There were, they just didn't have a lot of water because objectively big water routes are boring and a bunch of nothing. In old games you do 300 squares of water encountering 60 wild mons just to find an elisir.
I liked that instead it had small water areas with more interesting stuff than an entire water route, a water boss, sharpedo that breaks the stupid water rocks
I honestly like that you don't have to navigate all the nothingness between islands like you would have to in other games.
Even when I don't feel like fast travelling, doing the Mantine minigame and getting BP is far more entertaining and rewarding than just holding a direction for five minutes and running into a thousand Tentacool.
You don't need an expert to look at the map and clearly see that there is a ton of exploration in the game. The only way to think Alola is just a tiny straight line is to intentionally avoid ever looking for proof.
Luv Alola
Luv the story
Luv the characters
Luv the Alolan Pokémon and their regional variants
Luv Rotomdex and luv being best friends with it the entire journey
Luv Poké Pelago
Ate Nebby in the bag
Luv female skull grunt
Kalos, honestly. Maybe not Kalos itself, but the idea of Kalos. There were many routes where the art direction was nice, but TPCi refused to give them the time and budget to flesh it all out, plus its gamefreak
As someone who lives in a real tropical island, Sinnoh.
Alola is a good vacation spot but living in an eternal summer, constantly sweaty, getting sun burnt easily, the constant influx of tourists who keep fricking up the land slowly, pretty much only gringos would think Alola is the comfiest.
Why weren't there any water routes?
IGN's review that blew up because of "too much water"
There's a middle ground between all water and no water.
gamefreak doesn't know that
do any humans even make video games? middle ground is one of the first concepts children learn
I'm so fricking happy that there's no water route. Excessive sailing would have spoiled the game.
There were, they just didn't have a lot of water because objectively big water routes are boring and a bunch of nothing. In old games you do 300 squares of water encountering 60 wild mons just to find an elisir.
I liked that instead it had small water areas with more interesting stuff than an entire water route, a water boss, sharpedo that breaks the stupid water rocks
I honestly like that you don't have to navigate all the nothingness between islands like you would have to in other games.
Even when I don't feel like fast travelling, doing the Mantine minigame and getting BP is far more entertaining and rewarding than just holding a direction for five minutes and running into a thousand Tentacool.
It's alola because it actually has world building
it's not my favorite though
Comfy? Alola has way too many cutscenes to be considered "comfy."
Stop talking about games you haven't played, or at least take a quick look at the map so you can stop posting blatant misinformation.
>blatant misinformation.
Oh I'm sorry, I didn't know the experts bestowed the science upon us and snopes factchecked my dangerous opinion.
You don't need an expert to look at the map and clearly see that there is a ton of exploration in the game. The only way to think Alola is just a tiny straight line is to intentionally avoid ever looking for proof.
Pokemon Sun and Moon: The Movie (All Cutscenes) 6:10:06
"noooo with my story in a pokemon game lasts 6 hours, it should last minimum 2 minutes!!!!!!!!"
The city feels like 5 star resort
The whole challenge thing gives a summer break vibes
It's really amazing
It is Alola because you can sniff all the e-girl's beds.
Luv Alola
Luv the story
Luv the characters
Luv the Alolan Pokémon and their regional variants
Luv Rotomdex and luv being best friends with it the entire journey
Luv Poké Pelago
Ate Nebby in the bag
Luv female skull grunt
Simple as
Kalos, honestly. Maybe not Kalos itself, but the idea of Kalos. There were many routes where the art direction was nice, but TPCi refused to give them the time and budget to flesh it all out, plus its gamefreak
As someone who lives in a real tropical island, Sinnoh.
Alola is a good vacation spot but living in an eternal summer, constantly sweaty, getting sun burnt easily, the constant influx of tourists who keep fricking up the land slowly, pretty much only gringos would think Alola is the comfiest.
Can confirm that I love Alola
t. gringo that goes to Rincón every year and the gringos worse than me are slowly ruining the place
maybe you should shoot them if theyre ruining things. its why guns were invented
We don't want the same reputation as third world shitholes like Mexico and Brazil.
I will cheat and say Kanto-Johto. Separately, I wouldn’t pick them. But group together I find it comfy. Both contrast each other very well.
KANTO
I want to play a romhacks of sun moon or even USUM that gets rid of a majority of the story text
>What is the comfiest region
Weird that there's a random white square with all those pics of Pokémon Gold...
>tfw you will never watch the starry skies in Snowpoint City while drinking hot chocolate.
Sinnoh is too comfy for its own good.