>compression technology was lost
Except the reason why The Last of Us on PC got so shit on was PRECISELY BECAUSE it used compression which modern PCs can't handle on the fly unlike the ps5.
There was a dude who apparently developed technology to make files x80 smaller, then he took that technology to the grave because he was too afraid of big corpo
name a single game worth playing that's larger than 20 gigs
Emulated games
Old games
Eragames
Been gaming since the floppy disk era. Nobody in their right mind misses the time when you needed a frigging book shelf to store your physical copies, which still wouldn't fit more than a few at a time on your HDD, but came with the added issue of having to fiddle with the physical trash every time you wanted to reinstall. In many cases, even after installing you still had to have that trash in and swap CD's as required.
Now you can just click on a game in Steam or wherever and get it without ever fiddling with a single physical copy. Your library can be searched and managed digitally instead of having to look behind every dusty row trying to desperately find that game the name of which you don't remember. Sometimes it was impossible to find if you burned too many into random CD's with cases identical to each other. And you don't *ever* have to worry about getting the CD scratched and bricking the game in the process.
Pretending the old days were better is seriously so passé. No sane person who actually lived back then thinks like that.
>Does something that Steam considers to be a no-no >All your games are put to sleep, forever
People started accepting digital only purchases and violently bloated game sizes.
We have only ourselves to blame.
On the positive side games are free now.
Some devs can nuke their own games to re-release them since game preservation is not the norm
First of all, it literally says "67 games", second, since you are clearly moronic, here is a snippet. I will also add that "Other" is non-steam games, so I also have like 20 non steam games.
>why do you have your games ready to go and aren't burning through the memory's lifespan like me
>it's just laziness >what do you mean 4k textures take more space than 320*320 textures fricking do better. >what do you mean higher quality audio requires more data storage just optimize better lmao
I guarantee you have no idea about anything you're talking about.
Higher quality audio sounds the exact same and games are too ugly for 4k textures to not be a detriment. Plus, storage wars are a documented fact in this industry.
Scientists are not sure dark matter exists. They know that the expansion is accelerating but dark matter is just one possible reason why it's happening
This unironically. Bought Shadow of Mordor for 20 bucks on sale. Saw 100Gb, installed it once, was bored as frick after an hour of gameplay, uninstalled.
In what way is it good? Its literally left click, left click, left click, parry, left click, left click, left click, parry. Only the Bosses are interesting but even then you just have to find that one weakness.
Goes to show how tasteless you are. You don't know any good games with good combat. So you believe shadow of mordor is a good game. But hey, ignorance is bliss.
12 months ago
Anonymous
if it feels good when you fight then it's good combat in my book
killing orcs left and right is very satisfying
no need to autistically strategize every move
12 months ago
Anonymous
I mean then you might as well go with a hack'n'slash game like God of War or Bayonetta. Or something like Dynasty Warriors.
Shadow of Mordor features semi-realistic combat, that should be more complex and force you to strategize.
12 months ago
Anonymous
>if it feels good when you fight then it's good combat in my book >killing orcs left and right is very satisfying >no need to autistically strategize every move
Yeah, who wants to actually play their games, the 3D homosexual is breakdancing on my screen on his own!
12 months ago
Anonymous
>if i'm not mashing X with no thought or mechanical depth then it's autistic
I've played licensed bargain bin games with more engaging gameplay.
I'm not even sure you can call these things "games", they don't require anything from you. More like Shadow of Movies amirite?
>you just have to find that one weakness
Until you get unlucky/do online shit where commanders don't have any weaknesses so it's just leftclicking them to death with the occasional dodge
>open world character action game with zero depth and the game practically playing itself with the GUI spoonfeeding you everything
Enjoy your busywork, ratboy
>posting the own nothing face
I could pirate any of the 40k games that have no DRM. What even is ownership in this context? If I scratched up your disc then do you no longer own the game? Of course not. Youd pirate it or buy it again somewhere else. Just like me and my 50k games, and OP with his 47 discs.
That's the real root of all problems, it's not about the hardware, but the wastefullness of the softwares
If all modern developers were forced to use low spec computers from decades ago they would just quit their jobs in frustration because of their incompetence and inadequacy as programmers, while all the masterpieces which defined the gaming genres were developed on low spec computers and worked out of the creativity of the developers of back then
>it's just laziness >what do you mean 4k textures take more space than 320*320 textures fricking do better. >what do you mean higher quality audio requires more data storage just optimize better lmao
I guarantee you have no idea about anything you're talking about.
>4k textures >higher quality audio
Both worthless waste of space
It's very easy to test, remove those above, and replace them with highly compressed low size alternatives, and what is left of your game? Is it still worth playing?
Left: a whole rack of CDs that demands floor space in an accessible area with nothing in front of it and can be knocked over, potentially trashing your whole collection
Right: a single card that is inside your PC already and won't take up extra space in your room, has easy access to your games via your PC UI and if you're buying digitally or pirating anyway you aren't going to lose your collection since you can download the games again online, plus you can uninstall what you aren't playing if you're really having trouble with storage management with all the bloated trash you're installing
I still have those DVD folders for all my pirated shit I was burning 15 years ago thinking I'll "need" it in the future.
lol what a waste of time that was.
>Discs sucked
They really did. >Easy to lose >Easy to break >Easy to steal >Take physical space even when you have no interest in playing it again for the foreseeable future
yeah cuz games looked like shit back then and most of them were tiny linear games. Compared to Elden Ring, Red Dead Redemption 2 etc. some of these games are worth their size and more.
>buy physical copy of a single-player game >"error: this game cannot be played offline and requires a constant internet connection"
It's so strange seeing the absurd things that we were parodying 15 years ago becoming normal everyday reality.
Gameplay >>>> graphics
High quality graphics and HD sound and HD cinematics are just copes for incompetent game developers, they should just go make japanese porn visual novels instead
>best post in the thread goes ignored
As usual.
But you're spot on. Despite the fact that shaders and ability to do stuff increase, games look progressively worse. No coherent, well-produced art direction, bad utilisation of texels (basically deciding what texture sizes should be used on objects), professional film-like cinematography is non-existent since no games actually make use of pacing or interesting camera shots in cutscenes, and 2001 Max Payne completely BTFOs every single modern game with it's sound design.
It's really sad.
>Game developers can ship their game on ~4.7 GB dvds >Games are around 4.7GB >Local multiplayer isn't dead yet, so it's important for people to be able to easily play their games together >Now >Games are not recommended to be included in their entirety in their media by the major platform publishers >Everything is an Online Multiplayer game with violent microtransaction monetization >End users "cost" you money if you aren't aggressively keeping them in your environment and purchasing more microtransaction >Consume the entirety of their storage space so they can't play other games
It's just a current issue with how the medium is monetized.
The funny thing is that it'd be cheaper in the long run for developers not to be buttholes, but transitioning from the current form of monetization back to a more traditional one would be fairly expensive since it would involve major restructuring.
Not really, any particular company might go under but the capital just moves around elsewhere. It's why subsidiaries have subsidiaries. Short term profit is absolutely okay when you can just abuse brand loyalty to the last penny and then do it all over again.
Individuals that invest in these businesses don't care about anything other than money and they certainly don't care about burning through the good will of a brand. That is why they layer subsidiaries and push for aggressive business practices.
12 months ago
Anonymous
Ok, and you can continue to be angry that businesses want money, but that's a non sequitur, changing the structure of your businesses still cost money.
I'll remind you that from the outset, I'm not really a fan of the way they operate either, so restating it over and over is essentially pointless.
You're comparing a game installer storage medium to the thing the games are actually installed and run on. The more accurate comparison would be between a disc shelf and steam.
I was about to respond with snark and sarcasm, and then I realised that you could conceivably be an 18yo whose first console was a PS4 at age 8.
All 5th gen games, almost all 6th gen games, and many 7th gen games ran straight off the CD/DVD/Blu-ray with no installation step.
>All 5th gen games, almost all 6th gen games, and many 7th gen games ran straight off the CD/DVD/Blu-ray with no installation step.
nta but isn't that because of the massive data size of new games, so you can't put all the data on a disc in a format that'd let you play it straight from the disc?
>Player has to erase and redownload games constantly >This increases network infrastructure cost by more than printing a few blurays >This increases server cost by far more than printing a few more blurays
I'm just glad i'm not the one paying for the infrastructure for this bullshit. Gaben and ISPs can keep running with the cost.
>Installing from a disk places the same strain on servers and ISP infrastructure as downloading files
You do know they have to pay for servers and bandwidth. Right?
If that's your point then yeah that's valid, but your first post made it sound like having to uninstall and reinstall games was something exclusive to the modern era.
>constantly
why
i have like 5-6 games installed and download new one like once a month
12 months ago
Anonymous
How do you only play 5 games a year? I played over 40 games last year. And many of those i delete and redownload because they are big multiplayer games I only play when my friends are available.
>Advertising Falls Flat in Individuals With Autism
what a giant meme, there's a reason why autists have a significantly larger percentage of trannies than the rest of population
Should I sell all my old PS3 and 360 games? Is there much point considering they only sell for a few euro bucks each? They are just all left in their original boxes in the attic. https://pastebin.com/Ya3PD8Db
Been gaming since the floppy disk era. Nobody in their right mind misses the time when you needed a frigging book shelf to store your physical copies, which still wouldn't fit more than a few at a time on your HDD, but came with the added issue of having to fiddle with the physical trash every time you wanted to reinstall. In many cases, even after installing you still had to have that trash in and swap CD's as required.
Now you can just click on a game in Steam or wherever and get it without ever fiddling with a single physical copy. Your library can be searched and managed digitally instead of having to look behind every dusty row trying to desperately find that game the name of which you don't remember. Sometimes it was impossible to find if you burned too many into random CD's with cases identical to each other. And you don't *ever* have to worry about getting the CD scratched and bricking the game in the process.
Pretending the old days were better is seriously so passé. No sane person who actually lived back then thinks like that.
I think I agree that things are better overall now, but I also think it's important to acknowledge the tradeoffs.
When your license to play a game was bound to a physical object, that license was in practice irrevocable and (prior to the onset of limited online activation) transferrable.
Also, when online updates weren't a given and the code on the disk was the code most people would actually run, developers/publishers were forced to spend more time polishing it BEFORE release.
>Nobody in their right mind misses the time when you needed a frigging book shelf to store your physical copies, which still wouldn't fit more than a few at a time on your HDD, but came with the added issue of having to fiddle with the physical trash every time you wanted to reinstall.
I do. I still do because I'm a console gamer and have a shelf full of physical copies even now.
Maybe stop thinking your opinions matter, wienerslurper.
Graphicsgays are some of the loudest complainers on social media so every AAA game has to have EXXXTREME polycounts and 12K RESOLUTION textures.
I would be happy if games locked their graphical fidelity to what it was in the Xbox 360 era and instead focused on enhancements in gameplay, ai, innovation in other areas, etc
>get up, grab disc, insert it into pc, wait a whole minute to load
vs >double click and game open
Also, moron, >just buy an HDD for mass game storage >1TB SSD are like $50 nowadays >you’re black so frick off
>get up, grab disc, insert it into pc, wait a whole minute to load
It's even worse: >get up, grab disc, insert into pc, wait 10-20 minutes to install, have to swap discs every 5 minutes
I honestly think the gaming industry is failing to make quality games, so they all have agreements with storage producers to just create as much bloat as possible.
Eventually there will be a need to have data size filters on the e-stores and tags on the shelves.
No one wants to play games that cost their whole storage unless they're told before hand.
Reminder that they do it on purpose.
morons going "JUST BUY MORE STORAGE" is EXACTLY WHAT THEY FRICKING WANT YOU TO DO. they CAN easily compress the games, With even a slightly competent team there can be a significant decrease in filesize for no noticeable quality loss, But it's better for the companies to either force their users to focus on one giant filesize game to reduce competition and force you to buy more storage. It doesn't have to be that way, and anyone defending it is willingly shoving wieners into their mouths. did you know that most of the filesize is taken up by uncompressed audio from other languages? Take the total amount of storage taken up by just the english audio and multiply that by the amount of languages the game offers. It's fricking ridiculous.
Not that I know of, But with most games already making you download so many patches, There's no reason to not have alternate languages not commonly used in your region as language patches you can freely download. Some games on steam do that, And it helps immensely with filesize.
>Lower loading times
Isn't like nintendo already did that like 30 years ago >memory prices plummeting yearly
Does it makes any difference if the memory required for games keep increasing yearly as well?
incompetent dev teams perpetuated by EGS driven publishers. devs used to hire based on enthusiasm and expertise. they now hire based on fulfilling diversity quotas and through nepotism, resulting in incompetent teams. it requires skill to create game assets with efficient use of texture resolution and poly count to maximise performance and reduce storage requirements. without the forced limitations of older hardware, developers are no longer required to have this skilful expertise, all that matters is that they meet the diversity quotas. so you get some PoC trans LGBTQAI++who got the job because they knew someone from the marketing department, sticking 8k textures on models that are composed of millions of polygons that nobody will ever see because big numbers = impressive, all the while their team lead pats them on the back because they fear the possible repercussions otherwise.
That's my biggest gripe with the PS5. I've got less than 700GB of game storage. Like, what the frick? Should hard drive be 4TB at this point? I'd pay extra for that.
compression technology was lost in favor of microtransactions and gacha shit.
>compression technology was lost
Except the reason why The Last of Us on PC got so shit on was PRECISELY BECAUSE it used compression which modern PCs can't handle on the fly unlike the ps5.
>ND can't compress a game correctly
skill issues
*in favor of no loading times
>*in favor of no loading times
what game doesn't have loading time?
moron, for 100 bucks you can get 2tb nvme pcie v4 drives, prices plummeted
There was a dude who apparently developed technology to make files x80 smaller, then he took that technology to the grave because he was too afraid of big corpo
Emulated games
Old games
Eragames
>Does something that Steam considers to be a no-no
>All your games are put to sleep, forever
Some devs can nuke their own games to re-release them since game preservation is not the norm
Dunno, seems fine on my side.
And you don't think it's a problem you're using over 400 gigabytes for what's probably fewer than 10 games?
Seems fine (yes this is an SSD)
Hard to tell if this is some shill shit or just mindbroken zoomers
You frickin blind moron
have a nice day
It's like 8GB per game. Even on a 1TB drive that's more than 10 games. Sorry you only enjoy movie games.
First of all, it literally says "67 games", second, since you are clearly moronic, here is a snippet. I will also add that "Other" is non-steam games, so I also have like 20 non steam games.
>Trying to prove a point that games are small
>The 6 games in your screenshot are 250GB
>sort by size
Wow the big games are ontop.
>Trying to prove a point that games are small
Lmao, no. You really are moronic.
Fricking morons, every time.
I bet you don't even play half of that shit
>last played DEC 31, 2019
why don't you uninstall it at that point
>why don't you uninstall it at that point
Why would he? Plenty of free space.
>why do you have your games ready to go and aren't burning through the memory's lifespan like me
Higher quality audio sounds the exact same and games are too ugly for 4k textures to not be a detriment. Plus, storage wars are a documented fact in this industry.
good taste
Games?
games bigger, require more space. you fricking apem
*confused zoomer noises*
it's pretty self explanatory.
Dumbass
moronic coooonsumerist
games bigger = more wasted space, less gameplay
>dark matter
doesnt exist
We "know" it exists because its effects on observable matter and energy exists.
You're doing the equivalent of pretending air doesn't exist.
Scientists are not sure dark matter exists. They know that the expansion is accelerating but dark matter is just one possible reason why it's happening
Dark everything my dark is my thread
You need to be 18 to post here zoomy
lurk moar
games are thousands, even millions of times bigger in filesize
are you saying games are millions of times bigger now?
Devs got lazy and players let them get away with it. Nobody holds developers responsible for anything anymore:
Memorylets and storagelets seething will never not be funny.
>Buy hard drive
>Holds more than the storage on the left
Seems great to me, I don't play modern games.
1tb ssd nvme drives are 35 dollars
name a single game worth playing that's larger than 20 gigs
Mhw
>nu mh
lol
lmao
>contrarian homosexual #58480
Elden Ring
Death Stranding
Atomic Heart
>Atomic Heart
really?
Yes. It's not perfect, but I liked it.
I can't. Until last month there wasn't even one above 13.
Most games above 1 GB are shit
A game having bloated memory usage is almost everytime a warning it's shit
This unironically. Bought Shadow of Mordor for 20 bucks on sale. Saw 100Gb, installed it once, was bored as frick after an hour of gameplay, uninstalled.
SoM is pretty good
guess you have shit taste
In what way is it good? Its literally left click, left click, left click, parry, left click, left click, left click, parry. Only the Bosses are interesting but even then you just have to find that one weakness.
by that logic then 99% of games are boring left clickers
Goes to show how tasteless you are. You don't know any good games with good combat. So you believe shadow of mordor is a good game. But hey, ignorance is bliss.
if it feels good when you fight then it's good combat in my book
killing orcs left and right is very satisfying
no need to autistically strategize every move
I mean then you might as well go with a hack'n'slash game like God of War or Bayonetta. Or something like Dynasty Warriors.
Shadow of Mordor features semi-realistic combat, that should be more complex and force you to strategize.
>if it feels good when you fight then it's good combat in my book
>killing orcs left and right is very satisfying
>no need to autistically strategize every move
Yeah, who wants to actually play their games, the 3D homosexual is breakdancing on my screen on his own!
>if i'm not mashing X with no thought or mechanical depth then it's autistic
I've played licensed bargain bin games with more engaging gameplay.
I'm not even sure you can call these things "games", they don't require anything from you. More like Shadow of Movies amirite?
Thanks for reminding me to play Barbie Explorer
>you just have to find that one weakness
Until you get unlucky/do online shit where commanders don't have any weaknesses so it's just leftclicking them to death with the occasional dodge
If they don't have a weakness you can't left click them to death
>open world character action game with zero depth and the game practically playing itself with the GUI spoonfeeding you everything
Enjoy your busywork, ratboy
Missing on screen HP, MP and stamina bars, on screen indicators where enemies are and is way too colorful.
pretty good but let me show you real power
What sort of idiot would make that purchase in the first place
I dunno, was on sale, heard good things about it. So I bought it. Regretted it later however. But it was too late to refund.
You sound naïve
>Bought Shadow of Mordor for 20 bucks on sale
Speaking of that, I have this real nice bridge for sale. Interested?
sauce?
enjoy your old games then if they're so much better
I will, thanks
>Plays AAA goyslop ($70+tip)
>Complains about not being able to fit even more modern garbage
>still has to install them locally
You don't have to install anything, if you wanna play them, you do though
>posting the own nothing face
I could pirate any of the 40k games that have no DRM. What even is ownership in this context? If I scratched up your disc then do you no longer own the game? Of course not. Youd pirate it or buy it again somewhere else. Just like me and my 50k games, and OP with his 47 discs.
>If I scratched up your disc then do you no longer own the game?
I would try to buff out the scratches first.
tbh we should have 10TB-16TB M.2 SSDs by now but memory manufacturers are gigaisraelites.
Now we're stuck at 1TB-2TB, with 4TBs slowly being put on the mainstream while 8TBs are still stupidly expensive.
nothing is stopping you from buying u.2>m.2 and used server drives
fify
I mean, that thing on the right would hold me at least 2000 games, probably more...
I mean, like, you sound like a valley girl, right? Stop starting replies with I mean. Makes you sound like a ditzy chick.
Gone from needing a 5 foot piece of furniture to a 3 inch drive that slots into my motherboard, I love technology.
You love technology so much anon? Check your mailbox, I sent you a brand new hard drive
This really says a lot about the degradation of our society
modern devs are just fricking lazy.
>modern devs are just fricking lazy.
/thread
That's the real root of all problems, it's not about the hardware, but the wastefullness of the softwares
If all modern developers were forced to use low spec computers from decades ago they would just quit their jobs in frustration because of their incompetence and inadequacy as programmers, while all the masterpieces which defined the gaming genres were developed on low spec computers and worked out of the creativity of the developers of back then
>it's just laziness
>what do you mean 4k textures take more space than 320*320 textures fricking do better.
>what do you mean higher quality audio requires more data storage just optimize better lmao
I guarantee you have no idea about anything you're talking about.
>4k textures
>higher quality audio
Both worthless waste of space
It's very easy to test, remove those above, and replace them with highly compressed low size alternatives, and what is left of your game? Is it still worth playing?
imagine arguing that game quality to be reduced because you can't afford a SSD lol
Not a single modern release looks or sounds good, you cannot prove this statement wrong.
>you cannot prove my opinion wrong therefore I win
I think modern games do look good. I don't have a shit PC though, maybe you do
>opinion
roflmao
#000000 american.
I have no idea what your autistic poorgay response means
I know, tech illiterate black hole.
the seething desperation of when a poorgay gets called out as being an obvious poorgay is always fun to watch
None of this will make you any less black.
>you must be black because I can't afford PC storage
ha ha ha ha ha
I just don't want to spend 2 hours every week waiting to play my game because it needs a 20 fugabyte update
>I'm not poor ok, but I'm on dial-up internet speed
Then you download it for me, you fricking pedant
>Just buy a satellite lol
No. Why would I do anything but laugh at you?
I just play 3 Mb games every now and then for 20 minutes to cool off so it looks fine to me
The game/inch^2 is much higher on the right.
Why lie so
Stored just means accessible, not necessarily playable.
You could actually do the same with modern games, too, just zip them and put on a cheaper disc.
2TB is $50.
20TB is 150€
>implying those 7 games are worth playing
Left: a whole rack of CDs that demands floor space in an accessible area with nothing in front of it and can be knocked over, potentially trashing your whole collection
Right: a single card that is inside your PC already and won't take up extra space in your room, has easy access to your games via your PC UI and if you're buying digitally or pirating anyway you aren't going to lose your collection since you can download the games again online, plus you can uninstall what you aren't playing if you're really having trouble with storage management with all the bloated trash you're installing
idk but ya should've listened
>The government is corrupt, it's just a tool for rich people to exploit the poor
>We need more government
>30$ a month
>120ZB of storage
>120 zog bytes
damn
>PwC
Certified morons unfortunately, you can't trust their analysis
>physical games
>expensive
>digital games
>free
Simple choice really
I still have those DVD folders for all my pirated shit I was burning 15 years ago thinking I'll "need" it in the future.
lol what a waste of time that was.
I can hold the entire first four, maybe five, generations of games on the 1TB.
tfw you now need a high end graphics card to run a game that looks worse than the ones devs made in 2010
society? collapsed and prolapsed
??
imagine being so poor you have to argue about nvme drives and game sizes to feel good about yourself lol
Discs sucked and if you actually used them 20 years ago you'd know.
10/10 filename
>Discs sucked
They really did.
>Easy to lose
>Easy to break
>Easy to steal
>Take physical space even when you have no interest in playing it again for the foreseeable future
yeah cuz games looked like shit back then and most of them were tiny linear games. Compared to Elden Ring, Red Dead Redemption 2 etc. some of these games are worth their size and more.
Hard drive space is so fibbing cheap these days lmao this thread is third world central
Because people don't buy physical media, the need for game developers to fit in their game in cartridges or discs no longer existed.
>only 1tb in 2023
you should at least have 10tb...
I have close to 400 games on less than 100gb
This is a you problem
>download game
ok
>update required
>20-40gb
what the frick?
>buy physical copy of a single-player game
>"error: this game cannot be played offline and requires a constant internet connection"
It's so strange seeing the absurd things that we were parodying 15 years ago becoming normal everyday reality.
Where are the 4tb nvmes?
I have one in my PC
>Where are the 4tb nvmes?
works on my machine.
Gameplay >>>> graphics
High quality graphics and HD sound and HD cinematics are just copes for incompetent game developers, they should just go make japanese porn visual novels instead
High quality graphics don't even exist anymore, let alone cinematic or sound design excellence.
>best post in the thread goes ignored
As usual.
But you're spot on. Despite the fact that shaders and ability to do stuff increase, games look progressively worse. No coherent, well-produced art direction, bad utilisation of texels (basically deciding what texture sizes should be used on objects), professional film-like cinematography is non-existent since no games actually make use of pacing or interesting camera shots in cutscenes, and 2001 Max Payne completely BTFOs every single modern game with it's sound design.
It's really sad.
Games suck ass nowadays. Why bother?
>Game developers can ship their game on ~4.7 GB dvds
>Games are around 4.7GB
>Local multiplayer isn't dead yet, so it's important for people to be able to easily play their games together
>Now
>Games are not recommended to be included in their entirety in their media by the major platform publishers
>Everything is an Online Multiplayer game with violent microtransaction monetization
>End users "cost" you money if you aren't aggressively keeping them in your environment and purchasing more microtransaction
>Consume the entirety of their storage space so they can't play other games
It's just a current issue with how the medium is monetized.
It's nice to know that i'm not completely surrounded by underage/normalgays
The funny thing is that it'd be cheaper in the long run for developers not to be buttholes, but transitioning from the current form of monetization back to a more traditional one would be fairly expensive since it would involve major restructuring.
Not really, any particular company might go under but the capital just moves around elsewhere. It's why subsidiaries have subsidiaries. Short term profit is absolutely okay when you can just abuse brand loyalty to the last penny and then do it all over again.
I know this may seem weird and all, but you actually can't just decide to stop doing something one way and like, it doesn't cost any money.
Individuals that invest in these businesses don't care about anything other than money and they certainly don't care about burning through the good will of a brand. That is why they layer subsidiaries and push for aggressive business practices.
Ok, and you can continue to be angry that businesses want money, but that's a non sequitur, changing the structure of your businesses still cost money.
I'll remind you that from the outset, I'm not really a fan of the way they operate either, so restating it over and over is essentially pointless.
My SSD is 256gb and I simply don't care about new shitty 200gb games.
You're comparing a game installer storage medium to the thing the games are actually installed and run on. The more accurate comparison would be between a disc shelf and steam.
I was about to respond with snark and sarcasm, and then I realised that you could conceivably be an 18yo whose first console was a PS4 at age 8.
All 5th gen games, almost all 6th gen games, and many 7th gen games ran straight off the CD/DVD/Blu-ray with no installation step.
>All 5th gen games, almost all 6th gen games, and many 7th gen games ran straight off the CD/DVD/Blu-ray with no installation step.
nta but isn't that because of the massive data size of new games, so you can't put all the data on a disc in a format that'd let you play it straight from the disc?
>Player has to erase and redownload games constantly
>This increases network infrastructure cost by more than printing a few blurays
>This increases server cost by far more than printing a few more blurays
I'm just glad i'm not the one paying for the infrastructure for this bullshit. Gaben and ISPs can keep running with the cost.
People had to uninstall and reinstall games with physical discs too you fricking zoomer
>Installing from a disk places the same strain on servers and ISP infrastructure as downloading files
You do know they have to pay for servers and bandwidth. Right?
If that's your point then yeah that's valid, but your first post made it sound like having to uninstall and reinstall games was something exclusive to the modern era.
>Player has to erase and reDOWNLOAD games constantly
>constantly
why
i have like 5-6 games installed and download new one like once a month
How do you only play 5 games a year? I played over 40 games last year. And many of those i delete and redownload because they are big multiplayer games I only play when my friends are available.
Speed>Storage
Also hey moron did you know you can buy a 20tb HDD for like 250 dollars LMAO
>only play retro emulation and indie shit
>can hoard 1 billion games (that i'll never actually play) + 1 bloated AAA slop
>Advertising Falls Flat in Individuals With Autism
what a giant meme, there's a reason why autists have a significantly larger percentage of trannies than the rest of population
That's peer pressure and lack of social understanding. Not quite the same.
>internet speed is fast enough to where you can download a 100gb game in like a half hour
>people complain their hard drives are too small
I think complaints are more about how much game sizes have bloated
And how much actual gameplay has shrinked
>why not both
Should I sell all my old PS3 and 360 games? Is there much point considering they only sell for a few euro bucks each? They are just all left in their original boxes in the attic. https://pastebin.com/Ya3PD8Db
>implying I waste my money and time on AAAslop
LOL!
LMAOOOOOOOOOOO EVEN!
I only play indie games.
And 1TB can fit hundreds of games.
Been gaming since the floppy disk era. Nobody in their right mind misses the time when you needed a frigging book shelf to store your physical copies, which still wouldn't fit more than a few at a time on your HDD, but came with the added issue of having to fiddle with the physical trash every time you wanted to reinstall. In many cases, even after installing you still had to have that trash in and swap CD's as required.
Now you can just click on a game in Steam or wherever and get it without ever fiddling with a single physical copy. Your library can be searched and managed digitally instead of having to look behind every dusty row trying to desperately find that game the name of which you don't remember. Sometimes it was impossible to find if you burned too many into random CD's with cases identical to each other. And you don't *ever* have to worry about getting the CD scratched and bricking the game in the process.
Pretending the old days were better is seriously so passé. No sane person who actually lived back then thinks like that.
I think I agree that things are better overall now, but I also think it's important to acknowledge the tradeoffs.
When your license to play a game was bound to a physical object, that license was in practice irrevocable and (prior to the onset of limited online activation) transferrable.
Also, when online updates weren't a given and the code on the disk was the code most people would actually run, developers/publishers were forced to spend more time polishing it BEFORE release.
>Nobody in their right mind misses the time when you needed a frigging book shelf to store your physical copies, which still wouldn't fit more than a few at a time on your HDD, but came with the added issue of having to fiddle with the physical trash every time you wanted to reinstall.
I do. I still do because I'm a console gamer and have a shelf full of physical copies even now.
Maybe stop thinking your opinions matter, wienerslurper.
People started accepting digital only purchases and violently bloated game sizes.
We have only ourselves to blame.
On the positive side games are free now.
>game storage back then
disingenuous c**t
>100$/TB
You can get 1TB NVME drives for like 40$ you nonce.
Graphicsgays are some of the loudest complainers on social media so every AAA game has to have EXXXTREME polycounts and 12K RESOLUTION textures.
I would be happy if games locked their graphical fidelity to what it was in the Xbox 360 era and instead focused on enhancements in gameplay, ai, innovation in other areas, etc
>get up, grab disc, insert it into pc, wait a whole minute to load
vs
>double click and game open
Also, moron,
>just buy an HDD for mass game storage
>1TB SSD are like $50 nowadays
>you’re black so frick off
>grab disc, insert it into pc, wait a whole minute to load
consolegay spotted
Was a consolepleb until college, and even console load times were way worse than solid state
>get up, grab disc, insert it into pc, wait a whole minute to load
It's even worse:
>get up, grab disc, insert into pc, wait 10-20 minutes to install, have to swap discs every 5 minutes
>The full ff7 remake will be at least 500gb
AHAHAHAHAHAHAHAHA
I honestly think the gaming industry is failing to make quality games, so they all have agreements with storage producers to just create as much bloat as possible.
Eventually there will be a need to have data size filters on the e-stores and tags on the shelves.
No one wants to play games that cost their whole storage unless they're told before hand.
>everything is a conspiracy
Reminder that they do it on purpose.
morons going "JUST BUY MORE STORAGE" is EXACTLY WHAT THEY FRICKING WANT YOU TO DO. they CAN easily compress the games, With even a slightly competent team there can be a significant decrease in filesize for no noticeable quality loss, But it's better for the companies to either force their users to focus on one giant filesize game to reduce competition and force you to buy more storage. It doesn't have to be that way, and anyone defending it is willingly shoving wieners into their mouths. did you know that most of the filesize is taken up by uncompressed audio from other languages? Take the total amount of storage taken up by just the english audio and multiply that by the amount of languages the game offers. It's fricking ridiculous.
are there any statistics from developers that say how many people use the non-english audio?
Not that I know of, But with most games already making you download so many patches, There's no reason to not have alternate languages not commonly used in your region as language patches you can freely download. Some games on steam do that, And it helps immensely with filesize.
>More convenient
>lower loading times
>memory prices plummeting yearly
>Lower loading times
Isn't like nintendo already did that like 30 years ago
>memory prices plummeting yearly
Does it makes any difference if the memory required for games keep increasing yearly as well?
Are you seriously trying to compare cartridges and later storage methods?
How many times you saw a loading screen in a N64 game?
A 1TB SSD is like $50 now
incompetent dev teams perpetuated by EGS driven publishers. devs used to hire based on enthusiasm and expertise. they now hire based on fulfilling diversity quotas and through nepotism, resulting in incompetent teams. it requires skill to create game assets with efficient use of texture resolution and poly count to maximise performance and reduce storage requirements. without the forced limitations of older hardware, developers are no longer required to have this skilful expertise, all that matters is that they meet the diversity quotas. so you get some PoC trans LGBTQAI++who got the job because they knew someone from the marketing department, sticking 8k textures on models that are composed of millions of polygons that nobody will ever see because big numbers = impressive, all the while their team lead pats them on the back because they fear the possible repercussions otherwise.
Does anyone have Ark and all it's dlc installed? Curious how much space that takes up now.
That's my biggest gripe with the PS5. I've got less than 700GB of game storage. Like, what the frick? Should hard drive be 4TB at this point? I'd pay extra for that.