What, exactly, went wrong?

What, exactly, went wrong?

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  1. 3 months ago
    Anonymous

    Nothing. Everything.

  2. 3 months ago
    Anonymous

    Give a wild guess, idiot troon.

  3. 3 months ago
    Anonymous

    there was like 500 dollar worth of DLC day one.

  4. 3 months ago
    Anonymous

    >m*le characters
    >ps5 exclusive
    They shouldve known better

  5. 3 months ago
    Anonymous

    1. It's splatoon without the main reason people play splatoon (cute squid characters)
    2. That color pallet is now cursed. Even normies will see those colors and associate it with the annoying weirdos known as transexuals and ignore it.
    3. Playstation exclusive lmao

    • 3 months ago
      Anonymous

      >1. It's splatoon
      it isn't though, it doesn't have nearly as good of a concept as the ink mechanics

      I wouldn't expect this shithole to understand anything about gamedesign but splatoon's core gameplay is legitimately genius and you can't just attempt to copy it and expect to be successful, doesn't work like that

      • 3 months ago
        Anonymous

        >you can't just attempt to copy
        if they actually tried to copy it, it wouldn't have been so bad.

      • 3 months ago
        Anonymous

        >but splatoon's core gameplay is legitimately genius and you can't just attempt to copy it and expect to be successful, doesn't work like that
        Well yeah, that's why Square failed. Doesn't help that they tried jumping on the splatoon train way, way, WAAAAY too late.

      • 3 months ago
        Anonymous

        What game genre is Splatoon? I know is a team base TPS, but, there is something more specific for it?
        t. moron that hasn't played the game, only came to laugh at Square Enix

        • 3 months ago
          Anonymous

          TPS/platformer hybrid I'd say, lots of 3D platformer elements in the game (even outside of the singleplayer campaigns)

  6. 3 months ago
    Anonymous

    gameplay was sluggish

  7. 3 months ago
    Anonymous

    aposematic flag colors

  8. 3 months ago
    Anonymous

    It's a very bad idea to know at all times where the enemy is at. What's the point of the foam? Imagine if in splatoon you could see the silhouettes of the enemy team at all times.

    • 3 months ago
      Anonymous

      echolocator was fricking great

  9. 3 months ago
    Anonymous

    For me? Probably not enough actual interesting looking characters aside from Soa. Wtf is that *smack lips* character and green trapper dude?

  10. 3 months ago
    Anonymous

    They made a multiplayer game with niche appeal in the era of dickriding hype beasts.

  11. 3 months ago
    Anonymous

    They wanted to bait the splatoon audience by trying to hook in the overwatch audience.

  12. 3 months ago
    Anonymous

    >What, exactly, went wrong?
    /vr/
    tendies
    plebbit
    nubrownpol
    reboots
    remakes
    sequels
    hr
    diversity
    lgbtwxyz
    trannies
    pedotendies

    • 3 months ago
      Anonymous
  13. 3 months ago
    Anonymous

    you posted it

  14. 3 months ago
    Anonymous

    A distinct lack of Marie.

  15. 3 months ago
    Anonymous

    sony funded. they lost no money on it

  16. 3 months ago
    Anonymous

    Foamstars is a great game tbh, not sure what people have against it

  17. 3 months ago
    Anonymous

    It looks like AI art.

  18. 3 months ago
    Anonymous

    Not on PC, where multiplayer success stories are born.

  19. 3 months ago
    Anonymous

    Not enough dev time. If they gave it another year and the focus was more on the co-op mode it would have been pretty alright.

  20. 3 months ago
    Anonymous

    Fortnite art style for one

  21. 3 months ago
    Anonymous

    >ynr Snoys saying this would kill Splatoon

    • 3 months ago
      Anonymous

      no, i don't

      • 3 months ago
        Anonymous

        They literally did during the showcase

  22. 3 months ago
    Anonymous

    These are characters in Splatoon. Do you notice how they don't look like metaverse avatars and have their own unique designs?
    >But Foamstars has a unique style, it isn't realistic!!!
    No it looks like every other Western game that tries to be "cartoony." Take half this roster and put them in overwatch and they'll look right at home, and vice versa.
    Splatoon's aesthetic is unironically the biggest draw to it, if you can't figure that out you're off to an awful start

    • 3 months ago
      Anonymous

      Not a Splatoon guy but I can say with certainty that black hair girl is superior.

      • 3 months ago
        Anonymous

        Sorry, anon. You're not just wrong, you're criminally wrong.

  23. 3 months ago
    Anonymous

    Those are some pretty generic character designs.

  24. 3 months ago
    Anonymous

    Splatoon but ugly.
    Why developers dont think art direction is important?

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