What is the point of tabletop when it can't compare to crafted experiences by proper companies? Proper RPGs, respectable media or at least entertaining. Playing pretend with a group of losers doesn't seem much better.
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What is the point of tabletop when it can't compare to crafted experiences by proper companies? Proper RPGs, respectable media or at least entertaining. Playing pretend with a group of losers doesn't seem much better.
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You’re playing alone and developing no higher thinking skills
What higher thinking skills? I can only think of sad losers playing pretend, that is no learning course. No.
I bet you play on easy mode
With most if not all RPGs you have the ability to come up with solutions the GM has not, or possibly never could, expect. The ability to think outside the box is an invaluable skill and RPGs display this perfectly. Compare this to a video game where your actions are solely defined by what the dev has programed in. Even exploits like stacking boxes or dropping owlbears doesn't even come close to what's possible in a pen and paper RPG.
fpbp
>What higher thinking skills?
Exactly. You're not developing any.
With the occasional exception of Space Station 13, no video game has yet allowed me to solve problems in the ways I want to solve them.
I can't dig ditches in Baldur's Gate 3.
To put it more accurately I can't do things like wall off a dungeon and starve out the enemies, or take a force of 30 mercenaries into it, or invent a crude flamethrower with greek fire, or hire translators and attempt to parley for regular tribute payments, and so on and so forth.
Sure, a game might let me do some of that stuff, but never all of it. Meanwhile as long as I have a halfway decent GM, (or I'm running myself) all these options are open to me in a tabletop.
Tbh I've never understood why OSR goes so hard for hiring other npcs to do all the work for you. That can't be fun, can it?
Because they don't play games. Nobody in OSR plays the games, they just like to read the 1st and 2nd ed books and fantasise about what it would be like if they had friends to play games with.
I actually did play 1st and 2nd ed in the early 90s and it was -nothing- like they think it was. The dumb shit I've seen in those threads is beyond belief.
I have noticed that very few people talk about their games in the OSR general, and the few that do consistently complain that their players aren't playing it right...OR they're not playing OSR the way that general wants it to be played. Lol.
When I play around the table I dont have the party wizard trying to suck my dick because I said good morning to him.
no games OP
Look, if you don't like TTRPG, you don't have to play it. No one will force you, I promise.
>No one will force you, I promise.
I do. I regularly come to OP's home and bully him into playing, do you think that kind of complex developed naturally?
>What is the point of tabletop when it can't compare to crafted experiences by proper companies?
Gonna be honest, of all the video games I've played very few of them compare narratively to TTRPGs I've played. Most TTRPGs outpace video games by a mile.
>You don't get a GM experience
>You are more limited in scope
>You have to wait to play more or re-play games you already know inside and out
>You can't play if you don't have a computer/console
TTRPGs have issues too but they are practically incomparable to their videogame equivalent
most gms are gigantic morons so cutting them out of the experience actually makes d&d significantly more fun since you can actually be powerful without some schizo trying to hit the breaks on you because outsmarting the enemies somehow "trivializes" the game
There's always SoloRPG if you want to circle around and get the best of both worlds.
>most gms are gigantic morons
Run your own games, if you understand how it works better than most people, you'll do well. If you don't, you'll fail. Everything people think is important, the system, the xp, how it's planned, it's all BS. Either you're good at reading a room, clear communication and storytelling, and organizing people or you're not.
I've heard about a GM shortage, but I don't experience that. I'm good at meeting people. To find the game you want, you might have to be a good people person too. The people in your immediate friend circle might not have what it takes for these kinds of games.
Isn't this the RPG where it's more common to find bears r@ping elves than a normal average family?
Ttrpg is cheaper because it doesnt require good pc and that much electricity. You cant convince me otherwise. Also i hate paying corporations money so i simply copied borrowed books at work and now i have them forever.
Cant dowlnoad pc game without either paying the producer or seeding on torrents
Hell no
>back in the days
You got the Internet on a CD-Rom, so you could get around always online by having a second CD-Rom drive on your computer.
>nowadays
They no longer sell CD-Rom drives.
>MY BIDEO GAME JUST LIKE TABLETOP
Frick off dipshit
Nogames.
Nofriends.
Notaste.
You aren’t force to have trannies, girlbosses and Black folk in your tabletop game
Of course, and be forced to play pretend with such quality stock as yourself. Equally dysgenic
No one would want to play with me, I still hate them.
Of what use is trying to come up with alternate methods if you're playing pretend in a no budget show?
Why use a canvas when coloring books exist?
I'm scorned I don't know anyone to play with after liking the setting...
>Of what use is trying to come up with alternate methods if you're playing pretend in a no budget show?
Literally just "It's fun".
The same reason people feel so good about shoving an enemy off a cliff in BG3, it feels like a fun subversion.
>playing pretend
You're not playing pretend, there's rules for everything. Filling a dungeon with sheep to set off traps is doable. Creating your own spells and abilities is pretty standard, like if you're in a superhero game and you want to improve your teleport by setting a limit on it where you can only teleport through doors, setting more and more limits til you can teleport anywhere on the planet. If you write a backstory with a villain in it, you'll finish the story as a part of the game, you wrote it but you don't know what happens next.
The character is not limited by a stat system in a game, it's limited by your creativity. In the tradition of these games we roll dice and the dice and the dice can go bad and you can die, essentially a roguelike rpg where you expand the game's scope as you play.
When early games wanted to emulate tabletop they would build multiple endings, until we got to the point where they emulate each other and instead of games with so many endings you would never play them all, and what you got is what - you - accomplished, we have video games in that genre have maybe 3 endings.
Custom games are different than video games. If you play computer games where you build part of the game yourself and other people play with what you've made, that's similar. There are a few computer games like that, they have the creative, social aspect to them.
It may not be for you. Things like old Fallout, Dragon Age and so on that come out of tabletop traditions can be fun too.
>Of what use is trying to come up with alternate methods if you're playing pretend in a no budget show?
Says the guy who has convinced himself that staring at colored pixels on a screen isn't somehow playing pretend alone in his room (A.K.A masturbation.)
I'd rather play pretend with friends than play pretend with data.
Frick off nogame Gankeririgin. The reason why TTRPGs are superior is because compared to a computer you're only limitation is your own imagination. In a Vidya gaem like bg3, you are always a homosexual with special gay AIDs parasite that makes you and your companion's want to have gay sex with each other, while in TTRPG a party can just ignore the DM magical realm bs and do something else or coerce him into changing the plot points.
>Playing pretend with a group of losers doesn't seem much better.
Why are you hanging out with losers?
RPGs can't do story based, character driven play which is why that style is dying out. If that's your jam then yes, you are better off with just a video game. On the other hand tabletop games excel in sandbox fantasy adventure play, which video games struggle to match.
The Elder Scrolls started as a TTRPG homebrew, and the foundation behind Japanese WRPGs came from some dude's tabletop session adapted into a show.
It's for the creators of those games you love so much as much as it is for autists.
Don't care about any of those though.
Tabletob is cringe
>Shit in quiver so arrows have poison damage
>Use a ring of fire immunity so I can rape a fire elemental
>Carry orphans around in a bag of holding so they can run down hallways setting off the instakill traps before me
>Give a Drow priestess a wedgie so hard it bisects her the taint up to the neck
>Dip fingers into shit from quiver and poke enemies in the eye blinding them
So far no video game has let me have the freedom of table top.
This "game" was made by rejects who couldnt hack it in a real industry and who were too degenerate and too leftoid to get a real table. They are the loewst of the low
What? The game was made by a video game studio and was hugely successful. Why are you acting like finding a DnD table is hard or an accomplishment?
BG3 is pretty much on par with some of the less enjoyable 5e games I played, especially because a lot of Xanathar stuff is missing. The only real improvement is the voice acting. Hard to say if video games are a better rpg experience than ttrpgs, but bg3 sure as shit isn't
>Playing pretend with a group of losers
It's great, would recommend
I've got a better one: what's the point of a blatant bait?
The only difference is that you're playing pretend alone, lmao. If they're losers, at least they're losers with friends.
>respectable media
LMAO.
I know this is bait but its pretty sad how a decent part of /tg/ unironically believes this
>i love starfield and huffing paint
OP does have a point, even if TTRPGs have more potential, most of that is wasted with bad DMs/very hit or miss play groups.
At that point you really are better off just playing video games if you want something more consistent in quality.
Most video games are bad too.
>vidyagaem
>"lol I pick up every barrel and child corpse and put it in my inventory"
>then I abuse the clumsy AI which allows me to stack every barrel into the shape of a penis
>I trigger initiative by throwing a pebble at the NPC, already knowing that he's programmed to respond to any hostility by immediately starting battle
>because I found the epic boots of GoFirstEveryBattle in the rotting anus of a giant hog while I spent 12 hours doing side quests in the forest, my team goes first
>I throw oil soak baby corpses at the explosive penis tower until it kills every enemy in one turn
>tabletop
>tell my DM that I want to kill all the children and put their corpses in my inventory
>everyone at the table is rolling their eyes and muttering insults under their breath after I wasted the last 3 hours killing every person in this random village we only stopped at because I wanted to do something funny and epic
>DM tells me to leave
>THE DM THIS THE DM THAT
Oh, why should I respect this loser though? Is he an authority or respected? A game is easier to get into and respect.
>A game is easier to get into
I dunno about that, I’ve known several DMs over the years that were VERY easy to get into, if you catch my drift.
You seem like a boring person.
Read
>I'm scorned I don't know anyone to play with after liking the setting...
Why are you even on this board then OP? Ganker is that way.
Because I hate tabletop.
Then leave instead of shitting up the board. It's really easy. A chimp could do it.
No, I hate it, I hate you.
Okay Teegee, tell me the point of the Tabletop Role Playing Game if I can just sit in my room and imagine all the things I want to happen?? Checkmate, Tabletop Cucks
SoloRPGchads win again.
If you don't understand where you are and what people do here, maybe you should be somewhere else.
I remember one time in one game, we were only two PC's at that time and out characters had done their heroics and were quickly leaving town.
We found our way blocked by one of the villains and a small army of thugs and warriors.
Now, being a total lootprostitute and very good at maximizing profits I had a large amount of silver coins in an economy that make more sense than standard D&D.
So my character ignores whatever the villain is smugly saying and adress the horde "hey how much he paying you?"
after a short bidding war, which I won, we pass through the city gates unmolested while the villain screams autistically.
Couldnt do that in a videogame.