i can't wait
once retail is out of rehashing expansions and eventually dies completely, with all the retail tryhards and politically correct crybabies gone, there will be a new golden era of private servers like the old feenix ED times
just chill, large servers with no parsing or buffstacking bullshit, as it was meant to be
right now even fricking turtle wow of all places got a steady influx of parsetards
Perfectly sums up the modern gamedev scene.
It's either troony devs doing what they want, or devs pandering to the "pro scene" which more often than not makes games super unfun.
2004 to 2006 WoW was magical. Most engrossing game I've ever played. It was perfect and then they kept changing things for the worst. It wasn't bad at first, but after the first expansion I quit. It became a job MT for a good guild and the daily quests you had to do or miss out on 10g was the last straw for me.
the only people who remember TBC fondly are whales and morons. the *very first* expansion had inclusions like tokens, welfare epics, resilience, flying mounts, AFK queues, and even prototyped dailies
Fricktards itt saying it was SJWs that ruined the game. No the game was sliding into shit in 2010 which is when the cracks were starting to be undeniable with the proliferation of cross server shit and the beginning of microtransactions. Not saying the SJW infestation is helping but they didn’t start the decline, that was activision
It had different stages of death depending on who you ask. First it was BC introducing expansion power creep, dailies, arena, and flying. Then it was Wrath trivializing leveling, dungeons and raids, making classes easier, and introducing LFG (not fundamentally a bad idea, but implemented horribly, like flying). Then it was Cata for doubling down on every horrible choice thus far, removing the soul from the old world, removing class identity, streamlining the hell out of the gameplay, ruining talents intentionally so they could later revamp the system, changing the vision of the game going forward into gayshit (for instance prettifying beast races that would have been very feral in old WoW, turning characters into literal morons and superheroes, wacky villains). MoP continued the gay trend and introduced welfare legendaries. Then WoD introduced garrisons.
gays
You think they killed everything. It's really tiresome for you guys to use the exact same excuse for everything.
prove him wrong then.
oh wait, you can't.
They'll stop getting blamed when they stop ruining everything.
diversity hires aka
Blizzard
Leftists. I'm not joking.
Hey frick you, don't associate us leftists with Commiefornians.
The community
WoW's still alive though lmao what "killed" it was nugaming and tokens
Blizzard unironically.
The internet and social media killed all mmorpgs
i can't wait
once retail is out of rehashing expansions and eventually dies completely, with all the retail tryhards and politically correct crybabies gone, there will be a new golden era of private servers like the old feenix ED times
just chill, large servers with no parsing or buffstacking bullshit, as it was meant to be
right now even fricking turtle wow of all places got a steady influx of parsetards
Activision.
World of Warcraft did.
American Women
The developers.
Perfectly sums up the modern gamedev scene.
It's either troony devs doing what they want, or devs pandering to the "pro scene" which more often than not makes games super unfun.
The community and then the devs
the community.
All the quest guides, all the builds, all the optimisation/powergaming. It just sucked the soul out of the game
>implying it hasn't been over since Activision merge
2007 truly was the end times for videogames as a whole
>activision blizz merger
>iphone
>obombo election
Graphics and UI
it killed itself in WotLK. Then every MMO copied Wrath-WoW and wala, the MMO genre is forever.
2004 to 2006 WoW was magical. Most engrossing game I've ever played. It was perfect and then they kept changing things for the worst. It wasn't bad at first, but after the first expansion I quit. It became a job MT for a good guild and the daily quests you had to do or miss out on 10g was the last straw for me.
the only people who remember TBC fondly are whales and morons. the *very first* expansion had inclusions like tokens, welfare epics, resilience, flying mounts, AFK queues, and even prototyped dailies
Fricktards itt saying it was SJWs that ruined the game. No the game was sliding into shit in 2010 which is when the cracks were starting to be undeniable with the proliferation of cross server shit and the beginning of microtransactions. Not saying the SJW infestation is helping but they didn’t start the decline, that was activision
It had different stages of death depending on who you ask. First it was BC introducing expansion power creep, dailies, arena, and flying. Then it was Wrath trivializing leveling, dungeons and raids, making classes easier, and introducing LFG (not fundamentally a bad idea, but implemented horribly, like flying). Then it was Cata for doubling down on every horrible choice thus far, removing the soul from the old world, removing class identity, streamlining the hell out of the gameplay, ruining talents intentionally so they could later revamp the system, changing the vision of the game going forward into gayshit (for instance prettifying beast races that would have been very feral in old WoW, turning characters into literal morons and superheroes, wacky villains). MoP continued the gay trend and introduced welfare legendaries. Then WoD introduced garrisons.