What happens in these Monster Hunter games? Are they just open world RPGs with a hunting theme, like if Dragon's Dogma was about hunting?
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It's All Fucked Shirt $22.14 |
What happens in these Monster Hunter games? Are they just open world RPGs with a hunting theme, like if Dragon's Dogma was about hunting?
It's All Fucked Shirt $22.14 |
It's All Fucked Shirt $22.14 |
you kill cool bosses
you loot them
you craft better gear
repeat
I played the PS2 one and it had a home area where you just picked a mission and were automatically taken there, are they all like that?
yes, world and rise are different in the way areas are connected instead of divided into zones with load screens
Yeah, it's the same thing just without screen transitions between areas. There's still only a handful of maps.
Read the title of the game again
They're not open-world. They are mission based that will take place in 4-5 locations each mission is 20-50 minutes to hunt a new monster.
>20-50 minutes
Lmao casul
Now now, he could be playing hub quests solo on the older titles in G rank.
that doesnt change anything
You're right...but it would be more understandable compared to the new titles which are vastly easier.
how would it be more understandable
if they're bad they're bad
Yes
They're boss rushes
Pick a hunt from a board or NPC, travel there, kill the boss, harvest materials from it, get paid and use materials to craft better gear/armor.
Not really an RPG
Only thing that stops me from playing them is how spongy everything is. Shit takes forever to fricking die.
It is similar to Dragon's Dogma in the sense of boss fights, but that's where the similarities end. There's little to no "overworld" content(aside from World.)
You post a quest
You prepare for the quest by checking your items / restocking and eating some food in game.
You begin the hunt
You arrive on the map where the monster is
You find the monster
You fight the monster for a long time
You win
You come back to the village
You make stuff from the monster you killed
You post the next quest for the next monster
Repeat
This an extremely simplified summary of what happens in these games
It's not open world
you forgot the part where you die alot.
No you don’t. Even in older games you only really get fricked by hub monsters having way more health. The series is for Japanese middle schoolers
Only if it's your first MonHun.
>What happens in these Monster Hunter games?
Fun.
I wish I had friends.
i wish i had a new monster hunter game to play
Um bro what about Sunbreak??? It's the BEST MonHun game to date and I'm definitely not coping. Here, allow me to shit on World for no reason because it lives in my head rent free. Am I a cool veteran hunter yet?
Having a bad day, anon?
I just want the shitposting wars to start because it inevitably does.
please jump off a cliff
Do people think they're vets for shitting on World? I've been playing MH for almost ten years and I still think World is the best. 4 has the best music though.
Anyone who likes one 5th gen game but hates the other is disengenious. You either hate both (because their the same shit) or like/tolerate both(because they're the same shit) any other opinions outs you as a inconsistent moron.
I hate Fivers, worst thing to happen to the franchise since 4U, which was the worst thing to happen to the franchise since Tri.
Slow day Eric?
anon from earlier here
i have 2000 hours in sunbreak and it unironically is my favorite game
mald more
>dark souls oops all bosses
You get a bunch of different bosses, you rank them by difficulty and then you modulate their difficulty into things like
>larger health pool
>do more damage
>cause some kind of debuff
>immunity and or higher resistance to specific mechanics
>faster attack speed
And if you're truely sadistic you can give yourself handicaps
>no followers
>no meta weapons
>no armor
>no items
>fox only
>final destination
The truth of it is just the basic creation of an endgame by filtering out casuals better than most other games.
They're mission based action games.
Except the only thing you fight in the mission is the boss.
You do this over and over to progress and fight new monsters and craft new gear.
The selling point is the combat since it's the best in the genre.
Older games had more hunting and where more immersive. New games are more streamlined and casualized to get you into the fight faster and make you feel stronger.
>Be me
>Be Worldvet, pretty confident in my skills
>Decide to try out GU
>Do the boring gathering quests, easy enough
>Get to the first major monster, Maccao
>"Pssh, this'll be easy"
>Before I know it I've triple carted to this motherfricker
>I'm flabbergasted, I only carted once to Great Jagras
>Try and fail my next three attempts to beat this thing
>Finally after several hours I manage to kill it
>"Quest complete" pop-up doesn't appear
>wat.png
>Turns out you have to kill TEN (10) of these fricking things in one quest
Frick this game, I'm glad World exists so we don't have to deal with bullshit like this anymore.
I'm a bit of a monster hunter veteran (started with World and have successfully beaten Extreme behemoth) so I'd like to think I know my stuff, but this game is absurd (and not in a good way!).
So I get done with a bunch of flower collecting quests and finally the game throws my first big monster my way. I'm thinking it's going to be a similar difficulty to Jagra but no, I don't know what the developers were thinking with this thing but 'beginner friendly' isn't one of them. This Great Maccao has a completely sporadic movement and attacking pattern and it hits harder than the goddamn behemoth in World, which is an END GAME MONSTER FOR CRYING OUT LOUD.
I was gobsmacked, I carted to this thing twice when I can't even remember the last time I carted in World, and this thing is the first fricking monster of the game.
Bait/bot post.
it's called a pasta, mate.
You must be a real thrill at parties.
>Frick this game, I'm glad World exists so we don't have to deal with bullshit like this anymore.
never try out pre-GU because it gets so much more bullshit
the amount of blood that came out of my ass just to solo 4U's grank is immeasurable
That post was a joke you know
you know what wasnt a joke
the fact that i fricked your mom last night
They are quest based games, you select a quest then get sent to the location, kill whatever is the target and return.
You do this over and over again until you kill every single monster in the game.
They're pretty much offline MMOs. Like you said, Dragon's Dogma without but the lore and shittier combat. I tried playing a few iterations, attempting to recapture that Phantasy Star Online feel. Never worked.
Conceptually they're great, but the designers just can't seem to get it right, and they seem to be straying further from God with each new title.
Does any mmo half combat that felt half as impactful and physical as Monster Hunter. Anything where the enemies will actually react differently depending on where I hit them.
Maybe? I haven't played an MMO since Runescape 2. Like I said, conceptually they seem on the right path, and aspects of the combat design are part of that. Good intentions don't mean the end results aren't dogshit.
whatever you do OP dont listen to this PSO gay
he's suffering from brain damage
>everyone is wrong and i am right
Who are you talking to?
your mom
she said she hates my dick even though its objectively big enough to shut her prostitute mouth
I bet you're happy school is out, aren't you kiddo?
actually over here schools still going so i can keep breeding your mom before the kids (you) get home
School started back like two weeks ago. You been asleep?
Don't care enough. Unlike you I go to work and am not underage.
>i go to work
>Ganker
anon........................................................................................
So, you ARE underage then?
so you CAN'T read then?
no wonder you still go to school
little frick boy
You eat kino food cooked by cats.
>What happens in these Monster Hunter games?
You hunt monsters, dumbass.
>Are they just open world RPGs with a hunting theme, like if Dragon's Dogma was about hunting?
No, they're not open world. The games have different maps with different environments. They're not "hunting themed RPGs" either. Other than the occasional resource gathering quests, you literally just hunt monsters. That's the entire game. Everything in the game is focused on and centered around hunting monsters.
What happens is people join your Alatreon hunts using some fatty or angry monkey or blast weapon and expect you to carry them through the hunt. It's like people don't solo hunts before going online anymore.
Of course they don't, they are moronic third WORLDers after all.
Here, this video explains what MH is with zoomer humor, so you can understand it.