>Playing through Sekiro
>Beat Genichiro
>Explore the tower
>Just a floor under the arena
>Explore every bit of it
>Find a weird wall
>Find out it's a ninja door
>All excited go through it
>Just magically teleport to the Temple
>It's also fricking pointless because we do have teleporting
Jesus Christ Elden Ring really took all the funds and best developers at From uh? No wonder the DLC got axed
ok
Sekiro is the best fromsoft game
It's mediocre
Elden Ring, Bloodborne, Dark Souls and modded Dark Souls 3 are all better
based Ludwig webm
When it comes to PC i wont even bother to pirate it
This board made me tired of it
True you can not have a discussion without it being brought up for no reason.
>Anon mentioned more than half Fromsoftware catalog since 2009
>Get mad at Bloodborne
I don't get it. Do fun movesets make Sekirogays angry because they just press 2 buttons?
Im fricking tired of random morons gloryfying this game without even bothering to say anything about it
bloodborne is one of the only games that you dont need to say why its good. it has the best aesthetics of from's entire series of work and then, if that wasnt enough, it worked out solutions to issues that still plague from games made in present day. if it wasnt for the performance it would literally feel more like a natural successor to elden ring than any other soulsborne game. it actually hurts playing demon's souls and seeing how bad backstabbing was in that game. genuinely bugged out more than half the time for me when bloodborne already had a solution for it
Buddy, you know how many years this game has been out?
I love both. You can too
what mods for DS3? Thinking of replaying next month when that Archthrones mod beta drops
Champion's Ashes, it is the least intrusive
Improves combat mechanics, adds more weapons and gear, buffs and adds moves to bosses, adds baseline poise and buffs charged attack poise damage, changes enemy placement, looks much better with the lighting, but otherwise it's the vanilla game
Nope, Murakumo is.
you need to watch a 20 hour lore explanation video on this one
it all makes sense
funny, Sekiro has the worst From lore
That's probably why it had the most coherent story in a FromSoft game. Most people don't want to read every item description to even see a veil of "world building" or lore.
>Most coherent story in a FromSoft game.
>Isshin is somehow a masked zorro soloing the rest of Japan but also completely irrelevant in Ashina or unwilling to take over military control from his son
>Whole main quest is an Indiana Jones movie of searching magical bullshit artifacts
>Wolf isn't chained nor imprisoned, which makes no sense.
>Zero lore on the borders of Ashina, unlike Fantasy Souls games dumping dozens of lore pirces about kingdoms and realms around the game setting.
>Genichiro gets BTFO then kind of fricks off somewhere to asspull another magic sword we only hear about once, from a non defined location we can't visit
>Whole plot begins because dude with immortality wants the super duper immortality plus even though nothing defines how the different types affect the regeneration, and Sekiro and Genichiro have an identical ressurection visual effect
Now greentext summarize Dark Souls 3's DLC cause that's the type of shit it's up against. Most coherent FromSoft game doesn't mean coherent.
What the frick are you talking about?
>An member of an order of undead cannon fodder knights becomes protector of Priscilla's daughter
>Both are treated like abominations by the ruling order and he becomes like an affettionate father/uncle to her
>Because the Painted World is dying and torn in a civil war between those wanting to burn and those letting it rot, led by Elfriede
>The knight embarks on a quest to search for the fabled Ashen One among the unkindled, said by a prophecy to be able to light a flame in the painting by fighting the unkindled Elfriede
>The Ashen One frees the Painter Girl and defeats Elfriede, letting the painter finally see a flame
>Second part of the dlc takes place in a border city which was a golden prison for the first human pygmies, and where the knight hopes to find the last remaing powerful dark souls and use its power to create a new safe world
>The city remained isolated and saw first the coming of the Age of Dark and various new species kin to humans
>The extended cycle of Fire with the linking slowly corrupts the Dark into Abyss everywhere, causing disorders and corruption
>The knight finally finds the pygmies, as hollowing humans, and realizes that the only way to absorb humanity is to eat them like animals did, going mad in the process
>The Ashen One mercy kills him as the Dark slowly consumes him, then brings his blood still pulsating with the power of humanity to the Painter Girl, with it and with the flame as inspiration a new painted world with a new fire is created
Wow that all really does sounds like a load of convoluted made up bullshit when written down on paper. Thanks for proving me right.
>Greetext Dark Souls 3 dlc
>Well no, you can't do that, y-you are wrong, y-you made it up
LMAO
Way to miss the point, I didn't say you can't greentext, I said your greentext summary just shows how lazy From was when the wrote the plot to the DLC. I know you're not going to be fair and nitpick the plot like asking why the city, with its ridiculous infrastructure, even exists, or why the pigmies are even there or are relevant after being missing since they were mentioned in one sentence in DaS1, but the plot was indeed ridiculous.
Are you moronic? He just said Gwyn founded it to lock away literal immortal being with nearly infinite humanity, the direct descendants of the one original furtive pygmy. They accepted it thinking it was a kingdom they were granted due to their power, and were kept in check by Filianore spell which shows to block light and thus create a time stasis
>literal immortal with infinite humanity
>some random knight absorbs that and instantly goes mad and can get killed
lol ok
>>some random knight absorbs that
If you weren't a secondary moron with brain damage you would know that eating undeads always granted their humanity, as well as causing then to deform and become of larger proportions and hollow due to humanity not being consumed for rekindling but taking over the soul
and yet the knight decides to consume them anyways? he's not moronic he's been all over the place
thanks for conceding
>Sekirotroon is a complete fricking moron
every single time
He guided you, knowing he would be long lost.
>making myself insane is a great plan
said no one with a functional brain, you're just showing off how From characters do moronic shit
>Can't even fathom self-sacrifice.
jesus dude, are you trolling?
>jesus
Enemy spotted.
Sekiro is a Buddhist game. It's commentary on the current state of buddhism in modern day japan. It's failing to Christianity.
I'm saying jesus's name in vain though. We're allies whether you like it or not, now suck my wiener.
>I'm saying jesus's name in vain though. We're allies whether you like it or not, now suck my wiener.
I'll pass. I'm Tendai Buddhist. Sexual contact is not allowed for priests.
You are supporting Christianity by saying his name. Like it or not, you're a type of christian. We aren't allies.
You should tell that to From cause they made 3 games waffling around on whether sacrificing to prolong the fire is good or bad, being vague about details the entire time. How's that for good storytelling? It certainly isn't good.
>being vague about details the entire time.
If you sacrifice yourself for the age of fire, you martyr yourself for others but as with the current age ending, there will be a decline eventually and someone will have to do it over again.
The age of man is the age of unknown. Darkness without illumination because it's a whole 'nother thing, something people fear just by being unknown - and what is known is pretty fricked up (abyssal shit).
This is all common knowledge from dark souls 1 and you just told me it's not good storytelling.
>age of unknown
>something people fear just by being unknown
Don't try to imply I'm stupid when you're describing exactly what I'm saying. They left the details of the alternative vague and milked 3 games' plots off of it.
Idiot
Lmao you were BTFO
Thanks for conceding with your non-argument. Also you quoted two different people.
YEAH BUT I DIDN'T UNDERSTAND IT SO IT'S NONSENSE
>can't understand Sekiro so it's nonsense
What are you talking about? I wasn't following the whole conversation, I just saw an ignorant post and decided to imitate it.
Half of this is headcanon.
The only thing new to me in that greentext is the prophecy bit.
Its stuff you might infer from context, but mostly offscreened.
No different than b***hing about offscreened or inferred shit from Sekiro.
Sekiro is much much more straight forward than Dark Souls.
>Its stuff you might infer from context, but mostly offscreened.
Wrong, all of it is explained through cutscenes or item description
Gael is looking for any/all Ashen One(s).
Painters mother isn't explicit.
"Civil war" is putting it pretty grandly
Headcanon about the relationship of dark and abyss.
Headcanon about Gael's motivated corruption.
>Gael is looking for any/all Ashen One(s).
Irrelevant. Fate exist in Dark Souls and present, future and past are all tied. The prophecy is canon
>Painters mother isn't explicit.
She doesn't have to be on the virtue of fitting the description and having a mad lover griving losing her in her old arena as mad phantom
>"Civil war" is putting it pretty grandly
It's what it was
>Headcanon about the relationship of dark and abyss.
Wrong, Ringed City is a massive lore dump. Locusts were living alongside humans until they were going mad just like humans do due to repeated linking of the Fire, because as the preachers say, they are both created from the Dark
>Headcanon about Gael's motivated corruption.
No, It's canon to all the man eaters of the Souls series, the rats, and other wild animals who eat undead. Rats dropping humanity isn't because rats are human you fricking moron. Dark literally replaced their souls
>Irrelevant.
So not even headcanon. Just wrong.
>She doesn't have to be on the virtue of fitting the description
So again wrong, and headcanon.
>It's what it was
They're just fricking killing everything/everyone because its rotten/will rot.
>Wrong, Ringed City is a massive lore dump. Locusts were living alongside humans until they were going mad just like humans do due to repeated linking of the Fire, because as the preachers say, they are both created from the Dark
Literally nothing in this sentence about the relationship of Dark and the Abyss.
>No, It's canon to all the man eaters of the Souls series, the rats, and other wild animals who eat undead. Rats dropping humanity isn't because rats are human you fricking moron. Dark literally replaced their souls
Yeah we knew men had the dark soul since Artorias.
What the frick does that have to do with you guessing at why/what changed/corrupted Gael.
Jesus christ dude.
Is this Vaati?
>So not even headcanon. Just wrong.
You moron, the prophecy is mentioned both by Gael and Friede
It's irrelevant that Gael was searching for anyone because the Ashen One was destined to be who he found
>So again wrong, and headcanon.
No, it's correct
>They're just fricking killing everything/everyone because its rotten/will rot.
Wrong. "In their infatuation with Sister Friede, the Corvian Knights swore to protect the painting from fire and to this end, too to the execution of their own brethren."
>Literally nothing in this sentence about the relationship of Dark and the Abyss.
Yes, I'm sure literal role of human and other dark creature relationship has nothing to do with Abyss and how it tainted the Ringed City
>What the frick does that have to do with you guessing at why/what changed/corrupted Gael
It's the same effect all man eaters had you dumb moron
dont feel like goin around with obviously wrong shit
>Yes, I'm sure literal role of human and other dark creature relationship has nothing to do with Abyss and how it tainted the Ringed City
If you had anything at all that actually explained in any way the relationship of Dark and Abyss, this was your opportunity to do it, moron.
>It's the same effect all man eaters had you dumb moron
that's just a fricking sewer mob dude like what
we know dark soul corrupts people
but we dont when how or why Gael is corrupted or decides to be corrupted, it literally happens offscreen
he didn't "realize" anything about anything because we dont frickin know
you imagined it
its important to understand what ambiguity means to storytelling
>that's just a fricking sewer mob dude like what
>W-well you are wrong and y-your evidence is wrong because everything is so lol randum and nothing matters
have a nice day you shit eating moron lol
sure thing vaati
i hope they make a dark souls 4 that explicitly confirms your headcanon
>There's a giant man eating rat with humanity down near a pile of butchered leftover human remains for no reason
>There's giant man eating crabs for no reason
>A man eating cleric became a giant monster for no reason
>There's living man eating Abyss hands that became gigantic for no reason
There's a literal corvian NPC telling you avout the civil war moron
It's said both in the Friede boss fight and in some description
Corvians in the past are also seen venerating the grave of the Ashen One (before Champion Gundyr)
>The only thing new to me in that greentext is the prophecy bit.
Gael: "And then, the Ashes were two"
Ariandel: "When the Ashes are two, a flame alighteth"
Dark Souls 3 DLCs were infinitely more kino than Sekiro though
is somehow a masked zorro soloing the rest of Japan but also completely irrelevant in Ashina or unwilling to take over military control from his son
Isshin is the baddest dude that ever lived and is the sole reason the Ministry isn't invading, because they know he'd single-handedly body their forces even while dying of cancer. However, he doesn't want to fight Genichiro because that's his grandson and Genichiro's being a stubborn b***h.
main quest is an Indiana Jones movie of searching magical bullshit artifacts
I don't understand how this isn't coherent? They explain vividly what each item is and why you need it.
>>Wolf isn't chained nor imprisoned, which makes no sense.
The first eavesdrop conversation is somebody asking why they didn't do imprison him, and the other guard says that he's unarmed and lost the will to live. They didn't think he'd actually come help Kuro.
>>Zero lore on the borders of Ashina, unlike Fantasy Souls games dumping dozens of lore pirces about kingdoms and realms around the game setting.
It's LITERALLY FRICKING JAPAN.
gets BTFO then kind of fricks off somewhere to asspull another magic sword we only hear about once, from a non defined location we can't visit
How is this not coherent? Genichiro ran away to go find the Black Mortal Blade that he learned of, probably from either Tomoe or Isshin.
plot begins because dude with immortality wants the super duper immortality plus even though nothing defines how the different types affect the regeneration, and Sekiro and Genichiro have an identical ressurection visual effect
Genichio wanted Kuro to use the Dragon's Heritage to make an immortal army. His immortality from the Fountainhead Palace wouldn't work to empower an entire army of immortal warriors, especially because he willfully ignored the downsides. There's a ton of shit defining how the regeneration works. Several NPCs explain it in detail.
Illiterate.
>I don't understand how this isn't coherent? They explain vividly what each item is and why you need it.
Yeah forreal, Sekiro is their only modern game that genuinely tells you what to do and where to go at every point. You can even talk to Kuro for reminders. The lore is pretty straightforward as well and these all work to its strengths
>Isshin is the baddest dude that ever lived and is the sole reason the Ministry isn't invading, because they know he'd single-handedly body their forces even while dying of cancer.
But Isshin is always hiding is identity lol. Nobody knows of his feats and there's no reason he would let all this shit happen by acting incognito when Ashina forces could simply answer to him.
>The first eavesdrop conversation is somebody asking why they didn't do imprison him, and the other guard says that he's unarmed and lost the will to live.
Yeah what a stupid patchwork excuse
>It's LITERALLY FRICKING JAPAN.
The frick is the Interior Ministry, Black person? The whole game is about a conflict we know nothing about lol, nice story.
>Genichio wanted Kuro to use the Dragon's Heritage to make an immortal army.
He has zero ways to force Kuro regardless btw, not even torture would work. His plan is moronic to begin with
>There's a ton of shit defining how the regeneration works. Several NPCs explain it in detail.
Wrong, the Sediment of Rejuvinating Waters is only mentioned one and is the immortality of Genichiro.
>immortality of Genichiro
He is not immortal, he is red-eyed.
>But Isshin is always hiding is identity lol. Nobody knows of his feats and there's no reason he would let all this shit happen by acting incognito when Ashina forces could simply answer to him.
The only time he's hiding is when he's the Tengu (which is to kill off spies). He won an entire war by killing the shit out of hundreds of people, so everybody knows he's a badass. The only way you could miss this is skipping cutscenes and dialogue. Ashina answers to Genichiro because Isshin is a retired 90 year-old dude with cancer.
>Yeah what a stupid patchwork excuse
If your argument that the game is incoherent is that they left a maimed and unarmed man in the bottom of a pit to die without tying him up first, you don't have an argument. Sure, it's a contrivance, but it's a minor one and it's addressed in-game, so it's not an incoherency.
>The frick is the Interior Ministry, Black person? The whole game is about a conflict we know nothing about lol, nice story.
It refers to Tokugawa shogunate and the "central government" that's trying to get rid of daimyos and feudal lords in the Sengoku Era. Activision's translation is shitty so they just went with Interior Ministry.
>He has zero ways to force Kuro regardless btw, not even torture would work. His plan is moronic to begin with
Yes that's the entire point of why you're able to stop him in the first part of the game. He has Kuro held captive and basically has to just continue to ask Kuro without getting anything done because he can't threaten him. This isn't a gotcha, this is LITERALLY what the game tells you is the case. Mind you, when he gets the Black Mortal Blade his threat of force on Kuro WOULD work.
>Wrong, the Sediment of Rejuvinating Waters is only mentioned one and is the immortality of Genichiro.
They're the Fountainhead Palace waters that flow from the Divine Dragon. The reason they have a similar visual effect to revival is because Genichiro's version is a fricked up version of the Dragon Heritage.
gets BTFO then kind of fricks off somewhere to asspull another magic sword we only hear about once, from a non defined location we can't visit
There is dialog and a scroll all about the black mortal blade
>it had the least coherent story in a FromSoft game.
FTFY
Im tired of literal morons sperging out over the most random shit from games i like
>All the Souls/From games (except Dark Souls 2, rightfully shat on by the community) have consistent worlds that are both interesting to explore and full of alternative routes, non linear game design and shortcuts and multi layered levels
>Sekiro doesn't, and has worse level design than Dark Souls 2 at times
>The few shortcuts, some not even real, are pointless, and there's the least verticality of any From game since and including Demon's Souls despite having a grapple
It's just a really mid game and I don't get the praise for it. Nobody provided satisfying arguments in its favour either
Do you think that you can fix your shit opinion by copy-pasting more words into it?
This is how you work
>poit out a random thing
>pretend its the only thing that matters
> judge a game based on that one thing
Its dumb
But even worse, its boring
Im fricking bored of this type of worthless bullshit
>All the From games have consistent improvements in level design and coherent worlds
>Sekiro doesn't
>Can't poont that out otherwise anon gets upset
No the worst thing is that he is just lying. Sekiro has the best level-design after DS1 and non-lenear AF
>Sekiro has the best level-design after DS1 and non-lenear AF
lol Sekiro level design is garbage
This doesnt show how you can move through the level
But honestly
I thing people who obsess over DS level design are so autistic that they killed any level design discussion on this entire site
Its impossible to talk about this stuff without a shadow of some megahomosexual who has a memory of that one dark souls shortcut burned into his empty scull to such a degree that he degrades anything and everything else
Scorched earth
>This doesnt show how you can move through the level
I got you pal
Im to tired to be strung along by some random moron, sorry
Fact is you have zero argument. There's no interesting way to navigate these enviroments, they are simply as flat and drab as they look. None of it is interesting or impressive level design. Even Demon's Souls 1-1 has already a multi layered castle gate interior with courtyard and elevated passages that has more verticality than every single map in Sekiro
Yes, no interesting way to navigate
In DS you can walk around, ride elevators and youre even required to jump 2 times
Much more involved than sekiros stealth mechanics
Byebye moron, keep spinning
Sekiro level design is just THAT bad, and you doing epic grapple jumps in a straight line doesn't change that
Sorry if this upsets you.
The problem with Sekiro is that it's a straight up action game, but they tried to graft it onto their previous RPG design. Hence on subsequent playthroughs, nobody bothers doing anything but going straight for the bosses, since it's the only thing that matters.
Since the game actually follows a fairly linear story, and because the grapple allows the player to basically hop around the level as they please, there's not really much point to intricate level design, shortcuts etc.
Ganker views From as a beached whale so anyone who constantly slather everything they've ever made in kisses is a heretic
>i want to walk through a 3 minute long dirt tunnel to the shrine because "muh immersion"
nitpickers think of the stupidest fricking shit
>Dirt tunnel
>Through the last floor of a fricking japanese castle
This is Hearthen Peak Windmill elevator to Lava Castle tier of lazy frickery
Have you heard of a thing called a ladder? It a device affixed to a wall that lets you move vertically through a space.
>hurr durr you can't have an escape tunnel those have never existed
>Have you heard of a thing called a ladder?
We can see under the observatory and there's no ladder. The passage leads nowhere
>play Sekiro
>game punishes you for dying multiple times
Yeah no
>>play Sekiro
>>game punishes you for dying multiple times
I fricking wish, Dragonrot is such a bland irrelevant mechanic that you can fix more times than you need because they didn't have the balls to make death matter. The rune arc system from Elden Ring, despite being less bullshit than hollowing in DS2 is more punishing because you need those PVP kills to keep the amount up
How does Nioh compare to Dark Souls and Sekiro?
I've only played Nioh so I don't know.
Nioh is far more responsive to your controls. If you go from Nioh to Sekiro you will need to adjust your timing. Plus no cut in blocking to break a combo. It's difficult to compare them, just try it out.
Is there a delay in blocking for Sekiro?
Cause in Nioh, blocking pretty instantaneous.
>start playing Sekiro this week
>combat system is centralized around deflecting attacks
>enemies hold their attacks for different amount of times and you just have to guess or memorize the timing for them all
>some of them will have fake post attack recovery animations that will change into a punish if you try to go in
Oh man this shit again. The stealth mechanics and level design are pretty neat but this makes combat such a chore. From can't create any new tricks when it comes to head to head melee.
>guess or memorize
What? Look at what they're doing and react to it. It's not supposed to be easy. At this rate, you're gonna quit the game the first time you encounter an enemy with a mix-up combo
>making a complaint about one aspect of the game while providing compliments means quitting the game
No, I'll likely eventually beat it like the 4 Souls games and their DLC, and I'll find some parts enjoyable. Doesn't mean that the combat isn't way overrated.
If anything Sekiro combat is garbage because for minibosses perilious attacks are too predictabl, further cementing the fact that it is a lame boss rush wasting my fricking time with its artificial barebones level design and repeated anime samurai dude fight when you could play gauntlets right away and experience the entire game.
Just press the attack button every half second and watch the enemy ai spaz out. Also turn off the music if you can't keep up.
I guess I can try that. The music also gets fricking annoying sometimes so I'll turn it down a bit.
You can cancel almost any animation into a deflect. You have no stamina, so you can attack as often as you want (and most enemies will just be forced to sit there and take it while you control the pace of the fight). When you're learning, you can spam the deflect button and get a "good enough" block on pretty much any attack, because your normal block will prevent 100% of normal physical damage (the deflect just prevents your posture from getting hurt and does posture damage to the enemy). Learn the rhythm and the mechanics.
Sekiro seems daunting and hard at first but once you get the hang of it it's one of the easier modern From games. It's the one that demands you learn the game most, but it's also the most rewarding to mastery because the game becomes kind of a joke when you know how to play it. It's also genuinely really forgiving, for the most part, because the blocking and deflecting is really generous and powerful.
nothing went wrong, its the best action game of all time.
It was obviously a budget game they made for some extra cash, I don't think they expected it to be as popular as it was.
Sekiro is the hardest souls game to solve.
touching the Teleport thing is bad. Follow the rules of Buddhism in Sekiro
Same shit with DS2/BB
BB got the hacks
DS2 got the kino devs
who fricking cares
just go there normally if you're going to be all autistic about it
Sekiro is the best modern From game because it actually has decent movement and attack options and also actually tells a story.
>because it actually has decent movement and attack option
>decent movement
>can't run without a dash with recovery
>attack option
>you attack is an overglorified enemy recovery punish after you are done deflecting
lmao this is parody, right
>playing through sekiro
>beat genichiro
>stop playing
>never picked it up again
just not my thing I guess
A) who fricking cares
B) it explains how Emma got her ass over there
>What the frick went wrong with this game?
nothing
o
t
h
i
n
g
>anon doesn't get environmental story telling
So, what souls game will be the first to be completely 100% solved to its true ending?
We know that we've only seen half the game for each souls title. It's closer to a third. The stars give their light to face this darkness. How do you cope?
I don't cope with it. I think it's fricking amazing to say we've only seen 33% of Bloodborne and 33% of Sekiro.