I really really wanna get into this genre, but everytime I try a strategy game (and I have tried several, among them Total War: Shogun 2, Hearts of Iron IV, Civilization V, Dwarf Fortress, Lobotomy Corporation, Troubleshooter) I find them boring as frick. I know there must be some fun to be had there since the genre has millions of fans but I just can’t understand it, what do you personally find appealing about strategy games? How can I get into them? The only strategy game I managed to get into was CK3 but that one was more of an RPG than a strategy one.
why do you want to get into something you don't like
Because I wanna like them.
Ok, but what exactly is fun about seeing numbers go up and down on the screen while you click some stuff or seeing a bunch of npcs go about their virtual lives while you create their fortress? What am I missing here
It's fun to be the director of own little world, it's just that.
This thread is bait, but on the chance that it isnt: if you don't like crisps, you just don't eat them instead of trying to force yourself to like them and wondering why do people like this shit
Videogames are not food.
No shit
Yeah, they're more like alcoholic drinks.
It's a thing many people like, but not all. Here's why I played C&C Generals and Shogun 2 last week.
>Am Oda clan. moron Imagawa think they're so much better than me. Ambush their hordes, conquer northern Japan, spank the Ashikaga for denying my birthright of being Shogun. Enact brutal police state, kept stable with Ashigaru, wipe out the Ikko Ikki and image how I behead them all near a river for their crime of not immediately killing themselves when they saw my glorious armies approaching.
>b***h I'm Oda Nobunaga
>Be GLA, mission one
>China has grown larger. The Globohomosexual oppressors (west) and globohomosexual oppressors (east) will pay!
>Bomb trucks in civilian centers will convince the world of our righteous cause
>AK47s for EVERYONE
You kinda need to be able to RP to understand the appeal. It's only a spreadsheet simulator if you have no imagination.
or just enjoy the game for what it is.
you're autistic.
Of course I am, I enjoy RTS games!
Sounds like you just don't like strategy games. I don't like shooters at all because they're boring, I don't really care that they're extremely popular
>what exactly is fun
if you need us to explain it, it's not for you
>What am I missing here
a couple of braincells probably
now go back
>Because I wanna like them.
This is like trying to get a homosexual to be straight. If you don't prefer something forcing it won't really change it.
Yeah, I really tried hard to be a homosexual, multiple gay orgies later I still don't like men, but hey I tried
>Because I like the idea of strategy games and want to impress a bunch of neckbeards I've never met on a tibetan smoke signals forum.
ftfy.
You can think something is interesting without getting it. It's just the first hurdle sometimes
>The only strategy game I managed to get into was CK3
You are the reason why this genre has to be gatekept. Stay out
tickles the brain in the right spot
it's just that your brain might not be ticklish there
I feel the same about all the CoDs and overwatches, and even some RPGs
as for role playing in strategy, the unwritten truth is that in strategy games you DO roleplay, be it as a leader of a squad of soldiers, ruler of a country, or even as a country itself (most paradox games sans ck)
that's why stellaris ended up being so popular (despite being a completely mediocre 4x), because it lets you play as everything from a goody two shoes liberal politician to god emperor of mankind to urglash the world eater
"winning" or even just doing well at these games can make you feel like a tactical genius, or fulfil your power trips, or just make you happy at the sight of your guys defeating someone else's guys
>IP counter get's removed
>moronic blatant bot posts become more common
They might just not be for you, Anon. I fell in love with strategy games immediately, from playing RTSs like Age of Empires and Rise of Nations when I was younger to getting into Paradox games in high school. You are welcome to keep playing them to try to enjoy them, but if you don’t like them then that’s fine- no need to try and force it
> They might just not be for you
I hate when people say this. Strategy games have millions of fans, it’s not some secret genre for only a select few, there’s an appeal to them, there’s something to them that makes them good for millions of people, I just have to find that something.
I’m not saying they’re some secret genre. I dislike FPSs for instance. They just aren’t for me. Call of Duty or whatnot is far from some secret genre, but it’s just not the genre I enjoy. It’s okay, Anon
what do you mean? everyone has shit they don't like
>Strategy games have millions of fans
How is that a reason to force yourself to like something. Soccer has so many fans that single games can cause massive unrest. I get why people like it, but that doesn't make it any more interesting for me to watch or play. It's just boring to me.
There's a few different things, the competitive nature of a game like civ where you have to constantly compare the empire you've built to those of your opponents keeps me going there. The satisfaction of proving you've built the best civ by winning the game provides a nice loop of gameplay to dopamine. Another big part of the appeal is that there are concepts you can only really touch on in a strategy or board game, Nobunaga's Ambition and its knockoffs like Chaos Galaxy allow you to play as, command, or otherwise meet and do battle with dozens of different commanders. Total War Empire lets you conquer massive swathes of the world and the only other genre to touch on that level of conquest would be musou beat em ups. If you want to go all the way back to my first strategy games I started with RPGs as well, Final Fantasy Tactics in particular.
> Final Fantasy Tactics
Steam release when?
The game's 25 years old man get an emulator, FFTA 1/2 are also decent though not as good.
>Final Fantasy Tactics
Ridiculously badly balanced piece of shit with a difficulty level that is too easy even for toddlers and competent players can 1 hit kill the final boss.
>final fantasy tactics getting the reborn treatment
please don't
Reborn is the best version of TO, dumb nostalgiagay.
it's not, evade is broken and there's hp bloat. It's outright pathetic that people accept it as a working game
please die, newbie scum.
stop with the hateful messages
stop bumping pointless threads that belong on Ganker, fricktard.
but you are replying as well...
>doesn't know how to post without bumping
You fricking newbies need to lurk before you post. You're the reason this site is so fricking shit.
it goes in all fields
it honestly depends a lot on what were your very first games like, the first games I played after upgrading from Atari 2000 was Dune 2000, Driver and Microsoft Flight Simulator 1998. The influence on me of those three games have carried on to this day and I mostly play strategy and simulator games of one type or another
My first “strategy” game was zoo tycoon, I really liked it, I don’t know if people consider it true strategy though
For me, to oversimplify it is 2-3 experience. This is for turn based games, I suck at real time decision making.
Similar experience of a "shape sorting game." To discover the system, what works with what,which answer goes for which question, where to different systems interact with each other etc.
The fulfillment from the "when the plan finally comes to together" feeling. When you made an overarching plan and tried to use the cards you have been dealt to the best of your knowledge and constantly bumped into roadblock after roadblock that you need to work around or work with. But finally you are there, you plan is complete and it looks glorious.
Optimization, this obviously goes for every game that has number crunching, be it an ARPG like Diablo or Path of Exile or any other RPG. To find out how far you can push the parts of the system to make ridicules numbers and how useful those numbers are in practice. That I couldn't do when I was just learning the game to see how far I have come from when I was just starting out. Or just try if I can do some really stupid dumb shit and get away with it or even thrive with it and find a stupid way to play the game..
Watching large battles with lots of units fighting was always the biggest appeal for me.
Why aren't there any waifu real time strategy games out there?
Japanese devs seem to not make many RTS titles in general, might just not be popular over there.
Why so? Japanese have higher IQ than westerners in average.
That’s also accounting for a certain 13% of the population that brings down all of our averages (except for violent crimes per capita) in the west
I doubt it's a genetics thing, their closest neighbors the Koreans and Chinese love RTS games, though even they don't seem to make any original titles that really take off.
PC gaming never picked up in Japan, they're all consolecucks and Sony and Nintendo, their overlords has complete control of their videogames. You'll pop a vein if you try to play Starcraft on a controller competitively.
That idea is so outdated, PC gaming is just as popular as home consoles in Japan right now.
>Japanese have higher IQ
From my experience it's asiatics>chinks>japs
japs are so fricking dumb when playing a game that allows something even remotely unconventional
Japan is a console country right now and has been since late 90s; even though they actually have some strategy games (Early Koei; Nobunaga's Ambition, Romance of the Three Kingdoms, a frickton of tactical RPGs, Pikmin) and all of them share the same trait - they're very clearly designed for consoles.
The reason for that is... rather moronic. Apparently early PCs were considered socially bad because a) a computer is a work tool and a console is an entertainment tool) b) most people were using them for porn, which, even though Japan is a coomer country, was considered inappropriate back then and gamedev shifted to almost exclusively consoles, ports are most that you'll get. And they've been stuck in that mindset ever since. PC gaming, just like PC-favoured genres like FPS, were very niche in Japan and only recently did it start to change (Apex Legends is frickhuge there, possibly at least slightly because of the vtuber boom)
That being said, it's not that Japan TOTALLY doesn't have RTS games. There was a scrapped Fire Emblem project and Sega released Hundred Swords 20 years ago - if you know how to emulate Dreamcast or Windows 95/98, give it a shot. It's most likely the closest to a standard RTS to ever come out of Nipland.
>Nobunaga's Ambition
Is the game good? I don't see many anons talking about it.
Really depends on the title (over 15), with the oldest from the 80s. Most people will recommend you Rise to Power, Iron Triangle and Sphere of Influence, there are also some Taishi enthusiasts. Haven't played the latest title (Awakening) and since I'm not feeling like buying another entry yet I don't want to judge the book by the cover.
I like it, just like I like RotK (which is almost the same game but in China), but it may likely be not your cup of tea. If I were to compare it to anything, it's something like Crusader Kings + you can kind-of play the battles in real-time and the strongest focus is on individual characters (with almost every single documented person from the period being playable). You can play as a daimyo or you can play as some officer and change allegiances or even overthrow your lord, with the latter kind of resembling Mount & Blade to me in RotK13, especially with random tavern quests and travelling to specific towns. Land management does exist and isn't complicated, but what's more important is who's doing the management - as I said, heavy character focus, and each has their own stats and skills. Some are better at combat, some are better at leadership, some are better at management and some are better at diplomacy. Core gameplay is convincing other characters to betray their lord and join you, raising their loyalty, making sure that your economy won't shit itself, balancing alliances and decivisive strikes to eliminate rival clans or conquer good/defensively crucial towns.
The talks are mostly in the dedicated Koei thread (
), and there are VERY many strategy games from Koei, so you'll have to be specific about your questions, but the anons there are very friendly, so fear not.
There is a Koei steam sale right now and the newer games have english releases, but don't be afraid to pirate them because Koei is oddly picky about the titles they're putting on sale + no multiplayer anyway.
Sounds pretty good to me. Thanks for the detailed explanation and comparisons, I really appreciate it!
>since late 90s
I feel like it goes back even further than that, which is why most 80's consoles that people can name are Japanese and most 80's computers that people can name are American.
It's one thing to produce something and one thing for people to use it. NEC, the producers of PC-98, were releasing pretty dope gear on their local market, like the Versa in 1996.
PC dev in Japan is mostly niche shit that doesn't have enough money or connections to get into the console market, for example VNs and doujin games, which are a rare phenomenon of being mainly a PC target with occasional console ports instead of the other way around. And it's not like people haven't tried, but at some point they've just noticed that the market isn't there. 6th gen is the cut-off and consolidation of the market's shares.
That can't be true if they like MOBAS tho.
They aren't exactly PC gamers so there's that. Also, they prefer grand strategy.
That's a very good question. Sounds like a good idea.
God I love the wacky RA2 mods. The Chinese community is even weirder.
The simplest explanation is because you wouldn't be able to ogle at them for prolong periods because you'd be busy managing a war. There's a reason they show up in turn-based-action games, where there's a pause in combat. I imagine it'd be hard to admire animu girl #2256's skirt when you're trying to hold off an enemy tank rush.
touhou rts
https://store.steampowered.com/app/1761210/The_Touhou_Empires/
Microsoft gone silent ever since this AoE killer was announced
Ever saw a hollywood film with a big cinematic battle?
Have you ever asked yourself what if they did this strategy instead of that? how it would feel to be a leader?
BTW if you like films don't get into strategy games or it will ruin the fun for you, most 'cool' battle scenes are actually braindead on the strategic level.
Nah, you either like it or not, I wasted five years of my life forcing myself to play all kinds of RPG but it went on as a chore to play them because that was never my kind of game, you can't force yourself into liking something, you pick the most popular games, play them for half an hour, you either fall in love instantly or is not for you, I'm done with doing things I don't like in a time where I'm supposed to be relaxing and having fun after work
Those games all require a bit of windup before 'action' starts. Maybe try something simpler and more immediate, like a tower defense? Star Wars Empire at War has a quick start, maybe Age of Empires II? There are too many games to list, maybe just go to steam, check top rated strategy games and quickly find a youtube video and see if you're interested? If you don't like the genre, you don't like it, no point eating food that is distasteful to you.
I like it because I get to simulate battles like I've seen on movies and tv shows.
You are too female brained to understand,
sorry for your disability.
To me strategy games are like elaborate puzzle or board games with fancy graphics. There's some kind of satisfaction moving a bunch of pieces around and watching things grow and expand over time. I really like 4x games in particular because there's the normal strategy element where I think of an optimal path forward and the aesthetic and role play aspect with different factions or civilizations, for me it's sci-fi settings in particular. I also might have a slightly autistic obsession with military equipment and vehicles so anything that has a bunch of them to play with is a bonus.
If you like fantasy I really recommend Endless Legend. It's sort of like civ but the setting is much more interesting and the game is just beautiful in general.
Hands off my wife, other me! And why did you steal my scorpion jacket?
>I don't like X
>But I want to like X
>So I tried lots of different types of X
>Still don't like X
Well there's your answer. You don't like strategy games. Why force yourself to play something you don't enjoy. I think you've played enough variety to work that out. Different people like different things. You might not enjoy wearing a buttplug for most of the day and you might not understand it. But I do.
You've tried some of the least standard strategy games.
try classic RTS like Warcraft 3, Age of Empires 1/2, Age of Mythology, Stronghold, C&C/RA, Starcraft, Cossacks or some of the slightly newer ones like Dawn of War 1, Supreme Commander, Total Annihilation, Battle for the Middle-Earth or Company of Heroes (any, actually).
For the city builder subgenre think of Caesar/Pharaoh, Tropico, Anno, Workers & Resourced, Banished or Cities Skylines. Smaller colony/town sims like, well, Space Colony and Oxygen Not Included are also viable.
There are also tycoon/economy games like OpenTTD, Rollercoaster/Zoo Tycoon, Patrician/Port Royale and multiple train company games.
To me there are two layers of appeal in strategy games - feel of total (or almost total) control over everything, which is crucial in multiplayer, since you're the only one to blame for defeat. For single-player with decent gameplay loop it's the challenges to overcome and see your little organisms grow.
I generally like to think during gameplay, which is actually relaxing to me, and strategy games are what excels at that.
Too many old games in there, wont work for a novice, gotta go with modern, simple to interact like AoE2 and 3 DE, CoH3, Cities skylines, Anno 1800, Hoi4, vic3, then if he got the genre he should go to those older more niche titles
Is Victoria 3 any good? I heard a lot of criticism about it by die hard Paradox fans.
Now that's the thing, for a seasoned pdx player, specially for a vic2 player is pure unfiltered garbage, but for an outsider is an okay game
3 is my first in the series and I enjoy it in the background while watching a video, and I felt like it made me way less moronic about a buncha subjects that I didn't know a lot about before
That sucks real hard for a pdx game that it would not hold all your attention, at least for all other games they have
it's true i would not recommend it to anyone who isn't interested in the time period or the history of economics and laws.
There are no real modern RTS games and I do mean it. Almost nothing got easier mechanically. The bigger the scale and the macro aspect the better. And I do support the "sink or swim" approach, because he'll run into the older titles eventually, there's only so much content that the newer games can provide. If he doesn't understand the appeal, then if the prime examples of RTS won't make him understand that either, this is pointless.
Personification of a Dominions 6's nation, Pyrene. It's hard to search because the commissioned artists don't tag them properly on pixiv/twitter or sometimes don't upload at all + PNG in original, compressing gives black background and may be fricking up the search. I recommend using thronebooru and googling individual artists (katakana and hiragana knowledge advised).
https://twitter.com/Amuys6/status/1743028102085726508
https://www.pixiv.net/en/artworks/84502774
https://thronebooru.booru.org/index.php
Cute mage.
Who dis? Image search didn't gimme the sauce.
Do you have a favorite historical period? Because that's what got me into strategy games. It started with simpler stuff, city builders mainly (Civ City Rome), that required very little strategy and then moved onto proper grand strategy games.
The key for me is to roleplay. The two characters clashing on the map aren't simply two characters, they're armies with their own history and agenda. The numbers on the screen can provide enough info to paint a picture of what the place is like and it's just as real as if I were there. So it's not only about numbers going bigger. Far from that.
Another appeal is laying out a plan, carefully crafting the strengths and making up for the weaknesses. Strategy games provide you with enough counters and variables where you can come up with as many scenarios as you'd like and have very diverse playthroughs even if you start out the same as your previous playthrough. It's extremely satisfying finding out on your own what works best with what, which stats do best in which situation and in dire circumstances win against all odds thanks to strategic planning alone. If you ever enjoyed minmaxing in souls games, for example, it's the same sort of feeling I get in strategy games where all the stats line up perfectly and turn in my favor over time.
You shouldn't force yourself to get into strategy games if you don't like them in case you were honest when making this thread but maybe look around some more and see what kind of strategy games seem interesting to you and dive in. Although there's nothing wrong with not being into a genre including this one.
Ignoring this moron, what was your first vst? Mine was empire earth
Panzer General 2 or the cold war one that was similar.
halo wars, it was comfy
You are young bro, not meant as offensive
You are young. Meant as very offensive.
You are young, meant as neutral
I'm old, ment ally declining
Good thing anon, you have a high IQ, the greatest sign of low IQ is liking strategy games, specially pdx slop, and the larping involved, stop trying to understand the inferior minds and their genre and move on with high IQ entertainment like rpg and moba
Try StarCraft 2 campaigns/multiplayer or Battle Brothers or Chess or Manor Lords (next month) or maybe Stormgate if that gets polished or Alpha Centauri (just released on steam this month)
something something didnt read post more frieren
why is fern so prejudiced?
Those are all very different games. The appeal of Total War is somewhere between the fantasy of being a general in mostly classical warfare settings, and trying to min/max armies. The appeal of HoI4 is usually meme campaigns where you paint the map in a historical fantasy scenario of WW2, and the devs release what are effectively quest lines or achievements where you try to fulfill certain criteria. Civ V is a PC boardgame with a bunch of difficulty levels, it's basically about learning to min/max.
Dwarf Fortress is an antfarm, people like to roleplay but I agree that when I play DF I don't find the role-playing appealing because it is actually pretty one note. A dwarf over here goes insane for some reason, another dwarf gets killed by horrors, some other dwarf is writing about finding the corpse of the dwarf killed by horrors. I don't know how to put it, but the dwarves all feel like their lives are just bookended by or oriented around various events of violence, that's how most DF stories go, so I often just feel like I'm looking at dwarves getting killed or maimed, and then other dwarves getting killed or maimed as a consequence of their reactions or proximity to dwarves getting killed or maimed. The real fun of DF to me is basically the fun of something like Minecraft, it's just building the fort. There is latitude for creativity and efficiency in building the fort.
I don't know about the others, I never played Lobotomy Corp or Troubleshooter.
I've been thinking about this and I think it's the comfy slow burn nature of planning and watching something unfold and exploring how different things affect other things.
Also you watch like a city or tribe or battalion or whatever grow through experiences and that gives a subtle warm feeling not unlike pepe&frens innawoods memes
when you take your guys through every adversity and then your first army finally marches on the last city needed to obtain the victory condition on total war feels so cool
also when you play a city builder and the city center still has buildings left from when you started the campaign
I'll bite. It is a fantasy of being control of everything and running the way things you would like them to be. Some people like to larp their political fantasies, some like to play computer wargames to wargame alternative history. Some like to cuck kings in crusader kings 3.They can also immerse you in your favourite sci-fi or fantasy universe, where you control the bigger actions. Where I can play as the rebellion or empire like Star Wars: Empire at War. People say strategy games are for control freaks and egomanics, and there some truth to that.
I think you need to have a little bit of the 'tism and a kind of fascination for history to enjoy strategy games. I was about to write that you need to be high iq ish but tbh strategy games are as stupid as any other game when it comes to it. Games are some of the most basal performances humans can get into. If you put in enough (focussed) time, no game will be actually difficult, even if you might not become pro. Probably because you do not invest enough time at that point.
Anyway, you might not be approaching these games from the right standpoint. It is something you get into. Most people started with RTS games and then went either into Total War or Civilization, followed by GSGs and then niche and retro stuff. You progress in whichever direction you find lacking in the game you currently play. You are guided by your interests and character when interacting with a game in regards to which aspects speak to you most. Scale (TW) or historical accuracy (Vic 2) might be what you're looking for. You might also want a more gamey feel because the repetition speaks to you (Civ).
I wouldn't say strictly speaking Lobotomy Corp, Troubleshooter and games like Dwarf Fortress or Rimworld are strategy games. They're Simulation games. Colony Sims. They are genetically related. But games such as Songs of Syx have some genetics aspects and I guess DF takes some memetics from RPGs. CK3 as you rightly note has some very RPG like aspects. EUIV might be most devoid and the purest GSG and tabletop like strategy game out there IMO. HOI4 launched with focus trees but EUIV was just the sandbox in the beginning. You can't imagine how differently people played the game back then.
>CK3 but that one was more of an RPG than a strategy one.
then play SRPGs like HOMMs and Langrissers. or even WC3.
You can't be told what to like, you dumbfrick NPC. If you don't like strategy games, you don't like them. Get the frick off the board and stop making pointless threads.
When you play a board game do you just try to beat others without regard for the game?
Monopoly is a bad example, but this is one of the games that most people know, so:
Most players in monopoly don't give a frick about what exactly are the "things" they buy, they may as well buy "blue" "brown" and "pink" colors as far as they're concerned, and the "chance" is only a roll of the dice of whether you pay some points or gain some points, while houses and hotels are merely upgrades.
But many players have fun buying this or that Avenue they know, reading the chance text cards or having other players pay them "for staying at the house and/orhotel" they own, not in just the "I'm getting ahead of you sense", but in the "You're actually visiting and paying me for something you did (in game)", and for them the Monopoly Company releases all those different maps with changed strreets and locations to buy and all the weird little pawns
>I am a shoe!
In a sense enjoying strategy games (as oppozed to puzzle games) requires you to buy in at least a bit into the world of the game making sense, because then you're not just making the numbers go up, you're achieving something within the context of the game with the tools you are provided. It's the difference that for you in game losing some piece of land/character/base/unit is nothing more than an obstacle/expenditure, but for another one that is quite literally a failure, because in their hand that particular one was important, and they wanted to win without ever losing it.
CK3 coming from what most people liked in CK2 is more of a roleplaying game, where you happen to RP as a lord with a land, family and an army instead of an army/economy with a few "important" characters, as are most strategy games, and that's why it's way easier to get into it when you're not used to wanting to improve your side in an imagined conflict just for the sake of doing well.
Unironically try economy based games. Gog is full of them.
stop bumping this garbage off topic shitposting, morons. The fricking worthless sack of shit janny won't clean up this trash so we have to keep this board clean ourselves, which means you fricking newbies have to restrain yourselves from replying to every bit of bait like you do on the other boards. Frick off if you want to shitpost.
That would require you to identify what you like about vidya in the first place. Whether you prefer to think or act, plan or improvise, kick back or get serious, etc. Different strategy games have a different set of appealing and repulsive qualities, depending on the type of player.
Sending waves of people to die in vain is the closest I can get to become one of the israeli NWO elites.
>What is the appeal of strategy games?
Toy soldiers are fun. That's it, that's the appeal. You look at toy soldiers moving and battling.
mouthbreather post
RTS games fill my need to build, destroy, and match my wits against others. I'm into FPS games too, or rather I used to be until very recently, and I'm tired of fighting against the constant army of cheaters that is plaguing every popular fps these days. I just feel like I get so much more out of RTS games and I feel like I'm part of a community when I play them.
>and I'm tired of fighting against the constant army of cheaters
hate to ruin it to you anon but the bigger rts mp scenes have cheaters too.
CoH1 and CoH2 have a massive chinese problem. It's not like it's new, but it got bigger recently. And Relic doesn't seem like they're giving a frick right now.
You're lucky if CoH is not *your* game.
I love her so much.
Unlike FPSs, you can drink harder as you play.
autism
>I find them boring as frick.
Literally me when I try most other genres, even when not boring is frick right out of the way souls shit and such it gets boring 30 minutes in shmups, rhythm games, etc so you can't play these games for hours.
Strategic games at least force you to make decisions very often, which helps engagement.
Everyone's gotta figure out what works for them, my main genre is strategy, followed by racing, football, action-adventure, and a few fps. rpg's won't work for me, I already have a job with a ton of reading and writting so I don't want to do that when I'm out, I tried a lot of things for a lot of time but that was what stuck with me
op when you were a kid did you play with action figures?
how many action figures did you have?
do/did you like dioramas?
He's one of those kids that didn't play with toy soldiers.
The strategy-ing is the fun part. Laying out plans and seeing them come together, or failing like a car crash in slow-motion.
It depends on your personality. Do you enjoy solving problems and using your analytical skills? Yes, then you'll enjoy them.
If you hated doing math in school, you will also hate strategy games.
>If you hated doing math in school, you will also hate strategy games.
nah
I suck at math and always hated it, but always played strategy games
What a stupid comment, most people playing strategy games are history nerds not stemcells
I hate math bro. The cool thing about Strat games, is usually they do all the math for you. You can play off intuition unless you are a min-maxer who wants to get every percent bonus or whatever.
Hate math, like analytics and problem solving.
Both of those things are optimization which is literally applied maths, my man.
I suck at math and hate it, I love strategy games.
Not even comparable.
I somewhat understand you OP. I like some strategy games like HoMM3 or XCOM 2 but I can't cope with losses. Whenever I lose a unit I just reload last save, that takes the fun out of strategy games so it sucks.
Play a strategy game with instant action like an RTS. Try Starcraft II, its free and the campaign is good.
There's no appeal
It's boring and time consuming
why are you here then
He may be moronic
jesus anon, its like you picked the worst strategy games to start with. all right ill tell you better games to begin with... warcraft 3, starcraft 1 and 2, world in conflict. age of empires 2 and 3, company of heroes 1, star trek armada 1 and 2(though getting them to run on modern systems will be a b***h, but doable), what else is there , lets see, for turn based ones, Heroes of might and magic 3 and 5. there, begin with these games.
>no generals
>no rise of nations
>no red alert
>no alpha centauri
>no MoO-likes
>no anno
>no tycoon games
based gatekeeper
from all of those that you've mentioned, only two are worth recommending for beginners. three if you count "any" tycoon.
yeah red alert 3 is also good for beginners. forgot that one...
Majesty is amazing, one of the best games of all time. And I say it as the guy who usually isn't into RTS all that much. Though I have picked some other favorites in this genre after all this time.
Depends on the individual but I find strategy satisfying once you start reaching the stage of mechanical understanding. It is when you are no longer just solving problems in scenarios, but how you solve them.
In Shogun, that would having a certain style of army composition that strays from standard builds and managing to make it work. Civ V it's having a deep knowledge of just exactly how much yield and what sort of order of tech, building and wonders will get you to a winning lead or conclusion.
If you find that just seeing numbers go up is boring, I can only assume that maybe you are approaching the genre in hopes of an experience or novelty. While those are valid, mastery is honestly what brings me back to some titles or think of fondly.
This is a shit allegory but it's like molding clay. You know that the end result is gonna be a boring old mug or whatever, but how you make it happen is very much fun.
If you can’t get into those games, then strategy just isn’t for you dude. That just about covers all the bases in the genre.
The only thing it seems you haven’t tried yet is the RTS base building genre (Command and Conquer, StarCraft, Age of Empires, etc) and the super complex wargames like AGEOD games or Gary Grigsby games. If you don’t like any of those, you’re just not into strategy.
If you like CK3 but find other strategy games boring, you might be more drawn to emergent storytelling than the actual strategy aspect rather than both equally like most of /vst/. I'm gonna take a shot in the dark and seriously recommend you try Rimworld.