What made the original World of Warcraft so special back in the day?

What made the original World of Warcraft so special back in the day?

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  1. 9 months ago
    Anonymous

    Designed to be casual and attract the normalgay Blizzard audience.

    • 9 months ago
      Anonymous

      This. People forget that WoW was where they casualized everything and brought in normalgays into the genre. Compared to EQ and games before, this was the piece of shit that would inevitably contribute to the death of the genre. It's sad that people on Ganker would revere it instead of seeing it for what it really was.

      • 9 months ago
        Anonymous

        I played EQ and WoW.
        WoW, at the higher levels and in raiding, is far more difficult than EQ.
        The only way that EQ is harder is because the UI is less intuitive and clunky.
        In terms of movement, ability rotation, cooldowns, and positioning, WoW requires far more.
        Most gameplay in EQ if you were a caster was sitting there staring at your spellbook because you had to do that to get mana back faster.
        Then you would stand up, cast some spells, and sit back down and start meditating again.

        Frickin newbies telling people bullshit is all this site is anymore.

        • 9 months ago
          Anonymous

          WoW was literally casual: the game. Basically all of my friends from EQ, UO, and FFXI jumped ship because of how much easier WoW was.

          • 9 months ago
            Anonymous

            >here's why wow is factually harder
            >Uh it's just not trust me

        • 9 months ago
          Anonymous

          >harder
          THIS IS WHAT MAKES YOU A CASUAL.

          Nobody gives a frick how hard an MMORPG is. What matters is the social aspect, how you interact with people, what your niche in society is. How unique can your character be in WHAT THEY DO? You fricking casuals just see MMOs as another series of boss fights, where the genre used to be just a sandbox lobby to frick around in with some hard fights here and there that you weren't required to do but you could get some friends together and do them if you wanted.

          MMOs are dead because developers only care about the bosses now, they don't give a shit about any other aspect of an MMO. There are no staff run events anymore, no rare shit to find and brag about that isn't just another fricking boss fight, no character niches beyond what role you are in a raid group. Fricking casuals can't even begin to comprehend what it was like before raidhomosexuals took over the genre.

          • 9 months ago
            Anonymous

            >Fricking casuals can't even begin to comprehend what it was like before raidhomosexuals took over the genre

            Too true.

            There's such a gaping hole in the MMO market for a game that offers adventure and mystique, where 100% of content isnt datamined before a patch is even released.

            Puzzle Box of Yogg-Saron was the most kino experience post-wotlk wow has had where random quotes could lead you to this giant skeleton

            >At the bottom of the ocean even light must die.
            >The drowned god's heart is black ice.

            https://www.reddit.com/r/wow/comments/o02n1k/the_bottom_of_the_ocean_off_of_vashjir_is_still/

            • 9 months ago
              Anonymous

              There is no gaping hole, because if you're going to make that then you're going to make a real rpg not a fricking mmo.
              mmos are antithetical to "adventure" and "mystique"

            • 9 months ago
              Anonymous

              Datamine homosexuals ruined it for everyone. There's nothing to discover. You can't have an mmo with the current internet.

            • 9 months ago
              Anonymous

              >hellraser's cube with pop culture references
              Chances it actually its "the most kino experience post-wotlk wow has had" tho.

          • 9 months ago
            Anonymous

            EQ is entirely about running around in a giant zerg ball from beginning to end lol

        • 9 months ago
          Anonymous

          I kind of agree. vanilla bosses might be simple but a lot of them can cause wipes if you don't respect their mechanics. I can recall a lot of wipes from almost every raid in the game even when we replayed the game during classic.

          TBC was probably even more difficult than classic at the end game. I don't think a single boss had given my guild more trouble than vashj and kael'thas wasn't a push-over then sunwell came out and literally every boss except maybe the first was incredibly difficult

          • 9 months ago
            Anonymous

            Don't forget M'uru, that fricker in then Sunwell was literally impossible even with the most ridiculous strategies

      • 9 months ago
        Anonymous

        >WoW doesn't crush your balls with a hammer every time you die? shit game good job ruining the genre

        • 9 months ago
          Anonymous

          >dying
          >in wow
          hardcore servers proved that the game is so easy you can complete every single challenge in the game without dying

          • 9 months ago
            Anonymous

            Hardcoregays didn't complete anything past four horsemen though.

      • 9 months ago
        Anonymous

        EQ is incredibly casual, what are you even saying? And a lot of the worst parts of WoW were designed by EQs most hardcore players...

        • 9 months ago
          Anonymous

          All these morons are always EQ players, they never played DaoC and consider L2 or RO "asiaticshit". They're also the reason why modern "M""M"O"RPGs" suck.

          • 9 months ago
            Anonymous

            The DaoC players designed GW2 which is even worse than current year WoW.

        • 9 months ago
          Anonymous

          People who never played EQ think it's some ballbusting nightmare just because they hear about memes like poopsocking and batphones. The only hardcore parts of EQ is the fact it punishes you for dying and combat largely can't be solo'd. If you actually try playing it it's all one button classes and grinding all day.

          You can try it yourself, P99 is pretty active and you'll get a good taste of the game by level 30 or so.

  2. 9 months ago
    Anonymous

    Well I was a huge warcraft 3 homosexual so wow was like actually being inside that game in a way.

  3. 9 months ago
    Anonymous

    it introduced MMORPGs to the mainstream audience right as gaming started to become this "cool" thing to do in a time before social media took over everyone's lives and killed the novelty of talking to people from across the country/world

  4. 9 months ago
    Anonymous

    We were around 13-16 years old.

    • 9 months ago
      Anonymous

      It's still special

      Clown

  5. 9 months ago
    Anonymous

    It was when you had a handful of internet online friends your age that you didn't know outside of internet video games.
    So you came looking for something that would give you new experiences together that games you were growing out of could no longer fulfill. So you were trying to entertain people.
    WoW did deliver a good 5-man experience but when you reach endgame it's over and time to move on. Dark Souls 3 would have delivered also, but my friends all got married and started having babies. So they are all gone and have too much time with their jobs working to feed their kids.

    • 9 months ago
      Anonymous

      Wow that pic is some sweet nostalgia

    • 9 months ago
      Anonymous

      the days before auto-target when targeted

    • 9 months ago
      Anonymous

      >It was when you had a handful of internet online friends your age that you didn't know outside of internet video games.

      Having irl friends and playing online video games with them was pretty amazing

      • 9 months ago
        Anonymous

        WoW was just okay. It is more fun in action combat games with physics like Doom, Quake, and Minecraft on PC. A lot of online experiences in WoW and other games weren't very memorable.

    • 9 months ago
      Anonymous

      I'll marry you, anon

      • 9 months ago
        Anonymous

        No, internet marriages and dating is a source of only fake stuff. It takes years to build relationships.

        • 9 months ago
          Anonymous

          Give it a go

  6. 9 months ago
    Anonymous

    It was the most soulless MMO when it came out. It encouraged playing solo, something unthinkable in games before it. WoW singlehandedly killed the genre.

    • 9 months ago
      Anonymous

      Community. Back before the raid finder, people actually had to talk to eachother and form guilds and friendships if they wanted to do endgame content.

      ignore this moron, he likely thinks the raid finder was always a thing.

      • 9 months ago
        Anonymous

        >muh raid finder
        WoW changed the leveling experience to doing quests moving from quest hub to quest hub, solo, rather than grouping with other players. In MMOs before WoW you needed to interact with other people to do anything, not just raids.

    • 9 months ago
      Anonymous

      Is this a fricking AI post???? what the frick

      https://i.imgur.com/epthWw9.jpg

      What made the original World of Warcraft so special back in the day?

      What makes the original still special? Its gaining new life. Its just a good combination of MMO(s) without no horrible pitfalls.

    • 9 months ago
      Anonymous

      >It was the most soulless MMO when it came out. It encouraged playing solo
      WoW had a LOT of elite areas when it came out in its vanilla form, newbie. The solo bullshit came along with later expansions.

    • 9 months ago
      Anonymous

      Because requiring people to party is fricking cringe and the only people who say otherwise are boomers with boring lives desperate for attention, garbage players that need to leech off good players to succeed, and morons suffering from main character syndrome that want to feel special for playing a required role.

      There's absolutely zero reason why MMOs should be anything different and that's exactly why every relevant MMO abolished the party system except for raiding and... running dungeons, I guess? Not that dungeons have mattered in the last decade outside of farming levels.

  7. 9 months ago
    Anonymous

    Sex with dragons

  8. 9 months ago
    Anonymous

    Samwise Didier
    An age without social media being everywhere meaning that it could be the social media

  9. 9 months ago
    Anonymous

    How did anyone convince their parents to buy a monthly subscription to a video game? Did they treat it like a daycare? Just plant the kid in front of the computer all day so I don't have to do any parenting, that's what it seemed like to me.

    • 9 months ago
      Anonymous

      you didn't get an allowance that youhad to work for?

      I guess working for your money is a white people thing. wow when young people played it, gaming on PC was a white people thing only. so it wasn't hard for us.

      • 9 months ago
        Anonymous

        >child labor
        >a white people thing
        You're delusional. My parents wouldn't be caught dead giving their cc info to the computer.

        • 9 months ago
          Anonymous

          kek, imagine having moronic parents. typical non-white.

        • 9 months ago
          Anonymous

          >My parents wouldn't be caught dead giving their cc info to the computer.

          You buy prepaid gametime cards, you absolute fricking moron.

      • 9 months ago
        Anonymous

        Even if you had money yourself, what lousy parent would let their kid waste their youth playing a computer game? In the prime of your youth should be outside scoring with girls and riding bikes and shit.

        • 9 months ago
          Anonymous

          Is that what you did and that's why you're on Ganker at 7:30 EST on a saturday night?

        • 9 months ago
          Anonymous

          I spent a lot of time in hospital for my autism

  10. 9 months ago
    Anonymous

    it had nothing to do with the raiding. a lot of people didn't even get to 60. it was just a fun world to run around in, chat with others, kill people, climb buggy wall terrain, do whatever you felt like. most other online games of that era were not nearly as accessible to a casual kid audience. homosexual metagamers were rare too, worst you'd see is the occasional rogue twink.

  11. 9 months ago
    Anonymous

    People were nice to each other

  12. 9 months ago
    Anonymous

    Baby's first MMO.

    • 9 months ago
      Anonymous

      thats toon town. stupid homosexual.

      • 9 months ago
        Anonymous

        I used to love jumping off the trolley last second and making someone play the mini games by themself

  13. 9 months ago
    Anonymous

    WoW was shit, it is shit, and it will always be shit.
    Stop nostalgia effect before its too late.

  14. 9 months ago
    Anonymous

    nothing special

    you wear just young

  15. 9 months ago
    Anonymous

    just give me the hardcore servers kotick

    • 9 months ago
      Anonymous

      what are you gonna do on the hardcore server anon?

      • 9 months ago
        Anonymous

        Watch my favorite streamers play it.

  16. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      >WHAT!?
      >I HAVE TO ACTUALLY MOVE MY CHARACTER AROUND THE OPEN WORLD?!
      Jesus Christ.
      People will b***h about fricking anything these days won't they?

      • 9 months ago
        Anonymous

        Its not about moving, its about moronic questing design

        • 9 months ago
          Anonymous

          That's why you gather up all the quests at once and do a circuit.
          There are even mods that will show you how to do it efficiently on your map or on your UI.
          If you don't like grinding quests to level, then spam dungeon or if you are super autistic, just level killing mobs.

  17. 9 months ago
    Anonymous

    Didn’t streamline you into a set of chores. There were things to do, but you didn’t feel actively behind for doing them. Retail is the opposite where you’re on a treadmill from day 1 completing tasks with other chimps.

    Quite literally build a world for people to play in, make classes simple, encourage in game chatting by not streamlining it. Simple as.

    • 9 months ago
      Anonymous

      *didn’t feel behind for not doing them

  18. 9 months ago
    Anonymous

    Addon/modgays be like
    >Yo this UI is fire!

    • 9 months ago
      Anonymous

      2005 healers didn't even need that shit because healbot played the game for you

    • 9 months ago
      Anonymous

      >doesn't have 5 chat windows so he can keep informed on everything happening everywhere all at once

    • 9 months ago
      Anonymous

      >doesn't have 5 chat windows so he can keep informed on everything happening everywhere all at once

      UI addons are disgusting. I've played since vanilla and never ever have I modified the original UI even once, it's perfect like it is and have never given me trouble
      QE is also strafe

      • 9 months ago
        Anonymous

        you will never know the euphoria of seeing in your [Combat Log (ALL)] that
        >DickSucker has entered stealth
        only to wait 10 seconds, then arcane explosion to reveal the rogue, who would then (post-raping) proceed to seethe on IRC or log an alt from another account to call you a hacker

        • 9 months ago
          Anonymous

          Nice digits but you did in fact cheat against that lad.

        • 9 months ago
          Anonymous
      • 9 months ago
        Anonymous

        Meh, I've tried to be a stock UI purist for the longest time but what gets me every time if the unit frames, they're just terrible, especially if you're seriously trying to raid heal.

        It's not so bad on a cramped 4:3 display, but having your and your target's healthbar up in the top left is moronic and the party/raid healthbars are fricking tiny and waste so much space.

  19. 9 months ago
    Anonymous

    I always loved older MMOs like RO, UO, EQ, and other less known ones
    I agree that wow was casualized, but it was fricking comfy
    the setting and specially the OST made it an enjoyable timewaster

    • 9 months ago
      Anonymous

      >hillary's the criminal!
      trumptards are the most useful of idiots, only not to themselves

      • 9 months ago
        Anonymous

        I just found the pic funny, I'm not even american, and I don't think the pic was made by a trumptard, or at least a fanatic one
        chill man

    • 9 months ago
      Anonymous

      WoW also had an amazing netcode and was highly responsive. Also seamless 3D big open world. They dropped the ball with solo leveling and instanced content, but that's what casuals wanted and that's why WoW (and the genre) moved to "epic" 10 man "raids" and "massive" 3v3 "battles". Can't really blame them, is what the normalgay public demanded.

  20. 9 months ago
    Anonymous

    Lack of information made the entire thing mysterious and exciting

  21. 9 months ago
    Anonymous

    Kill one pig, eat&drink.
    Repeat

    WHAT AN AMAZING GAMEPLAY. GOTY.

  22. 9 months ago
    Anonymous

    The fact that you were 12.

    It wasn't. It was always shit. It was shit compared to EQ, it was shit compared to Runescape, it was even shit compared to fricking MUDs.

  23. 9 months ago
    Anonymous

    >cartoon artstyle made it look decent on any machine
    already puts it ahead of other mmos that tried to look realistic and ended up looking like shit on 99% of machines
    >controls were good and customizable
    Many people will quit within an hour or two if the game doesnt feel good to play, some MMOs have very bad controls compared to wow.
    >game was easy, but had some depth too.
    Low skill floor for an mmo, with a skill ceiling that allowed for very good players to stand out.
    >came from blizzard
    Starcraft broodwar was a sensation at the time. Largely recognized as the best RTS ever created. Warcraft 3 was considered by some to be even better. Diablo 2 was arguably the best isometric arpg. all 3 games were very popular. Blizzard was known for making quality games and the idea that they were making an MMO around the already loved warcraft franchise was exciting to people who didnt even care about MMOs.

  24. 9 months ago
    Anonymous

    post your Everquest pics/screencaps and fav themes

  25. 9 months ago
    Anonymous

    Baby's first mmo. Same with Runescape.

  26. 9 months ago
    Anonymous

    it was a 3d chat room with rudimentary gameplay
    people realized they liked 3d chat rooms a lot more than MMOs so now we have games actually dedicated to it and MMOs are fricking dead

  27. 9 months ago
    Anonymous

    Original WoW was fun because there weren't a million guides on it and how to level the best. I remember doing Molten Core and there were no guides on it so every pull was trial and error. Plus 40 man guilds were great for the community.

    Another Vanilla Wow pvp was fun af because there were no battlgrounds. You just ran around Southshore and had huge fights in Hillsbrad area

  28. 9 months ago
    Anonymous

    kids were 10 and didn't know any better, plus talking to people online was still novel. it was also the blizzard tactic of take thing, make it extremely dumbed down for casuals, and shill it (wow, hearthstone, overwatch, etc)
    classic being a massive flop (still better than retail lmao) is further proof of this

  29. 9 months ago
    Anonymous

    Casualgay cope that couldn't handle superior in every aspect Lineage 2
    It still has zero homopedo centaury btw as well as zero execelebs thag fill youtube with their very important "reaction" videos.

  30. 9 months ago
    Anonymous

    >ruins the game in your path

    • 9 months ago
      Anonymous

      >REEEEEEEEEEEEEEEE I i got kicked out from the raid/group because i cant press 1 2 and 3 in the correct order

      Deserved.

      • 9 months ago
        Anonymous

        It's been more like
        >REEEEEEEEEEEEEEEE I got kicked out from the raid/group because blizzard can't balance my class
        since cata

      • 9 months ago
        Anonymous

        >let's just give the players 20 different buttons that all do damage but they have to push them in the right order
        >let's also not give the player anything else to do except deal as much damage as possible
        >let's also design all our fights around the idea that the community will metagame the highest dps, so the highest end fights require players to be within 1% of the maximum possible dps that way we don't have to write an AI script longer than 11 minutes
        >WHY DOES EVERYONE USE DPS PARSERS NOW WTF

        • 9 months ago
          Anonymous

          >ruins the game in your path

          Hard enrages are such a lazy fricking way to design encounters. Soft enrages are fun and cool because it's like how long can you last past the time limit? Titan EX had a soft enrage. He'd do more and more stomps each cycle until you couldn't outheal them. Now it's just TIME'S UP 9999999999999999999 LMAO GIT GUD but remember not to shame other players for not doing enough damage or we'll ban you for being toxic :).

          • 9 months ago
            Anonymous

            Hard enrages are fun if the boss starts picking people off one by one instead of just an instant wipe, that way it lets you struggle just a little bit longer so you can potentially win. The most kino moments in any raid always involve being the last man standing after the boss enraged but only had like 2% health left so even the healers just started going all out to try and take it down.

            • 9 months ago
              Anonymous

              >everyone in the raid frantically popping ever effect they can to buy another second of life and dps to try eek out the last few hit points on an enraged boss
              it really is the highest high an mmo can give you if you pull it off

            • 9 months ago
              Anonymous

              That's kind of a soft enrage since you could theoretically keep raising people.

              • 9 months ago
                Anonymous

                Not in WoW, they limit your ability to resurrect players in battle, otherwise you'd be able to fail through raids too easily.

  31. 9 months ago
    Anonymous

    it was a massive casualization of pre-existing MMO concepts that made the genre more palatable to many people while also drawing from the good will blizzard had built up over the years being the Diablo, starcraft and warcraft company. if you were on battlenet pre wow there was a good chance you gave the game a shot even if you weren't into mmos.

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