personal stake in pursuing Irenicus to Spellhold.

              • 2 years ago
                Anonymous

                Except that the protagonist have a bounty on his head and sticking with(in theory) capable guardians and your most probable first companions(Montaron and Xzar) other than Imoen also want down there, and there is also the issue that the game is balanced around the idea that you will generally following the main quest.
                At best, you can say that you have an easier time saying that you don’t care about the iron shortage than you do saying that you don’t care about Imoen.

              • 2 years ago
                Anonymous

                So? None of that changes the original point. Everything still stands.

  27. 2 years ago
    Anonymous

    He's gay for pay. 100%

  28. 2 years ago
    Anonymous

    Lilura1 is an opinionated crackhead that goes into self-destructive hyper defense when their authority is in question. This usually happens in the presence of experts on a particular subject like when confronting modders. It's worth noting that the blog gets popular through various ways that don't have anything to do with their writing. First and foremost the blog will ping on most related media searches, it gets popular through google image searches bringing people in and feeding the degenerate ranking algorithm. Next is the amount of links posted to other content like mods for various games, and a ton of cross-referencing and linking back to the blog. Finally Lilura1 spams the blog on every site you can imagine and then probably some sites and forums you have never heard of before. This in turn feeds the rank.

    The opinions pieces on their own merits are shit. Simple as.

  29. 2 years ago
    Anonymous

    Larpushka is an all-round superior Lilura1 in every way imaginable.

  30. 2 years ago
    Anonymous

    I wonder if he'll ever review Disco Elysium. My guess is that he'd rate it somewhere between 0 and 1.

    • 2 years ago
      Anonymous

      What would you predict, after reading the Planescape: Torment retrospective?
      https://lilura1.medium.com/planescape-torment-retrospective-c55bdea9484e

      Spoiler: you won't read it
      tldr:
      He praises the game's setting, concept, reactivity, aesthetics and music. He says much of the game's text is well-written, but there's a whole fricking lot of it, likening it to trash mobs ("trash text"). He complains about buggy dialog and savages the combat and encounter design. Concludes saying PS:T is OK but overrated (probably speaking of RPG Codex).

      Given that Disco Elysium doesn't have tactical combat and he clearly places a lot of weight on that, I wouldn't expect a review at all. But if he were to review it, I see no reason why he wouldn't give the narrative reactivity aspects a fair shake.

      • 2 years ago
        Anonymous

        Will you stop fricking pretending that's not you, Lilura? You attention-whoring troony.

        • 2 years ago
          Anonymous

          You will do nothing but gossip about e-celebs like an old woman and I will continue to post about videogames if I feel like it(in my own voice, not his(she/hers)).

  31. 2 years ago
    Anonymous

    Ok guys stop for a second
    OP here, the frick did this thread turn to
    Lilura1 might be a larping troony homosexual but he did not start the thread, of that I assure you. (He might have posted in it tho)

    • 2 years ago
      Anonymous

      Lilura's autism is really noticeable, >she didn't post here.

      • 2 years ago
        Anonymous

        Probably true, yeah
        His pretentious autistic writing style is really recognizable

  32. 2 years ago
    Anonymous

    >crpg
    >not jrpg
    he will never be a woman.

  33. 2 years ago
    Anonymous

    Literal who

    I didn't know we had crpg blogger "celebrities"

  34. 2 years ago
    Anonymous

    >Gothic 2
    >6
    Into the trash it goes.

Your email address will not be published. Required fields are marked *