There's no strategy or any complicated thinking you need to do in order to play a rhythm game (unlike an RTS). All you do is just memorize the mapping of a few songs and mash buttons in accordance to said songs like some sort of monkey. It's insane how overrated the genre actually is.
>memorize
moron
the rhythm, you dumb frick
>It's insane how overrated the genre actually is.
By who? Rhythm games aren't popular
>memorize
I love it when people make an ass out of themselves. Very entertaining to see.
>All you do is just memorize the mapping of a few songs and mash buttons in accordance to said songs
Anon describes playing music
While failing to actually describe rhythm games.
I like fast paced, twitchy and simple games. I find them fun, exhilarating and paradoxically soothing.
Rhythm games, Shmups and Precision Platformers connect with me.
wasnt starcraft, the most popular rts at one point, a solved game? there used to be a gif/webm posted here a lot of a match starting and ending in like 3 seconds?
>There's no strategy or any complicated thinking you need to do in order to play a rhythm game (unlike an RTS). All you do is just memorize the mapping of a few songs and mash buttons in accordance to said songs like some sort of monkey. It's insane how overrated the genre actually is.
piano is a meme instrument, requires no skill unlike violin or trombone for example
why is it always insecure RTS gays trying to start shit
music game makes you feel like you're playing music. It's satisfying and fun. Often times the music is great to go alongside it.
I get to listen to music and push buttons really fast
finna zased though
need a new ddr or ddr clone. console buffoons can only play just dance. thats fun but there's only so much generic pop music i can take
play Rocksmith
>There's no strategy or any complicated thinking
>I R SMURT WHAN PLAY GAEM!!!
Honestly, just have a nice day OP.
For me, it's ExileLord
>tfw local dave and busters has no intention of upgrading the pump machine
>no intention of maintaining the machine past a certain standard at all actually
such is life.........
If you're a rhythmgay you gotta find a Round1
D&B fricking sucks for rhythm games
R1 keeps their shit maintained, online and on the latest updates
i know, the r1 in my state is pretty good but its a 4 hour round trip....
better than not having one at least
>the round1 where I live was shut down during covid
>the mall it was in is so destitute that the town sued the property owner into letting them buy it back so they could redevelop the land
I'm gonna miss that place.
>inb4 mass reply LOL I WAS PRETENDING
Need a global rule for those bait threads
I love Amplitude
Because bullet-rhythm like JSAB are absolute kino.
?si=bAPl_827ggmkDtcT
I'm surprised that more games haven't taken a page out of the Bit.Trip series.
JSAB is adjacent to B.T VOID but aside from autorunners being similar to RUNNER I can't find any that scratch a similar itch.
For me it's fun because it's the next closest to "feeling" a song and jamming to it without actually playing it on an instrument. It's even not possible to play many of the parts at once on actual instruments like how rhythm games can present them, unless your adept at piano or classical guitar. It obviously depends on the song too.
The appeal is that nearly 90% of the population is female, younger than you, stupider than you. Remember that video of the guy shitting himself and his mother throwing a hissyfit? He was playing a video game. Yet he could not go to the bathroom on time.
Okay so basically when you're learning a rhythm game towards the upper difficulties you stop seeing notes as individual units or even large chunks and instead entire sequences of patterns get codified into muscle memory. There are only so many inputs possible so you can balance between training recognition with other things like stamina, accuracy or tap speed. Also if you get good at one rhythm game you can transfer your skills to another, the same way learning one instrument makes it easier to pick up another.
I play rock band with friends because it's fun to listen to good music and play games at the same time.
Only friends who have a high time preference seem to not enjoy it because they can't git gud.
A lot of them are not interested in trying new instruments or having any challenge whatsoever.
Meanwhile my roommate and I play on expert and shred, and they sit there bored wondering why they aren't having fun hitting 1 note every 3 seconds.
I dunno, skill issue.
you push the buttons in time to great music and it fun
nothing more to it than that
Only Osu, Beatmania and Sound Voltex are good.
>What exactly is the appeal of playing a musical instrument?
>There's no strategy or any complicated thinking you need to do in order to play a musical instrument. All you do is just memorize the mapping of a few scales and mash frets in accordance to said songs like some sort of monkey. It's insane how overrated playing a musical instrument actually is.
Nice selfie.
>t. no rhythm
FACT: Rhythm games are just fast QTEs
play on hard instead of medium if you want a challenge
and if you're really brave, play on expert
following the rhythm and pressing buttons quickly with positive reinforcements is one of the quickest ways to put me in zen mode.
mind you, the game has to have a good sountrack and follow some kind of rhythm to be fun. otherwise it's boring trash like picrel
Guitar Hero doesn't even start until expert. On the lower difficulties you're just hitting notes that vaguely resemble the song, but on expert you need to strum and tap along with the beat of the music.
You don't really memorize songs, you gain muscle memory for note patterns which you can use for any other song with a similar pattern.
It's addictive. It's like dancing but with your fingers.
Btw, the Guitar Hero games play pretty well in rpcs3. I've been going through Van Halen for the first time.
rock band plays even better, with uncapped framerate
when you've played RB2 in 165hz you can't go back to 60
I like perfecting the technical execution of playing the game
but mostly it's the part where you get to FEEL THE MUSIC
you can't capture that shit in any other vidya genre
>t. plays on medium
>Memorize and practice a map to a song you like until you can flawlessly execute it
>Dopamine reward from practicing and succeeding
I genuinely don't understand how it's that difficult to comprehend if you've ever played a video game before
Guitar hero is for normalgays
it probably peaked around GH3-WT
before that you were a dweeb, and after that you're just pathetic
So many people missed out on Warriors or Rock due to burn out or losing interest even though it's arguably the best one.
for me it's ddr, piu, or dancerush in order to get some movement into my life. always to lazy to do normal cardio, but those types of rhythm games are fun and healthy
Humans enjoy rhythm on an instinctual level. It's that simple. We are the only creatures on earth to enjoy rhythm universally on an instinctual level.
When it finally clicks and you're reading the chart like sheet music and actually understand the motion the game wants you to do, it's pretty fun, almost like jamming with other musicians to create a cool tune together.
>memorize
fnf post just for that contradiction
All those modded FNF songs with scroll speeds that show the notes for all of 2 frames are all played on memory because the scroll speed is too fast to actually sight read.
Most of the fanbase don't even bother playing the songs, there's like 10 or so youtubers that everyone just watches.
Anyone who ever used the "le gameplay" argument is arguing for rhythm games. Rhythm games are the only genre of game that is gameplay only in its purest form.
I can only speak for myself, but the appeal is that you just pick it up and play
no remembering your build, where you are, what the story is, your equipment, none of that shit
just boot it up, grab your controller, pick a song and play, whether it's for 20 minutes or 2 hours
Try Sekiro— The greatest rhythm game I’ve played. YES I’ll call it a rhythm game because there is absolutely a flow to combat.
Haven’t played it but Hi Fi Rush
Hi Fi Rush is great, it's pretty much just DMC but you attack to a beat. Get a gamepass free trial instead of buying it since it's pretty short.
Any rhythm games with bad design you guys have found?
Hextech mayhem comes to mind.
Most rhythm games have either UI indicators or in-Game/environmental indicators for beats you have to hit.
This game couldn't decide and just did both, as a result I feel like it's an unreadable visual mess to look at.
the contrast between the more subtle in-game markers and the very distracting UI shit is too much.
I tried getting into Parrapa but the interface is dogshit, the buttons appear on a very small space at the top and too sudden to react, I feel like I need a faq/cheatsheet to play the game at that point.
Anon parappa is literally a childrens game
QTE the game
moron the post
>complicated thinking
but lots of it depends of how good are you at find patterns
very low aproach rate in any rhythm game can melt the brain 99% of average players, depends of how fast is your brain in process what do you see while trying to follow the rhythm and not just smashing, also polyrhythm songs can also filter 99% of players.
It can't be overstated how moronic the average person is.
Hi-Fi rush doesn't even require you to memorise patterns.
All you have to do is hit on beat, the games definition of "on beat" is way too generous to the point where it's harder to hit off beat.
and still all these morons complained that they couldn't play on rhythm and it was too hard.
The enjoyment is actually not that different from playing a musical instrument. The games where you feel like you're part of the music are better, e.g. DJMax.
Most strategy games are all about memorizing what different units/buildings/upgrades do and then following those strands of memory. Chess is purely a memory game despite what low iq monkeys think.
RTS games are all about muscle memory and brain muscle memory. If you've got your production keys all hotkeyed you're basically going to do well despite playing for 12 hours straight and brain half shut down. The moment you scout out what the enemy is building you already have a counter in mind which you've rehearsed hundreds of times.
3 a a a a a a a a 4 e e e e e 5 ee e e e e e ee e 6 ee e e e e 6 a a a a a aa a 1 "NOT ENOUGH MINERALS" click click click click 3 a a a repeat ad nauseam
>mash buttons
that is literally the appeal. pressing buttons is fun and it makes my lizard brain happy