What kind of cope is this

What kind of cope is this

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  1. 10 months ago
    Anonymous

    Pls give me a quick rundown
    Why would you cheat when it's fricking easy to get bottlecaps n shit?
    Is hypertraining not allowed or something?
    They act like it takes decades to make a team nowadays when it just takes an afternoon
    Am I missing something vital here?

    • 10 months ago
      Anonymous

      Nothing more than laziness, many of these tournament players just got too comfortable genning from the old days back when it kinda was necessary.

      >but 0 IVs
      Easy to soft reset, and for tournaments you would only ever need to do this once per mon now that transfers are legal.

      • 10 months ago
        Anonymous

        >many of these tournament players just got too comfortable genning
        It is absolutely baffling how many of these "play"ers think we're still stuck in gens 3/4 for breeding mechanics. You can get a whole team prepared, quite easily, within 5 hours of play time if you start without the needed resources.

        • 9 months ago
          Anonymous

          You're not breeding a legit team that fast. I hyper train my mons now and even I'll admit that breeding is still super tedious if you don't have a 5-6 IV Ditto. (Yes I know there were 6* Ditto raids, but that's beside the point.) It's the hidden abilities and necessary IVs of 0/1 for stuff like Trick Room that still makes people hack. Ability Patches only being available through 6* raids is a huge oversight, and while you can just transfer some mons over to SwSh and farm patches from Crown Tundra, that's also very tedious.

          • 9 months ago
            Anonymous

            >you can just transfer some mons over to SwSh and farm patches from Crown Tundra, that's also very tedious.
            Ability's are Home or Tracker tied now you can't do this as it will reset them.

    • 10 months ago
      Anonymous

      I don't know. In SV it's so easy to make a perfect pokemon with ideal stats. I turned my mons into perfect killing machines for the postgame tournament for fun and it took me like 10-15 minutes, more than it should because I needed to calculate how many and what vitamins I need.

    • 10 months ago
      Anonymous

      Nothing more than laziness, many of these tournament players just got too comfortable genning from the old days back when it kinda was necessary.

      >but 0 IVs
      Easy to soft reset, and for tournaments you would only ever need to do this once per mon now that transfers are legal.

      I don't know. In SV it's so easy to make a perfect pokemon with ideal stats. I turned my mons into perfect killing machines for the postgame tournament for fun and it took me like 10-15 minutes, more than it should because I needed to calculate how many and what vitamins I need.

      i dont have a screenshot of it, but they unironically put the "shinyness" of the pokemon as one of the factors why they think legit training pokemon is too tedious!

      • 10 months ago
        Anonymous

        >shiny pokemon are a right
        these people are completely mental

      • 10 months ago
        Anonymous

        what the frick

      • 10 months ago
        Anonymous

        Wat

        • 10 months ago
          Anonymous

          what the frick

          This one?

          yeah it's actually real. but on the upside it's much more satisfying stomping fully pimped teams with your trusty shitmon.

      • 10 months ago
        Anonymous

        >they unironically put the "shinyness" of the pokemon as one of the factors why they think legit training pokemon is too tedious!
        I remember someone mentioning this before, that some VGC players think using bottle caps makes their pokemon "dirty" looking to see HYPER TRAINED! instead of BEST on the stats screen.

        And if that autism wasn't enough, proceed to not only whine about how perfect breeding those 31 IV mons will be, but end up injecting (badly I must add) anyway, so I still don't get their point.

        • 10 months ago
          Anonymous

          I don't think they're that autistic as much as they're just trying to justify genning when there's no need.

      • 10 months ago
        Anonymous

        This one?

        • 10 months ago
          Anonymous

          why not just say "I prefer cheating" instead of all this mental gymnastics to justify it?

      • 10 months ago
        Anonymous

        it's so easy to get a shiny from Sunday to last night I got every 2 of every paradox Pokémon shiny plus some random 2 shinies this morning

        • 10 months ago
          Anonymous

          >Does this moron not know that bottle caps and mints exist?

          The more I hear the competitive community arguing about the less I thing they do. Most of them start screeching about "BIKE SIMULATOR" and breeding and how difficult it is to EV train and how time consuming everything is. It seriously makes me think they have zero fricking idea what's changed in these games from like 5th gen onward. They need to just play the fricking game. Maybe TPC should require a game file have completed the Elite 4 and beaten the Champion before they allow someone to compete with it in a tournament. Like, it wouls mean these people would just pass around save files or pay other people to play the game if they're real fricking scum, but at least it would be another level of hurdle for these cheating fricks.

          Remember the year when a guy in Worlds tried to Mega evolve a Rayquaza and the game told him no because he hadn't beaten the Delta chapter, yet? We need more that.

          These people don't actually play the games, they still think breeding is the most efficient way to shiny hunt.

      • 10 months ago
        Anonymous

        can you please explain this to me as someone who is not a moronic pokemanchild autist?

        • 10 months ago
          Anonymous

          They want to have a shiny pokemon to show off to people

          • 10 months ago
            Anonymous

            oh, so its just a pokemanchild being moronic lol
            i still dont understand why competitive pokemon is a thing when more than half the mons are trash, half the usable ones are like at the bottom tier and the top tiers are just dominated by legendaries and shit
            how do these people even tolerate such an unbalanced roster? do these people have no desire to win the tourney with one of their favorites instead of sticking to the meta? i have seen some charts and its true; its filled with just the meta mons, barely any unusual favorite, the only one i know of is that pachirisu and even that was put together in a team full of meta mons

            • 10 months ago
              Anonymous

              I thought you weren't a pokemanchild autist?

            • 10 months ago
              Anonymous

              Because it's a tournament to win prize money. Nobody is going to turn up using a team of their favorite NFE shitmons unless they want to get knocked out after 2 rounds.

              • 10 months ago
                Anonymous

                >prize money
                even if you make top 4 you still might not break even on the trip depending on where you live, where you stay, and what you budgeted for food. Top prize isnt even enough to outpace a part time McDonalds job. The prize money is absolutely secondary.

              • 10 months ago
                Anonymous

                >Grinding all year for a chance at 10k-Travel for every event, food and hotel for every event, and entry to every event

    • 10 months ago
      Anonymous

      Does this moron not know that bottle caps and mints exist?

      Because GF literally gave away a very obviously hacked shiny grimmsnarl through mystery gift so comp gays are crying now that rng manipulation and 3ds injected saves are giving people "massive " advantages

      • 10 months ago
        Anonymous

        >Does this moron not know that bottle caps and mints exist?

        The more I hear the competitive community arguing about the less I thing they do. Most of them start screeching about "BIKE SIMULATOR" and breeding and how difficult it is to EV train and how time consuming everything is. It seriously makes me think they have zero fricking idea what's changed in these games from like 5th gen onward. They need to just play the fricking game. Maybe TPC should require a game file have completed the Elite 4 and beaten the Champion before they allow someone to compete with it in a tournament. Like, it wouls mean these people would just pass around save files or pay other people to play the game if they're real fricking scum, but at least it would be another level of hurdle for these cheating fricks.

        Remember the year when a guy in Worlds tried to Mega evolve a Rayquaza and the game told him no because he hadn't beaten the Delta chapter, yet? We need more that.

        • 10 months ago
          Anonymous

          They're the same people who complain about the grind in Pokemon and that's why BDSP needed you're entire team to be overlevelled by the fourth gym despite never using 5 of them

        • 10 months ago
          Anonymous

          Link to that guy?

          • 10 months ago
            Anonymous

            It happened years ago (during ORAS) and I'm ashamed to say I can't seem to find the specific match anymore. Sorry. But I swear it happened and it was hilarious. Mother fricker had no idea what was going on, people laughed.

    • 10 months ago
      Anonymous

      these "pros" never knew how to play the game, because they always just hacked shit in. theyre getting called on it and are too moronic to even come close to making a good point for why they need to hack. theyre finally getting called on it and the world is seeing how shitting they actually are so theyre reeeeeing. its hilarious.

      theyre even too stupid to just hack in a pokemon with everything they want and just use it as breeding stock....which cuts the time down breeding to fricking minutes.

    • 10 months ago
      Anonymous

      I think k it had something to do eith the transferable legendary Pokémon needing 0ivs. It is pretty embarrassing they can't just grind for it in Ultra Sun and Moon. Probably because they are fake fans and didn't beat those games. Think a dude had to get his friend to get a thunderous from and ultra worm hole during vgc because his was hacked. I really don't get why people just jump into this shit and just expect to have all the best mons without any effort. It goes completely against the message of Pokémon. I really hope they clean the VGC up completely.

      • 10 months ago
        Anonymous

        >I really don't get why people just jump into this shit and just expect to have all the best mons without any effort. It goes completely against the message of Pokémon. I really hope they clean the VGC up completely.
        Pokemon fricking stadium damaged this people enough to think they need to have pokemon for them to use without having any effort. Pokemon showdown also did some damage but it should help them to test their teams and not want the game being the simulator.

    • 9 months ago
      Anonymous

      Because it's still hard to get Ability Patches, and there's no way to make a mon 0 IVs without breeding or sheer luck (the former doesn't work for legendaries).

      The solution is simple: Make Gold Bottle Caps and Ability Patches obtainable through an end-game shop that requires clearing the game and also introduce a Dented or Rusted Bottle Cap that makes a stat equivalent to having an IV of 0. Also bring back evolution items from PLA in the DLC.
      >but then it'll be too easy
      Yes, that's the point. Cheating is only so mainstream because it's still hard or time consuming to get competitive mons. Sure you've got some really lazy fricks who will always want max IVs on everything and will cheat, but for most people they would absolutely hyper train and mint mons if it were easy to access every QoL item needed.

    • 9 months ago
      Anonymous

      Why can't zoomer cheaters just play the game? If you do ability patch raids, you're getting so much money to instantly make Pokemon viable for PvP.

  2. 10 months ago
    Anonymous

    >Spanish
    Figures

  3. 10 months ago
    Anonymous

    He was just joking guys, wasn't it obvious he was just pretending to be a moron

    • 9 months ago
      Anonymous

      >he was baiting
      >still holds the viewpoint being mocked in the "bait"
      ???

      • 9 months ago
        Anonymous

        They don't play they game and they don't form their own opinions

  4. 10 months ago
    Anonymous

    Let's imagine a world where the next mainline game retains the cheat checks for official tournaments, but all the bottle cap IV boosting stuff and nature mints are deleted, and breeding mechanics are reverted back to the GSC/RS days.
    ...
    Isn't it wonderful? What a brave new world. Absolutely nobody has perfect 6IV monsters, they just use what they decided was good enough. The only way to gain a leg up by stats alone is to actually sink some time and dedication into training Pokemon.
    Because let's be honest, the only reason most of these mechanics came to exist is because players desired and eventually, expected getting Pokemon by legitimate means to be as easy as hacking. The hackers are to blame for shifting the entire mentality of players from the earliest days of competitive battling.

    • 10 months ago
      Anonymous

      The ideal world would be if Gamefreak would abandon idea of Pokemon as E-Sport and focus on single-player experience and purely casual pvp. Frick all the sweaty tryhards.

      • 10 months ago
        Anonymous

        This. The last time comp was actually fun was pre-bank XY. It's been irredeemable shit ever since Gen 7.

    • 10 months ago
      Anonymous

      Removing bottle caps and mints will just encourage cheating even more. Nobody is going to bother learning how to RNG when they can just generate exactly what they want in minutes, moreso now that people know what to be more careful with. It's incredibly easy to make something look legit and I can guarantee that the people who got caught out for cheating, along with other players who didn't, had their other mons injected or edited too, those just didn't get flagged.

      • 10 months ago
        Anonymous

        They just really need to completely rework structure of Pokemon data and introduce some more elaborate ID systems.
        I'm curious, if they gonna push even more for online experience in next gens maybe having some encrypted ID number given to player's Pokemon on connection to internet would be a kill for easy cheating? If they gonna use strong encryption then players will not be able to generate number themselves and you need online to play competitively anyway.
        There would be obviously issues with transfered Pokemon but I'm pretty sure that GF could do something with it. And if the reality is that competitive players don't keep old games and just hack past-gen Pokemon is there's even need for forward compatibility in competitive?
        I feel like if GF noticed the shitstorm that was this VGC they may introduce more elaborate systems to get rid of the problem.

        • 10 months ago
          Anonymous

          Going back to how it was in gen 3 where a mon will get flagged as illegal if the PID isn't possible for the trainer TID/SID combination is the best they could do I think. Obviously that has the workaround of just finding a legitimate PID with the best possible stats/nature, but it would filter out a lot of people who can't be bothered to learn how RNGReporter works.
          >some encrypted ID number given to player's Pokemon on connection to internet would be a kill for easy cheating?
          This is sort of what happened at Worlds with the Home checker, but it's so easy to work around. All it really blocks out is modifying pre-existing Pokemon, I can still edit out that tracker, reroll the PID and edit whatever I want.
          I'd like them to continue trying to frick over cheaters, but it's likely they only started cracking down on it because Worlds was being held in Japan and Japan has laws against modifying game data like what pkhex does. We'll see if this continues on to next year's circuit.

          • 10 months ago
            Anonymous

            I doubt after doubling down because of the law one year, they're going to go backsies and use the weaker checker again the year after. We're probably going to see them using the same checker every year from now on. Which I'm honestly about, especially if they continue to improve it.

            Also, I agree on retracking the PID, again. That is 100% a great idea. If they really want to go further into cheat checking, they should start adding stuff to the system yearly to check for and make it harder and harder for morons to gen Pokemon. They should also start banning people for 5 years starting next year. They know it's coming, now. They have no excuses for continuing to cheat stupidly from this point moving forward.

    • 10 months ago
      Anonymous

      >Because let's be honest, the only reason most of these mechanics came to exist is because players desired and eventually, expected getting Pokemon by legitimate means to be as easy as hacking.
      Yeah, because hidden mechanics that dictate the pokemon you caught and used in the main game are worthless competitively was a fricking garbage concept to begin with that never should have been in the games. That it took so long for new mechanics like bottle caps to be introduced and correct it is a travesty.

      • 10 months ago
        Anonymous

        >worthless competitively
        And this is precisely at the root of the problem, the fact that *some people* had access to so-called "perfect" Pokemon, through illegitimate means, meant that pressure was put on everyone else to get them as well. The reason you so strongly desire them to begin with is that with some outside help, plenty of other players already did. They cheated to get an advantage over you that would have been wholly unrealistic to achieve in an unmodified game. So rather than cheaters getting cracked down on, the unmodified game eventually changed to better accomodate getting your hands on "perfection".

    • 10 months ago
      Anonymous

      People would continue to inject. The vast majority of competitors inject. Only the stupid and lazy ones got caught. It's not hard to get past hack checks.

  5. 10 months ago
    Anonymous

    Why not just reporting this to TPCi?
    I'm pretty sure that being openly racist towards Japanese players would be enough to give him permaban or at least vacations for few seasons.

  6. 10 months ago
    Anonymous

    >that's racist the rules should be different for me
    Why are Am*ricans like this

  7. 10 months ago
    Anonymous

    i dont understand how these manchildren continue to embarrass themselves over a some competition of a kiddie mediocre franchise

  8. 10 months ago
    Anonymous

    How about this: Happiness is now tracked more openly. There are thresholds for it and the game keeps track of what happened during those thresholds for each Pokemon. Nothing complex, just level, location, and action (walking, picnicking, and battling). It'll keep track of like 3 addition points of data tops, that's nothing. And every time happiness goes down to zero (trading) it forgets all this data and then starts keeping track of it all over again for the game it's now in. Then we make the happiness effects from single player function ("it didn't want you to feel bad!") in multiplayer and absolutely destroy try hard meta while leaning into heavier RNG and monster raising mechanics. It would be much harder to cheat because those extra data points would be able to keep track of some data that would be harder to spoof and the heavier RNG would really frick with meta cookie cutter teams and make it less likely that the sort of people who cheat would even want to be there because it requires them to just play the fricking game.

    • 10 months ago
      Anonymous

      To be completely honest happiness should be a stronger stat than ivs and almost tied with EVs. That makes more sense than eugenics simulator.

      • 10 months ago
        Anonymous

        100% agree. Half the issue with stuff like this is that people know about hidden values, now. So they can take advantage of them. But if the values only affect an RNG effect, the best you can do it raise it up and hope the RNG favors you. People like to make Pokemon out to be this RNG heavy game that needs to be curbed, but it's the RNG that makes the game fricking interesting to begin with. It breathes life into something that's honestly more like a spread sheet in video game form, sometimes. Happiness being a stat that matters makes the games feel more alive and makes them more about raising monsters than being good at spreadsheets.

        How about this: Happiness is now tracked more openly. There are thresholds for it and the game keeps track of what happened during those thresholds for each Pokemon. Nothing complex, just level, location, and action (walking, picnicking, and battling). It'll keep track of like 3 addition points of data tops, that's nothing. And every time happiness goes down to zero (trading) it forgets all this data and then starts keeping track of it all over again for the game it's now in. Then we make the happiness effects from single player function ("it didn't want you to feel bad!") in multiplayer and absolutely destroy try hard meta while leaning into heavier RNG and monster raising mechanics. It would be much harder to cheat because those extra data points would be able to keep track of some data that would be harder to spoof and the heavier RNG would really frick with meta cookie cutter teams and make it less likely that the sort of people who cheat would even want to be there because it requires them to just play the fricking game.

        So, Happiness (Friendship) and Affection are now the same thing (as of Let's Go). First thing to do with a system like the one suggested is increase Friendship from 255 to 510, then spread the levels of Friendship out by double. There are currently 8 of them: 0, 1, 50, 100, 150, 200, 230, and 255 spread out double becomes 0, 1, 100, 200, 300, 400, 450, and 510 (1 is special so it has to stay and 450 in place of 460 for balance). Those are our thresholds. Then we attach the friendship bonuses to those stats in the way that they already are. See pic related.

        On top of this, the Pokemon keeps track of these "Happy Moments" in the same way it keeps track of its encounter data. Where threshold 1 is 0, so that's just encounter. But 2 is 1 Friendship, so that's how you started to become friends. 3 is 50, 4 is 10, etc etc. And the data could be as simple to keep track of as 8 separate 8 digit strings: 000 000 00; where the first set keeps track of level, the second is location, and the third is action (01 battle, 02 picnic, 03 walking). This would be a simple set of numbers to keep track of, but they'd ensure that the Pokemon has a rough record in its code of where it has been.

        • 10 months ago
          Anonymous

          You could even use this shit to determine if a Pokemon is fake like if Threshold 1 says "picnic" in "city" then you know it's fake because you can't do that. And when a Pokemon gets traded or moved into Bank, it's friendship gets reset so there's no need to keep track of it once the Pokemon leaves a game, just make sure the Pokemon's Friendship is confirmed reset every time it enters a new game. You could also (IN GAME) tie a Pokemon's ID to its most recent threshold per cartridge. That is to say, the game (nbot the Pokemon data themselves) already keeps track of all of the unique IDs of Pokemon, just keep track of the last threshold flag triggered for a specific Pokemon based on ID and compare it to a Pokemon in the box whenever the game is active. If the ID threshold doesn't match the Pokemon in the box flag the game as hacking. Simple as. Save files with hack flags should then be turned down for tournaments.

          Basically, what all this shit does is create a system where player's will be forced to have max friendship if they want to play the game at the peak of its ability. But all max friendship does is activate RNG effects. And also the game starts keeping a way closer eye on friendship to ensure it's more difficult to gen Pokemon without at least playing the game enough to raise that friendship legitimately. Even if they figure out how to gen Pokemon and get around friendship checks and everything, the reliance friendship would still ensure a more RNG heavy experience overall, which would make a lot of choices when building teams more open. It would matter less to have those cookie cutter teams that everyone has to generate in when a really friendly slowpoke can come in and bumble its way to the peak of the World Championship.

        • 9 months ago
          Anonymous

          You could even use this shit to determine if a Pokemon is fake like if Threshold 1 says "picnic" in "city" then you know it's fake because you can't do that. And when a Pokemon gets traded or moved into Bank, it's friendship gets reset so there's no need to keep track of it once the Pokemon leaves a game, just make sure the Pokemon's Friendship is confirmed reset every time it enters a new game. You could also (IN GAME) tie a Pokemon's ID to its most recent threshold per cartridge. That is to say, the game (nbot the Pokemon data themselves) already keeps track of all of the unique IDs of Pokemon, just keep track of the last threshold flag triggered for a specific Pokemon based on ID and compare it to a Pokemon in the box whenever the game is active. If the ID threshold doesn't match the Pokemon in the box flag the game as hacking. Simple as. Save files with hack flags should then be turned down for tournaments.

          Basically, what all this shit does is create a system where player's will be forced to have max friendship if they want to play the game at the peak of its ability. But all max friendship does is activate RNG effects. And also the game starts keeping a way closer eye on friendship to ensure it's more difficult to gen Pokemon without at least playing the game enough to raise that friendship legitimately. Even if they figure out how to gen Pokemon and get around friendship checks and everything, the reliance friendship would still ensure a more RNG heavy experience overall, which would make a lot of choices when building teams more open. It would matter less to have those cookie cutter teams that everyone has to generate in when a really friendly slowpoke can come in and bumble its way to the peak of the World Championship.

          Frick, thought about it. The code would only need to be a single string of 5 numbers. 00 for level (100 being 00), 00 for location (there's rarely more than 100 locations in a game), and then 0 for action, because action is only going to be one of three numbers anyway. And only a single string because there's no reason for the Pokemon to keep track of all 8 if it's comparing itself against the game's 1 string to begin with. This is a way better system. Then it'll just check the Pokemon's 1 string against the save file's 1 string and raise a flag if need be. It could even be added to the space on the status screen where the encounter is just add a line like: "Became [friend level] at lv.[level] while [action] in [location]." And when the friendship level hits a new threshold, it'll just overwrite the last one. This shit would be super easy to keep track of.

  9. 10 months ago
    Anonymous

    It's going to be funny when the Switch 2 comes out and hacking starts becoming impossible.

    • 10 months ago
      Anonymous

      To be fair, that's what people said about the Switch. All it takes is someone finding a single fricking exploit, man. And literally every emulator focused autist on the internet is locked on to Nintendo the moment they release a console. There's a reason you rarely see modern PS or XB consoles get emus, no one actually cares if it isn't Nintendo. So their shit gets torn apart on release nearly always.

      • 9 months ago
        Anonymous

        Most game consoles take years to crack because they are that complex. The Switch was hacked because it had a relatively easily exploitable flaw. It is unlikely that their next console will be so easily accessed.

    • 10 months ago
      Anonymous

      You're forgetting how autistic homebrewtrannies are when it comes to Nintendo. If the Switch 2 isn't fully cracked open by the time it gets its mainline Pokemon games I'll be shocked.

      • 10 months ago
        Anonymous

        To be fair, that's what people said about the Switch. All it takes is someone finding a single fricking exploit, man. And literally every emulator focused autist on the internet is locked on to Nintendo the moment they release a console. There's a reason you rarely see modern PS or XB consoles get emus, no one actually cares if it isn't Nintendo. So their shit gets torn apart on release nearly always.

        It took months to crack the Switch and iirc it took YEARS to crack the 3DS.
        If they release the flagship Pokemon titles in the first year of the console's lifespan there's a good chance it will be injection-free for a while.

    • 10 months ago
      Anonymous

      To be fair, that's what people said about the Switch. All it takes is someone finding a single fricking exploit, man. And literally every emulator focused autist on the internet is locked on to Nintendo the moment they release a console. There's a reason you rarely see modern PS or XB consoles get emus, no one actually cares if it isn't Nintendo. So their shit gets torn apart on release nearly always.

      Not to mention with HOME being around in the form it is, so long as Pokemon data remains unchanged, people will just gen Pokemon in another game and transfer them up. It's super annoying and it means the whole system needs an overhaul in a way that makes cheating harder. Not just the console that's running it.

  10. 10 months ago
    Anonymous

    He 100% got that from /vp/. Fricking idiots will always default to racism. I get why they'd think Tojo would hate them.

  11. 9 months ago
    Anonymous

    6 reposts, no one fell for the bait thank frick

  12. 9 months ago
    Anonymous

    If GameFreak cared about Pokemon designs, region design, music, technical performance and other things as much as they care about cheating, Pokemon would be so much better.

    • 9 months ago
      Anonymous

      They care about music.

      And the only reason they cared about cheating it's because it's illegal, maybe something like being in danger of being sued for false advertising could make them care?

      • 9 months ago
        Anonymous

        >cheating it's because it's illegal
        in Japan yeah. Not anywhere else

  13. 9 months ago
    Anonymous

    Are people unironically against genning? Comp is about battling, not grinding. Who cares how you get the pokemon, it doesn't give you an unfair advantage in the competition

    • 9 months ago
      Anonymous

      Bro your IVS?, Your PP ups?, Your EVS, Your extended timer play because the shiny effect has to play out first?

      • 9 months ago
        Anonymous

        >Bro your IVS?, Your PP ups?, Your EVS
        all of those are available through additional grinding though

        • 9 months ago
          Anonymous

          "All those are available through playing the game*"
          Fixed for you no need to thank me

  14. 9 months ago
    Anonymous

    Unbelievable

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