What is the definitive version of DS2? Original or Scholar?

What is the definitive version of DS2? Original or Scholar?

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  1. 9 months ago
    Anonymous

    both are definitively sovlless

  2. 9 months ago
    Anonymous

    Both are good, but I prefer scholar.

  3. 9 months ago
    Anonymous

    It's really important you play Scholar and not Vanilla

    • 9 months ago
      Anonymous

      >one shortcut
      kys
      sotfs made a lot of places , like heide tower and iron keep cancerous to traverse by adding a lot of enemies
      added ton of annoying npc invasion

      • 9 months ago
        Anonymous

        I see that cancer word a lot and it just means you think the game is hard

        • 9 months ago
          Anonymous

          No Mans Wharf is way harder in Scholar. The tension is shifted to getting through the level. The shortcut is a reward and actually useful unlike the one in og.

          • 9 months ago
            Anonymous

            >removes all tension from the boss
            This is not good

      • 9 months ago
        Anonymous

        BOO HOO homie YOU ACTUALLY HAVE TO FIGHT THE ENEMIES LMAO

      • 9 months ago
        Anonymous

        Sounds like a skill issue.

    • 9 months ago
      Anonymous

      >removes all tension from the boss
      This is not good

      • 9 months ago
        Anonymous

        you mean a that completely lame and nonthreatening boss that can be beaten by anyone on the first try?

  4. 9 months ago
    Anonymous

    Play the original before patch so that you're a GOD using faith/lightning

    But seriously, SOTFS > Original

  5. 9 months ago
    Anonymous

    lol iron keep has like a dozen knights and that's it
    and they die in 2 hits to magic or blunt
    lolol you just fricking suck at games

  6. 9 months ago
    Anonymous

    Remake fan patch.

  7. 9 months ago
    Anonymous

    Scholar. Despite vanilla looking closer to what it should have been in terms of lighting and textures, it is still unfinished heavily cut version. Scholar keep fricking lighting, contrast and shadows even further, but you can either a) ignore it and just imagine, that japs are even weirder, than they are, as game doesn't have correct version, or b) use reshade to change picture towards whatever you would consider correct. So your choice is between early beta and mod from official team.
    Also Aldia.

  8. 9 months ago
    Anonymous

    >tfw have vanilla but haven't played it yet
    Now, since I beat miracles-only (no weapons) run in Scholar, I assume vanilla version will be easier? I have no intention of connecting my console to internet, and I will play unpatched version.

  9. 9 months ago
    Anonymous

    original has zero benefits over scholar unless maybe you're a speedtroon so having to mash A through Aldia's ramblings is in any way relevant
    not having to kill three gorillion shit enemies and shit blatantly out of place like the double sided miniboss in the forest before the castle is a huge benefit

    • 9 months ago
      Anonymous

      I shit you not I've seen people say the original is better because they can get the heide knight sword right away. That's barely even low standards, that's no standards.

    • 9 months ago
      Anonymous

      People accuse scholar of throwing a bajillion enemies at you but og was actually a lot more guilty of this so I don't know what the frick people are talking about. The enemy placement and encounter design was 10x better in scholar.

      • 9 months ago
        Anonymous

        >let's place a late game dragon boss at the second area in the game a player is most likely to visit
        >also, once the player defeats said area's boss let's make all enemies perma-aggro and able to detect you from the literal other end of the map to come rushing at you and said enemies are hard with good AI

        Scholar sucks and doesn't understand Souls difficulty at all.

        • 9 months ago
          Anonymous

          The dragon boss is optional. Once you defeat dragon rider you can move onto the next area.

          • 9 months ago
            Anonymous

            >boss is clearly highest authority there
            >take them out
            >all the underlings are now aggro
            DuDe WhAt Is ThIs!?

            But you'd still need to move through that area a couple more times and with enemies like those being perma-aggro and with literal magnets towards you, defeating the Dragonrider makes that area unplayable.

            • 9 months ago
              Anonymous

              It does make it harder. So what? If you were going to the Old Dragonslayer the enemies there are already aggro.

            • 9 months ago
              Anonymous

              No you dont. Everything else you can do is completely optional and you can come back much stronger later on if you want.

            • 9 months ago
              Anonymous

              Newflash dude, 80% of base DS2 is trash and Heide's Tower of Flame certain belongs to that. What that matters and you should care about is the 20% of the game that doesn't suck and The Pit/Shrine of Amana/No-Man's Wharf belongs to that 20%. And they HAVE to be played with the improved lighting of Scholar.

            • 9 months ago
              Anonymous

              I have gone through the area after beating Dragonrider and I have no fricking idea what you mean by the enemies having infinite aggro range because they simply don't.

        • 9 months ago
          Anonymous

          >boss is clearly highest authority there
          >take them out
          >all the underlings are now aggro
          DuDe WhAt Is ThIs!?

        • 9 months ago
          Anonymous

          >optional tough enemy that was a thing in DS1 and ER
          >enemies aggro only after you beat the level
          Sounds completely fair and like it understands difficulty exactly though.

    • 9 months ago
      Anonymous

      >better enemy and petrified npc placement
      >not a benefit
      Still both are kusoges in the end.

      • 9 months ago
        Anonymous

        >better placement
        dragon fatass knight instead of shitmob gank before bell man alone shits on original hard enough to never consider it

        What class should I pick in DS3? I played 1 as pyromancer and 2 as dual swordsman so now I want to try something new like sorcerer, cleric or fatass tank. Which one works best?

        do a dagger playthrough it's actually fun before dlcs start

  10. 9 months ago
    Anonymous

    What class should I pick in DS3? I played 1 as pyromancer and 2 as dual swordsman so now I want to try something new like sorcerer, cleric or fatass tank. Which one works best?

    • 9 months ago
      Anonymous

      Start as a Knight and get the Winged Halberd, slap down every enemy in your way.

  11. 9 months ago
    Anonymous

    DS should get a fully pathtraced edition

  12. 9 months ago
    Anonymous

    >wooden doors
    are THEY really thinking that we will believe that 6 million demons died behind wooden doors?

  13. 9 months ago
    Anonymous

    I've played SOTFS a lot but never vanilla DS2. What are the main differences? Would it actually feel like playing a new or remixed game if I play vanilla?

    • 9 months ago
      Anonymous

      Yeah, a better game.

    • 9 months ago
      Anonymous

      Different enemy placements, no pursuer spawns, less petrified statues.

    • 9 months ago
      Anonymous

      spiders are immune to the torch

  14. 9 months ago
    Anonymous

    right looks a lot better
    left just doesn't communicate visual design very well

  15. 9 months ago
    Anonymous

    Anyone who recommends vanilla is contrarian for the sake of it

  16. 9 months ago
    Anonymous

    SotFS. Vanilla is too easy and the lighting sucks ass.

  17. 9 months ago
    Anonymous

    Scholar+Company of Champions is the way to play. Best Souls game

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