well okay sure that's not always the case
but think about it
when is it the case? usually when it comes to space
i mean sure it's magical scifi tech so it doesn't exactly have to be the same as what we got but ya know
No it doesn't, look at the position of the jets in the spritework. If it was a tower-like structure then the jets would be obfuscated from the perspective of the map screen
I don't understand why it's supposed to look like a Star Destroyer. Why did it stay in the same place for 14,300 years instead of moving or flying off into space? Maybe it could follow the Lavos spawn to other planets?
>because Lavos is still in the earth where it's power is being siphoned by the Mammon Machine
Not in 2300 AD when his most likely lifeless shell became Death Peak. They put the Mammon Machine in the Ocean Palace in the first place to be closer to Lavos, it materializing into the sky would take it further away.
More hd-2d crap? Hell no
Remakes are also a hit or miss. See that sd2 "remake" which didn't restore any cut content and looked even worser than the original
Game needs a remaster, one done by the saga guys. Atleast with those guys it's guaranteed the game won't get fricked
yeah that makes sense, the bottom part wouldn't be visible it it was like the middle image. My brain definitely read it like the middle image first tho
it doesn't help that the black omen is either rarely or never referred to as a ship in the script, and when you go through it, it feels like a tower at certain points. not only that, all the DQs and FFs of the time were fricking filled with towers, so it was only natural to think "well, here's a floating space tower now"
It's sort of referred to a ship in English but most people have Ayla with them at the time and her "fish become bird" doesn't fully convey the info to the player. Mostly because in either case it's obvious the Black Omen is floating. It's just the orientation that's confusing.
Chrono Trigger's artwork is sometimes confusing because of how detailed it is. You have to remember that most of us who played it originally were using shitty hand me down CRTs over RF. So you'd easily mistake what you were looking at.
That screenshot makes it look obviously horizontal to you? It's at minimum an optical illusion if not a categorical perspective failure. Especially because of this:
Reminder that this is how it explodes so someone from the devs probably had no clue, either.
Maybe what would have helped is a little more clarity during the actual boss fight. When you reach the platform you don't actually see the front of the ship so even in the main game view you don't get a good sense of the thing's shape.
The Ocean Palace turning into the Black Omen compounds the problem. Other than them looking totally different, the Ocean Palace looks like a stationary building. I guess it could be a submarine but you only see it for a brief moment and it doesn't give any indication that it's not sitting on the ocean floor. Plus the word "palace" doesn't imply mobility. So when it suddenly raises into the sky you aren't thinking space ship.
The entire dungeon is one large, twisty passage w/ a couple of transporters and two large elevator shafts that first go down and later travels up the same distance. So you get the sense that you're travelling down a long, winding road rather than ascending vertically floor by floor.
Honestly there is a reason why everyone this is even a debate: the perspective is FRICKING HORRIBLE, instead of calling each others names you should be calling the designers names
Middle makes more sense though
yeah it's a weird perspective on the map so it looks like middle
plus you go to space to fight zeal, and logically, space is straight up
>space is straight up
>this means ships must be vertical
...no
well okay sure that's not always the case
but think about it
when is it the case? usually when it comes to space
i mean sure it's magical scifi tech so it doesn't exactly have to be the same as what we got but ya know
>magical sci-fi tech
VTOL is not sci-fi https://www.youtube.com/watch?v=zW28Mb1YvwY
Yes you moron
http://www.projectrho.com/public_html/rocket/basicdesign.php
No it doesn't, look at the position of the jets in the spritework. If it was a tower-like structure then the jets would be obfuscated from the perspective of the map screen
It seems you’ve been obfuscated by the word
Do you also think this is a tower?
Even Toriyama's mechanical shit looks repulsive
moron.
Is that a YMO reference?
>YMO
Looks like a bunch of dickheads!
I'll take a tong poo right in your fricking mouth
well no, for the obvious reasons but also on the overworld map you can drive it side to side, and it's not big enough to look like a tower anyway
if it did then the shadow wouldnt be that long
It's just a fricking Star Destroyer you morons. Everyone knew this.
>"Hurr I thought it was a dang christmas tree hurrrduurr!"
I first played Chrono Trigger as an adult and still thought it was a big vertical tower ship thing.
Lol I don't know what to tell you, anon.
That I'm a very clever boy? I'd like that.
I did. For 3 decades.
It's not great pixel art.
Bad game, bad art. Toriyama is a hack,
yep
Confirmed everything in Chrono Trigger is derivative from pop culture.
Why is there a millenium falcon sticking to it
Because it's tradition
are you fricking shitting me?
>are you fricking shitting me?
Are you a turd
Shitting as in joking, kidding, or taking the piss as the brittards would say.
It'sa bit of a rubbish phrase to be fair though innit.
>t. anon that is gay and loves forced memes
Holy shit.
I'd never realized.
I don't understand why it's supposed to look like a Star Destroyer. Why did it stay in the same place for 14,300 years instead of moving or flying off into space? Maybe it could follow the Lavos spawn to other planets?
>because Lavos is still in the earth where it's power is being siphoned by the Mammon Machine
Not in 2300 AD when his most likely lifeless shell became Death Peak. They put the Mammon Machine in the Ocean Palace in the first place to be closer to Lavos, it materializing into the sky would take it further away.
Yeah I always saw it as the one on the right
Bad thread full of morons with no depth perception or understanding of perspective.
>DUDE
>luigi's face
leepest dore
yep
This game deserves a remake.
I think the game is just okay, but a remake by the Dragon Quest guys would win me over
They remade SD2 and 3 but not this. That boggles the mind
More hd-2d crap? Hell no
Remakes are also a hit or miss. See that sd2 "remake" which didn't restore any cut content and looked even worser than the original
Game needs a remaster, one done by the saga guys. Atleast with those guys it's guaranteed the game won't get fricked
frick no. I want a remake. In 3D. I don't care about this game as is, I think it's kinda boring. But a modern take on it would win me over
Only homosexual ask for remakes
Reminder that this is how it explodes so someone from the devs probably had no clue, either.
This is the biggest thing. The shadow does frick with the perspective but when it disintegrates ass first that really messes with your head.
I thought it was a “leaning tree” because this
An ISD design would change angles throughout the game, or do spin outs if it were crashing to earth
yeah that makes sense, the bottom part wouldn't be visible it it was like the middle image. My brain definitely read it like the middle image first tho
Left is the correct one, and it's also the cooler design
it doesn't help that the black omen is either rarely or never referred to as a ship in the script, and when you go through it, it feels like a tower at certain points. not only that, all the DQs and FFs of the time were fricking filled with towers, so it was only natural to think "well, here's a floating space tower now"
>it doesn't help that the black omen is either rarely or never referred to as a ship in the script
Apparently it is in the original Japanese one once.
It's sort of referred to a ship in English but most people have Ayla with them at the time and her "fish become bird" doesn't fully convey the info to the player. Mostly because in either case it's obvious the Black Omen is floating. It's just the orientation that's confusing.
full artwork of the right
Star destroyer is lame and derivative. Christmas tree is original and imaginative
Chrono Trigger's artwork is sometimes confusing because of how detailed it is. You have to remember that most of us who played it originally were using shitty hand me down CRTs over RF. So you'd easily mistake what you were looking at.
It should have been facing south so that there's no doubt that it's a ship.
Having never played this game, middle would be a sweet floating tower, but I saw it as right immediately.
If it wasn't next to a lot of vertically displayed objects like the mountain, trees and the settlement you might have seen it as a flat ship.
It's literally fricking casting its shadow laterally over the ground you fricking morons
Falling tree
What does "laterally" mean to you? It looks like a shadow cast by a floating object but the object's orientation is not clear from it.
fricking dumbass look at the screenshot
idiot contrarian moron
That screenshot makes it look obviously horizontal to you? It's at minimum an optical illusion if not a categorical perspective failure. Especially because of this:
Maybe what would have helped is a little more clarity during the actual boss fight. When you reach the platform you don't actually see the front of the ship so even in the main game view you don't get a good sense of the thing's shape.
The most damning thing is that despite actually being a ship, it never moves from its spot ever.
It just hovers there... MENACINGLY.
I've never seen the middle, I've seen the "right" one, however with exhaust/reactor/whatever forming a face. I wonder if that was intended
It also doesn't help that the Black Omen is positioned right next to a mountain that uses a similar perspective to convey verticality.
middle is more interesting and cool than a star destroyer rip off
The Ocean Palace turning into the Black Omen compounds the problem. Other than them looking totally different, the Ocean Palace looks like a stationary building. I guess it could be a submarine but you only see it for a brief moment and it doesn't give any indication that it's not sitting on the ocean floor. Plus the word "palace" doesn't imply mobility. So when it suddenly raises into the sky you aren't thinking space ship.
>10 floors fortress
>the correct is the right one mate trust me.
and you fricked up mate.
>10 floors
you pull that number out of your ass?
https://www.snesmaps.com/maps/ChronoTrigger/ChronoTriggerBlackOmen.html
The entire dungeon is one large, twisty passage w/ a couple of transporters and two large elevator shafts that first go down and later travels up the same distance. So you get the sense that you're travelling down a long, winding road rather than ascending vertically floor by floor.
Oh my fricking god
Honestly there is a reason why everyone this is even a debate: the perspective is FRICKING HORRIBLE, instead of calling each others names you should be calling the designers names
It's a Christmas tree
>Overworld Map Camera looking down at the planet
>"hurr I thought we was looking UP at a spaceship what ther hell??"
Wha's with the googly eyes?