What is the most hellish and grim place in Fallout?

What is the most hellish and grim place in Fallout?

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  1. 3 months ago
    Anonymous

    The pre-Scourge Pitt. Absolute hell on earth.

    • 3 months ago
      Anonymous

      This.
      >Biblical levels of pollution and radiation caused by the merging of three irradiated rivers into one
      >Everyone has severe cancers and mutations
      >Most children who are born there die and the ones that live on get fricked up deformities and genetic diseases
      >Warring tribes of cannibals
      >Rape gangs
      >Torture squads
      >Slavers
      >Raiders
      >Wildmen
      >Trogs

  2. 3 months ago
    Anonymous

    Carbon, because they don't have the delicious taste of Nuka Cola.

  3. 3 months ago
    Anonymous

    The Mid-West Brotherhood seem to have shit under control

    • 3 months ago
      Anonymous

      >The big radioactive dustbowl of the Midwest is a raider-infested hell where mile-wide twisters periodically destroy everything. But even there, the growing force of the Brotherhood of Steel is looking to bring this dreadful region under its control.

      I'm rusty on my Fallout "lore", what going on in the south east?

      >The radioactive swamps of the South East are filled with all kinds of mutants, and if the radiation doesn't kill you, the fauna will see to it. But even there, civilization can be found.

  4. 3 months ago
    Anonymous

    I'm rusty on my Fallout "lore", what going on in the south east?

    • 3 months ago
      Anonymous

      Florida has yet to realize a nuclear apocalypse happened.

    • 3 months ago
      Anonymous

      latinamericans didn't realize they were bombed

  5. 3 months ago
    Anonymous

    There's so much space for shit we don't know. For all we know Wisconsin is genociding Minnesotans, everyone forgot to nuke North Dakota and there's pre-war communities there, Florida has mutant flora and fauna like you wouldn't believe, there's Canadians that believe they won't be part of the NCR soon, etc.

    • 3 months ago
      Anonymous

      >everyone forgot to nuke North Dakota
      How, considering it has long been the launchpad for multiple nuclear silos since the 60s?

      • 3 months ago
        Anonymous

        Change it to the upper peninsula then

  6. 3 months ago
    Anonymous

    needs more Alaska

  7. 3 months ago
    Anonymous

    >Los
    Los what?

    • 3 months ago
      Anonymous

      The Los Carnales

      • 3 months ago
        Anonymous

        sounds like someone who would wear last years fall collection.

  8. 3 months ago
    Anonymous

    >nukes came from China
    >Western US was hit with far less nukes than the East
    Explain this

    • 3 months ago
      Anonymous

      Less important targets there and the Eastern US is far more densely populated. New York City is a giant crater for example.

      • 3 months ago
        Anonymous

        >New York City is a giant crater for example.
        is that the male gamer fantasy feminists talk about?

        • 3 months ago
          Anonymous

          Honestly as a new yorker it feels a bit like wasted potential. Manhattan could be essentially cut in three, civilization in the sky scrapers with makeshift walkways between them, the irradiated streets full of ghouls and the hev wildlife of the central park zoo, subway system turned into various city states from the various fallout shelters hidden within. Staten Island as a raider kingdom ruling from the abandoned carnival. Brooklyn could be ghoul mob country, butting up against water world long islanders. over the bridge into Hoboken is the descendants of cop land who could be an east coast riff on the arizona rangers or a police bad version of the legion. There's also the Jersey Pine barrens for a spooky wildlife area, Ellis and Liberty islands for the generic good guy faction, fire island for drag queen raiders. St. Peter's and JFK international are both good choices for faction bases, Central Park could easily be a glowing sea style endgame enemy spawn area.
          The only major problem with New York as a setting in fallout would be its density is fairly opposite the bethesda style.

  9. 3 months ago
    Anonymous

    Why no Fallout in Europe? That place would be grim even pre-war.

  10. 3 months ago
    Anonymous

    The Divide is regularly torn up by high-intensity sandstorms with enough force and radiation to both skin people alive and ghoulify them.
    The Glowing Sea is a highly irradiated wasteland with constant radstorms and fogs and it occasionally blows over to the Commonwealth.

  11. 3 months ago
    Anonymous

    China. The ex-US are badly hit but China is just a glowing crater.

  12. 3 months ago
    Anonymous

    >Post apocalyptic game
    >Still magically conforms perfectly to long dead, culturally irrelevant nation and state.
    Fallout is the lamest p-apocalypse setting.

    • 3 months ago
      Anonymous

      >Implying that existing countries don't coopt traces/heritage of what used to dwell on their territories before their time
      The French literally went
      >WE WUZ GAUL 'N SHEEEIT
      instead of just fumbling around to churn out something completely new.

      • 3 months ago
        Anonymous

        no, frick off.

        • 3 months ago
          Anonymous

          >Let's invent a random culture with no discernible and recognizable features to it, but still living in the region formerly occupied by USA
          >Why aren't normies interested in such a story?
          Besides, you would be complaining about wokeness and its desire to erase American history instead.

    • 3 months ago
      Anonymous

      magically conforms perfectly to long dead, culturally irrelevant nation and state.
      Why wouldn't they still identify as Americans? Vault Black folk are the descendants of Americans who only survived because of an American program to save American citizens from total annihilation , and the American state technically survived through the Enclave and a secessionist American state survived via the Brotherhood

  13. 3 months ago
    Anonymous

    Certainly not Legion territory

  14. 3 months ago
    Anonymous

    Probably The Pitt
    Most dangerous tho is probably any of the East Coast setting, shit's fricked over there, and it makes the fact that people still survive there even more impressive

  15. 3 months ago
    Anonymous

    Myron's bedroom.

  16. 3 months ago
    Anonymous

    Isn't New York super fricked? Basically the giant smoking crater of radiation where their power plant used to be, the entire city is mostly blasted ruins where people have to live on the rooftops because the ground level is just overran with mutants.

    • 3 months ago
      Anonymous

      why the frick would they live in the rooftops instead of leaving the city

      • 3 months ago
        Anonymous

        And go where exactly?

      • 3 months ago
        Anonymous

        its even worse outside

        • 3 months ago
          Anonymous

          Yeah, they would be forced to live among non-new yorkers.

      • 3 months ago
        Anonymous

        They can't get down in order to leave the city

        >This sucks, let's leave!
        >Try to leave
        >Die

    • 3 months ago
      Anonymous

      That should be why the Glowing Sea exists, but you know one day they're going to show New York proper and be like "Duhhhh, the Glowing Sea is actually super tiny and is heavily irradiated for absolutely no reason at all."

      • 3 months ago
        Anonymous

        We do know why the Glowing Sea exists tho?

        • 3 months ago
          Anonymous

          It was created through the bombings of the war, but what were they attacking specifically if not the whole New York metro area? I'm saying New York should be at least the one city in Bethesda's universe to actually be completely obliterated by the war.

    • 3 months ago
      Anonymous

      you are thinking of denver. it would be a fun setting to explore, like dying light 2. add some mechanic where the lower you go towards the ground the worse things get.
      also to ape dying light even more make some new kind of night-based FEV subjects come out trying to get ya, and make the night actually dark and terrifying

      • 3 months ago
        Anonymous

        Wouldn't that just be Nightkin trained in parkour?

        • 3 months ago
          Anonymous

          nightkin are just stealth boy addicted regular mutants, i think fallout needs some kind of nocturnal predator enemies would add a whole new dynamic to the world
          >walking around collecting stuff with other wastelanders
          >go loot some super market and don't realize it's gotten dark
          >all the other wastelanders have ran off and it's just you in pitch black darkness
          >scary noises are getting closer
          KINOOOO

          I think if another Fallout game ever had vehicles, a game set in Wyoming would be the one to do it in.
          >I-80 stretches the expanse of the southern half the the state
          >off-roading through the Rocky Mountains

          fallout always had vechiles and NCRA's mechanized division is one of the reasons it's the strongest fighting force, it's just they're left out of game(s) because level design and other reasons.

          they would not work unless you built the game around them, like death stranding where they are a great addition. death stranding is also a game where you don't explore really, you just go A to B then B to C back to A etc... vehicles would have worked in starfield because what you need is a large map with nothing too interesting besides a few POIs.

          weirldy enough i think vehicles could work in FO76, if you had players build a highway through the game like in death stranding, but you'd have to limit fast travel so it would be a compromise and people wouldn't like it. but since most activity would then be set on the roads it would be good place to set up little truck stop camps for people to refuel etc... likewise you could build single player fallout around similar principles, just have to center the world around roads and where they take you.

          basically i'd kill for death stranding + fallout crossover

  17. 3 months ago
    Anonymous

    lore wise? The Pitt
    game wise? Appalachia

  18. 3 months ago
    Anonymous

    NYC? IIRC because a huge wall was built around the city, the toxicity from the nukes got concentrated and to the present day in the setting, it's basically this wall-enclosed pea soup thick cloud of ultra radiation, from which rises a bunch of skeletal ruins of the prewar skyline.

  19. 3 months ago
    Anonymous

    One of the few things a fallout show could actually do well is showcase just how fricked the world is in the fallout universe .
    Either that or have zenimax take the reins in creating an actual fallout online game

  20. 3 months ago
    Anonymous

    I think if another Fallout game ever had vehicles, a game set in Wyoming would be the one to do it in.
    >I-80 stretches the expanse of the southern half the the state
    >off-roading through the Rocky Mountains

  21. 3 months ago
    Anonymous

    I really don't like the fallout setting. I think it's super lame.

    What do you guys even like about it?

    • 3 months ago
      Anonymous

      I just think it's neat

    • 3 months ago
      Anonymous

      I like the cheesy 50’s sci-fi and Americana aesthetic.

    • 3 months ago
      Anonymous

      Wild West style setting, but with Science Fiction added into the mix + political intrigue.
      I find medieval fantasy pretty boring and very rote. I like guns and robots.
      I think there's an underappreciated aspect in how accurately Fallout 1/2/NV depicts the regular folks of the Rural US. The small towns, the blue collar workers and people just trying to eke out a living.

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