What in the frick are those starting positions?

What in the frick are those starting positions?
>Ku'Gath in the Dragon Isles, which would've been perfect for the Blessed Dread
>Kairos in the fricking southlands instead of remaining in cathay
>Skarbrand near Tomb Kings which means he will absolutely wreck their crap skelly stacks
>N'Kari starting ON Ulthuan meaning you get your shit pushed in instantly
>Demon Prince only Chaos thing in the wastes so far
>Golden Order still only 2 provinces from main empire

wtf

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  1. 2 years ago
    Anonymous

    Wonder where Wulfrik will start. Lorewise you could stick him anywhere. Norsca actually makes the least sense since he is supposed to be cursed to wander around and taunt champions around the globe with their native tongues.

    • 2 years ago
      Anonymous

      Norsca makes sense for y'know Norsca, good staging point maybe near Kislev

  2. 2 years ago
    Anonymous

    How else would you have it? Let's hear it.

    • 2 years ago
      Anonymous

      >N'Kari to the Shard Lands, give him a way to build a good powerbase while infiltrating Ulthuan via cults
      >Ku'Gath to Bretonnia
      >Kairos back to eastern Cathay to give them a serious threat
      >Lokhir into the dragon isles, give him a powerbase there with the Eastern Colonies and take sealanes or the Great Canal to raid Cathay
      >Skarbrand into Badlands to slug it out with Greenskins or Southern Waste to kill beastmen to prove to Khorne that he's worthy
      >Gelt literally anywhere but Pfeildorf, maybe an expidition into the darklands

      • 2 years ago
        Anonymous

        sounds like shit

        • 2 years ago
          Anonymous

          still better than the default, playing TK with Skarbrand and Grim down there will be a fricking slog

        • 2 years ago
          Anonymous

          Why? Got a better idea?

      • 2 years ago
        Anonymous

        >while infiltrating Ulthuan via cults
        Except N'kari doesn't do that, he outright invades because he wants to spill the blood of Aenarion. Beyond that you now have him having to deal with dark elves, norscans, and other daemons more than HElfs unless they sail up to fight you.
        >Ku'gath
        Ah yes, n'kari will get fricked by starting on Ulthuan but sticking Ku'gath, the far worse faction, in Mousillon, definitely won't frick him over hard with Louen breathing down his neck.
        >Lokhir
        Is starting on Cathay's east coast. If anyone's going to the dragon isles its going to stay Malus or be Nakai.
        >Kairos
        Needs more context before rendering judgement, someone far more interesting could start above cathay in the eastern steppe though he should at least start in the Southern Wastes rather than the southlands itself.
        >Skarbrand
        He's already in the badlands
        >Gelt
        What is with you people wanting to move gelt? Gelt is fine where he is. Yes, being 2 provinces away makes for an entirely unique experience has he now has immediate access to the Southern Realms and vampires then into the badlands and world's edge while Karl has to deal with all the bullshit now sailing around his western coast. Where would you even move him to and don't give stupid fricking meme answers like Estalia.

  3. 2 years ago
    Anonymous

    they probably didnt want to cram all 5 chaos lords in the north. N'kari and kugath seemed fricked though

    • 2 years ago
      Anonymous

      N'kari especially. Prolly gonna start at war with one major HE faction + anti player bias

  4. 2 years ago
    Anonymous

    Also I wonder which faction will get the powercreep dev wankery this time, knowing CA it'll probably be the Skaven again

  5. 2 years ago
    Anonymous

    is the southern wastes a completely new area added in IE? I dont remember that at all in the previous games

    • 2 years ago
      Anonymous

      ye, in Lore it's completely saturated with Beastmen

      • 2 years ago
        Anonymous

        >Australia full of furry Black folk
        Pottery

        • 2 years ago
          Anonymous

          Australia would be the lost isles of elithis or whatever and that shit is clean.

          • 2 years ago
            Anonymous

            You’ve never seen old maps that have Zealandia being connected to antartica? Those are the ones the old world is based off of.

          • 2 years ago
            Anonymous

            >Australia full of furry Black folk
            Pottery

            Isn't Lumbria more like Warhammer Australia?

            • 2 years ago
              Anonymous

              Is Lumbria even canon?

              • 2 years ago
                Anonymous

                >Nippon never ever

              • 2 years ago
                Anonymous

                Soon baka gaijin

      • 2 years ago
        Anonymous

        >Lustria free of beast filth

        • 2 years ago
          Anonymous
      • 2 years ago
        Anonymous

        acskhually it's full of beast-fiends, which are beasts mixed with daemons, while beastmen are beasts mixed with humans

        game makes no distinction of course

        • 2 years ago
          Anonymous

          >game makes no distinction of course
          course not, took us three games to get proper kislev and we still don't have proper estalia/tilea and border princes

  6. 2 years ago
    Anonymous

    Why the frick would Lokhir start in the dragon isles when they've expressly fricking said he's starting on Cathay's east coast?

    • 2 years ago
      Anonymous

      Would've given him a somewhat safe base good first expansion in the eastern colonies, fits his pirate/raider image and he would've had easy access to Cathay via the Sealanes and the River in the south

      Just plopping him on the east cost of Cathay is kinda lazy imo

      • 2 years ago
        Anonymous

        He should start in ind since that’s where he gets his sword

      • 2 years ago
        Anonymous

        Except the dragon isles is so far away from that sea lane it would be easier to trek upwards through the land route to collect slaves along the way which makes him fight rats and greenskins and ogres more than his actual targets of Cathayans. The dragon isles only make sense if Ind gets added.

        • 2 years ago
          Anonymous

          Ind would be dope. Expendable Poomanii with a focus on monstrous cav charges

          • 2 years ago
            Anonymous

            Do you think they'll release an Ind Faction after they already pussied out of Araby as a faction?

            • 2 years ago
              Anonymous

              Ind wasn’t nearly as offensive as calling Allah a literal chaos demon. The only thing they said of Ind was a butthurt westoid getting dysentery and blaming the food.

            • 2 years ago
              Anonymous

              What faction would you like somewhere down the line?
              pic related

              >Araby
              Still sad about that

              • 2 years ago
                Anonymous

                >you will never be a rich sandBlack person lord buying turbo titted vampire sex slaves off your neighborhood market
                Why even live?

              • 2 years ago
                Anonymous

                I know right? Shit doesn't make sense

  7. 2 years ago
    Anonymous

    these positions are incredibly based and you're a total homosexual

  8. 2 years ago
    Anonymous

    >Volkmar starting Sudenburg in Araby

    • 2 years ago
      Anonymous

      >tfw steam tanks in the desert

  9. 2 years ago
    Anonymous

    What faction would you like somewhere down the line?
    pic related

    • 2 years ago
      Anonymous

      Just play dirt elves.

    • 2 years ago
      Anonymous

      All of them even moronic shit like the gnomes

    • 2 years ago
      Anonymous

      Dogs of fricking War
      They should've been in WH1, its long over due.

      • 2 years ago
        Anonymous

        Isn't this just a bunch of factions meshed together into one mercenary band sort of deal? Seems pretty cheap when you compare it to the idea of just introducing a whole different faction that actually is its own faction and not just stuff from others.

        • 2 years ago
          Anonymous

          Dogs of War is a single army on the tabletop, they were meant to represent a bunch of different factions but functionally it was like 95% Tilean, the army book talks exclusively about Tilea and then kind of mentions " oh and some mercenaries from other part of the world come to tilea too".

        • 2 years ago
          Anonymous

          So dogs of war is the armed forces of the southern realms, which are loosely unified merchant princes so they just hire who ever is in the market.
          GW is probably better off developing Estalia into its own thing since they’re closer to a unified force. But Tilea being renaissance Italy is well represented by mercenary armies.
          The border Princes isn’t a real nation and was made for RPing an up and coming power in the world, so they should be closer to the rogue armies in game since anyone can be a border prince.

      • 2 years ago
        Anonymous

        How would they play?

        • 2 years ago
          Anonymous

          They have an interesting mechanic with the Paychest/Paymaster.

        • 2 years ago
          Anonymous

          They have an interesting mechanic with the Paychest/Paymaster.

          Actually this rule in particular is more interesting, capturing the paychest can destroy a dogs of War army in one swoop.

          So dogs of war is the armed forces of the southern realms, which are loosely unified merchant princes so they just hire who ever is in the market.
          GW is probably better off developing Estalia into its own thing since they’re closer to a unified force. But Tilea being renaissance Italy is well represented by mercenary armies.
          The border Princes isn’t a real nation and was made for RPing an up and coming power in the world, so they should be closer to the rogue armies in game since anyone can be a border prince.

          Estalia is comprised of a bunch of warring petty Kingdoms, its exactly as unified as Tilea and just as reliant on mercenaries.

          • 2 years ago
            Anonymous

            I thought Estalia had some kind of not! Isabella in charge of it. My mistake.

            • 2 years ago
              Anonymous

              We only know of a handful of the Kingdoms in Estalia, like Magritta or Larghoz, its not very well explored, they are all under a similar kind of loose confederation as both Tilea and the Border Princes, in which they all (in theory) will band together against foreign threats but more often than not just fight each other.

              • 2 years ago
                Anonymous

                I suppose that’s fair if a little unimaginative.
                But Spain really only has the whole ultra-Catholic thing for flanderization purposes, It would confuse the secondaries to find out the Empire isn’t the ultra religous army like in 40k.

      • 2 years ago
        Anonymous

        >Southern realms provinces got beefed up in IE
        they're def after chorfs at this point

    • 2 years ago
      Anonymous

      Halflings

  10. 2 years ago
    Anonymous

    What're they gonna do with that blank space?

    • 2 years ago
      Anonymous

      Cover it in fog

    • 2 years ago
      Anonymous
  11. 2 years ago
    Anonymous

    Absolute shit
    Perfect opportunity for them to implement a cylindrical map wasted
    corporate shit company

  12. 2 years ago
    Anonymous

    F for Settra, jesus christ.

  13. 2 years ago
    Anonymous

    >The Sea of Dread
    there are YA fantasy books with better etymology than this

    • 2 years ago
      Anonymous

      You’re talking about a setting where the central faction is named the empire

  14. 2 years ago
    Anonymous

    I just hope they detangle the fricking Lustriabowl a bit

  15. 2 years ago
    Anonymous

    >The Skull Road
    >The Road of Skulls
    La creatividad

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