What killed WoW?

What killed WoW?

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  1. 2 years ago
    Anonymous

    gays

    • 2 years ago
      Anonymous

      Leftists. I'm not joking.

      You think they killed everything. It's really tiresome for you guys to use the exact same excuse for everything.

      • 2 years ago
        Anonymous

        prove him wrong then.
        oh wait, you can't.

      • 2 years ago
        Anonymous

        They'll stop getting blamed when they stop ruining everything.

    • 2 years ago
      Anonymous

      diversity hires aka

      Blizzard

      Leftists. I'm not joking.

  2. 2 years ago
    Anonymous

    Blizzard

  3. 2 years ago
    Anonymous

    Leftists. I'm not joking.

    • 2 years ago
      Anonymous

      Hey frick you, don't associate us leftists with Commiefornians.

  4. 2 years ago
    Anonymous

    The community

  5. 2 years ago
    Anonymous

    WoW's still alive though lmao what "killed" it was nugaming and tokens

  6. 2 years ago
    Anonymous

    Blizzard unironically.

  7. 2 years ago
    Anonymous

    The internet and social media killed all mmorpgs

  8. 2 years ago
    Anonymous

    i can't wait
    once retail is out of rehashing expansions and eventually dies completely, with all the retail tryhards and politically correct crybabies gone, there will be a new golden era of private servers like the old feenix ED times
    just chill, large servers with no parsing or buffstacking bullshit, as it was meant to be
    right now even fricking turtle wow of all places got a steady influx of parsetards

  9. 2 years ago
    Anonymous

    Activision.

  10. 2 years ago
    Anonymous

    World of Warcraft did.

  11. 2 years ago
    Anonymous

    American Women

  12. 2 years ago
    Anonymous
  13. 2 years ago
    Anonymous

    The developers.

    • 2 years ago
      Anonymous

      Perfectly sums up the modern gamedev scene.
      It's either troony devs doing what they want, or devs pandering to the "pro scene" which more often than not makes games super unfun.

  14. 2 years ago
    Anonymous

    The community and then the devs

  15. 2 years ago
    Anonymous

    the community.
    All the quest guides, all the builds, all the optimisation/powergaming. It just sucked the soul out of the game

  16. 2 years ago
    Anonymous

    >implying it hasn't been over since Activision merge

    • 2 years ago
      Anonymous

      2007 truly was the end times for videogames as a whole

      • 2 years ago
        Anonymous

        >activision blizz merger
        >iphone
        >obombo election

  17. 2 years ago
    Anonymous

    Graphics and UI

  18. 2 years ago
    Anonymous

    it killed itself in WotLK. Then every MMO copied Wrath-WoW and wala, the MMO genre is forever.

  19. 2 years ago
    Anonymous

    2004 to 2006 WoW was magical. Most engrossing game I've ever played. It was perfect and then they kept changing things for the worst. It wasn't bad at first, but after the first expansion I quit. It became a job MT for a good guild and the daily quests you had to do or miss out on 10g was the last straw for me.

    • 2 years ago
      Anonymous

      the only people who remember TBC fondly are whales and morons. the *very first* expansion had inclusions like tokens, welfare epics, resilience, flying mounts, AFK queues, and even prototyped dailies

  20. 2 years ago
    Anonymous

    Fricktards itt saying it was SJWs that ruined the game. No the game was sliding into shit in 2010 which is when the cracks were starting to be undeniable with the proliferation of cross server shit and the beginning of microtransactions. Not saying the SJW infestation is helping but they didn’t start the decline, that was activision

  21. 2 years ago
    Anonymous

    It had different stages of death depending on who you ask. First it was BC introducing expansion power creep, dailies, arena, and flying. Then it was Wrath trivializing leveling, dungeons and raids, making classes easier, and introducing LFG (not fundamentally a bad idea, but implemented horribly, like flying). Then it was Cata for doubling down on every horrible choice thus far, removing the soul from the old world, removing class identity, streamlining the hell out of the gameplay, ruining talents intentionally so they could later revamp the system, changing the vision of the game going forward into gayshit (for instance prettifying beast races that would have been very feral in old WoW, turning characters into literal morons and superheroes, wacky villains). MoP continued the gay trend and introduced welfare legendaries. Then WoD introduced garrisons.

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