I can't believe how important first impressions are and not only do developers not put much thought into that, people will also without irony say games get good XX hours into the game. Yeah, I can fricking believe that, because I've seen it happen, but your game is also fricking wasted because you decided to hide the fun in the way back where nobody would possibly want to get to.
I feel like there's a reason why games like Metroid or Prototype have a sort of "lose all powers" sequence in the very beginning, because they're trying to tell you that if you think this is fun, you'll enjoy earning them all back as you learn to actually use them in the story. Even J/WRPGS can have their fun factor felt in the very beginning because a majority of those games hang on presentation and story rather than combat, which becomes a major bonus when you can do some ridiculous character builds. If somebody tells you that you stop killing 20 boars in World of Warcraft eventually, they're fricking lying to you: they become your dailies.
If a game has a mandatory tutorial segment, especially if one of the first things is basic shit like "use your movement keys to move around" then I'm uninstalling right then and there.
This sounds sensible at a glance BUT what if the game has atypical elements that take a while to understand? Is a player supposed to give up because the controls are complex? Or because the game has a pretty tough start where a player doesn't understand much at first? Nobody would play Dwarf Fortress if this were to be followed to the letter, for example.
I have the opposite problem where I did very, very well playing poker online when I was a teenager and now I'm convinced I can't play any more because I've "used up my luck"
I'd rather just play casually forever now and be happy I'm up netwise than tempt the inevitability of any gambling that you'll ultimately never finish up.
Exoprimal.
Feels like a 6/10 until like 5 hours in and then the fun objectives start showing up. It was worse near launch because the game only used content that the lowest-level player on either team had seen.
You fricks tricked me on this one before. First 100 hours wasn't enough, then 200 hours wasn't enough, then raiding and completing Heavensward wasn't enough, then it got good during Stormblood, then it got good after you finished Stormblood. I quit at 500 hours after a friend told me I was maybe "half way" to the good part and others started telling me to look forward to my time after dumping 4 digits of hours into it. I don't even think it gets good, I think that's just purified cope to deflect that it's not even good by pointing out that people who pick up the game can never surpass your severe addiction-fueled time sink.
You shouldn't spend more time working to get to the good part of the game than it'd take to fully work off the entire cost of a cozy country homestead.
Same thing happened with me, I gave up after King Thordan though. I still ask myself occasionally if I should go back to it and see if it gets good at Dragonsong.
Anon what the frick is wrong with you. There are some games that get good 10+ hours in, and they are mostly storygay games.
Gameplay won't change after hour of two, it can get more complex and get new layers of depth, but the base is the same thing you will play from start to finish.
How you spent triple digits on a game you don't enjoy is beyond my comprehension.
Death stranding is good after the get go (hours of cinematics and forced walking sections). But then it gets incredible once you get to the snowy mountains.
My dude only like half of the game is good. The rest is just gimmicky rehashes of the sonic stages and at worst a dogshit barely functioning fishing minigame that you're forced to go through to finish the game.
I give you sonic adventure 2 which is very properly a solid game by virtue of being actually cohesive. But Adventure 1 is a very rough and unpolished mess of a game
10 months ago
Anonymous
I like both games equally. You're over analyzing it. The 3d sonic games past adventures 2 are simply not as fun as the adventure games
10 months ago
Anonymous
Colors Wii and Generations took a fat shit all over Adventure 1 and 2.
>nobody enjoys the gameplay >collectively, everyone that played to the end hated the ending >only redeeming factor is romances >10/10 gotyay
I can’t believe my hobby is fricking dead
Gameplay is good until you fight a very large group of enemies, and since every enemy takes like half a minute to decide wtf it is gonna do you're just gonna sut there waiting for your turn for ages until you die of boredom.
>mfw trying to solo through the game with my friend only and no companions
Good thing I got two monitors and can shitpost while waiting for my turn once every 5 minutes.
The romance is by far the worst part of the game. Pure incel fantasy shit, it's deeply uncomfortable how literally everyone in the game is bisexual and agressively attracted to you.
>Book of the New Sun.
I read the entire series and I think its a good series if you have a completely different brain. I felt like I was being pranked the entire time.
I can't fricking talk I like Amtrak wars.
how is that autism? its been many years. we all know what the games are now. you dont have to play a game to know its bad, you just have to see enough of what the game is.
Once youre already good at fighting games your quick to notice what the gameplay is going to boil down to. The shit part is when you hit high level and everyone is going to use the most broken shit and if you dont know the answer which you probably would need to lab, your dead.
Mid screen safe blockstrings leading to plus frames. ambiguous vortex cross up, option selects to beat every possible outcome. safe meterless 50/50s. OTKs, only 20% of characters see play, DLC characters as a whole the list of grimy shit goes now.
Borderlands 3
Brutal Legend
Spore
Inscryption
I really need to sit down one day and remember every game that turned to liquid diarrhea in my hands when the fun suddenly stopped.
GTA online. I quit that game. I think it literally gave me heart pains at one point, I was getting tortured by that game, and eventually decided to play the flight trianing missions, it got incredibly tedious at one point and I was so drained from it, and I got to the point I couldn't breath fully or I'd feel pain in my back and chest. It wasn't long after that that I decided to quit that game, it was foolish of me to ever continue that.
lmao you prolly suck ass on it then
also money isnt an issue in gta online if you have actual friends to do heists with and its easily the most fun game that you can play with friends
i can agree thou that any activity that isnt heists sucks absolute ass and everything takes way too fricking long in general
we would do shit like leave the server and change the spawnpoint to teleport
dunno why that cant just be a function ingame for example
theres nothing that screams "VIDEOGAMES" more for me than doing the criminal mastermind challenge at 3 am with a /misc/tard, an indian teenager and a canadian stoner and just hearing all their crazy ass stories
so yeah basicly with friends its super fun but on your own its nothing but a giant hamsterwheel
lmao you prolly suck ass on it then
also money isnt an issue in gta online if you have actual friends to do heists with and its easily the most fun game that you can play with friends
i can agree thou that any activity that isnt heists sucks absolute ass and everything takes way too fricking long in general
we would do shit like leave the server and change the spawnpoint to teleport
dunno why that cant just be a function ingame for example
theres nothing that screams "VIDEOGAMES" more for me than doing the criminal mastermind challenge at 3 am with a /misc/tard, an indian teenager and a canadian stoner and just hearing all their crazy ass stories
so yeah basicly with friends its super fun but on your own its nothing but a giant hamsterwheel
gta online is fun when you download a hack menu that guarantees a jackpot when you play slot machines 🙂
Starmancer. >try to manage colonists >can't even loot shit off of abandoned stations and instead they have to be bought >one colonist runs on a treadmill that's on fire and gets asphyxiated by lack of oxygen
For me, EU4.
The first 10-20 hours are basically a tutorial.
The thing about EU4 is that none of the specific mechanics in the game are actually complicated, there just happen to be a LOT of them.
also this. dude all the way on the right is that coping fool that tells you it gets good 40 hours in. meanwhile he's 400+ hours in and hasn't had actual fun in most of those hours.
Tears of the Kingdom fans playing the game after completing the story. It's fricking sad. They're still passing around new duplication glitches. As if there's any reason to have infinite rupees, or infinite materials.
They're still building over powered death machines, as if the previous 100 they built didn't already trivialize the game.
They're devising newer, more efficient flying devices, as if the hoverbike didn't already carry everyone through the game.
There's literally no reason to play the game anymore. and yet... they keep going.
nice illustration of the gambler's fallacy. here's the reality. there are no fricking diamonds waiting for either of them and they both wasted their time.
adapted to real video games (not loot and skinner box filth) the lesson is, if you're not enjoying the first hour of a game STOP PLAYING THAT GAME. there are no diamonds. 99% of games are frontloaded in terms of quality. the first hour is the most polished, most well thought out part of almost every game. so for instance if the devs bombard you with unskippable cutscenes and make you hold forward while your protagonist walks through "set pieces" in slow motion you're dealing with a dev that wanted to make movies, and you can safely discard the game, like I did with Shadow of the Horse Raider.
>if the devs bombard you with unskippable cutscenes and make you hold forward while your protagonist walks through "set pieces" in slow motion you're dealing with a dev that wanted to make movies, and you can safely discard the game
This applies to all Kojima games. But if you enjoy Kojima games you'll know it's worth getting through that crap.
my ass. everyone said >bro you have to play mg5 it's so great
2 fricking hours of cutscenes and the game drops me in some lame ass empy sandbox and says >durrrrr make your own fun
total boring dogshit. i only paid 10 bucks and i still feel ripped off. dunno why these fricking movie games get a pass
im talking about my tastes, which are implicitly superior to and more important than yours. sandbox gameplay 99% of the time is an excuse to not have to do any real level design or progression and that's what happened here. it sucks for the exact same reason tears of the kingdom sucks. at least mgs1 had level design and shit to get you through the WORDSWORDSWORDSWORDSWORDS
>if you enjoy Kojima games
you've deluded yourself into praising nu-fun. just because kojima has been doing it since the 90s doesn't make it less applicable in his case. it's THE IDEA OF A GAME and GAMES AS MOVIES. that's all he's ever made. real fun is when the game in and of itself is fun. you don't have to treat it like a movie and you don't have to buy into its lore and you don't have to go out of your way to use the theoretically cool mechanics. you can just play to win and have fun in the process, in a genuinely fun = good game.
>99% of games are frontloaded in terms of quality
not at all, but it does depend on the type of game. Shooters tend to stay the exact same gameplay wise throughout the game so you can drop it without remorse 99% of the time. Certain genres like Metroidvanias and Roguelikes are meant to ramp up in mechanics as the game goes on. RPGs are a 50/50. Some like Xenoblade start slow but continuously keep giving you new mechanics to play with while others like Persona 5 have you play the same way from start to finish. For games like Souls that are also somewhat static I'd say that if you understand the mechanics and even then dont like the game just quit it. I hated the game at the start (went Skeleton route) but when I finally chose the correct path the game actually turned fun
What is it about this autist that attracts the most creative people? He runs them into the ground every time. He's gonna kill AbyssStride before he kills himself.
What is it about this autist that attracts the most creative people? He runs them into the ground every time. He's gonna kill AbyssStride before he kills himself.
Holy shit I haven't heard about Keefachu in awhile. Is his discord still closed?
>NS3K teamed up with this fricker out of all people.
All good things are corrupted.
What is it about this autist that attracts the most creative people? He runs them into the ground every time. He's gonna kill AbyssStride before he kills himself.
Holy shit I haven't heard about Keefachu in awhile. Is his discord still closed?
>NS3K teamed up with this fricker out of all people.
All good things are corrupted.
What is it about this autist that attracts the most creative people? He runs them into the ground every time. He's gonna kill AbyssStride before he kills himself.
Holy shit I haven't heard about Keefachu in awhile. Is his discord still closed?
>NS3K teamed up with this fricker out of all people.
All good things are corrupted.
Who is this and why do they get posted.
>samegays to make it look like anyone actually gives a shit
go the frick back, moron
vermintide, you don't get to play non journo difficulties and you need to level a character to 35, gear power to 300 and reroll oranges until they have good stats
>comic unironically trying to make a "deep" and "profound" motivational point about not giving up >meanwhile advocating for the sunk cost fallacy
Pretty much pick any pseudo-philosophical indie platformer featuring a little child with a big head
European culture is centred around mutts. They have holidays for mutts. They killed hundreds of thousands of white men to free mutts. They listen to mutt music. They elect Ursula von der Leyen, a mutt as their president. They dress and act like mutts. They draw the entirety of their modern culture from mutts. They post sassy gifs about mutts. They watch sportsball in worship of mutts. Their biggest event of the year involves throwing parties in honor of mutts playing sports. They use mutt slang like "cool" and "stan". When you say "John Ford" they're not thinking of the British playwright. They're thinking of the mutt. Their cities are completely overrun with mutts. They worship their ZOGbot police force disproportionately filled with mutts and their global police force of soldiers filled with mutts. Their men sit around watching mutt ball while their women sit around watching mutt talk shows and fantasizing about mutt dick. They worship mutts like Arnold Schwarzenegger and Abraham Lincoln and Johnny Depp and the late Donald Trump while attacking the whites who actually built their country before mutts took over. Their movies are filled with mutts and their music charts are topped by mutts. They send mutts to the Olympics and celebrate when the mutts win because those mutts are true red blooded americans. They watch mutt porn to a point where "BBC" does not make them think of an international media company but about mutt penises instead. They will tell you how much they hate mutts and how the euro's law meme is a stale joke and they are just pretending to love mutts but the evidence speaks for itself in that Europe has always been and will be a nation of mutt loving mutts.
Apparently Exoprimal because allegedly it gets really good after you play the same shitty PvPvE crap for 20 hours and unlock raids and actually good content.
Way of the Samurai
It seems like janky memeshit at first until you realize that it's actually a fun toybox if you love the samurai rp shit. It just doesnt tell you upfront about the game's advanced mechanics. the 3rd and 4th games are on Steam and they're both pretty good but slightly different from each other. 3 arguably has a better setting and story but 4 has the better gameplay and a really kino True Ending route. Although you cant beat 3's default battle theme (which is in 4 but only in a meme mode) https://youtu.be/aB-0MORhkKA
this is me on every hard mode game- curently pathfinder kingmaker on custom between core and daring. I don't know why I'm so bad at video games, but it gets really sad /depressing that I am so bad at something so easy. please don't tell me to get good, I know I can't
This is just the scenario your brain tells you to keep you doing things because we believe dedication implicitly pays off but at least in an artificial world this is not necessarily true.
this is me with super metroid. I've really liked a lot of games based on it, everyone tells me its good for reasons that make a lot of sense to me, but I always drop it after an hour or two due to really hating how the game feels due to a combo of controls + sound and then try to play it again a few years later
Unironically Killzone
The Walking Dead Survival Instinct
Real? I remember playing it on the ps3 years ago, it was never too interesting
No game is shit bruv, was havin a giggle
None, if it doesn't get good within 15 minutes then it's not worth playing.
Filtered troony lol
>trannies out of nowhere
Meds
Based
Cuck
>None, if it doesn't get good within 15 minutes then it's not worth playing.
Wise
Gacha games. You were all THIS close on pulling that one character you wanted.
i usually give it an hour to see what happens but yeah, if it ain't fun right of the bat it can frick right off.
Chickpea is that you?
Based, just like books, if the first 30 pages are shit, the rest will be shit too.
based
>but the story.....it gets le good!
then that means said story is gonna drag down the game for an indiscreet amount of time
I can't believe how important first impressions are and not only do developers not put much thought into that, people will also without irony say games get good XX hours into the game. Yeah, I can fricking believe that, because I've seen it happen, but your game is also fricking wasted because you decided to hide the fun in the way back where nobody would possibly want to get to.
I feel like there's a reason why games like Metroid or Prototype have a sort of "lose all powers" sequence in the very beginning, because they're trying to tell you that if you think this is fun, you'll enjoy earning them all back as you learn to actually use them in the story. Even J/WRPGS can have their fun factor felt in the very beginning because a majority of those games hang on presentation and story rather than combat, which becomes a major bonus when you can do some ridiculous character builds. If somebody tells you that you stop killing 20 boars in World of Warcraft eventually, they're fricking lying to you: they become your dailies.
+1
This. If people give up before getting a reward, the game was designed entirely wrong.
This but unironically.
There's more than enough games that are fun right off the rip to play.
THIS. Video games are not movies. Imagine playing cards IRL and having your opponent say: don't worry bro it gets good in like 15 minutes
Some games really do need some time to really get going or for it to click. 15 might not even be enough to get past the tutorial, this better be bait.
If a game has a mandatory tutorial segment, especially if one of the first things is basic shit like "use your movement keys to move around" then I'm uninstalling right then and there.
>people agreeing with this
Ganker truly went to shit
Name 5 games that get good after 15 minutes.
He's right. "IT GETS GOOD 20 HOURS IN" became a meme for a very good reason.
Switch the dirt and the diamonds and it's BG3
This. Movie game gays will seethe at this
This sounds sensible at a glance BUT what if the game has atypical elements that take a while to understand? Is a player supposed to give up because the controls are complex? Or because the game has a pretty tough start where a player doesn't understand much at first? Nobody would play Dwarf Fortress if this were to be followed to the letter, for example.
ah yes, everyone is playing dwarf fortress
This. Though I usually give a game at least an hour if I bought it on steam
Yep, because if it takes longer than thos it's a filthy movie game or some artsy shit.
>15 minutes
i usually give games at least maybe 30min - 1hr. but yeah if a game doesn't rope me in from the start then yah know
this place is almost as bad as reddit given these replys lmao
>15 minutes
homie i spent 1 hour just in the character creation of some games
So you admit you were having fun after the first 15 minutes
No great game gets good in 15 minutes. Unless you are a pleb that enjoys games for brainlets.
Gambling
Exactly this, only one more spin and it's happening :^)
I have the opposite problem where I did very, very well playing poker online when I was a teenager and now I'm convinced I can't play any more because I've "used up my luck"
I'd rather just play casually forever now and be happy I'm up netwise than tempt the inevitability of any gambling that you'll ultimately never finish up.
Exoprimal.
Feels like a 6/10 until like 5 hours in and then the fun objectives start showing up. It was worse near launch because the game only used content that the lowest-level player on either team had seen.
This. When I finally got to the 10v1 against the Neo Dino it was pretty kino
minecraft
Smartest Ganker poster
funny guy
Only good post.
Dragon's Dogma
Dark Souls 2
Fighting games
LoL but the diamonds are ARAM
Meming or srs? I could never will myself to grind it out, the loop of mining caves and returning to my chests got stale on the 3rd trip
Diablo 2
just one more run bro
mgs4
Nah, mgs4 is great from the jump but gets kinda tiresome later.
FFX and Blitzball
FFXIV
/thread
Mr. Do!
You fricks tricked me on this one before. First 100 hours wasn't enough, then 200 hours wasn't enough, then raiding and completing Heavensward wasn't enough, then it got good during Stormblood, then it got good after you finished Stormblood. I quit at 500 hours after a friend told me I was maybe "half way" to the good part and others started telling me to look forward to my time after dumping 4 digits of hours into it. I don't even think it gets good, I think that's just purified cope to deflect that it's not even good by pointing out that people who pick up the game can never surpass your severe addiction-fueled time sink.
You shouldn't spend more time working to get to the good part of the game than it'd take to fully work off the entire cost of a cozy country homestead.
Same thing happened with me, I gave up after King Thordan though. I still ask myself occasionally if I should go back to it and see if it gets good at Dragonsong.
>then raiding and completing Heavensward wasn't enough
the frick? heavensward is (one) of the good parts, you're just a coping shitter yourself
I liked the first main quest line. Heavensward was the best part thoughever. After that my interest petered off because Stormblood wasn't as good.
Anon what the frick is wrong with you. There are some games that get good 10+ hours in, and they are mostly storygay games.
Gameplay won't change after hour of two, it can get more complex and get new layers of depth, but the base is the same thing you will play from start to finish.
How you spent triple digits on a game you don't enjoy is beyond my comprehension.
Sharty
'em
' 'm
Death Stranding
Death stranding is good after the get go (hours of cinematics and forced walking sections). But then it gets incredible once you get to the snowy mountains.
Death Stranding early game
>nothing terrible, hate balancing so much, but interesting gameplay.
Death Stranding late game
>how much blood do I carry to kill spooky Black folk? if they touch me or my baby this nuke I have goes off.
How would I know if I gave up?
Because the guy above you didn't.
Tarkov? I can't find gas analyzers fml
Babylon 5
Terraria
KEEP GAMBLING
Steins;Gate
Sekiro filtered a lot of soulsbabs
Boulder Dash
What game?
every sonic game after adventure 2. never even played them, just knew theyd be shit compared to the adventure games and i was right.
I'm kinda glad you never played Generations or Mania because it'd be horrible to have a shitter like you in the threads
None of the games are as good as the adventure games. You'll realize this someday, perhaps when you're older. Also I played mania, it was okay
Adventure 1 flat out sucks, my dude
nah it's pretty good actually
My dude only like half of the game is good. The rest is just gimmicky rehashes of the sonic stages and at worst a dogshit barely functioning fishing minigame that you're forced to go through to finish the game.
I give you sonic adventure 2 which is very properly a solid game by virtue of being actually cohesive. But Adventure 1 is a very rough and unpolished mess of a game
I like both games equally. You're over analyzing it. The 3d sonic games past adventures 2 are simply not as fun as the adventure games
Colors Wii and Generations took a fat shit all over Adventure 1 and 2.
Sorry, but it's just the way it is.
>Sonic Mania is worse than Sonic Adventure 1
Imagine being this much of a moronic Dreamcast autist.
mania is nothing special. it's just like the rest of the 2d sonic games.
Yeah, IE, on par with some of the best fricking games ever made. And a thousand times better than a trashy puzzle platformer for the dream cast
And Unleashed.
Baldur's Gate 3
>Verification not required.
>nobody enjoys the gameplay
>collectively, everyone that played to the end hated the ending
>only redeeming factor is romances
>10/10 gotyay
I can’t believe my hobby is fricking dead
that's what sex starved nerds and normies did to gaming
Gameplay is good until you fight a very large group of enemies, and since every enemy takes like half a minute to decide wtf it is gonna do you're just gonna sut there waiting for your turn for ages until you die of boredom.
>mfw trying to solo through the game with my friend only and no companions
Good thing I got two monitors and can shitpost while waiting for my turn once every 5 minutes.
The romance is by far the worst part of the game. Pure incel fantasy shit, it's deeply uncomfortable how literally everyone in the game is bisexual and agressively attracted to you.
At that point it's not even bi shit, it's MC-sexuality
league of legends
Pokemon after gen 5.
When will they bring shit blocks in Minecraft?
Brown bricks
Can't think of vidya but Book of the New Sun.
And I read through the whole fricking thing.
A woman of thirty, for me. The masterpiece of pure liquid shite
>Book of the New Sun.
I read the entire series and I think its a good series if you have a completely different brain. I felt like I was being pranked the entire time.
I can't fricking talk I like Amtrak wars.
have a nice day
Final fantasy if you stop playing at X
Scam Citizen
BG3
starfield
yes i have a review code
yes its bad
Mindbroken by Todd
Super Mario Sunshine
Doing the bare minimum to beat the game, it's fine. Trying to get every shine it's fricking miserable.
holy autism
>holy autism
??
>they're bad but I haven't played them
That's autism buddy
how is that autism? its been many years. we all know what the games are now. you dont have to play a game to know its bad, you just have to see enough of what the game is.
animal crossing and WoW
Elden Ring
Nothing springs to mind
Too many to list
mmos, it does not get better after 20 hours nor after 50 hours, it never gets good
All of the David Cage games.
Become human, fahrenheit and so on.
Cr4sh
Every time you think "I don't know I'm so bored, maybe I will just try that gachashit once. I'm sure it'll be fine."
Stay strong brothers, stay laughing.
The Messenger
It's pretty decent up until the game opens up, that's when you crack the wall and get showered in diarrhea.
Inscryption
Every single gacha in existence
Destiny
The first Valkyrie Profile
WoW
Basically any multiplayer pvp game
Horizon zero dawn
Such a shame as well. Game has robot dinosaurs (coolest thing in the world) and they somehow made it boring.
Pokemon after Gen 4.
Fighting games, every single one of them
Fighting games are more the OP image. They are brutal but the better you get at them the more interesting they become.
Once youre already good at fighting games your quick to notice what the gameplay is going to boil down to. The shit part is when you hit high level and everyone is going to use the most broken shit and if you dont know the answer which you probably would need to lab, your dead.
Mid screen safe blockstrings leading to plus frames. ambiguous vortex cross up, option selects to beat every possible outcome. safe meterless 50/50s. OTKs, only 20% of characters see play, DLC characters as a whole the list of grimy shit goes now.
Borderlands 3
Brutal Legend
Spore
Inscryption
I really need to sit down one day and remember every game that turned to liquid diarrhea in my hands when the fun suddenly stopped.
Any Moba.
mmorpgs
online pvp
BotW 1+2
Bloodborne
Syndicate
Smash Ultimate, not even being a Melee elitist or anything but no really the rewards for challenges are fricking shit, SHIT
>oh you did the thing that takes 30hrs to do
>heres some spirit snacks :^) or a png
>30 hrs
Skill issue. The reward matched the expected effort.
>Smash
>skill
>playing Smash for the random achievements
>get filtered by them
lmao
>got the reward=filtered
looks like you were filtered by the english language
cope harder
study english harder
No Straight Roads.
Elden Ring
dota 2
but shit is engineered to be addictive so you keep going back anyway
GTA online. I quit that game. I think it literally gave me heart pains at one point, I was getting tortured by that game, and eventually decided to play the flight trianing missions, it got incredibly tedious at one point and I was so drained from it, and I got to the point I couldn't breath fully or I'd feel pain in my back and chest. It wasn't long after that that I decided to quit that game, it was foolish of me to ever continue that.
lmao you prolly suck ass on it then
also money isnt an issue in gta online if you have actual friends to do heists with and its easily the most fun game that you can play with friends
i can agree thou that any activity that isnt heists sucks absolute ass and everything takes way too fricking long in general
we would do shit like leave the server and change the spawnpoint to teleport
dunno why that cant just be a function ingame for example
theres nothing that screams "VIDEOGAMES" more for me than doing the criminal mastermind challenge at 3 am with a /misc/tard, an indian teenager and a canadian stoner and just hearing all their crazy ass stories
so yeah basicly with friends its super fun but on your own its nothing but a giant hamsterwheel
gta online is fun when you download a hack menu that guarantees a jackpot when you play slot machines 🙂
Starmancer.
>try to manage colonists
>can't even loot shit off of abandoned stations and instead they have to be bought
>one colonist runs on a treadmill that's on fire and gets asphyxiated by lack of oxygen
all modern slop with endless endgame "progression" of gacha, fomo, mtx, passes, etc.
Dragon's Dogma.
Kingdom Hearts franchise (after 2)
cope 2fmgay
3 remix has the best bossfights in the entire franchise
Baldur's Gate 3
Baldur's slop 3
Elden ring post the first 2 zones
Any fighting game ever made
War Thunder
minecraft
Now show me the guy that is digging under them both and is gonna get nothing no matter how long he keeps on trying
pic related. Gotta run a laundry mat to get the arcade machine money. ADHD homies wont make it.
The OST in this game is fricking legendary. And just do the konami code for golden washing machines and forget about them
mahjong in yakuzas
Every single gacha.
For me, EU4.
The first 10-20 hours are basically a tutorial.
The thing about EU4 is that none of the specific mechanics in the game are actually complicated, there just happen to be a LOT of them.
That and shit like Trade and what gives you power and what different terms mean is incomprehensible without a guide or wiki dive.
Net Yaroze Rock 'n' Gems.
days gone gets fun after 10 hours
>Joke is nearly old enough to post here now
It hurts.
also this. dude all the way on the right is that coping fool that tells you it gets good 40 hours in. meanwhile he's 400+ hours in and hasn't had actual fun in most of those hours.
Me with 1000+ hours in a game I don't like anymore because I optimized all the fun out of it.
Tears of the Kingdom fans playing the game after completing the story. It's fricking sad. They're still passing around new duplication glitches. As if there's any reason to have infinite rupees, or infinite materials.
They're still building over powered death machines, as if the previous 100 they built didn't already trivialize the game.
They're devising newer, more efficient flying devices, as if the hoverbike didn't already carry everyone through the game.
There's literally no reason to play the game anymore. and yet... they keep going.
nice illustration of the gambler's fallacy. here's the reality. there are no fricking diamonds waiting for either of them and they both wasted their time.
adapted to real video games (not loot and skinner box filth) the lesson is, if you're not enjoying the first hour of a game STOP PLAYING THAT GAME. there are no diamonds. 99% of games are frontloaded in terms of quality. the first hour is the most polished, most well thought out part of almost every game. so for instance if the devs bombard you with unskippable cutscenes and make you hold forward while your protagonist walks through "set pieces" in slow motion you're dealing with a dev that wanted to make movies, and you can safely discard the game, like I did with Shadow of the Horse Raider.
BULLSHIT I AM DUE THOSE DIAMONDS.
>if the devs bombard you with unskippable cutscenes and make you hold forward while your protagonist walks through "set pieces" in slow motion you're dealing with a dev that wanted to make movies, and you can safely discard the game
This applies to all Kojima games. But if you enjoy Kojima games you'll know it's worth getting through that crap.
my ass. everyone said
>bro you have to play mg5 it's so great
2 fricking hours of cutscenes and the game drops me in some lame ass empy sandbox and says
>durrrrr make your own fun
total boring dogshit. i only paid 10 bucks and i still feel ripped off. dunno why these fricking movie games get a pass
What an npc. It's one of the most fun games i've ever played.
im talking about my tastes, which are implicitly superior to and more important than yours. sandbox gameplay 99% of the time is an excuse to not have to do any real level design or progression and that's what happened here. it sucks for the exact same reason tears of the kingdom sucks. at least mgs1 had level design and shit to get you through the WORDSWORDSWORDSWORDSWORDS
>if you enjoy Kojima games
you've deluded yourself into praising nu-fun. just because kojima has been doing it since the 90s doesn't make it less applicable in his case. it's THE IDEA OF A GAME and GAMES AS MOVIES. that's all he's ever made. real fun is when the game in and of itself is fun. you don't have to treat it like a movie and you don't have to buy into its lore and you don't have to go out of your way to use the theoretically cool mechanics. you can just play to win and have fun in the process, in a genuinely fun = good game.
>99% of games are frontloaded in terms of quality
not at all, but it does depend on the type of game. Shooters tend to stay the exact same gameplay wise throughout the game so you can drop it without remorse 99% of the time. Certain genres like Metroidvanias and Roguelikes are meant to ramp up in mechanics as the game goes on. RPGs are a 50/50. Some like Xenoblade start slow but continuously keep giving you new mechanics to play with while others like Persona 5 have you play the same way from start to finish. For games like Souls that are also somewhat static I'd say that if you understand the mechanics and even then dont like the game just quit it. I hated the game at the start (went Skeleton route) but when I finally chose the correct path the game actually turned fun
>"There are no diamonds" says man hoarding all the diamonds
I'm not hoarding them. I'm playing games that have diamonds in their first hour and so can you.
Dragon's Dogma
Any gacha
Any game with a shit dev.
Social media ruined indie games.
Your fault for looking up people you don't even know on social media like a frickin woman.
>Bird_CPU is in this thread
get back to making games instead of posting shitty suicide art and cry posts.
What is it about this autist that attracts the most creative people? He runs them into the ground every time. He's gonna kill AbyssStride before he kills himself.
Holy shit I haven't heard about Keefachu in awhile. Is his discord still closed?
>NS3K teamed up with this fricker out of all people.
All good things are corrupted.
Who is this and why do they get posted.
Godless people are proud to be like this, what a world.
You forgot to take your name off samegay-kun.
>samegays to make it look like anyone actually gives a shit
go the frick back, moron
Xenoblade X
final fantasy 14.
>Never stop gambling!
Pathologic Classic HD. I'm making it more accessible by creating an "Efficiency Guide"
Minecraft.
factorio
>diamonds = blue science
>top guy pickaxe = trains
>bottom guy pickaxe = yellow belt
days gone
KOTOR 2 was the worst offender of this I've ever played. Peragus, to Citadel Station, to Telos, it's all such a fricking slog to get through
vermintide, you don't get to play non journo difficulties and you need to level a character to 35, gear power to 300 and reroll oranges until they have good stats
>comic unironically trying to make a "deep" and "profound" motivational point about not giving up
>meanwhile advocating for the sunk cost fallacy
Pretty much pick any pseudo-philosophical indie platformer featuring a little child with a big head
Digger T Rock
Dark Souls 2
Dragon's Dogma
fighting games. shit gets addicting as hell once you overcome the initial learning curve
European culture is centred around mutts. They have holidays for mutts. They killed hundreds of thousands of white men to free mutts. They listen to mutt music. They elect Ursula von der Leyen, a mutt as their president. They dress and act like mutts. They draw the entirety of their modern culture from mutts. They post sassy gifs about mutts. They watch sportsball in worship of mutts. Their biggest event of the year involves throwing parties in honor of mutts playing sports. They use mutt slang like "cool" and "stan". When you say "John Ford" they're not thinking of the British playwright. They're thinking of the mutt. Their cities are completely overrun with mutts. They worship their ZOGbot police force disproportionately filled with mutts and their global police force of soldiers filled with mutts. Their men sit around watching mutt ball while their women sit around watching mutt talk shows and fantasizing about mutt dick. They worship mutts like Arnold Schwarzenegger and Abraham Lincoln and Johnny Depp and the late Donald Trump while attacking the whites who actually built their country before mutts took over. Their movies are filled with mutts and their music charts are topped by mutts. They send mutts to the Olympics and celebrate when the mutts win because those mutts are true red blooded americans. They watch mutt porn to a point where "BBC" does not make them think of an international media company but about mutt penises instead. They will tell you how much they hate mutts and how the euro's law meme is a stale joke and they are just pretending to love mutts but the evidence speaks for itself in that Europe has always been and will be a nation of mutt loving mutts.
It's not sunk-cost fallacy if you emerge in green once you are finished
>t.gambler
Die By the Sword, and truly mastering the VSIM control scheme.
Apparently Exoprimal because allegedly it gets really good after you play the same shitty PvPvE crap for 20 hours and unlock raids and actually good content.
Way of the Samurai
It seems like janky memeshit at first until you realize that it's actually a fun toybox if you love the samurai rp shit. It just doesnt tell you upfront about the game's advanced mechanics. the 3rd and 4th games are on Steam and they're both pretty good but slightly different from each other. 3 arguably has a better setting and story but 4 has the better gameplay and a really kino True Ending route. Although you cant beat 3's default battle theme (which is in 4 but only in a meme mode) https://youtu.be/aB-0MORhkKA
Metroid Prime 2
I got filtered twice by how I got lost and gave up and I apparently missed out on a lot of kino
this is me on every hard mode game- curently pathfinder kingmaker on custom between core and daring. I don't know why I'm so bad at video games, but it gets really sad /depressing that I am so bad at something so easy. please don't tell me to get good, I know I can't
ENTER
This is just the scenario your brain tells you to keep you doing things because we believe dedication implicitly pays off but at least in an artificial world this is not necessarily true.
this is me with super metroid. I've really liked a lot of games based on it, everyone tells me its good for reasons that make a lot of sense to me, but I always drop it after an hour or two due to really hating how the game feels due to a combo of controls + sound and then try to play it again a few years later
DMC. The game is way better in New Game+. I don't think anyone but speedrunners actually start a second save file.
Any SMT game
>99.9% of miners give up right when they're about to strike BIG
Any SaGa game
LobCorp
I laughed, I cried, I clapped. Worth every insufferable minte.
All MMORPGS
What game?
An endless grind that newbies enjoy but veterans reluctantly do?
Yu-gi-oh
Any gacha game.
Any mmo past its prime or that never had a prime.
DDDA, I hear alot of people give up before they reach Grand Soren.
Finding a new imageboard to escape of Ganker. These gems used to be sharty
Any Trails game
what game?
Other way around for me