WHAT IS OBJECTIVELY, THE BEST MEGAMAN GAME? POST IT NOW!
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WHAT IS OBJECTIVELY, THE BEST MEGAMAN GAME? POST IT NOW!
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Mega Man X4
>best presentation
>decent platforming
>playable Zero giving it 200% the variety of your average MM game
I'd almost say it's the only very good. Aside from that, NT Warrior and Zero games
My problem with X4 is that it's way too easy. It's one of the easiest buster-only games in the series.
The platforming is fricking garbage in X4
>X4
It's not even the best X game
I always really liked 7.
It perfected the classic formula while managing to not get stale.
funny you say that bc I remember being very excited for this one on release and then finally playing it years later and being so monumentally disappointed at how slow and clunky it felt. the sprites are too large and it doesn't feel as smooth to move around and attack as the NES games. you also had the X games right there as the more aggressive and challenging titles, so I really felt like it was a dud of a traditional MM game. even the soundtrack is meh
>MM1
eh
>MM2
for it's time, very very good. but it doesn't hold up THAT well these days.
>MM3
cool, but a buggy fricking mess.
>MM4
great
>MM5
great, but proto man should've been playable by this point.
>MM6
great, but i'm not totally on board with the aesthetic/theme.
>MM7
i need to give it another try, but the way it looks and feels just doesn't sit right with me.
>MM8
probably my favorite. seems somewhat controversial on /vr/, and people often bring up the sled sections. i could see an argument where including these causes perhaps unintended and unwarranted difficulty spikes, but the way i see it, mega man games have always been pretty challenging, so git gud. besides, the visuals and the music are extremely high quality. if you're going to really criticize something, it should be the voice acting.
everything else is notretro so i'll skip it
>X1
must-have snes classic
>X2
not doing a lot to change the formula, but still a solid game.
>X3
controversial on /vr/. i'd say the flaws with the game are: unskippable boss areas with no enemies in EVERY stage. ride armors with very limited use. questionable helmet upgrade. very questionable. i could see the delay with the up dash being annoying for some people. zero is playable, but isn't useful after a point, nor can he fight bosses. so he's not even good as a challenge. makes you wonder why they bothered. however, if you play X3 with the zero hack, this corrects that problem. the zero hack also makes some other adjustments i like.
however, i'd still say this is a perfectly good action game. the music kicks ass, the fact that you can play as zero at all is pretty cool. the extra chips you can get give you an interesting choices and can warrant multiple playthroughs, assuming you don't use the gold armor. generally considered more challenging than the other X games, and i'd consider that a plus.
c**t.
>X4
like mm8, made during a time when capcom's sprites were really kick ass. i recommend the undub patch because the english version, first of all, gets X's voice all wrong, and most importantly gives you the absolute wrong impression of the story. the translation and voice acting is so bad that when i played the undub patch, i actually had some empathy for zero having to kill iris. he's duty bound to be a maverick hunter, and now he has to kill his romantic (?) interest, which causes him emotional pain, and he begins to wonder why he fights at all. it's not the greatest story ever told, but it's effective.
i think another issue with X4's english version is you get the impression X thinks he'll go maverick one day and it sounds like foreshadowing. what's really going on is he's thinking about how the repliforce was branded as mavericks, even though they were never bad guys. and this was all due to sigma's interference. sigma is an butthole in this story. if the repliforce could be considered mavericks, perhaps he could make a judgement call that would cause him to be considered a maverick as well, and he asks zero to kill him or whatever, should that happen.
>X5 +
there was nothing after MMX4.
MM2 is honestly too easy imo which is ironic because powered up is my favorite classic MM game because of the level editor and ability to play as the robot masters but it's also piss easy.
That's exactly my opinions on all of these that I've tried so far. Mega Man & Bass is also very good. It's very charming and it has a fun arsenal, the only setback is that it gets way too hard by the end.
>MM8
>probably my favorite.
>Megaman 8 is the best original game,
Holy based, you guys have good taste. For me, 8 is the best and quintessential game to play. The soundtrack is amazing, too.
ZX
This. It's much better than GBA Zeros and actually has some colorful comfy graphics
I replayed ZX for the first time in a while. Wow, I'd forgotten how bad the narrative was compared to Zero, and how clumsy the mission system was compared to Zero, and how annoying it was to switch between forms compared to Zero 3's customization system.
I think Z2 was the peak personally but Z3 was a close second.
>bad the narrative
It's obviously not as profound as the Zero games but it's fine
It's just weird to be doing some random mission and suddenly be hit with a long monologue about how Aile's parents were murdered and she's an orphan woe is she, or how Giro's death was so traumatizing woe is she. Now that I think about it, I just played through this game last month and struggle to think of anything interesting that happened story-wise. Let's see, there was getting the biometal in the forest, then a bunch of disconnected missions, an assault on the airship, and, uh, that's all that comes to mind.
Comparing to 2... wandering through the desert, the first batch of guerilla-type missions like attacking the train, the failed assault on Neo Arcadia leading to the bombing run and Elpizo going nuts, then a batch of missions looking for him. Or 3, which kinda went up its own ass at times but had neat moments like Copy X blowing up, Harpuia reacting to the missile blast, or anything with Omega.
It's not all bad, ZX has great music and the spritework is nice, and screen is nice and spacious. Prometheus and Pandora are cool character designs, but don't really do a lot.
>struggle to think of anything interesting that happened story-wise
Did we play the same game? We got a brand new world in ZX, picking up the pieces from Zero 4 to realise Ciel's and Dr Light's dreams. Human-reploid ethnic tensions have been settled by turning both into cyborgs. All the while, certain forces consider this everlasting peace a decadent society where natural selection can no longer take place, hence Mega Men being chosen from survivors of organised Maverick attacks. You spend the game rescuing civilians, denying Serpent resources, and trying to figure what Serpent and Ciel are/were up to. There's so many cool tidbits from NPC's and it's clear they put a lot of care into this game. It's an excellent followup to Zero 4 and I'm going to stop writing about that because I've just realised you were talking about Marvel movie setpieces rather than the actual story its themes. I would gush about Area O but I somehow feel like you wouldn't appreciate it anyway
Yeah sometimes my opinion on which one was the best bounces between these two.
>THE BEST MEGAMAN GAME
Not retro. ZX
>Legends 3
Had to make me feel, huh?
Soccer
I'm not even someone with nostalgia for this game but it's so epic and romantic that I'm crying as I write this. This artwork and this credits music are an incredible combination: https://www.youtube.com/watch?v=zhKvl8f1SSw
Truly the PS1's Odyssey.
2 or X1
or 9. All the X games past the original suck. 7 REALLY sucks. Legends is overrated. Don't get me started on the Zero series. What kind of loser plays ZX?
Absolutely awful posting.
Megaman 8 is the best original game, but if it's including other series then MMX or the Zero series.
Megaman has more than one great game across its entire franchise. There games are found in the classic, X and Legends series.
Gee, I do wonder why they never completed the planned GBA Megaman GB collection? Also, I stand by this: if Megaman ZX Advent got a followup in the form of Megaman ZX Endgame or ZX Infinity, Atlus would've likely deserved a bigger role in the main story, & and maybe use of the DSi capabilities.
2
For me personally, X, X4 and Legends 2.
MegaMan 2, megaman and bass and 7
X1,x4 and x6
Rockman & Forte
Best looking late snes games
objectively speaking it's 11 but i'd give it to 9 subjectively speaking
either way those are top 3 material
Z2 imo then X
Frick you.
There is none. They all have flaws that squander their potential.
MM9. The best one that this board would care about? Probably X1.
MMBN was cool
Z3
The best Megaman game is Megaman 3 because I like it the most and that is the only criteria that matters.
The whole Mega Man Zero series is so fun, but god I wish there were more screen space.
The best Mega Man game is not retro.
(it's 9)
>The best of the best
X2
The music, the pace, putting Zero back together, the stages...
Perfection. It's downhill from there onwards.
Hard to say, but Shadowman is the greatest robot master of all time.
MM4 either vanilla or minus infinity. Both are peak mega man experience
9, X.
>X4
Too much anime and in the meantime they forgot about level design
>2,3
Perfected by sequels
>Z2,Z3,ZX
The screen crunch really fricked them up on the long run.
>ZX screen crunch
First time hearing about this
The sprite size and screen resolution is similar to MMX1
My objective best is X4 if you play as Zero.
My subjective best is patched X5.
>X5 hate
Come on, this is some Ganker levels of memery. X5 has its merits as an end to the X storyline.
The game has some dumb decisions but it's not a kusoge like X7.
Zero 3
Battle Network for me because I'm very bad at conventional Mega Mans...
i would normally say zero 3 or 4, but as of late i would rather say the battle network series in general because i have been addicted to them for the past 6 months
I am not sure if I would say it's objectively the best, but X6 is my pick. There is no other game that I find as interesting to replay, and the controls are very smooth.
I'm sorry Segabros but this game kinda sucks
Forgot pic
Other than the slowdown, why? It's easily the most interesting take on a remake they've done thanks to Wily Tower.
They fricked up the physics and nerfed all your weapons. Makes the game that is already hard harder. For example, it's much harder to dodge WoodMan's Leaf Shield now because MegaMan jumps slower and shorter and his langer hitbox only makes it worse. This means you have to jump at frame-perfect every time just to dodge Leaf Shield. And also the Metal Blade doesn't work on WoodMan anymore because the damage was nerfed. The only way to win is either you have a stock of E Tanks or go get Atomic Fire first
To be fair Metal Blade always did 2 points of damage to him unless you were playing the baby mode
Damn, that artist can't replicate shit.
Disgusting
The original Mega Man X is hands down the perfection of the formula. The classic series on NES is mostly solid (tho 1 and 2 feel archaic and 5 feels like it's missing something). Anything beyond that you can skip, even the X sequels on the PlayStation and all of the GBA/DS era games.
>Anything beyond that you can skip
Thank you ScrewAttack G4 Mike Matei for this quality opinion
i agree x1 in terms of quality for its time, is exemplary. capcom did a great job with it in every respect. and it was probably the first and only time a mega man x game played with the big boys like mario and whatever third party shit i'm forgetting right now.
however, x2/3/4 are still solid action games. some people might not care because they're not invested in the story, or X1 is good enough for them. i'm like that with some series. in terms of the old FF games, i'm good with FF4 or 5 because that's where that series peaked for me.
the idea that there was X1 and literally nothing else seems silly.
3
I don’t know the difference between subjective and objective. Mega man X2 or megaman 7
Megaman 8
Megaman X
Megaman zero 2
MM2
X4
LEG2
Personally Z1 because the atmosphere is sovl plus plus the Triple Rod and Sabre are fun.
Objectively X4 because playable X and Zero plus both of their arsenals are solid and fit the level and enemy layouts almost perfectly.
I can't get into Mega Man X. I have played the NES games dozens of times, but I don't understand why X is held in such a high esteem. The music, graphics, and level design all feels wrong, like it's made by another company.
Skill issue
Quit pretending the X series is hard (Yes even 6 is easy because of how op Zero is)
Cope harder skilllet
>He actually added three Ls so I won't make catfish in skillet jokes this time
Touché.
It's a very different series and it's not for everyone. I am pretty sure a lot of X1 developers worked on the classic games, though, so there's that.
Classic series also mostly isn't hard.
Video games aren't hard in general especially single player stuff
That's fair.
10.
Suck my balls.
ZX, but that technically isn't retro yet.
I have the MM anniversary collection and at no point in any of the games did I feel like I was doing anything other than a chore. Well, megaman 8 was fun but that's basically it. The early games were essentially shovelware
I just realized there's not a perfect megaman series or game. Everything feels like they have loose ends to close. All the games feel like it's missing one key element or plot thread.
What the frick