What the hell is going on man

My buildings have no workers, half of the political parties are taking turns to start a civil war, this makes no fricking sense, frick this shit game man

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  1. 5 months ago
    Anonymous

    so much shit is coming out of my ass that ive become proficient in all languages of the Indian subcontinent
    you may call me shitustaniji

  2. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      victoria 3 screenshots are so funny because literally 60% of the screen is covered with frickin drop downs and menus and buttons

      • 5 months ago
        Anonymous

        It's the first paradox game where the map is purely cosmetic and you can play an entire game only by looking at menus.

      • 5 months ago
        Anonymous

        It's the first paradox game where the map is purely cosmetic and you can play an entire game only by looking at menus.

        i really fricking hate the right side of the screen, i miss the old outliner

  3. 5 months ago
    Anonymous

    I give up, i tried but this game is still utter trash

    >What ya sayin? Intelligentsia backed down and don't want to start a civil war no more? This is our chance junkersisters

  4. 5 months ago
    Anonymous

    I am learning for the first time that it's possible to be bad at Vic3.

    • 5 months ago
      Anonymous

      >You want me to... God this is so humiliating... you want me to "work"? Frick off moron, I'd rather starve and support a civil war instead
      This is the average pop of vic3

      • 5 months ago
        Anonymous

        >What do you mean by "public healthcare"? Sir, I take a stand, back down or we are having a civil war

        • 5 months ago
          Anonymous

          >Workers... rights? Are you suggesting people don't want to die working? Guys take your guns, we are sieging Berlin right fricking now

        • 5 months ago
          Anonymous

          >laughs in american

      • 5 months ago
        Anonymous

        https://en.wikipedia.org/wiki/Paris_Commune

  5. 5 months ago
    Anonymous

    How is this possible, no government is legitimate?

    • 5 months ago
      Anonymous

      >no government is legitimate
      das rite

    • 5 months ago
      Anonymous

      >SPD has its historic name
      >NSDAP doesn't
      did paradox go full schizo or something, what is with that game

      • 5 months ago
        Anonymous

        you lost

    • 5 months ago
      Anonymous

      Sometime that happens when you have certain IGs suppressed, they can't join the government.

      • 5 months ago
        Anonymous

        No, IG's in the middle of being pissed and/or organizing a revolution won't join the government. Any one IG can block the entire party this way.

    • 5 months ago
      Anonymous

      >SPD has its historic name
      >NSDAP doesn't
      did paradox go full schizo or something, what is with that game

      Why the frick does the nazi party exist in 1902?

      • 5 months ago
        Anonymous

        for some reason, fascism appears around 1880,sometimes even before.

        • 5 months ago
          Anonymous

          The only based part of V3, I guess. I always hated how in Victoria 2 fascism doesn't enable until 1900 at the earliest (and sometimes much later) so I don't get to switch to fascist dictatorship until very late in the game.

          • 5 months ago
            Anonymous

            imo fascism shouldn't be a thing at all as it only became relevant post-ww1

    • 5 months ago
      Anonymous

      t.

    • 5 months ago
      Anonymous

      maybe that's because you've angered half the fricking population dipshit

    • 5 months ago
      Anonymous

      >It’s sometimes impossible to form a government like in history? What the frick paradox? Why can’t I just click partido socialista and be done with it? YOU RUINED VICKY

    • 5 months ago
      Anonymous

      >40% of the population is too busy staging a revolution to participate in politics
      >wtf why can't I form a government???

    • 5 months ago
      Anonymous

      Maybe it's time for some millions to die? Ever thought about that, libtard?

  6. 5 months ago
    Anonymous

    You bought a paradox game only 1 year after release, what did you expect?

    • 5 months ago
      Anonymous

      >You bought
      Did I? I don't remember doing it

  7. 5 months ago
    Anonymous

    >that factory icon
    So was Paradox's artist too lazy to look up a sawtooth roof or what?

  8. 5 months ago
    Anonymous

    >a general strike is in effect
    I haven't played far enough to get this JE but I reckon this has something to do with why no one is working

  9. 5 months ago
    Anonymous

    Stop playing that shit. The game is made to be as obtuse as possible as a form of padding because it has no real content

  10. 5 months ago
    Anonymous

    Been playing a little more, this time there was no strike active yet some factories are empty, demand is high, input resources are cheap, doesn't matter, the factories are empty, the main problem it says is the wages, how the frick do i increase their wages? This game can't stop being moronic, it just can't stop

    • 5 months ago
      Anonymous

      Am i forced to give women rights to increase the workforce and lower their wages so they work for pennies?

    • 5 months ago
      Anonymous

      Hover over the jobseekers number and see how many actual unemployed there are. If it's just people looking for another job and you have no peasants, then you've run out of available workers. It's complaining about wages because the new factory can't offer high enough wages to entice workers from other factories. All you can do is either wait for population growth or try to get some immigration to that state.

      • 5 months ago
        Anonymous

        I'm playing as Germany, it's 1906 and i have 60 million people, i really doubt it's that

        • 5 months ago
          Anonymous

          If a factory doesn't have workers then it's one of two problems.
          1) The good being produced is not profitable enough and it cannot afford to fill out workers.
          2) The state in which the factory is located does not have enough workers to go around.

          Again, check how many unemployed you have in that state (not jobseekers). If profitability isn't the problem I guarantee you the state the factory is built in does not have enough workers to staff everything. Factories don't magically pull available workers from other states within your country, they have to actually migrate and chances are they're probably migrating to the new world rather than your other old world states.

          • 5 months ago
            Anonymous

            Frick you are right, i thought the jobseekers were just unemployed pops

            • 5 months ago
              Anonymous

              It's both. It covers pops that are employed and looking for another job with better conditions as well as unemployed. If you hover over the jobseekers number it should give you a breakdown of those two numbers. If jobseekers are high and unemployed are very low, then factories will have to poach workers off each other, and from my experience they rarely succeed because wages don't seem to vary all that much between factories unless one has suddenly become unprofitable. Your migration and pop growth is quite high though, the problem should fix itself fairly quickly in theory, the AI's supposed to stop building new factories in states that don't have the workers or infrastructure to support them, but then this is nu-Paradox we're talking about.

  11. 5 months ago
    Anonymous

    You have to build farms to take away land from the peasants so they are forced to find work in the factories and cities

  12. 5 months ago
    Anonymous

    The fact that you can't play off IG's against each other during a prelude to revolution, makes them feel very punishing.
    If you have multiple oppsed IG's (As in either they are naturally against each other, and don't have leaders that would like the other POV, or are neutral, but have leaders that would despise the other IG) angry at you for different reasons, they should start separate movements, and that you could separately prolong, calm down, or step on (maybe even get an unique event or two where you can lower radicalism of one at the cost of pissing off the other more).
    Of course all of them would imo break away the moment one does if they're above 50%, with population share being the country share each gets and all start at war with you, but not as one country, so they can immedietaly war each other if you're dead(or likewise if you chose to side with rebellion, you'd all be at war with the OG country)

    • 5 months ago
      Anonymous

      IG interaction in general is pretty barebones. The fact that they're monolithic entities that can't be bargained with and mostly just act as a handbrake on the player makes them incredibly boring. If I want to open up the country or move out of serfdom, I should be able to negotiate with the landowners to pass laws in exchange for concessions. IGs that are opposed to one another should be working to undermine or even attack one another if things get extreme enough. I shouldn't be able to game the system by appointing their leaders or picking what they do in events to alter the outcome of elections and an IG's overall popularity. If an IG is planning a coup, it shouldn't be entirely up to me whether or not they succeed. I want these groups to actually be engaging and interesting, I want them to throw curveballs at me, I want the political situation to be organic so sometimes I just have to go with the flow.

      • 5 months ago
        Anonymous

        I'm fine with the player being in control of the actual outcomes if the devs feel that pulling too much stuff from player control makes the game feel worse, but I want IG's to interact with each other the most.
        The political party shit was good first step, but honestly, I really feel that instead of having like 7 set groups, there would be IG's that would rise, change and fall in popularity over time, depending on which pops support them, where they are/were employed, rich, struggling,rising or falling in living standards, recently unemployed or colonizing, and new IG's would appear when there's enough (either %, or set amount of pops. preferably both as German empire should for example handle more IGs than Quebec) unaligned, but politically invested pops.
        And there would be probably struggles with many pops migrating to an ideology they sorta align with and changing it's face in a way that leaves the original founding pops ostracized and in need to make another IG for themselves like happened irl.
        That would set the stage for political parties calculated from expected policies(the thing which is already here) better than having predictable party alignments that "maybe" may change for ten years when there's a weirdo leading the IG.

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