>Literally some of the best looking 2D games
No it isn't, lol. ALttP is fricking ugly and off model as frick, so was similar stuff Soleil. Both play fine, but once you pit it with DKC, KDL3, Oasis, and Super Metroid, it's looks a nasty little turd.
In fact, ALttP's uglyness is the reason why we got Twin Peaks' Awakening "mostly" chibi-ish artstyle then Oracles keeping that via gameplay but assuring the cutscenic bits looks model 100% of the time too.
I think this one takes the cake. I remember the first time I tried it on an emulator I had to double check if it really was an official release. I've played bootlegs that felt less like bootlegs.
>was the developer who made the biggest handheld game of the late 90s and partnered with Nintendo even big at the time?
What a fricking moronic thing to ask.
I hate how the shape of the head is all wrong yet managed to get on the cover
His face has those cheeks and a bump where the cheeks are and here it's one round squished thing
Agreed on this one. Something about the insane enemy respawn threshold makes it feel like it wasn't tested properly.
I think this one takes the cake. I remember the first time I tried it on an emulator I had to double check if it really was an official release. I've played bootlegs that felt less like bootlegs.
I left a comment on a Youtube video commenting how bad this game looks once and it got dogpiled by people defending it. Sonic fans are insane.
>Sonic fans are insane.
I'm a Sonic fan and even I hated this one as a kid.
Blue Marine Zone is the worst Sonic level of all time, I despised it as a kid and still do now, it's genuinely unbearable.
I still beat this 100% as an adult just for the heck of it, and no, it isn't worth it.
I've been a Sonic fan for my whole life but I thought Blast was complete fricking dogshit even as a kid. That's coming from someone who liked games like 3D Blast and Heroes
Funny, i keep seeing unanimously trashing it rightfully so.
The only good thing Blast had were the bosses and pre-rendering in underpowered hardware. Everything is a step down from the other 16-bit Sonic games.
Oh and how i could forget, the music jams, but held back by shitty chiptunes.
Here's the playlist of it all remade.
https://youtube.com/playlist?list=PL0tM0cNEqqY5PDURv6O1tFAKybr9EtGQY&si=B8bju3gSzW-Eu8p9
But this one shines the best out of the original OST
?si=7lv92mp4wteic1--
Hoping the Blast remake is fricking Sonikino, i really don't want to replay the original game again.
>Hoping the Blast remake is fricking Sonikino, i really don't want to replay the original game again.
Why, for the love of God, would a Sonic fan with vídeo game development skills, decide that out of ALL Sonic titles he can remake, Sonic Blast should be the one? Well, maybe the reason is exactly because it's bad, so he can make it good.
Agreed on this one. Something about the insane enemy respawn threshold makes it feel like it wasn't tested properly.
[...]
I left a comment on a Youtube video commenting how bad this game looks once and it got dogpiled by people defending it. Sonic fans are insane.
X3 was made by Minakuchi, they were the ones who did the Rockman World series on Game Boy (sans 2). They did a pretty good job on those, but I agree something about X3 just didn't work. Maybe it was rushed, all the music was too short and there were too many repeated enemies.
ninja gaiden remake on pc engine >that shitty parallax scrolling in half the levels >almost the entire soundtrack is replaced >optional chinese language >sword makes contact differently
To be fair it's an acurate port of the original Street Fighter arcade, and on that sense it's impressive, it's just that the original Street Fighter arcade was also garbage.
Both of the games felt like bootlegs. The crash one was slightly better, because it was the same dev that made the previous crash gba games, so at least he controlled ok and the mini-games were more in line with crash's gameplay. The spyro one was atrocious on all fronts. He controlled like ass and the mini-games were even worse. They could not have made a more disappointing cross-over. And that forced, obnoxious card collecting/trading gimmick was the icing this double layered shit cake.
>What games from big companies feel like bootlegs?
The Lion King on NES.
It was the last official release for the console in some regions, from what I can remember, and it's genuinely awful, also doesn't even have a proper ending, it ends with Simba as a kid, you never play as adult Simba to take back your kingdom from Scar.
It looks like it was drawn in 5 minutes in MS Paint and plays really badly for a platformer, like when you jump into a platform from below, usually you'd land on it, but here you hit your head and don't go through.
It also has some "Boy Love" easter eggs and a Bible passage hidden too.
There are literal bootlegs for the Lion King on NES that feel more official than the official one. It's THAT bad.
I don't know what's more unsettling, that a freaking Lion King video game has Bible verses in it, and Boy Love stuff... or the video game itself, it's insane that something so awful came out so late into the NES' life cycle, long after so many masterpieces left their mark, it's shameful.
I still prefer it over the Game Boy version though, it's the same awful video game, but no color, and has adult Simba, so the suffering goes for longer.
I prefer the NES version to be honest, it has color and they cut off the entire adult Simba part of it all, a few levels, so it ends earlier... normally this would be a bad thing, but this version sucks hard and isn't fun to play at all, so to me it ending it a lot earlier is actually a major plus, but both suck.
I have to be honest... most 90's and early 2000's handheld ports of console titles. We had a lot of exceptions, don't get me wrong, many handheld ports are classics that stand on their own... still, I feel that most are garbage, today and even back then when they came out. Still... I miss that era...
>What games from big companies feel like bootlegs?
BlueSky's Ariel: The Little Mermaid for Game Gear/Master System feels really cheap, like it went on to be outsourced by some Chinese company while BlueSky made the Genesis version, which also wasn't all that good. It's especially bad when you compare it to what Capcom made for Nintendo's 8-Bit consoles, Game Boy/NES The Little Mermaid if superb.
The Zelda games made by Capcom
Oracles are top 5 Zelda games
Can't get any more bootleggish than ALttP's engine.
Go play Gunman's Proof if you want something genuinely produced.
>Can't get any more bootleggish than ALttP's engine.
Literally some of the best looking 2D games and not this raspy pixel look most other games have
>Literally some of the best looking 2D games
No it isn't, lol. ALttP is fricking ugly and off model as frick, so was similar stuff Soleil. Both play fine, but once you pit it with DKC, KDL3, Oasis, and Super Metroid, it's looks a nasty little turd.
In fact, ALttP's uglyness is the reason why we got Twin Peaks' Awakening "mostly" chibi-ish artstyle then Oracles keeping that via gameplay but assuring the cutscenic bits looks model 100% of the time too.
You may want a doctor to check you bro. Even with mild moronation you can live a pretty decent life. You should get diagnosed though.
>instead of playing videogames, he waste his time hurling turds at any inch of criticism.
typical drone.
Minish Cap disagrees.
For graphics FZeroX looks like it was done in a couple of days.
They needed to make it look like a 3DO game so it could run at 60 FPS on the N64
It was the right decision too
you are correct sir
Should have had it run at 30fps and had a finished look instead.
No, they shouldn't. The clean look is good for such a fast game with 30 cars and 30 frames would be ass
>30 frames would be ass
That's a lie as plenty of 5th gen racers run at 30fps and make fzerox look like the trash it is.
>pic unrelated
Um you never owned a Saturn so what would you know dork boi?
>the absolute state of sega/v/
Sonic Blast on Game Gear.
I think this one takes the cake. I remember the first time I tried it on an emulator I had to double check if it really was an official release. I've played bootlegs that felt less like bootlegs.
That music though.
Mortal Kombat has some amazing garbage in its history. Mortal Kombat Advance is Chinese bootleg tier, for sure.
Was Game Freak even big at the time? Or are you another moron that thinks Nintendo makes the Pokemon games?
Bro, Pokemon Yellow was basically a bootleg version of Blue and Red but with some added graphics tacked over the same game.
Badly downscaled pictures from the anime at that.
Nintendo owns Pokemon, shut up
>was the developer who made the biggest handheld game of the late 90s and partnered with Nintendo even big at the time?
What a fricking moronic thing to ask.
I hate how the shape of the head is all wrong yet managed to get on the cover
His face has those cheeks and a bump where the cheeks are and here it's one round squished thing
Mega Man X3
Agreed on this one. Something about the insane enemy respawn threshold makes it feel like it wasn't tested properly.
I left a comment on a Youtube video commenting how bad this game looks once and it got dogpiled by people defending it. Sonic fans are insane.
>Sonic fans are insane.
I'm a Sonic fan and even I hated this one as a kid.
Blue Marine Zone is the worst Sonic level of all time, I despised it as a kid and still do now, it's genuinely unbearable.
I still beat this 100% as an adult just for the heck of it, and no, it isn't worth it.
I've been a Sonic fan for my whole life but I thought Blast was complete fricking dogshit even as a kid. That's coming from someone who liked games like 3D Blast and Heroes
Post the video homosexual
Funny, i keep seeing unanimously trashing it rightfully so.
The only good thing Blast had were the bosses and pre-rendering in underpowered hardware. Everything is a step down from the other 16-bit Sonic games.
Oh and how i could forget, the music jams, but held back by shitty chiptunes.
Here's the playlist of it all remade.
https://youtube.com/playlist?list=PL0tM0cNEqqY5PDURv6O1tFAKybr9EtGQY&si=B8bju3gSzW-Eu8p9
But this one shines the best out of the original OST
?si=7lv92mp4wteic1--
Hoping the Blast remake is fricking Sonikino, i really don't want to replay the original game again.
>Hoping the Blast remake is fricking Sonikino, i really don't want to replay the original game again.
Why, for the love of God, would a Sonic fan with vídeo game development skills, decide that out of ALL Sonic titles he can remake, Sonic Blast should be the one? Well, maybe the reason is exactly because it's bad, so he can make it good.
still better than x2
X3 was made by Minakuchi, they were the ones who did the Rockman World series on Game Boy (sans 2). They did a pretty good job on those, but I agree something about X3 just didn't work. Maybe it was rushed, all the music was too short and there were too many repeated enemies.
Megaman 11
not retro
ninja gaiden remake on pc engine
>that shitty parallax scrolling in half the levels
>almost the entire soundtrack is replaced
>optional chinese language
>sword makes contact differently
i still love the port but i get the hate
Fighting Street on TurboGrafx
To be fair it's an acurate port of the original Street Fighter arcade, and on that sense it's impressive, it's just that the original Street Fighter arcade was also garbage.
I suppose the genre had to start somewhere...
this utter dogshit
I forgot all about this piece of shit game. I played so much of it, yet knew it was crap. I recall seeing loads of adverts for it as a young-un.
Both of the games felt like bootlegs. The crash one was slightly better, because it was the same dev that made the previous crash gba games, so at least he controlled ok and the mini-games were more in line with crash's gameplay. The spyro one was atrocious on all fronts. He controlled like ass and the mini-games were even worse. They could not have made a more disappointing cross-over. And that forced, obnoxious card collecting/trading gimmick was the icing this double layered shit cake.
UMK 3
>What games from big companies feel like bootlegs?
The Lion King on NES.
It was the last official release for the console in some regions, from what I can remember, and it's genuinely awful, also doesn't even have a proper ending, it ends with Simba as a kid, you never play as adult Simba to take back your kingdom from Scar.
It looks like it was drawn in 5 minutes in MS Paint and plays really badly for a platformer, like when you jump into a platform from below, usually you'd land on it, but here you hit your head and don't go through.
It also has some "Boy Love" easter eggs and a Bible passage hidden too.
There are literal bootlegs for the Lion King on NES that feel more official than the official one. It's THAT bad.
>It also has some "Boy Love" easter eggs and a Bible passage hidden too.
What the frick are you talking about?
https://tcrf.net/The_Lion_King_(NES)
I don't know what's more unsettling, that a freaking Lion King video game has Bible verses in it, and Boy Love stuff... or the video game itself, it's insane that something so awful came out so late into the NES' life cycle, long after so many masterpieces left their mark, it's shameful.
I still prefer it over the Game Boy version though, it's the same awful video game, but no color, and has adult Simba, so the suffering goes for longer.
it's a game boy game ported to the NES
there's a few others like this
I prefer the NES version to be honest, it has color and they cut off the entire adult Simba part of it all, a few levels, so it ends earlier... normally this would be a bad thing, but this version sucks hard and isn't fun to play at all, so to me it ending it a lot earlier is actually a major plus, but both suck.
Hot take: Mario versus Donkey Kong
The heavily compressed audio recordings and use of pre-rendered visuals that are pretty shiny makes it feel like a cheap Chinese plug and play game.
?t=413
It may looks bad but it plays awesome
Castlevania: Bloodlines and Contra: Hard Corps.
Bloodlines is much better then shitty casual platformer super IV.
That may be the case. But it still looks and feels like a bootleg made for a lesser system, like Super Mario World on the NES.
It's an entirely different with different mechanics I don't know what you're on about. Has a unique theme too
NFS games for Nintendo handhelds
I have to be honest... most 90's and early 2000's handheld ports of console titles. We had a lot of exceptions, don't get me wrong, many handheld ports are classics that stand on their own... still, I feel that most are garbage, today and even back then when they came out. Still... I miss that era...
Both games calling themselves Super Mario Bros 2
>What games from big companies feel like bootlegs?
BlueSky's Ariel: The Little Mermaid for Game Gear/Master System feels really cheap, like it went on to be outsourced by some Chinese company while BlueSky made the Genesis version, which also wasn't all that good. It's especially bad when you compare it to what Capcom made for Nintendo's 8-Bit consoles, Game Boy/NES The Little Mermaid if superb.
Contra Force https://youtu.be/34cxlH5WgzM?si=nM2fkGLpeNjlFT2c