See, that's what I mean. You support the company monetarily, but you want to enjoy the game in higher resolution, or better framerate. Where is the crime?
Hey what's up guys
*dabs*
Today were gonna see the difference
between what 1 bomb launched in Gaza does....
*horn sound effects*
Vs...
*NOPE sound effect*
1000 bombs launched in Gaza!
*dudes in background start screaming and flailing their arms*
*zoom in of camera on dead kid*
if you removed business and economy-class seating in planes and replaced them with first class seating, you would not sell any more first class tickets.
A negative review is 1000 lost sales. A bad commercial is thousands more. A missed release date is lost sales. A snowstorm is lost sales. Bad box art is lost sales. A stupid name is lost sales.
Define a lost sale as it applies to someone who wasn't going to buy the game no matter what
Not buying a game is a lost sale. Convincing someone to not buy a game is a lost sale. Turning off advertisements on your TV, or using adblockers, is a lost sale. Every moment you're not thinking about [product] is a lost sale. We need to clearly lobotomize these time-thieves.
>What proof do you have that pirating (lost sale) doesn't hurt the video game industry?
development budgets keep going up and up
marketing budgets keep going WAY up
devs keep wasting billions on graphics and stupid shit like celebrities
star citizen has almost made a billion dollars
Shoplifting (where the an actual physical product is stolen) hasn’t destroyed the super market industry, so why would pirating even leave a dent on the game industry?
Because piracy is something that's mainly done by techy whites while shoplifting is done by poor blacks. One of them is socially acceptable while the other is an evil out to destroy the industry.
It doesn't hurt the industry it hurts the consumer just like shoplifting, because people shoplift stores need security which increases their overhead which increases the cost of their goods, because people pirate the devs need antipiracy that costs the consumer. All costs are passed on to the consumer, the industry is hit by the loss of priced out consumers.
You can't conclusively prove a negative without a positive claim that can be debunked, and there are multiple studies and individual accounts that show that it's fine and will improve sales if the thing being pirated is good and not a one-off, since it will increase word-of-mouth and brand reputation.
And yet there are digital storefronts without DRM at all and the most draconian DRM is being used for games that the publisher has little faith in and that would not sell with informed purchases as a factor. These moves towards always-online and DRM are about company control and shareholder FOMO.
Why does everyone hate israelites now?
>now
There was a brief period where US propaganda used them as a justification for their almost farcically evil approach to WW2 and to generally give the allied powers a facelift but that's been over for decades now (Don't misunderstand, every nation involved in the war was a grade-A asshole, that's just how nations and wars work).
Steam/GoG don't have a game subscription service that lets you pick and play all.
Most TV Shows/Movies/Music do.
The only net for video games on steam is the fact that you can refund any game/dlc if you didn't put more than 2 hours in it.
There are games that feature some content for free (demos), but those aren't as great as playing a game because it's on a pass, and then committing to the game by purchasing it.
Gaming Piracy would be better tackled if you give people an experience before you give them a stifling price tag that would put a dent in the layman's wallet.
There's no such thing as a guaranteed sale either way, so you can't have a lost sale. You either have a sale, or you don't.
Subscription services are just enshittification. They're not tenable. I even pirate more shows/movies/music than I do games.
Demos and try-before-you-buy should definitely be a standard, fucking over games journalists that just treat this as a job should be reason enough to want it.
>Subscription services are just enshittification. They're not tenable.
True, but they are reasons for convenience with a payment. It's definitely way better to own media and be able to conveniently use it whenever rather than rely on a subscription service.
I choose to not pirate games simply because I'd rather wait on sales and have it's bugs fixed. I should pirate music though.
I don't think everyone hates israelites now, or at least not significantly more than hated them in the past.
There's a difference between israelites, Israelis and Zionists. The issue is with Zionists treating Gaza like an open air prison camp, bombing Palestinians into paste and the genocidal rhetoric coming out of their government.
I don't hate israelites, but I also don't think that Israel inherently deserves to exist particularly if the only way it can maintain itself is through apartheid.
What scares me is that people would rather have sandnaggers beheading citizen in their street in broad daylight than watch bnwo propaganda in their Netflix slope.
This dumbass logic again when the main reason we know about Iranians and "Terrorists" is because these israelites won't leave innocent people and their resources alone
You have to prove your claim first.
Piracy either >Has no real effect(person wouldn't have bought it the first place) >Can turn into a sale after someone tries and likes a game >Is a lost sale
There's no consensus on which for the obvious reasons as it's difficult to find out which since it may even differ too much from person to person. However your claim is that it's a lost sale. Not only that but you're claiming it's so bad that it's hurting the industry. Elaborate.
Steam/GoG don't have a game subscription service that lets you pick and play all.
Most TV Shows/Movies/Music do.
The only net for video games on steam is the fact that you can refund any game/dlc if you didn't put more than 2 hours in it.
There are games that feature some content for free (demos), but those aren't as great as playing a game because it's on a pass, and then committing to the game by purchasing it.
Gaming Piracy would be better tackled if you give people an experience before you give them a stifling price tag that would put a dent in the layman's wallet.
There's no such thing as a guaranteed sale either way, so you can't have a lost sale. You either have a sale, or you don't.
>People who pirate games wouldn't have bought them anyway. So it's not a "lost sale".
there are plenty of people who exclusively pirate games and have never paid for one in years. You're telling me they would've just not played games at all if piracy was not a thing?
if i’m pirating your game it’s because i dont want to give you money. simple as. cope. dont bother replying with some gay smug retort, because i’ve been pirating all sorts of stuff for years and wont change now.
I'm saying if every single person pirated, devs would make 0 money from single player games so they'd stop making them. They'd just make multiplayer games since you can't pirate those.
4 weeks ago
Anonymous
that's impossible retard
4 weeks ago
Anonymous
Wow I'd like to join that harmonious and perfect world you apparently belong to.
Don't believe it for a microsecond. I haven't bought a game in years because of how easy it is to pirate switch/3ds games. I still have enough games to last me until the PS6 comes out and I can get those games for cheap. Or maybe there'll be an easy way to pirate ps5/4 games by then, then the cycle continues
Piracy is an essential philosophy of the free non-corpo internet, as it was the philosophy of the early neckbeards who were tech savvy the pre-pozzed internet, that anyoen should have access to it as the valuable information should be shared instead of hidden.
The corporate, monetized internet is an inherently israeli ideology of valuable information being paywalled, as you have to give up your privacy, money, and anonimity in order to access it. Ironically shitlibs who call for freedom of speech worship corporations who take their rights away, which is the definition of inequiality. Just like how normalfags are completely okay with such thing as subscription services, for the sake of convenience and slop.
If a small group of people will decide what is 'wrong information' and what is 'right information' instead of the individual who wants that information, what can be said, and what cannot be said, that is not freedom, therefore it violates free will.
the fact that the festering cancer known as "the industry" exists is proof that piracy doesn't hurt it enough and more should be done to destroy it
This. I wish piracy actively took money away from the publisher
fpbp. I hope OP also acquires a festering cancer.
Css is so soul
The fact that piracy can happen even if you bought the game legally, and now want a backup for offline enjoyment. This is apparently considered wrong.
Buy game for switch, rip to steam deck for more comfy experience.
See, that's what I mean. You support the company monetarily, but you want to enjoy the game in higher resolution, or better framerate. Where is the crime?
The study the EU did with that very conclusion
Hey what's up guys
*dabs*
Today were gonna see the difference
between what 1 bomb launched in Gaza does....
*horn sound effects*
Vs...
*NOPE sound effect*
1000 bombs launched in Gaza!
*dudes in background start screaming and flailing their arms*
*zoom in of camera on dead kid*
i wish
you missed
>its ya booooy fagzoomies here
at the start
Realistically speaking,
Is there anything stopping Raytheon or Lockheed Martin from sponsoring e-celebs to launch missles on known hostiles?
>Is there anything stopping Raytheon or Lockheed Martin from sponsoring e-celebs to launch missles on known hostiles?
Time.
if you removed business and economy-class seating in planes and replaced them with first class seating, you would not sell any more first class tickets.
economy class flies for free?
A negative review is 1000 lost sales. A bad commercial is thousands more. A missed release date is lost sales. A snowstorm is lost sales. Bad box art is lost sales. A stupid name is lost sales.
Define a lost sale as it applies to someone who wasn't going to buy the game no matter what
Not buying a game is a lost sale. Convincing someone to not buy a game is a lost sale. Turning off advertisements on your TV, or using adblockers, is a lost sale. Every moment you're not thinking about [product] is a lost sale. We need to clearly lobotomize these time-thieves.
I download approximately 100k copies of every Nintendo game.
If they didn't bankrupt yet, it means it doesn't work and piracy doesn't do anything.
>What proof do you have that pirating (lost sale) doesn't hurt the video game industry?
development budgets keep going up and up
marketing budgets keep going WAY up
devs keep wasting billions on graphics and stupid shit like celebrities
star citizen has almost made a billion dollars
What do you think about second-hand sales (lost sales) and how they hurt the videogame industry?
Shoplifting (where the an actual physical product is stolen) hasn’t destroyed the super market industry, so why would pirating even leave a dent on the game industry?
Because piracy is something that's mainly done by techy whites while shoplifting is done by poor blacks. One of them is socially acceptable while the other is an evil out to destroy the industry.
>copying 1's and 0's is evil because white people do it
>Shoplifting (where the an actual physical product is stolen) hasn’t destroyed the super market Industry
But they do?
shoplifting is literally what is causing chain stores to fuck off from black neighborhoods in the us but go off sis
It doesn't hurt the industry it hurts the consumer just like shoplifting, because people shoplift stores need security which increases their overhead which increases the cost of their goods, because people pirate the devs need antipiracy that costs the consumer. All costs are passed on to the consumer, the industry is hit by the loss of priced out consumers.
TLDR naggers
You can't conclusively prove a negative without a positive claim that can be debunked, and there are multiple studies and individual accounts that show that it's fine and will improve sales if the thing being pirated is good and not a one-off, since it will increase word-of-mouth and brand reputation.
And yet there are digital storefronts without DRM at all and the most draconian DRM is being used for games that the publisher has little faith in and that would not sell with informed purchases as a factor. These moves towards always-online and DRM are about company control and shareholder FOMO.
>now
There was a brief period where US propaganda used them as a justification for their almost farcically evil approach to WW2 and to generally give the allied powers a facelift but that's been over for decades now (Don't misunderstand, every nation involved in the war was a grade-A asshole, that's just how nations and wars work).
Subscription services are just enshittification. They're not tenable. I even pirate more shows/movies/music than I do games.
Demos and try-before-you-buy should definitely be a standard, fucking over games journalists that just treat this as a job should be reason enough to want it.
>Subscription services are just enshittification. They're not tenable.
True, but they are reasons for convenience with a payment. It's definitely way better to own media and be able to conveniently use it whenever rather than rely on a subscription service.
I choose to not pirate games simply because I'd rather wait on sales and have it's bugs fixed. I should pirate music though.
Why does everyone hate israelites now?
The world is waking up.
I don't think everyone hates israelites now, or at least not significantly more than hated them in the past.
There's a difference between israelites, Israelis and Zionists. The issue is with Zionists treating Gaza like an open air prison camp, bombing Palestinians into paste and the genocidal rhetoric coming out of their government.
I don't hate israelites, but I also don't think that Israel inherently deserves to exist particularly if the only way it can maintain itself is through apartheid.
What scares me is that people would rather have sandnaggers beheading citizen in their street in broad daylight than watch bnwo propaganda in their Netflix slope.
This dumbass logic again when the main reason we know about Iranians and "Terrorists" is because these israelites won't leave innocent people and their resources alone
>suddenly
Why is pirating bad but buying used games good? Dev gets no profits from a second hand copy
Games selling better than ever despite being easier to pirate
if someone was gonna pirate a game they weren't gonna buy it anyway
Nah, I pirated Slay the Spire, played it for 250 hours, bought it, put another 1k
pokemon v/s, Zelda totk and mario wonder leaked weeks before official release and still sold well
You have to prove your claim first.
Piracy either
>Has no real effect(person wouldn't have bought it the first place)
>Can turn into a sale after someone tries and likes a game
>Is a lost sale
There's no consensus on which for the obvious reasons as it's difficult to find out which since it may even differ too much from person to person. However your claim is that it's a lost sale. Not only that but you're claiming it's so bad that it's hurting the industry. Elaborate.
Steam/GoG don't have a game subscription service that lets you pick and play all.
Most TV Shows/Movies/Music do.
The only net for video games on steam is the fact that you can refund any game/dlc if you didn't put more than 2 hours in it.
There are games that feature some content for free (demos), but those aren't as great as playing a game because it's on a pass, and then committing to the game by purchasing it.
Gaming Piracy would be better tackled if you give people an experience before you give them a stifling price tag that would put a dent in the layman's wallet.
There's no such thing as a guaranteed sale either way, so you can't have a lost sale. You either have a sale, or you don't.
The fact that the gaming industry is more profitable now than at any other point in history.
1) You first. You're the one making claims that it does hurt, so burden of proof is on you.
2) People who pirate games wouldn't have bought them anyway. So it's not a "lost sale".
>People who pirate games wouldn't have bought them anyway. So it's not a "lost sale".
there are plenty of people who exclusively pirate games and have never paid for one in years. You're telling me they would've just not played games at all if piracy was not a thing?
if i’m pirating your game it’s because i dont want to give you money. simple as. cope. dont bother replying with some gay smug retort, because i’ve been pirating all sorts of stuff for years and wont change now.
if piracy affected the industry in a negative way
it wouldn't be making more money than ever while making utter shit
What are your guys' thoughts on pirating vidya soundtracks?
Bonus points: from games you've already bought.
if it's on the internet, it's their own fault
>Official osts that are missing tracks from the game, or are mixed/arranged differently than the ingame versions
Absolutely moral
Why wouldn't I want to hurt the video game industry?
Piracy isn't wrong. Acting like a smug cunt is. Simple as
Agreed. Some of us just want to be left alone, no matter how you obtain your media.
if everybody pirated, there'd be no games then.
if everybody pirated the industry would be better
yes. online-only multiplayer games with heavy microtransaction sounds like paradise.
as if that isn't already the norm
>implying piracy stops people from buying shit
I'm saying if every single person pirated, devs would make 0 money from single player games so they'd stop making them. They'd just make multiplayer games since you can't pirate those.
that's impossible retard
Wow I'd like to join that harmonious and perfect world you apparently belong to.
All of this started happening on the 360, not on PC.
None. I just want to hurt the video game industry.
Same energy.
>pirating (lost sale)
wew
Don't believe it for a microsecond. I haven't bought a game in years because of how easy it is to pirate switch/3ds games. I still have enough games to last me until the PS6 comes out and I can get those games for cheap. Or maybe there'll be an easy way to pirate ps5/4 games by then, then the cycle continues
>study was withheld by filthy corpos because it didn't fit their narrative
>"i pirate because i mean to hurt corpos"
me neither but there's no fucking way I'd buy a shitch and play these games at worse performance with no anti-aliasing anyway.
>lost sale
That isnt a thing. Pirates dont spend money on games.
this guys face looks so fucking disgusting.
he air brushes his skin to look super white and doesn't trim his awful facial hair.
burden of proof is on the prosecution
Unitys way of charging developers
What if I pirate and then buy the game? Is that a net 0?
Piracy is an essential philosophy of the free non-corpo internet, as it was the philosophy of the early neckbeards who were tech savvy the pre-pozzed internet, that anyoen should have access to it as the valuable information should be shared instead of hidden.
The corporate, monetized internet is an inherently israeli ideology of valuable information being paywalled, as you have to give up your privacy, money, and anonimity in order to access it. Ironically shitlibs who call for freedom of speech worship corporations who take their rights away, which is the definition of inequiality. Just like how normalfags are completely okay with such thing as subscription services, for the sake of convenience and slop.
If a small group of people will decide what is 'wrong information' and what is 'right information' instead of the individual who wants that information, what can be said, and what cannot be said, that is not freedom, therefore it violates free will.