What fps did you play older games at when they were new? I feel like this doesn't get brought up enough.

What fps did you play older games at when they were new?
I feel like this doesn't get brought up enough. Everyone has forgotten how badly these classic PC games ran due to being demanding, they are used to the modern 200+ fps they can get.

Just guessing from memory:
Quake 2 @ 15-20 fps
Half-Life @ 20-25 fps
Morrowind @ 10-15 fps
Half-Life 2 @ 5-10 fps (with fullbright)

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  1. 2 years ago
    Anonymous

    Knowing that these are actual women developers at the company and not hired models makes this image insanely hot.

    • 2 years ago
      Anonymous

      Ironically it's the guy who was a "hired model". He was a waiter at a local restaurant.

      • 2 years ago
        Anonymous

        lol that's Ken Williams

        • 2 years ago
          Anonymous

          Nope:

          https://sierra.fandom.com/wiki/Softporn_Adventure
          >The game's cover features three nude beauties and a waiter in a hot tub. The hot tub is actually that of Sierra's owners, Ken and Roberta Williams. From left to right, the first woman was a shipping clerk at On-Line Systems. The second is the wife of Bob Davis, the creator of another Sierra title, Ulysses and the Golden Fleece. The waiter was an actual waiter from a local restaurant. The woman on the far right was the game designer, Roberta Williams. Despite only being visible from the shoulders up, all the women in the photo were completely nude.

          • 2 years ago
            Anonymous

            The waiter's name is Rick Chipman.

          • 2 years ago
            Anonymous

            She designed the game, and yet she's the one in the photo who looks like she's being held hostage. Weird.

            • 2 years ago
              Anonymous

              Roberta had nothing to do with Softporn Adventure aside from this photo shoot. The game was designed by Chuck Benton.

              • 2 years ago
                Anonymous

                Ah, the game designer, not the game's designer.

          • 2 years ago
            Anonymous

            Sigh, you just know Roberta has a nice treasure trove of actual nudes in a box in her safe but she'll never show us.

          • 2 years ago
            Anonymous

            and there's the info I was looking for. yup there's pics of their 80s buttcheeks in existance and we'll never see them. shame the chicks are pretty hot

          • 2 years ago
            Anonymous

            Oh shits, I stand corrected

    • 2 years ago
      Anonymous

      There have to be outtakes somewhere that show some nipples. It's maddening.

      • 2 years ago
        Anonymous

        They probably had some agreement to destroy any photos other than the one used in the ad. It's also not inconceivable they only took the one. I doubt the women would have agreed if someone was snapping away while they walked around naked.

        • 2 years ago
          Anonymous

          There are two similar photos that I've seen. They both show the nipples very carefully hidden beneath the water, there was no Photoshop in those days so likely the photog snapped a dozen or more and eliminated the ones with the unpublishable nips. No doubt long gone into the vaults or destroyed...

          • 2 years ago
            Anonymous

            They might be wearing pasties. You can see the girl on the right has some blue circle over her left breast.

            • 2 years ago
              Anonymous

              Not sure if that's a pastie. It looks like physical editing of the emulsion i.e. by scraping, presumably to hide the areola.

          • 2 years ago
            Anonymous

            >there was no Photoshop in those days
            You must be young.

            • 2 years ago
              Anonymous

              Anon, can you read? That says Ektacolor, not Photoshop.

        • 2 years ago
          Anonymous

          A professional photographer wouldn't trust just one take, especially when there are multiple people in the photo.

        • 2 years ago
          Anonymous

          >It's also not inconceivable they only took the one.

          • 2 years ago
            Anonymous

            damn roberta fine as hell

          • 2 years ago
            Anonymous

            Why the frick would they not do actual pinups? Such a waste to do this to sell a shitty game nobody heard of.

            • 2 years ago
              Anonymous

              It wasn't a shitty game that no one heard of. In 1981 it ended up being one of the bestselling computer games of the year. It was popular and important enough to still get brought up over 40 years later, even. I'll quote someone else here:

              "Ken estimated Softporn and all the associated sales of “toothpaste” software that it generated to have doubled On-Line’s sales for a time, and some sources estimate Softporn alone to have topped 50,000 in sales over its commercial lifetime, an absolutely huge number for this period."

              • 2 years ago
                Anonymous

                he's one of those morons that assumes cuz he hasnt heard of it nobody has. you know the type

            • 2 years ago
              Anonymous

              >Such a waste to do this to sell a shitty game nobody heard of.

              Ever heard of Leisure Suit Larry?

            • 2 years ago
              Anonymous

              >nobody heard of
              My father got it for out Atari 800

      • 2 years ago
        Anonymous

        You know it is highly likely they got something on underneath nip level. Even if they just covered up with tape or whatever.

    • 2 years ago
      Anonymous

      Remember when average women weren't tattoed chubsters with smartphones and social media?

      • 2 years ago
        Anonymous

        remember when seeing a females body was a rarity and the beach was some of the better views to get at the time... the net changed that so pre net times.

  2. 2 years ago
    Anonymous

    I'm just amazed at how this went down. How do you make this suggestion to your coworkers? Was it their idea? I know this is the days before HR but it just seems crazy that this would come up unless they were all fricking each other anyway.

    • 2 years ago
      Anonymous

      It was the 70s maaaan. (Or very early 80s). It was actually cool to suggest a group dip in the hot tub with a bottle of champagne. There was no HR and everyone was into a (hetero) sexual vibe, it made life fun. People flirted. That's extinct these days and zoomers cannot understand.
      File under things they took away from us.

      • 2 years ago
        Anonymous

        This. Was probably an epic coke fueled orgy, as was very common in the industry at the time, that was photographed and filmed in great detail, with that being the only shot they could get away with using for that ad.

        • 2 years ago
          Anonymous

          Is that your headcanon or is there evidence somewhere?

          • 2 years ago
            Anonymous
      • 2 years ago
        Anonymous

        I'm happy you're sad you crusty old frick, hope we take everything you love old man.

        • 2 years ago
          Anonymous

          Unironically dial 8

    • 2 years ago
      Anonymous

      It was the 70s going into the 80s, and they were all from Simi Valley, California. Knowing they were all likely involved with the counterculture, plus no HR, they probably had little to no money and had to improvise for their new game about fricking hot babes, so it kinda makes sense

    • 2 years ago
      Anonymous

      Early Sierra was staffed with dozens of young adults with an almost equal gender ratio, living together on the company campus.

    • 2 years ago
      Anonymous

      >How do you make this suggestion to your coworkers?

      That's Roberta Williams on the right, so the boss was cool with his own wife doing it.

      • 2 years ago
        Anonymous

        Man, dude passing his wife around the office like that. Story keeps getting better and better. I can only get so erect!

    • 2 years ago
      Anonymous

      >unless they were all fricking each other anyway
      Apparently there were some *wild* parties at Sierra back then

    • 2 years ago
      Anonymous

      https://www.theatlantic.com/technology/archive/2014/12/the-odd-history-of-the-first-erotic-computer-game/383114/
      Article about the picture.

  3. 2 years ago
    Anonymous

    >Just guessing from memory:
    >Quake 2 @ 15-20 fps
    >Half-Life @ 20-25 fps
    >Morrowind @ 10-15 fps
    >Half-Life 2 @ 5-10 fps (with fullbright)
    If guessed I was poor, you were correct. If you guessed I was so poor I couldn't afford computers to run those at least in 30fps, you guessed wrong. Sorry you lived in a hovel.

  4. 2 years ago
    Anonymous

    Really?
    I just lowered the graphics and resolution until I got a good frame rate
    Sounds like you didn’t understand the purpose of graphics settings

  5. 2 years ago
    Anonymous

    I really wanted to play M2 in D3D, it looked so gorgeous (at 10 fps -- my S3Virge just couldn't cope with it). Sadly, I had to stick to SW-mode.

  6. 2 years ago
    Anonymous

    Dunno. There was no way to tell back then. All i remember is Quake had a built in warning icon at the top of the screen when it went below 10FPS. Because at that time, 10 was considered the minimum playable frame rate.

  7. 2 years ago
    Anonymous

    Heretic (demo), Hexen (demo), Quake, Duke3D, Shadow Warrior Blood, Half-Life and Doom III; Other games I played between four and seven years later (SiN, Kingpin, Soldier of Fortune, Call of Duty, Shogo: MAD, No One Lives Forever, FEAR, etc.)
    I recall playing Half-Life on a Pentium 233 in software mode, which was sufficient but if was probably under 30 fps. Quake I played on a Pentium 90, I recall it was slower than Duke3D, but also playable, probably also in somewhere in the 30 fps range too. Shadow Warrior, Duke3D and Blood all ran fine on a P90. The other games were so outdated by the time I played them they all ran fine.
    Doom III's performances were abysmal (I can't recall the exact CPU, it was a Pentium III and the GPU was a GeForce4). I had to play in 640x480 with low model detail.

    • 2 years ago
      Anonymous

      LMAO, I remember playing the leaked Doom 3 beta at some sub-320x240 resolution at 10 FPS on my shitheap computer

  8. 2 years ago
    Anonymous

    I have vivid memories of playing MDK2 on my dad's computer, 240p at 5fps, it was a relatively powerful PC but I guess that was around the time major games started needing a GPU.
    It's funny that the way I experienced it drastically changed the way the game was presented, the much slower gameplay and stuttering audio, coupled with MDK's somber world design made it almost horror-like

    • 2 years ago
      Anonymous

      >computer monitor
      >240p

      • 2 years ago
        Anonymous

        You know what I meant, you fricking pole smoker

        • 2 years ago
          Anonymous

          No I do not, MDK2 is not even a 240p game
          So tell me more about how “vivid” your memories are

          • 2 years ago
            Anonymous

            >MDK2 is not even a 240p game
            Main Menu > Video > set resolution to 320x240. MDK2 is now a "240p" game. You're welcome.

      • 2 years ago
        Anonymous

        Well it sure as frick wouldn’t have been interlaced

        • 2 years ago
          Anonymous

          VGA graphics card doubles every line for 240p content to display it on 31khz monitors.

  9. 2 years ago
    Anonymous

    >developers put their wives’ boobas on the cover for everyone to see
    Were they cucks?

    • 2 years ago
      Anonymous

      They were Californians, what do you think?

  10. 2 years ago
    Anonymous

    Roberta was a cutie.

  11. 2 years ago
    Anonymous

    these chicks are hot AF...not bimbo models but game chicks. I will always love this photo. Pity i'll never see t heir pantied butts from this timeframe.

  12. 2 years ago
    Anonymous

    I used to play Prince of Persia 3D at what I'm sure were single digits FPS. The game ran very slow and the model looked like it was covered in ice in spite of having 3DO support and all. It was a Windows 98 with 60 MBs of RAM.

  13. 2 years ago
    Anonymous

    It's good they stopped objectifying female employees.

    • 2 years ago
      Anonymous

      shut up with that virtual signaling crap and assumption all females doing this stuff are victims. such a pathetic simp incel mindset to have

  14. 2 years ago
    Anonymous
  15. 2 years ago
    Anonymous

    the game in this image became Leisure Suit Larry.

  16. 2 years ago
    Anonymous

    I played midtown madness 2 back in the day on some piece of shit PC that ran it at 15fps most of the time which understandably made it very hard to play. It is that specific memory in particular that leads me to embrace modern modern computing capabilities for /vr/ games so I can experience these old classics as if I had unlimited money at the time and could've built a super computer.

  17. 2 years ago
    Anonymous

    This may seem like a weird question.

    So everybody knows about OpenGL, DirectX and Glide, but were there any other APIs that were somewhat good?

    • 2 years ago
      Anonymous

      PowerVR SGL and SGL2.

  18. 2 years ago
    Anonymous

    I played Quake 1 on a shitty 486 clone, and regularly got the <10fps warning icon.

  19. 2 years ago
    Anonymous

    I remember getting 14 FPS on quake 1, I think glquake with a canopus pure3d (so voodoo 1).
    Quake 3 was 125fps with everything down low, an AMD 500mhz CPU, and I think a voodoo 3? Or a tnt 2, or it might have been a geforce 2 by that point. You had to get 125fps for the physics to work right in multiplayer.

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