what IS "nugen Pokemon?"
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what IS "nugen Pokemon?"
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post-GSC
This. No Tajiri=NuPokemon
So you mean post-Spaceworld 97?
Gen 5 on.
Wrong.
Correct
Gen 2 - "How can we build upon Gen 1?"
Gen 3 onwards - "How can we reskin Gen 1?"
Thread should've ended here
/thread
Anything else spouted is just zoomer seethe and cope because they know they’re nugen and they hate when you point out the fact that they are zoomers and they are the nugen.
The only ones eternally seething that pokemon died in gen 1 are you, stupid genwunners. lmao
Now type that without crying.
Now type that without crying that you will never be 14 again
>No arguments
>More zoomer and Gen Alpha cope, tears and seethe
Concession accepted.
I am boomer btw
Fact. Any Pokemon game that wasn't written and directed by Tajiri is nugen.
I have no idea who these people are (aside from La Creatividad Kojimbo)
FPBP, also anyone born after 2001 is not a real human being.
Fpbp.
Gen 3 will always feel like a weird inbetween for me, where it's old enough to still feel like pokémon but it's still definitely "nu" when you compare the designs to gen 2. Gen 4 with its cringeworthy pokégods and unnecessary gender differences is definitely the beginning of nugen cancer. But the end of gen 3 with Emerald trying to suggest the box legends are literal gods that formed the world definitely makes gen 3 a nugen. Life was better when Mew was thought to be the origin of all pokémon.
>OMG THIS!!!
>the pre-"nugen" Pokemon in question
How could someone shit on Gen 7 unscathedly while having Hoothoot as a favorite?
Eh, at least Rowlet got more deets in comparison.
Gen 1.75 imo
At least Hoothoot evolves into an actual cool owl monster, not a fursuit.
All the replies are filthy fricking women
What do you expect?
no one cares, junior
Um sweetie? you're not supposed to trash on the same philosophy nugens like Gen 5 took after.
>only other reason Johto Pokemon look less detailed in comparison so anime animators don't have any hassle
>the Johto seasons sucked
>also helped killed Pokemania
Charmander, caterpie, and weedle all have featureless nub arms. Probably another dozen too if I looked.
>has tiny finger nubs
"troon hardo, prease make it featureress for sinaquiru gamu freaku-san"
>Featureless
Forgot pic
There's obviously features on this nub.
I don't remember seeing that art in any game. Slowbro, Cubone, and Mew also have the featureless nubs.
I straight posted early Sugimoti promo art, try again.
Play the games. They're all featureless limbs in gen 1.
Charmander doesn't have featureless nubs
>has fingers
>has no limbs
>has no limbs
>has fingers
>has fingers
>has fingers
Cope.
Seethe.
have a nice day.
Cry about it.
Johtrannies don't want /vp/eople to know CHADenn was the last real non-nugen region.
gen 2 is also full of cutesy garbage because they wanted their merch to be easier to make. the kids caught on and it gave pokemon its baby game reputation
johto is the beginning of nu-gen
gen 6+ is nugen because it was the era of excessive casualization and kanto pandering, a pit which we are only starting to drag ourselves out of with gen 9
>inb4 yawngay
I started replaying X the kanto pandering is insane lol. Still a really good game so far I forgot how comfy it is. The roller skates are great I wish they carried them forward to other titles. Also really like Amie didn't even notice when I originally played that it has the thing where you make funny faces with your Pokémon
I think yawnie is a disingenuous autist that couldn't make a genuine argument to save his life but I do at least somewhat agree with the idea that X and Y is still closer to the older gens than it is to the newer ones
the excessively autopilot difficulty and kanto pandering are pretty much the only issues distinctly separating XY from the older gens, since every subsequent gen is defined primarily by putting a far bigger emphasis on cutscenes than anything else, to the point where the region tends to feel more like it's being built around the story than vice-versa.
X and Y's plot even at its worst isn't anywhere near as constantly intrusive and railroady as with something like gen 7 or gen 8
>the excessively autopilot difficulty and kanto pandering are pretty much the only issues distinctly separating XY from the older gens,
oh right, forgot megas step closer to the modern gimmick territory than not
eh, could go either way in that case
>the excessively autopilot difficulty
already in the games before xy
>and kanto pandering
already in the games before xy
all the games are easy, but every older game at least tried to have some difficulty bumps.
things like Whitney's Miltank, Winona's Altaria, Cynthia, Elesa's Emolgas, none of this stuff is that difficult, but they do have a sort of infamy in the fandom for being an uptick in difficulty.
>but every older game at least tried to have some difficulty bumps
XY also "tried" to have difficulty bumps. It's still easy exactly like every other Pokemon game.
>but they do have a sort of infamy in the fandom
You mean the fandom made up of morons who last played the games when they were 6?
>Not to the extent of XY
Yes to the extent of XY.
>Yes to the extent of XY.
Prove it, because I don't remember the Pre-XY games having
>party-wide EXP share that makes EXP appear magically and distribute half of what the lead member receives, up to 5 over Pokemon
>A mini-menu where you pet your Pokemon a few times and feed them a few times and you get access to a Focus Band, Brightpower, Super Luck ability, a pseudo-Lucky Egg, and Shed Shin all in one
>AI that even reaches below RBY levels despite premiering almost 20 years after RBY
>A Pokemon with an effective 720 base stats that is also extremely easy to get, alongside a massive selection of Pokemon in general to choose from
>access to reliable EV training at the beginning of the game
>access to multiple Mega Evolutions, some of which are better than even some Box Legendaries
>lackluster Gym Leader and E4 team comps, despite having access to thousands of moves and over 400 Pokemon to choose from.
>inb4durr just don't use them lmao
Missing the point.
>Prove it
in XY I beat gyms by clicking A three times
in BW I beat gyms by clicking A three times
seems like the same to me
now this is the part where you cry about how you're supposed to play BW like a moron on purpose just to keep up this false narrative that it's somehow more challenging because you like it and played it as a child.
>seems like the same to me
It's not because XY has multiple features that let you click A easier.
If in the off chance that your main Pokemon pre-XY dies for the average monkey playing these games, that's basically a white out for them because all they'll have are level 10 HM Slaves as back up.
In XY and beyond, if your main dude faints (which is even more unlikely with all the stuff I said, like Amie) , you have up to 5 more pokemon in the back way closer to the level of your main dude, thus making the games easier.
>JUST DON'T USE AMIE!
Why wouldn't I use Amie? Not using Amie is "playing like a moron" which you are such an advocate against in the first place, right? It's the most efficient way of playing, no?
>It's not because XY has multiple features that let you click A easier
An A click is an A click. One A click isn't easier than the other.
>If in the off chance that your main Pokemon pre-XY dies for the average monkey playing these games, that's basically a white out for them because all they'll have are level 10 HM Slaves as back up.
Then why did I have three overleveled Pokemon for the 6th gym in BW? Also do you not know Revives exist? Is this how you're terrible enough at the games that you think XY is easier?
>Then why did I have three overleveled Pokemon for the 6th gym in BW?
As opposed to 6 overleved Pokemon in Post-BW games?
> Also do you not know Revives exist?
Why would I use (let alone buy) a revive when I'm only relying on one Pokemon? That's a waste of money and resources, thus "playing like a moron", which you so hate others doing.
>As opposed to 6 overleved Pokemon in Post-BW games?
Anon, I hate to break this to you, but battles in Pokemon are 1v1. Having one overleveled Pokemon is equally as broken as having six overleveled Pokemon.
>Why would I use (let alone buy) a revive
Do you not know these games give you free revives? Is this how you're terrible enough at the games that you think XY is easier?
>Having one overleveled Pokemon is equally as broken as having six overleveled Pokemon.
Prove it, because it objectively isn't,
Higher numbers in a numbers-based video game is always better.
>Do you not know these games give you free revives?
I sell them, stupid. Only morons faint in Pokemon since as you said, the games are so easy. If you were smart like you said, you would immediately sell your revives and use all that money toward vitamins, since using vitamins is the "optimal" way of playing, right?
>Prove it
battles only have one pokemon on the field at a time
>I sell them
for what?
>battles only have one pokemon on the field at a time
And Pokemon only have a limited amount of PP. So instead of having to play sub-optimally and use ether items or having to backtrack constantly for healing stations/Pokemon Centers, I can just.... swap to my other team member with full PP for their moves, and my main dude continues to gain EXP until I find a healing station/Pokemon Center on the path.
For a person who claims these games are so easy, so sure do play very sub-optimally.
>For a person who claims these games are so easy, so sure do play very sub-optimally.
That just proves how easy they are.
>And Pokemon only have a limited amount of PP.
Cool! Good thing
exists then so PP is irrelevant.
>B-BUT YOU HADS TO WASTE TIME BACKTRACKING!!
as opposed to wasting time switch training pokemon for no benefit?
>objectively
He doesn't need revives because BW has healers on every route.
+infinite TMs
+less pokemon on gym leader teams
+first gym forcing you to catch a super effective mon against it
+op hidden abilities
BW so hard and not nu
thats B2W2 though
It's great for when you're grinding. Idk why someone would see this as a negative
stop feeding the troll
No. Better to keep him in this dying thread instead of trolling other threads.
stop feeding the troll
Not to the extent of XY. Even the most casual of normalgays commonly state that XY is strangely way more forgiving and easier than any other game prior.
>Even the most casual of normalgays commonly state that XY is strangely way more forgiving and easier than any other game prior.
they said the same thing about gen 5. So why is gen 6 the cut off point and not gen 5? because you happen to like it?
a fair assessment which i agree with completely, which is why i would later make this post
really this is just another demonstration of the confusing divide. in the first post, i am defining "nugen" by quality, in the second i am defining it by design philosophy.
gen6 is objectively the last bastion of ‘old-pokemon’
Oops, forgot my image. kalos is the last region with proper route design and the national dex. it’s pokemon
> Kalosperm overdosing on copium
Gen 3 and upwards is nuPokémon.
Gen 6+. This has been firmly established, anyone saying otherwise is a troll.
anything after Gen 4
>le hecking lamp with buttholes eyes and the garbage bag are peak pokemon
kys subhuman bort
That lamp is top 3 in popularity as of SV btw.
new poll came out https://pastebin.com/rFq663H7
Is this image a le epic maymay? All the negatives that are attributed to Gen 6 originated in gen 5
Do anti-kalos jeets not know how to use Roman numerals? lmao
>Is this image a le epic maymay? All the negatives that are attributed to Gen 6 originated in gen 5
>Do anti-kalos jeets not know how to use Roman numerals? lmao
>mixing me in with your posts thinking I wouldn't notice.
Yeah, nah. Upset I cleansed OP image of the random Unova hate, are we?
This is the only era format that is based on actual facts and not subjective feeling. The Ohmori Era speaks for itself.
based anon gets it
Post the real one, Unovabort.
Oh boy, another thread that will inevitably reach 100+ replies and will get absolutely nowhere.
Anything after Red and Green.
correct, yellow and gen 2 posers need not apply
Yup, Red and Blue removed all the sovl.
/スレッド
Every gen is transitional
It's pretty widely considered that both Pokemon and COD peaked at the 6th generation and have been going downhill since
Traditionally it’s been “2 generations ago was peak” since Gen 3, so Gen 8 would be the decline of Pokemon for most people.
The only reason this trend has been contested is because Gen 6 was so fricking bad, that it didn’t really become the bastion of Pokemon when it was suppose to (when Gen 8 was new), so some people consider that the decline.
Things just keep getting even more nugen than I thought possible....
old pokemon
1,2,3,4,7
new pokemon
6,9
nu-pokemon
5,8
>I don't like it
there, that is what it means. Literally nothing else.
basically
Gen 1-6 can't be nu-gen because they have the complete national dex and game structure.
the amount of samegayging in this thread is insane
proof?
NuGen started with Gen 3 when you couldn't transfer your original mons and when pokémania died.
Any other answer comes from ignorant Zoomers and Gen A pandemials.
you can't divide them by just 2 groups
No way Gen 3 is with 1 and 2. It’s way closer to 4 and 5
Stealth Hoenngay thread
This pic doesn't make any sense because it implies the DP bad meme existed when DP came out, when it only started in 2017/2018
Hoenn is definitely closer to 4-5 than 1-2.
Actually agreed because 4 and 5 stole its the whole thing with the legendary pokemon being vital to the story but did it worse (and then later gens did it even worse)
here, I fixed it for you
here
Should have included genwunners and gen 3 ones lol, actually theres ones for gen 2 too
to me it's anything after gen 7:
after that, they delete moves, pokemons and game mechanics
You have severe moronation OP. I fixed it for you.
It really is hilarious, the amount of deflection from Alolabros on here every time the dex cut gets brought up.
>B-b-but SM/USUM still let you transfer!
>N-no! LGPE doesn't count!
That's still ignoring all of the other things that got the axe in Gen 7, like the ability to bike or fish or do almost anything you want anywhere during the campaign and having actual side routes to travel through during it instead of dead-ends.
Yes, we know Ten Karat Hill exists. No, it's still not a side route like every other region prior had to take you somewhere else without the need to fast travel.
I want fricking Triples and Rotation back and a mode for Inverse. How the hell did Gen 6 manage to be the only one to give the former two facilities and the latter anything at all?
>SM did the dexcut first
>actually RS was the first dexcut
Stop pretending to be moronic. Dexcut means not having all the Pokemon programed in. RS made you wait a year to trade all the Pokemon and SM got rid of the National Dex not the Pokemon.
>Dexcut means not having all the Pokemon programed in.
So Gen 7, since LGPE was the first game to not do that.
Which is ignoring the fact that the National Dex was insurance for every Pokemon being in every game to begin with, which SM still removed.
There's always room for improvement.
>XY
>before no postgame
At least XY had a functional battle facility, which is more than can be said of nuPokemon, but are you seriously arguing XY has a good postgame?
Even DP, as shitty as that game was, blows it out of the water. You get new routes and towns, multiple legendaries to catch, AND the generic battle facility (which should just be the bare minimum tbh).
For that matter gen 7 had a better postgame too, as there were several postgame-only areas on poni island, so USUM should be considered the last games with (non-paid) postgame.
Perhaps that's who we should define "nuPokemon". The removal of the Battle Tower.
>but are you seriously arguing XY has a good postgame?
Yes.
>Even DP, as shitty as that game was, blows it out of the water
Why? Because it made the distribution complete horseshit for the entire campaign just so it could shove the Pokemon that should've been available before into the postgame instead to artificially pad the game?
Can we stop pretending games magically become better for pointlessly locking content until after the credits?
>AND the generic battle facility
With fewer modes than XY's does, yeah. On top of having no battle institute either.
Actually good games that boomers hate because they weren't 6 years old when they were released.
Every gen after 5
Gen 5 just fits as a logical divide between the new/old due to still having sprites, still having a postgame, and not having horrible hand-holding mechanics, but it's not a clear line since gen 6 still had some hold-overs from the previous and gen 5 had way too much online shit that it leaned on for gameplay. Also team flare was a horrible and goofy team and XY are still the easiest pokemon games by far.
> due to still having sprites
The games after gen 5 still have sprites
> still having a postgame
The games after gen 5 still have postgame
> and not having horrible hand-holding mechanics
gen 5 is literally the most handholdy gen in the entire series outside of arguably gen 6. When I play gen 7 I get bosses that actually have a modicum of difficulty. When I play gen 8 I can actually skip tutorials. When I play gen 9 I can actually go wherever I want instead of having 3 different npcs blocking me in different directions.
hi yawny
>The games after gen 5 still have sprites
3d models are not sprites
>The games after gen 5 still have postgame
having a single shitty battle tower clone isn't the same thing, and the battle tower replacement has gotten easier and easier since gen 6, and is now gone
>gen 5 is literally the most handholdy gen in the entire series outside of arguably gen 6. When I play gen 7 I get bosses that actually have a modicum of difficulty. When I play gen 8 I can actually skip tutorials. When I play gen 9 I can actually go wherever I want instead of having 3 different npcs blocking me in different directions.
gen 7 has the shittiest on-rails region in the entire game, gen 8 is only slightly more difficult than gen 6, and gen 9 is "open" but the lack of any sort of level scaling means you really only have the illusion of choice since doing the harder challenges first trivializes the rest of the game. Also 8 and 9 have the worst hand-holding mechanic in the entire series as a non-optional thing, and nothing in gen 5 is worse than the mandatory exp-all forcing your team to be over-levelled unless you rotate 10 pokemon around. Here's your (you)
> 3d models are not sprites
Gen 5 has 3d models.
> having a single shitty battle tower clone isn't the same thing,
Then why are you claiming gen 5 has a postgame?
> gen 7 has the shittiest on-rails region in the entire game
It’s not any more on rails than gen 5
> gen 8 is only slightly more difficult than gen 6
So not any easier than gen 5
> but the lack of any sort of level scaling
Why are we pretending gen 5 has balanced level scaling? You’re overleveled basically the whole game. The lack of level scaling at least gives you the option of having challenging battles in gen 9 while in gen 5 you’re basically forced to play baby mode.
>gen 6 still had some hold-overs from the previous
i think this is mostly due to Masuda still being lead director. Ohmori took the reigns at SM and after that is where the lean away from "old Pokemon" became a clean break.
Gen V was the best of classic Pokémon and the start of nu-Pokemon bashed together.
>Gen V was the best of classic Pokémon
how exactly
it’s more linear, less challenging, uglier graphics, and shittier postgame than nearly every gen before it
>shittier postgame
BW2 had the best postgame in the series moron. KYS.
Cutting the number of routes in half with nonsensical roadblocks and then forcing the player to do them after the credits isn't good postgame
> Half
Blantant exaggeration.
> more linear
If you're being literal. The path is linear but it has more detours than previous gens.
> less challenging
That's its nu-Pokémon trait but it's harder than what came after
>uglier graphics
Wrong
> shittier postgame
BW had the best postgame for any generational debut and BW2 still has the best postgame of the entire series.
>BW had the best postgame for any generational debut
That’s not GS…
>kanto is suddenly postgame again
> but it has more detours than previous gens
If by “detours” you mean “NPCs blocking you to prevent you from going somewhere” then yes.
> but it's harder than what came after
It’s easier than literally everything except gen 6.
>Wrong
Not wrong.
>BW had the best postgame for any generational debut
blocking a bunch of routes for no reason and forcing the player to do them after the credits doesn’t make the postgame good.
>and BW2 still has the best postgame of the entire series
blocking a bunch of routes for no reason and forcing the player to do them after the credits doesn’t make the postgame good.
I think you're confusing that anon with someone else, they were speaking about Gen 5. Not the Alola games.
Gen 5 does in fact give the player a great deal of agency and things to explore that aren't just dead ends. But post SM, pre-SV you never see that or any looping areas built into the region. Maybe it's a product of Fly no longer being an HM, maybe they were just that lazy. But Gen 5 had it down right.
stop feeding the troll
I agree. stop feeding genwunner trolls. genwunners no longer exist.
>genwunner trolls no longer exist
So then 99% of this board is bait, awesome
> Gen 5 does in fact give the player a great deal of agency and things to explore
True. My favorite part of Gen 5 is when you arrive at Castelia City and you can’t go into the sewer because a worker is blocking it and I needed to talk to Iris so she could tell me to go to the sewer while leading me there. So much agency bros!
Low effort argument deserves a low effort response.
Not reading all that shit, it's post-3DS. XY and newer is nugen.
nugen is shit I don't like and shit I don't like is made by Ohmori and the main team so that shit is nugen.
ORAS was made by Ohmori you moron.
By this point I think it's not going to work to have only two eras to divide up the games anymore.
>1-4 old gen
>5-8 mid gen
>9+ new gen
I'd argue Gen 5 is actually quite close to Gen 7, because it's got a parental abuse storyline, a legendary quartet to find in optional areas, a legendary trio with a fusion gimmick, and callbacks to old characters via PWT and the Battle Tree.
I think pairing up gens 1-2 with 3+ is absurd, abilities/natures/limited EVs is the backbone of 3+'s battle system and 1-2 are completely different since DV's are really the only thing that makes any single pokemon slightly different from others. Plus there's the more obvious line of being unable to transfer up from the original 1/2. Splitting on 3d is the next logical line since we've been stuck with those models for the last decade, plus online was a lot more integrated in the gen 6+ games, though PDW was a big enough part of gen 5 that I could see it being lumped in there.
Yeah, that also might be a valid way of splitting it up.
I think the reason I end up dividing it that way is mostly in the context of region design. Gens 1-4 are a lot more focused on things like optional dungeons, and greater emphasis on HM use in dungeons in general. Gens 3/4 were also the last games where skipping over gyms or doing gyms in a different order was allowed, at least until Gen 9 went full open world.
I doubt there's ever going to be a clean split, mostly because people have different ideas of what the distinguishing aspects of the game are.
Personally, I don't see 3d graphics as that much of a meaningful division. It's a visually obvious one for sure, but it doesn't really say much in terms of design philosophy.
Verlisify became a thing in gen 6 so this is the real reason 6+ is nugen
Frick that's a good baseline, when poketuber grifters started becoming a thing.
You can split it so many ways that the distinction is kinda meaningless. I personally put the divide after Gen 4 because that is where the battle system was pretty much set in stone. Gen 2 gave us items, 3 abilities and the overhauled IV/EV system, and 4 the Physical/Special split. Everything moving forward ultimately is building on or adding a gimmick to what is effectively the Gen 4 system. That said, I don't expect everyone to have the same opinion on the matter.
4 feels like a good line too, it's the first game to start having actual online features on international release, and the core mechanics haven't really changed since the phys/special split. Gen 5 is basically just gen 4 again, I don't think it really added anything since triple/rotation battles just ended up as uncommon gimmicks that would get purged in gen 7. I think 5 is a good line since the core-game battle gimmicks start after that.
nugen is the gen after the one i like
hope this helps
>pokemon is so shit people are debating when it became bad
Lol
Gen 1-2: classic Pokemon
Gen 3-4: modern Pokemon
Gen 5: post-modern Pokemon
Gen 6: transition phase
Gen 7+: nuPokemon
As someone born in 1996 I have no issued with lumping the first 7 gens together as the pre-dex cut era of old Pokemon
Gen 6 is objectively the first nugen because it's in 3D.
Gen 4 was already in 3D.
stop this moronic bait yawnBlack person. People consider "3D" to be when battles were in proper 3D.
>People consider "3D" to be when it started existing in a game I don't like
yeah, we know.
stop feeding the troll
XY relied on 3D graphics as it’s selling point you twat.
That's referring to the 3DS effect by the disclaimer under it, not 3D itself
Yawngay was right, XY is a 2D game!
Nope. The game played the same. Gen 7 is objectively nugen because not only did the entire game design ethos shift, so did the existence of the National Dex. That ultimately led to them cutting transfers altogether in Gen 7's remake.
I would say gen 4, but gen 3 and 4 were already kinda different than the previous 2.
It’s easy to draw a line at the 3D games, but when you really break it down Pokémon’s quality is complex. Like you might complain about Exp making the series casual, but a game like SM has better boss fight design than the 2D games did.
They made XY easier for newcomers, but they did the same thing in BW after children lost to Cynthia and the Spear Pillar mountain (notice how Cynthia is still considered the hardest final boss)
Johto used to be a considered perfect SEQUEL, but now younger fans complain that it has no identity or whatever because almost every game after it was a soft reboot.
Legends is modern open zone game, but different from SV in almost every way.
You could go on.
pokemon fans trying to pretend they're sonic fans will never stop being funny
As someone who has been playing since the first gen, anything including and past the fifth gen is nugen pokemon, because gen 4 is the last time we had a meaningful improvement in the game formula with the split.
Id say new type is pretty meaningful
New abilities and new moves are also meaningful, but it's not a fundamental change to the game formula.
Gen 6+ because that's when you start getting ESG shit like traneon and brown trainers everywhere
>Gen 6+
>describes something that Gen 5 started
every
time
Show me a gen 5 mon with troony flag colors
>Complimentary colors means the thing is a troony
I hope to god you're baiting
?
Sylveon debuted multiple years before that flag was relevant outside of niche pol spaces, stop with this nonsense.
>The flag was created by American trans woman Monica Helms in 1999, and was first shown at a pride parade in Phoenix, Arizona, in 2000. Helms describes the meaning of the transgender pride flag as follows: The stripes at the top and bottom are light blue, the traditional masculine color.
This doesn't contradict anything I said. Please stop pushing this narrative, it's not on topic anyway.
The point is that the troony flag existed for decades and GF forced it into XY
Just because you only found out about that flag in 2017 doesn't mean it didn't exist before then
That's just a conspiracy, there is no evidence anywhere to suggest this association. Sylveon is designed to accentuate the rabbit characteristics of its other line members and has ribbons because of the association of rabbits with the Moon and a chinese moon goddess who always had ribbons with her named Chang'e, pic related.
"Nu-Gen" is pokemon games released on the console era after the one you last played as a kid, the eras being:
RGBY, GSC = Gameboy
RSE, FRLG, Colo/XD = Advance
DPPt, HGSS, BW, BW2 = DS
XY, ORAS, SM, USUM, LGPE = 3DS
SwSh, SV = Switch.
>The stripes at the top and bottom are light blue, the traditional mas~ACK!
>the rx-78-2 is an american flag
don't do that.
>gen 5 "animation"
Now do it 500 times full body and put it in a game
and do back sprites too
It looked fine on the small screen and managed to give a lot of character to the Unova dex with only a few frames.
>Y&X's TF
>not a goofy villain team
I wonder how motherfricking moronic Zoomers would've been if the mercury-laden vaccines they all got around 3 didn't gave them free autism…
Yea but they still had a world ending plot that used the legendary, which is more like the teams prior compared to stuff like Team Skull or Star lol
team flare isn't any goofier than any of the previous teams
I think people tend to forget precisely how fricking moronic most of team plasma/galactic grunts act
Anything past gen 2.
Simple as and anyone who argues against this was born after 9/11.
Nugen is whatever came after your first Pokemon game.
As a kaloszoomer, I'm fully willing to admit it's nugen
for me it's
>1-2
classic era
>3-4
contest/new era
>5-6
nugen era
>7
transitional era
>8-9
full dexcut era
Classic era
>1-2
Transitional era
>3-4
Modern pokemon
>5-7
Dexcut era
>8-?
Gen 6
The cutoff is 1/4096 shiny odds
>gen 5 has no gimmicks
guess the wonder launcher, triple and rotation battles, seasons, and hidden abilities don't count for some reason
the reason is that they're not gimmicks
how aren't they?
because i said so
Gen 3 was the first era of nugen, although not too bad just a bit less soul.
Gen 5 is when they went full blown awful designs and gimmicks. 6 worse gimmicks but objectively smaller proportion of terrible designs plus fairy type was a welcome edition ignoring mawile/Kleftky spam.
No national dex. Natdex was the only thing setting Pokemon apart from any other monster tamer.
There are other things Gen 7 stripped too but that's the biggest. Alola started hyper linearity, anime trope plots, gimmicks, simplification of battle modes, awful PC performance..
Although most only caught on it by gen 8, Sun and Moon are the first games that started cutting content back. It's the first game that didn't give dex entries for all pokemon and removed rotation and triple battles.
if it came out after the first game I played
>Now type that without crying.
Grandpa's having a melty
nu-gen starts with Platinum. It has a massively different vibe to Diamond and Pearl that was the basis for Gen V's nu-gen shit.
>Not wrong.
low effort trolling
*goes back to not playing the games in 22 years*
SM were the first games to have an identity crisis and gimmick shit, so it.
>identity crisis
>not starting in Kalos
come on now it has a tower with lucario statues, the ace of the champion is a Hoenn mon, you get a Kanto starter, all the megas are for old mons, etc., etc.
My ranking would probably be:
1-3 all feel like the same fundamental game. You have dungeons and more complex puzzles/mazelike structures. Gen 3 introduces the 'beating the evil team' plot being more important than becoming the Pokemon champion and brings legendary Pokemon to the forefront of the story as well so I could see it being excluded and just focusing on gen 1+2 together.
Gen 4 dumbed down dungeons significantly and had far less 'hidden' sections in routes rewarding exploration. It also still managed to make the world itself feel like it was trying to prevent your progress through the swamp and snowy routes.
Gen V is a big shift, but it was a one-off attempt to real lean into the JRPG style of storytelling with a much bigger focus on plot than on exploration or catching Pokemon. I would almost put that in its own category.
X Y through SuMo feel pretty similar. I didn't bother with SwSh or anything after that.
>before handholding pacing
>family drama stories
>goody evil teams
None of this matters.
Goes to shows how delusional kalosperms are about their shitty nu-pokemon games
Gen 1&2 are pretty similar (scope, design, lore)
Gen 3&4 are pretty similar (theme, contest type stuff, spinoffs)
Gen 5&6 are similar mechanically (Triples + Rotation, emphasis on speedy and useful QOL)
Gen 7&8 are basically retreads of each other (No national dex, same characters, Shit)
Gen 7.
I'd say probably the game that introduced gimmicks is the most indicative of the current state of the series, since now every game has to revolve around some special snowflake thing.
Sun and Moon are the only games that fits that description.
>mega evolutions aren’t a gimmick
>triple and rotation battles aren’t a gimmick
>contests aren’t a gimmick
All of these only lasted 2 gens.
I will admit that gen7 is the first gen whose signature gimmick (zmoves) didn’t even outlast it, which is even more pathetic, but the last game with no gimmicks was technically gen 2
contests have no effect on battles
Tile-based games and HMs stopped with Gen 7 so SM from an objective standpoint. There are some other things, like the natdex, gimmicks, etc. that stem from SM but from a gameplay perspective the shift from those things were the most significant.
Taijiri era: Gen 1-2
Matsuda era: Gen 3-6
Ohmori era: Gen 7-9
Nugen era: A shitpost
Gimmicks killed the series. Introducing something to the battle system and rebranding it each gen is incessant. There's no correct answer but Gen 7.
>GAMES BEING DIFFERENT BAD
why?
Gimmicks were introduced in gen 6 with Mega Evolution, though.
prob gen 7 if only because of z-moves and yokai pandering
gen5 it became a boring character game and the majority of the designs were ugly filler rehashes
Gen 1-2
>a weird passion project and its sequel, not really being 100% sure what they were doing
Gen 3-6
>takes the elements of previous games, adds a plot about a guy trying to use a kaiju Pokemon to destroy the world, and largely just recycles the safe formula over and over
Gen 7 onward
>Way more emphasis on human characters and extremely experimental, for better or worse
Gen 2 can't be considered a passion project when its designs had to be specifically designed with merch and animation in mind.
It's never been anything other than the lack of natdex + presence of gimmicks.
SM started both.
Gimmicks were gen 6.
>lack of natdex
Nice one, Galarvae. You will always be blamed for actually making this a bad thing.
Gen 7 is still bad due to the forced handholding and lack of dungeons and exploring in the main story, however it can’t be blamed for the lack of natdex.
SM technically didn’t have a national dex, but the only difference that made from gen 6 is that you now couldn’t get dex entries for non-regional dex pokemon. All the old pokemon were still usable in the game.
tl;dr: nobody actually cares about the national dex itself dumbass, but the fact that we can’t even use half the fricking pokemon. The term “national dex” is just shorthand for all pokemon not included in the regional dex.
gen 7 and z-moves, because then they went and made dynamax and terastal to follow the precedent it set.
The simple answer is gen 6 because of 3d, but the real answer is gen 7 because
>no natdex
>gimmicks
>stripping battle facilities from the game
>checkpoint markers to tell you where to go on the map
>no fishing
>no bike
>20fps
>ugly artstyle
most of these started with gen 6 anyway
no one cared until SwSh removed transfering.
Also gimmicks started with mega evolution lol, megas will always be more similar to Z-Moves/Dynamax/Terrastal compared to triple battles or abilities or whatever the hell you guys like to associate it with.
Not to mention triples/rotations are barely explored in Gen 5 compared to megas being a big part of the narrative in Gen 6, much like all future gimmicks.
No National Dex = Not a Pokemon game
Pokemon died with ORAS and "nu-gen" if you even want to call it that was birthed with Sun and Moon.
most people would probably say when they started doing gimmicks, so 7 is the easy answer.
it says a lot about the fandom when even the most hardcore SM/USUM fans aren't really missing z-moves compared to the number of galar fans that somehow miss dynamax.
Gen 8 was the first generation that started actively removing content that anyone gave a shit about. That'll always be a major black mark.
You can generally tell what "nu" is based on the vibe the most current game gives. Even though SV were really fun I'd say a lot of the design philosophy is rooted back to decisions that were made during Gen 7.
>No National Dex
>No Transfers
>Gimmicks
Are pretty much the core tenets that distinguished Pokemon from other series before Gen 7 re-established them.
Gen 5 didn't have gimmicks, and it had fishing and bikes. It's XY that lacks the bike and is ugly because of the transition to 3D.
Gen 7. Every other generation got remakes that actively pushed an older game up to the current hardware. Instead we got LGPE after USUM on a system that could have easily had DLC and neither of which are arguably better purchases than what came before.
>no natdex = no buy
I think there's a solid case to say it was Gen 6 but objectively speaking, it's Gen 7.
XY were probably the first games in the series that truly felt like something was missing compared to the quality of the gen before, but people still had plenty of hope for the future. It was Sun and Moon that had a lot to live up to and failed to deliver, but more than that:
>Added entirely new Pokemon mid-gen
>Introduced the regional gimmick system
>Removed the National Dex
>Mobileshit connectivity
>Mobileshit pandering
>Kanto pandering
A lot of this bleeds into gen 8 too but it was most noticeable during the gen 7 cycle.
Nu-gen Pokemon is gimmicks instead of any actual improvements to each iteration. Every game before Sun and Moon did something to shake up the battle system and bring it forward, and every game after it has been more and more stripped or patched over with gimmicks. This started with Z-moves.
>This started with Z-moves.
Held items were gen 2, anon.
Good thing no one mentioned held items as a whole being gimmicks.
>This started with Z-moves.
>held items were before z moves
Therefore?
>gimmicks instead of any actual improvements to each iteration
they do both
I get the feeling that 99% of people who whine about gimmicks are campaigngays and never actually touch PvP ever
>Every game before Sun and Moon did something to shake up the battle system and bring it forward
what did gen 5 do to shake up the battle system in a good way?
I'll never understand /vp/'s insistence that Mega Evolution "was a logical step forward", when it's clearly the first time they had to resort to a gimmick to improve the battle system instead of just cleaning up what was already there.
Where are held items in gen 1?
>they had to resort to a gimmick to improve the battle system instead of just cleaning up what was already there
they did both
>when it's clearly the first time they had to resort to a gimmick to improve the battle system instead of just cleaning up what was already there.
Are we talking about the same mechanic? XY introduced megas but it also
>gave a battle facility to Triples and Rotation.
>Actually buffed Pokemon with ability and BST changes
>Gave some much needed adjustments to older niche moves and better visibility to the newer ones
That doesn't seem like resorting to a gimmick as much as Gen 7's adjustments did which were basically all restricted to SOS Battles (shitty hordes) and Mega Evolution (which was probably moved from Z anyway)
Did anyone actually care about the lack of national dex when sumo came out? I actually don't remember.
I wanna say Gen 6 but the strawman in OP makes me realize how much Gen 7 shifted the series.
Do we really have to ignore the removal of the National Dex to make Gen 7 look better? What about the start of gimmicks with Z-Moves?
gimmicks were the clear sign that Pokemon was never going back. they didn't need to make z moves but they did.
>You can never tell with the hidden ip homosexualry.
Go back.
I think he's correct. There are WAY too many people in this thread claiming Z moves started the regional gimmicks while ignoring Mega Evolution, when /vp/ normally jumps at opportunities to shit on gen 6.
>another ip needer homosexual
You can go back with him. This is how he website is supposed to be.
>regional gimmicks
it's in THREE regions and is coming back in PLZA. Megas won, alolasissies lost and killed pokemon
It's in XY and quietly shoved into SM's postgame without any new additions before they decided that they didn't need to carry over regional gimmicks to the next game. I expect Dynamax and such will also be back whenever those regions are revisited.
Megas did start it in retrospect, but at the time nobody knew it was going to be a one-off gimmick. They could have easily kept megas as a main stay mechanic and I think people expected them to, it wasn't until Z-moves that it became clear there was going to be a new gimmick in every region.
>They could have easily kept megas as a main stay mechanic and I think people expected them to
i think they intended to, why put them in ORAS otherwise?
>you're pointing out my lies about XY so that means you're a kalosgay
It's sad how GF put so much extra effort into XY like even letting you choose the color of your bike but now we have morons going around lying that XY doesn't have the bike at all.
Megas weren't a "gimmick" when they were introduced. They were just another mechanic added to the game. Game Freak removing it two gens later isn't XY's problem.
the problem with threads like these is that half the discussion is defining eras by quality and the other half is defining eras by design philosophy. and i think the split between saying gen 6 or 7 is the start of nugen pokemon demonstrates this plainly. gen 6 is plainly worse than what came before it, but it’s still the same formula the series has been using since gen 3. gen 7 is about the same quality as XY, but the design philosophy has shifted drastically.
with that in mind, here’s how I’d group the generations.
>Classic Pokemon: 1 and 2
>Old Pokemon: gens 3,4, and 6
>Gen 5: gen 5
>NuPokemon: gens 7 and 8
>Modern Pokemon: gen 9+
If you're going that far, you might as well just sort them by director, since it lines up with where you divide the generations anyway.
Anything to not admit gen 5 is nu lmao
of course. what good are categories that don’t reflect reality?
> gen 6 is plainly worse than what came before it,
and yet no one will ever elaborate on how it’s plainly worse than what came before it. It’s almost like XY isn’t actually worse but redditors need to force a narrative that it’s worse.
>and yet no one will ever elaborate on how it’s plainly worse than what came before it.
it is self-evident
You’re right, it’s self evident nothing is actually wrong with XY
it is self-evident
case in point
>alolacel starts false-flag spamming porn
love to see it
>inb4 b***hing about “arbitrarily locking routes”
It goes like this
>Buggy mess, but fun
>Fun, comfy, 2 region romp
>Laziness begins, still fun, but mon designs nosedive hard in terms of oroginality and aesthetic value
>More laziness, a bigger focus on comp battling, the struggle to switch to DS is obvious, but platinum and HG/SS make up for it
>Laziness goes into overdrive and great features from HG/SS are stripped away. Most mons are low quality designs, but the good designs in all fairness make up for it. Story is not bad for a pokemon game either. Comp battling is at its worst in this gen by far.
>Extreme KANTOOOO pandering out of nowhere when it should be so far away nobody should really even know much about it. ORASS are objectively shit remakes and killed my love for the franchise
>Boring, long cutscenes that are boring, good ideas are buried under a mountain of shit and one of the bright spots of gen 6 is removed and new gimmicks now take center stage each gen
>Shit. Nothing redeemable. Should have killed the franchise in the videogame market at least but instead are huge hits so GF learn nothing
>Dont care anymore. Frick these games
>objectively
3d looks like shit, game runs like shit, features from the original games are taken out instead of being improved on or even just kept in. There are a million reasons they are objectively bad remakes. They are shit you braindead pedo homosexual moron.
>objectively
>gen 1 was buggy mess
You're a zoomer that gets his opinions from YouTube
It was a buggy mess einstein. 100% accurate moves miss. Lances dragonite will spam agility on anything weak to psychic types until it dies. Focus energy makes you less likely to crit. Hyper beam can be spammed if you KO with it, there are hundreds of bugs that even a casual player will encounter without actively seeking them out
None of that makes it a mess.
There are hundreds more I dont feel like listing but yes, that makes it a mess. Plenty of bugs made the games crash or corrupted the save file too. That makes it a mess.
>Plenty of bugs made the games crash or corrupted the save file
You going out of your way to do that doesn't make the game a mess.
The biggest one that nobody mentions is the "it's super effective" message fricking up against dual-type Pokemon. That's one that players are actually likely to run into if they go into the game blind and try using Razor Leaf on a Gyarados.
>100% accurate moves miss
This is the #1 tell that someone has never actually played gen 1
Nowhere in the game does it say the moves are supposed to be 100% accurate, gen 1 doesn't even have descriptions for any of the moves.
>Never actually played gen 1
You are the number one tell of being a homosexual and a loser. Game freak already admitted decades ago those moves are supposed to be 100 percent accurate and that they messed up.
>Game freak already admitted decades ago those moves are supposed to be 100 percent accurate
no they didn't
>no u
Stay in your third world shithole, esl homosexual.
If that were true swift wouldn't exist moron.
nah bro swift is for double team spammers
Gen 6 onwards is nupokemon
I’ll gladly take dexnav, secret bases that aren’t ass, soaring, the physical special split, crossgens, super training, amie, the PSS, infinte TMs, and megas over MUH BATTLE FRONTIER
Gen 6 is nugen in retrospective
Gen 7 is nugen in practice
Why would I bother denying your schoolyard insults? You're some nobody on Ganker, it doesn't matter. All I said is that you're a gay for calling your opinions fact and then you had a meltdown for some reason. It's just weird.
The start of the generation that I don't like.
So for me, Gen 8 and beyond.
Gen 2 at least had the excuse with the new region being directly linked to Kanto and GSC being billed as a direct sequel.
Kalos has no reason to have as many Kanto references as it does, considering how far divorced the regions SHOULD be. There is literally no reason for Santalune Forest to bea 1:1 copy of Viridian Forest. It makes Kalos hard to stand out on its own merits.
I still like X&Y as games as I am not that anon, but I can still admit flaws in the games that I like, and even praise things in the games I don't like.
the thing about XY was that it wasn’t interested in showing a new region or new monsters or stories. the entirety of the kalos region is really just one big formality. the main selling point of XY is 3D, and the main selling point of 3D is seeing how old stuff looks in this new format.
>it wasn’t interested in showing a new region or new monsters or stories
How do you figure that when it has all of those still?
I don't get why posters on this board are so averse to answering an honest question.
>the main selling point of XY is 3D, and the main selling point of 3D is seeing how old stuff looks in this new format
very good summary of why XY leaned on old shit so much.
> Gen 2 at least had the excuse with the new region being directly linked to Kanto and GSC being billed as a direct sequel
What’s gen 4’s excuse?
>What’s gen 4’s excuse?
Being based on another Japanese region at the very least. But Gen 4 and Sinnoh have many other issues thousands of people have pointed out throughout the decades.
woah pokemon stop existing outside of japan?
>Gen 4 and Sinnoh have many other issues
no they don’t
It actually started with ORAS where they vocally said they stopped giving a damn because "le kids play with le phones"
it actually hasnt started yet because time isnt linear.
looking at this sprite makes me think that the reason for no previous gen pokemon in unova was because only the gen 5 animations didn't look like something cobbled together out of magazine images
>sprites designed with the intent to be animated look better than ones that were retrofitted
who could have foreseen this
Basically
roark’s a cute little twink though. his dad should be on the top
Gen 5. It was a soft reboot to the franchise before they gave up and went to gimmicks. That's when Kanto pandering began.
this tbh. Gen 5 was when they wanted to reinvent the series, the start of "nugen", but the backlash to it made them reconsider the reboot approach and then they shifted towards callbacks and gimmicks for Gen 6 and above.
This leaves Gen 5 in a kind of limbo where it doesn't really feel cohesive with 1-4, but it'd also be a stretch to group it with 6-9.
>he's concerned
it's hilarious how unovaborts try so hard to keep gen 5 from being considered nugen. they make up stupid shit like "transitional era"
DP and BW are probably older than some of the people posting in this thread. Hell, maybe even XY. It's funny seeing people still try to call them nugen.
Nupokemon is all about the traines, not the pokemon. Thats how and why we actually got a good story for once
Even if you add the limbless and tiny finger spikes from both gens, the amount on Gen 2 drastic remains excessive in comparison.
The whole entire point is that animators don't want to animate 10,000 frames of Tentacruel tendrils moving around or needing to apply additional attention of detail to get more episodes out.
Your entire argument is about the animators but you haven't posted a single picture from the cartoon.
K
>single-handedly mogged an entire animation team
How did she do it?
>The whole entire point is that animators don't want to animate 10,000 frames of Tentacruel tendrils moving around
>posts exactly that
>and it's just a bunch of featureless noodles anyways
Good luck in life.
>KANTOOOOOOO was the first region to dynamax
>all these replies insisting gimmicks started at Gen 7
something is amiss here gentlemen
This, first gimmick was actually gems.
it was actually the beserk gene
You make a compelling argument.
the silph scope was a gimmick
If gen 6 didnt have megas and was in 2D people would insist it's oldgen lol.
xy could never
I still have no fricking clue why morons think this fight is hard
maybe it's because I played gen 5 when I was already an adult
>catch sandile
>smash a
wow so hard bros probably top5 hardest things ever after my uncles wiener in the basement
>catch sandile
>smash a
>Lvl 25 0 Atk Emolga Aerial Ace vs. Lvl 18 0 HP / 0 Def Sandile: 42-49 (82.3 - 96%) -- guaranteed 2HKO
Good luck with that.
the frick is he gonna smash a with anyway, emolga's a fire type
if he said roggenrola i'd somewhat understand but that gets fricked by volt switch
oddly enough i think your best answer for elesa is darumaka, and the fact that i've experimented enough to figure that out is a testament to the game's boss design.
you could also probably use dwebble.
>fire type
*flying type, i don't even know how that happened
>go to desert
>get rock tomb
uhh sweetie do you even play these games? no wonder you struggle at gyms LOL
>go to desert
>get rock tomb
>Lvl 18 0 Atk Sandile Rock Tomb vs. Lvl 25 0 HP 0 IVs / 0 Def 0 IVs Emolga: 18-22 (29 - 35.4%) -- 7.1% chance to 3HKO
Try again. Sandile flatout loses to Elesa despite the type advantage unless you raise it a few levels, which is in fact not
>catch sandile
>smash a
>which is in fact not smash a
Uhh sweetie it literally is...
>smash a
>get a 3HKO at best with Rock Tomb and 31 IVs, disregarding any luck based stuff like crits
>get 2HKO at worst by the Emlogas.
And that's not even getting to the Zebstrika,
>Lvl 19 0 Atk Sandile Dig vs. Lvl 27 0 HP 0 IVs / 0 Def 0 IVs Zebstrika: 38-48 (49.3 - 62.3%) -- 96.5% chance to 2HKO
>Lvl 27 0 Atk 0 IVs Zebstrika Flame Charge vs. Lvl 19 0 HP / 0 Def Sandile: 26-31 (49 - 58.4%) -- 96.5% chance to 2HKO
and this is me giving sandile an extra level if it manages a miracle and beats the Emolgas.
>smash a
>win
Yah thats how it goes, pretty easy gym.
How are you going to do that with a Sandile when Sandile objectively can't be Elesa without any grinding?
>How are you going to do that with a Sandile when Sandile [FANFIC]
Try again sweetie.
>exactly 1 minute apart
come on now dude you're not even trying
complaining that xy is excessively easy for a pokemon game is like complaining that a 1st grade math test is excessively easy because you were given a calculator
both are only true if you're ridiculously stupid
>this game is so easy i need to use items in battle to beat it
lol
You didn't play the game unless you used every item.
>the older games were harder, just play like a moron on purpose
lol
Can anyone actually say what makes black or white hard? Or harder than the average game in the series? Having one "difficult" fight isn't out of the norm, every game has one or two.
All i can think of is the starters all being pretty weak. Sinnoh has strong NPCs but its starters are all busted
It was the first Pokemon game they played and they were 4-9 years at the time so of course they think its hard.
Probably when gimmicks dropped, so Sun and Moon. The National Dex is another thing that distinguishes 7 from previous ones.
>when gimmicks dropped
that was gen 6 (arguably even gen 4)