>Contemprary portraits of Suleiman the Magnificent celarly show him as the white guy with brown/red facial hair. >lmao just make him black
Fricking why? I'm not even turk and it makes me mad.
>Contemprary portraits of Suleiman the Magnificent celarly show him as the white guy with brown/red facial hair. >lmao just make him black
Fricking why? I'm not even turk and it makes me mad.
It's a pattern at this point and they're definitely doing it on purpose because they literally had to lighten Tamar because their original model was so dark they were inundated with complaints from Georgians themselves.
Whether it's total ignorance that people outside of Northwestern Europe can be light-skinned or more likely, they're just racist, it's insulting and pathetic.
>Whether it's total ignorance that people outside of Northwestern Europe can be light-skinned
Sometimes even people from Northwestern Europe are depicted as black.
That one Tom Clancy game had the European faction headed by one.
I got used the slim version of her and i think pic related is a bit more realistic since asian dont have such defined faces in my experience but holy frick hahahahhahahhahahaahha
I've always thought this.
They went from what I've observed as a normal Korean look to a kpop model.
I swear the entire Korean people have body dysmorphia.
they have the highest amount of plastic surgeries in the world, fricking every girl gets their jaw shawed and shit when they turn 18 or so. i'd say you're not wrong about the dysmorphia. have you seen any pictures of koreans from like the early 1900s?
1 year ago
Anonymous
I remember reading an article once that said it’s actually very common for Korean parents to buy their children plastic surgery as a gift for graduation
man that's so stingy and moronic, if you actually bought this pass you should just get these civs with these leaders if you don't have the previous DLC
https://i.imgur.com/O5FPr7Z.jpg
What the hell were they thinking?
find it funny Nader Shah is a leader of Persia, as if they didn't originally intend the civ to just be the Achaemenid Empire (hence the limited civilopedia entry)
Suleiman without Ibrahim and Janissaries seems like ass
I do think it's overdue for them to expand Persia to beyond the Achaemenids. They were big and important for sure, and a good foil to ancient Greece in the roster, but there's more to Persian civilization than just that period.
There's not a single new leader I enjoy playing. It's not that they're all bad but they're all mechanically extremely boring and in some cases actually remove flavor that existed from a civ like Kongo not being able to found religions and having to play around that to get his other bonuses related to relics, being replaced with a generic yields percentage bonus. Half of them have zero synergy with the rest of the civ kit either. It feels like they had a bunch of art assets hanging around but maybe 2 devs so they just slapped stuff together and called it a day.
Pretty much they just picked random pre existing abilities and shoved it in there.
What even is the point of playing mbanza anymore, I though the whole idea of having the same civ different leaders was to have a complete different playstyles like gorgo/pericles and not completely overshadow one over the other.
Hell even french eleanor and catherine magnificence have the same gear for a culture victory but their playstyles are so different from each other
God damn I was reading tokugawa's ability and got interested seeing the +4 amenities bonus. Then I realized the morons converted that into worthless loyalty, why do they do this? I could have played super tall with that! The other 2 reskins aren't even worth mentioning, absolutely bland. Holy frick if you're gonna throw out an end of game dlc at least add some curveballs and spice. This is pathetic, made worse since I've seen random people suggest creative, thematic ideas for all of them so far which would have been at least fun if not balanced.
>Holy frick if you're gonna throw out an end of game dlc at least add some curveballs and spice
That’s what the Frontier Pass felt like, the game finished its life with a really high note with that but they had to just add more for some reason
Yeah exactly. Not all of them were over the top, but babylon, gaul, byzantium, maya and gran columbia had some interesting concepts unique to them. These new reskins are the most bland dreck imaginable.
at this point it must be because their art team wasn't as busy or something, because the implementation looks pretty low effort in terms of balance and programming (or even achievements lol)
Just play with mods. I'm really enjoying the modded versions of the first leader pack, whom I thought were really weak. Ana Nzinga is a diplomacy machine.
I'm really looking forward to modded versions of Caesar and Tokugawa.
People keep suggesting that the alternate Suleiman is weak, but I don't see it. Yes, Ibrahim is very powerful for domination, but the Ottomans already excel at siege warfare without him and an unconditional +4 against other civilizations in the ancient era is also very strong. You can safely secure a classical golden age and then use the bonus yields to secure further ones, and if you ever fall out of a golden age it'll be easy to just genocide someone during that era to get another.
Firstly, it's important to understand that the original design of the ottomans was very, very tight. Everything about them is geard towards comquest. Janissaries are one of the best UUs in the game, being the most cost effective unique unit as well as being well above tempo for a renaissance unit, Ibrahim's combat strength boost was a massive advantage that makes taking and keeping cities easier, Ibrahim combined with Turkish Bombard allowed you to just start pumping out armies at intense speeds, the Bazaar is a similarly cheap improvement that doubled amenity production and netted extra strategic resources which again helps make the ottoman army way cheaper
At heart the ottoman civ is about cost effectiveness over everything, the civ is completely geared towards being a production monster, with so much production cutting and the cheapest UU and UI in the game, it's honestly one of the most beautifully focused designs in the game. Now tell me, what does Suleiman Muhteşem actually add to this? Ibrahim's 25% production reduction is gone, as are the Janissaries, so your armies aren't being pumped out as fast and will be nowhere near as strong. You still have the Bazaar, but you don't really have the production backbone to warrent it. The extra combat strength is nice, but again, the tempo of the Janissaries and the Ibrahim bonus aren't there, and you're going to need more than +4 combat strength to be a real early game bully. And the bonus for the golden age is just kind of distracting from what the Ottomans do best: conquering. They really don't care about simming that hard
It just feels like a good leader ability thrown at a civ that has no want or need of it, it'd be good for something like Greece, but it doesn't help the ottoman gameplan at all
>chooses which civilization I want to play as >that ceases to matter one bit on turn 1 as every single civ are just reskinned versions of the exact same fricking thing with a 0.5% bonus to either science, culture or gold
How the frick do people play this shit
So whats the verdict between hojo and tokugawa?
I personally think hojo is still stronger but tokugawa is more fun to play since you can do funny things with trade routes like university of sankore or have a 1000 production capital.
Hojo has better early game
The most important bits are his easier access to early religion and his early culture tempo from the half off theater
Hojo gets his ball rolling far faster than Tokugawa, which will probably make him the favorite in multiplayer
With that said I think that despite the early game difference, Tokugawa scales far harder. Once he can set up a couple of trade routes, I'm not sure anyone short of Bull Moose or Kupe can compete with him in sheer yields. The malus to tourism is kind of balanced out by the airport stuff, so going for a cultural victory isn't that hard, and he's arguably one of the best science civs in the game
Personally, I still don't think japan is a 'best in game' contender, they have to compete with bullshit like babylon unlocking renaissance tech in the ancient era, Russia's gargantuan faith production, or Gaul's ungodly bullshit, but I think Tokugawa is on the tier of Pericles in just almost being at that level, and I think he edges out Hojo
While new leaders are nice and all, I feel like I'd rather see some of the original civs get a face lift like Spain did
Some of them can be fixed by just leader abilities alone, Egypt for example is solid enough but dragged down by cleo handing out food like a prostitute. Something like Ramses giving production for floodplains can really give the civ a nice kick
But some civs need a reimagining, like Sumeria. They're basically only playable in multiplayer, and that's for war cart spam. Otherwise they just kind of don't do anything. India is also another example, just a really shitty civ with a poorly thought out gameplan that doesn't do anything
Sumeria is definitely the worst, and India's a close second. It's no coincidence that that two worst civilizations are the one who depend on others to some extent; forming alliances, trusting the AI to spread its religion.
I like Expanded's approach to both. It completely retools Sumeria to be very strong in the early game with +1 starting population and additional food, science, and faith from farms depending on where they're placed, but these bonuses don't really scale. It trades India's +2 missionary charges for an effect akin to voidsingers' bonus to other yields from faith in cities with a worship building. You just build as much religious infrastructure as possible and it makes up the difference in science and culture. Gandhi also loses a military slot for an economic one, which is weak early. Makes much more sense and is more fun to play.
>Something like Ramses giving production for floodplains can really give the civ a nice kick
Please Please PLEEEEASE let Ramses be good! Just something more direct for Egypt to play for actively instead of passively.
On paper Cleo's abilities can really shine in Multiplayer team games but at the same time Egypt is a trash tier civ in Multiplayer. In Single player it is almost useless because the AI is too dumb to use it.
The base Egypt ability is very very basic but nothing wrong being basic it is a good ability which carries Egypt big time. The Chariot archer is great strong unit but it is way waaaay too expensive for its era even after the cost reduction patches.
The Sphinx is also a basic improvement nothing super fancy but easy to understand and use and it is the only improvement that adds +2 appeal which allows for some easy appeal based build.
Cleo isn't bad in MP. She is a potent bankroller in 3v3 team games to supply two teammates with gold. She can build commercial hubs efficiently especially with BBG mod. Then if she gets a Golden Age with free Inquiry she can keep up with science as well. She is a support civ but she does that well.
She can also get alliance bonuses up faster than anyone even tough MP games rarely last long enough for level 2 o level 3 alliances to matter.
>even tough MP games rarely last long enough for level 2 o level 3 alliances to matter.
My only MP game (on CPL) was a hours-long drag where my team was slowly burnt down as we had been hoping to maybe cheese a CV before the enemy did a DV. Now I'm afraid to commit to one because I need to make sure I have 4+ hours free ahead of me.
To be honest I actually am not looking forward to Civ7. If we learned anything from the launch of Civ6 is that the base game was bare bones it took until Gathering Storm to make it really fun. That was two major expansions, several smaller ones and countless bug fixes, balance patches and constant reworks to outdated game mechanics.
If anything I expect Civ7 to fare quite the same way, on release it will likely be a friggin' skeleton of a game a people will be disappointed that it is different from previous civ games. After all the work they put into Civ6 over so many years I feel the devs also think this and do not want to go through the same climbing of a ladder of releasing a new civ game, have everyone call it shit and the compare a freshly released Civ7 to a matured Civ6 that already has SIX FRICKING YEARS of post launch support. Comparing the two just isn't fair. Only to then Firaxis suites look at their precious ratings and see that people hate Civ7 and then question if releasing civ7 was even a good idea at all and possibly even canning further support for Civ7.
Civ7 needs to be an absolute beast on release and I doubt that is going to happen.
This is the new way of 4Xs and grand strategy games. Just look at CK3 - bare-bones in content compared to mature CK2, and 2 years after release it still has miles to go to catch up.
Don't worry Civ7 will be a live service game. The ultimate Sid Meier's Civ to end all Civs. You'll never know another one ever again and it'll be a 120GB download. Also DLCs will be subscriptions and the base game will be free. Also it'll be abandoned 8 years in and Civ8 will be announced.
>Japan has always been my favorite civilization because it's just about comfy city planning >My favorite playstyle is building a tall empire sustained by strong domestic trade routes, preferably coastal >mfw Tokugowa
It's perfect
Reminder that Nobunaga and Meiji are the only good choices for Japan leader. Tokugawa was a backstabber who damned the country to isolationism, and Hideyoshi led Japan to disaster in Korea.
Apparently Nader Shah is bugged and none of his abilities work like they say they do
The bonus military strength not only applies to full health units, it also applies to cities and districs. He also has a permanent bonus against cities regardless of their health
His bonus to domestic trade routes actually applies to all his cities and not just cities he hasn't founded
This actually makes him a pretty decent early game civ. Rush an early pantheon, leverage the mulitary bonus for early conquest, snow ball from there. He's not as good as Philip is, or nearly as versatile, but he's a pretty decent leader for immortal rushes instead of being shit
To put into perspective how much better Spain is than Nader, consider the numbers >Persia gets an extra +2 gold +1 culture to domestic trade routes >Nader Shah adds 3 extra gold and 3 faith(it says 2 faith in the description but it's bugged), meaning his trade routes have a base yield of +5 gold +1 culture +3 faith but this only applies to domestic trade
Now compare this to Treasure fleet >Spain's trade routes, no matter if they're foreign or domestic, generates +3 gold, +2 faith, and +1 production. Since 1 production is equal to around four gold then Treasure fleet's base yields are roughly +7 gold +2 faith with no limitation, much better than Nader Shah >Now account for scaling, Spain's trade yields triple when trans continental. Meaning Spain can realistically get +9 gold +6 faith and +3 production on ALL their trade routes, which is many times better than the base yields of Nader Shah's trade routes that again, only apply to domestic trade, and don't scale at all >this means spain not only has better early game opportunities but also better mid game scaling >the Conquistador and the Mission are also much better than Persia's UU and UB and open spain up to multiple victory paths, unlike Nader who basically has to play for domination
Not even going to get into how much better Tokugawa is because that feels mean, even with the bugs the only real reason to play him is the +5 strength against cities
who on earth said he was redpilled, but he was from an ethnically greek family, just look at any painting or description from his lifetime you brainlet.
Also do you actually think that northern turkey is a desert or are you just pretending to be moronic?
Pretty much every discussion online on this topic they show up in hordes to cry about it.
It's funny because pretty much every single t*rk is a brownoid but they seem to have an obsession with whiteness and trying to pass as white.
>It's funny because pretty much every single t*rk is a brownoid
I mean, not all of them. Some of them are surprisingly fairly pale looking, I seen their tv shows.
>Can't be bothered making new game, this will do
>Contemprary portraits of Suleiman the Magnificent celarly show him as the white guy with brown/red facial hair.
>lmao just make him black
Fricking why? I'm not even turk and it makes me mad.
KARA BOĞA
turks in general are just muslim greeks lmao
>implying
they were serbians and albanians anon
whitey fears the KARA BOGA
Really funny how KB means 'Gods punishment' in my language
based
Those portraits were made by Europeans to whitewash him.
moron, every ottoman sultan from like 1300 onward had European Balkan harem wives or Byzantine princesses. They were basically 100% white by 1450
Islam is a black religion, duh.
Funnily enough even AssCreed depicted him as white.
It's a pattern at this point and they're definitely doing it on purpose because they literally had to lighten Tamar because their original model was so dark they were inundated with complaints from Georgians themselves.
Whether it's total ignorance that people outside of Northwestern Europe can be light-skinned or more likely, they're just racist, it's insulting and pathetic.
>Whether it's total ignorance that people outside of Northwestern Europe can be light-skinned
Sometimes even people from Northwestern Europe are depicted as black.
That one Tom Clancy game had the European faction headed by one.
Yeah but in that case he was meant to be african, he's name is literally "Amadou de Bankole" and the wiki claims he was born in ivory coast
Oh in that case he must have come from a rich family with a based slaver heritage.
Check the PM of the United Kingdom when you have time. Times have changed bucko.
same with originally making Seondeok a fat mexican instead of Korean, their art team spends too much time on tumblr
I got used the slim version of her and i think pic related is a bit more realistic since asian dont have such defined faces in my experience but holy frick hahahahhahahhahahaahha
I've always thought this.
They went from what I've observed as a normal Korean look to a kpop model.
I swear the entire Korean people have body dysmorphia.
they have the highest amount of plastic surgeries in the world, fricking every girl gets their jaw shawed and shit when they turn 18 or so. i'd say you're not wrong about the dysmorphia. have you seen any pictures of koreans from like the early 1900s?
I remember reading an article once that said it’s actually very common for Korean parents to buy their children plastic surgery as a gift for graduation
Yea it's fricked up
>why
diversity = make everything black.
It's even worse than that. Suleiman was already in VI with another outfit, and the new one is so much darker that they look like different people.
Holy shit the re-vitiligo is real.
their reaction to even Turks complaining about him being brown was to make him darker
whack
Just like uncle Ruckus. Just like Michael Jackson had but reversed
What the frick is wrong with Firaxis
This is what your brain looks like on woke historical revisionism. Just be thankful it's not as bad as Humankind.
They are American.
>WTF is wrong with Sid ~~*Meier*~~?
ftfy
meier is neither israeli, or involved in developing the games
BlackRock ESG
>based Firaxis makes chuds seethe by removing historical whitewashing
Kino.
Accurate
wtf i love Russia now
>DLC required for DLC
man that's so stingy and moronic, if you actually bought this pass you should just get these civs with these leaders if you don't have the previous DLC
find it funny Nader Shah is a leader of Persia, as if they didn't originally intend the civ to just be the Achaemenid Empire (hence the limited civilopedia entry)
Suleiman without Ibrahim and Janissaries seems like ass
I do think it's overdue for them to expand Persia to beyond the Achaemenids. They were big and important for sure, and a good foil to ancient Greece in the roster, but there's more to Persian civilization than just that period.
There's not a single new leader I enjoy playing. It's not that they're all bad but they're all mechanically extremely boring and in some cases actually remove flavor that existed from a civ like Kongo not being able to found religions and having to play around that to get his other bonuses related to relics, being replaced with a generic yields percentage bonus. Half of them have zero synergy with the rest of the civ kit either. It feels like they had a bunch of art assets hanging around but maybe 2 devs so they just slapped stuff together and called it a day.
Pretty much they just picked random pre existing abilities and shoved it in there.
What even is the point of playing mbanza anymore, I though the whole idea of having the same civ different leaders was to have a complete different playstyles like gorgo/pericles and not completely overshadow one over the other.
Hell even french eleanor and catherine magnificence have the same gear for a culture victory but their playstyles are so different from each other
God damn I was reading tokugawa's ability and got interested seeing the +4 amenities bonus. Then I realized the morons converted that into worthless loyalty, why do they do this? I could have played super tall with that! The other 2 reskins aren't even worth mentioning, absolutely bland. Holy frick if you're gonna throw out an end of game dlc at least add some curveballs and spice. This is pathetic, made worse since I've seen random people suggest creative, thematic ideas for all of them so far which would have been at least fun if not balanced.
>Holy frick if you're gonna throw out an end of game dlc at least add some curveballs and spice
That’s what the Frontier Pass felt like, the game finished its life with a really high note with that but they had to just add more for some reason
Yeah exactly. Not all of them were over the top, but babylon, gaul, byzantium, maya and gran columbia had some interesting concepts unique to them. These new reskins are the most bland dreck imaginable.
at this point it must be because their art team wasn't as busy or something, because the implementation looks pretty low effort in terms of balance and programming (or even achievements lol)
why is suleiman a fricking pajeet lmao
fricking westoids
Because 99% of turdroaches are browncels who worship whites.
I hate Tokugawa wank.
They really wanna cater to the unemployed roach demographic that spends all their welfare money on video games and simping for ethots.
>cater to the unemployed roach demographic
But with a Suleihomie? lmao
Just play with mods. I'm really enjoying the modded versions of the first leader pack, whom I thought were really weak. Ana Nzinga is a diplomacy machine.
I'm really looking forward to modded versions of Caesar and Tokugawa.
People keep suggesting that the alternate Suleiman is weak, but I don't see it. Yes, Ibrahim is very powerful for domination, but the Ottomans already excel at siege warfare without him and an unconditional +4 against other civilizations in the ancient era is also very strong. You can safely secure a classical golden age and then use the bonus yields to secure further ones, and if you ever fall out of a golden age it'll be easy to just genocide someone during that era to get another.
Firstly, it's important to understand that the original design of the ottomans was very, very tight. Everything about them is geard towards comquest. Janissaries are one of the best UUs in the game, being the most cost effective unique unit as well as being well above tempo for a renaissance unit, Ibrahim's combat strength boost was a massive advantage that makes taking and keeping cities easier, Ibrahim combined with Turkish Bombard allowed you to just start pumping out armies at intense speeds, the Bazaar is a similarly cheap improvement that doubled amenity production and netted extra strategic resources which again helps make the ottoman army way cheaper
At heart the ottoman civ is about cost effectiveness over everything, the civ is completely geared towards being a production monster, with so much production cutting and the cheapest UU and UI in the game, it's honestly one of the most beautifully focused designs in the game. Now tell me, what does Suleiman Muhteşem actually add to this? Ibrahim's 25% production reduction is gone, as are the Janissaries, so your armies aren't being pumped out as fast and will be nowhere near as strong. You still have the Bazaar, but you don't really have the production backbone to warrent it. The extra combat strength is nice, but again, the tempo of the Janissaries and the Ibrahim bonus aren't there, and you're going to need more than +4 combat strength to be a real early game bully. And the bonus for the golden age is just kind of distracting from what the Ottomans do best: conquering. They really don't care about simming that hard
It just feels like a good leader ability thrown at a civ that has no want or need of it, it'd be good for something like Greece, but it doesn't help the ottoman gameplan at all
Okay, that makes sense. I do like synergy more than just being good.
I really hope that 7 doesn't have a godawful artstyle.
Why wouldn’t it? The only people who complained about it pirated the game anyway
It's really weird and ugly, but then, a lot of vidya for this past decade went for this wet plasticine cartoony look for some reason.
>chooses which civilization I want to play as
>that ceases to matter one bit on turn 1 as every single civ are just reskinned versions of the exact same fricking thing with a 0.5% bonus to either science, culture or gold
How the frick do people play this shit
Bro 6 has the most civ deviation of any civ game
How is babylon a minor bonus lmao
1/10
>
That's a good way to describe every civ game before 6
So whats the verdict between hojo and tokugawa?
I personally think hojo is still stronger but tokugawa is more fun to play since you can do funny things with trade routes like university of sankore or have a 1000 production capital.
Hojo has better early game
The most important bits are his easier access to early religion and his early culture tempo from the half off theater
Hojo gets his ball rolling far faster than Tokugawa, which will probably make him the favorite in multiplayer
With that said I think that despite the early game difference, Tokugawa scales far harder. Once he can set up a couple of trade routes, I'm not sure anyone short of Bull Moose or Kupe can compete with him in sheer yields. The malus to tourism is kind of balanced out by the airport stuff, so going for a cultural victory isn't that hard, and he's arguably one of the best science civs in the game
Personally, I still don't think japan is a 'best in game' contender, they have to compete with bullshit like babylon unlocking renaissance tech in the ancient era, Russia's gargantuan faith production, or Gaul's ungodly bullshit, but I think Tokugawa is on the tier of Pericles in just almost being at that level, and I think he edges out Hojo
When did Cheech rule Japan? Is their weed any good?
While new leaders are nice and all, I feel like I'd rather see some of the original civs get a face lift like Spain did
Some of them can be fixed by just leader abilities alone, Egypt for example is solid enough but dragged down by cleo handing out food like a prostitute. Something like Ramses giving production for floodplains can really give the civ a nice kick
But some civs need a reimagining, like Sumeria. They're basically only playable in multiplayer, and that's for war cart spam. Otherwise they just kind of don't do anything. India is also another example, just a really shitty civ with a poorly thought out gameplan that doesn't do anything
India is the big one for me, the stepwell is so shit
Sumeria is definitely the worst, and India's a close second. It's no coincidence that that two worst civilizations are the one who depend on others to some extent; forming alliances, trusting the AI to spread its religion.
I like Expanded's approach to both. It completely retools Sumeria to be very strong in the early game with +1 starting population and additional food, science, and faith from farms depending on where they're placed, but these bonuses don't really scale. It trades India's +2 missionary charges for an effect akin to voidsingers' bonus to other yields from faith in cities with a worship building. You just build as much religious infrastructure as possible and it makes up the difference in science and culture. Gandhi also loses a military slot for an economic one, which is weak early. Makes much more sense and is more fun to play.
>Something like Ramses giving production for floodplains can really give the civ a nice kick
Please Please PLEEEEASE let Ramses be good! Just something more direct for Egypt to play for actively instead of passively.
On paper Cleo's abilities can really shine in Multiplayer team games but at the same time Egypt is a trash tier civ in Multiplayer. In Single player it is almost useless because the AI is too dumb to use it.
The base Egypt ability is very very basic but nothing wrong being basic it is a good ability which carries Egypt big time. The Chariot archer is great strong unit but it is way waaaay too expensive for its era even after the cost reduction patches.
The Sphinx is also a basic improvement nothing super fancy but easy to understand and use and it is the only improvement that adds +2 appeal which allows for some easy appeal based build.
Cleo isn't bad in MP. She is a potent bankroller in 3v3 team games to supply two teammates with gold. She can build commercial hubs efficiently especially with BBG mod. Then if she gets a Golden Age with free Inquiry she can keep up with science as well. She is a support civ but she does that well.
She can also get alliance bonuses up faster than anyone even tough MP games rarely last long enough for level 2 o level 3 alliances to matter.
>even tough MP games rarely last long enough for level 2 o level 3 alliances to matter.
My only MP game (on CPL) was a hours-long drag where my team was slowly burnt down as we had been hoping to maybe cheese a CV before the enemy did a DV. Now I'm afraid to commit to one because I need to make sure I have 4+ hours free ahead of me.
>not enough hype for Civ 7
>QUICK! ACT LIKE WE CARE ABOUT 6 AGAIN!
Bro they haven't even released a trailer for civ 7, or even confirmed the game exists
schizo
To be honest I actually am not looking forward to Civ7. If we learned anything from the launch of Civ6 is that the base game was bare bones it took until Gathering Storm to make it really fun. That was two major expansions, several smaller ones and countless bug fixes, balance patches and constant reworks to outdated game mechanics.
If anything I expect Civ7 to fare quite the same way, on release it will likely be a friggin' skeleton of a game a people will be disappointed that it is different from previous civ games. After all the work they put into Civ6 over so many years I feel the devs also think this and do not want to go through the same climbing of a ladder of releasing a new civ game, have everyone call it shit and the compare a freshly released Civ7 to a matured Civ6 that already has SIX FRICKING YEARS of post launch support. Comparing the two just isn't fair. Only to then Firaxis suites look at their precious ratings and see that people hate Civ7 and then question if releasing civ7 was even a good idea at all and possibly even canning further support for Civ7.
Civ7 needs to be an absolute beast on release and I doubt that is going to happen.
This is the new way of 4Xs and grand strategy games. Just look at CK3 - bare-bones in content compared to mature CK2, and 2 years after release it still has miles to go to catch up.
every civ since 3 has been barebones as frick until it got 2 expacks, nothing has or will change.
Don't worry Civ7 will be a live service game. The ultimate Sid Meier's Civ to end all Civs. You'll never know another one ever again and it'll be a 120GB download. Also DLCs will be subscriptions and the base game will be free. Also it'll be abandoned 8 years in and Civ8 will be announced.
if anything 6 got praised for not literally axing everything from G&K/BNW, vanilla 5 was the poster child for "bro where are all the features gone"
Pay for my fairytale goys
>Japan has always been my favorite civilization because it's just about comfy city planning
>My favorite playstyle is building a tall empire sustained by strong domestic trade routes, preferably coastal
>mfw Tokugowa
It's perfect
turkroaches all over the internet still seething over the fact that 99% of them are browncels and get represented as such. Well done Firaxis
KARA BOGA
There are mods for Civ 4 that have better looking leaders than that shit lmao
>Great commanders
>It's the guy who took credit for the work of his superiors after they died
At least Civ 5 had Oda.
it was his turn...
Monkey boy will never be a civ leader
Oda was shoddily showcased in 5 but I'm glad they went for some variety.
The same way I find Yongle a very based pick (upcoming) for 6
Reminder that Nobunaga and Meiji are the only good choices for Japan leader. Tokugawa was a backstabber who damned the country to isolationism, and Hideyoshi led Japan to disaster in Korea.
I know a guy
Puppet of Tojo.
but Hideyoshi would be a fun clutzy warmonger
Why not someone like Michinaga or Yoritomo?
Apparently Nader Shah is bugged and none of his abilities work like they say they do
The bonus military strength not only applies to full health units, it also applies to cities and districs. He also has a permanent bonus against cities regardless of their health
His bonus to domestic trade routes actually applies to all his cities and not just cities he hasn't founded
This actually makes him a pretty decent early game civ. Rush an early pantheon, leverage the mulitary bonus for early conquest, snow ball from there. He's not as good as Philip is, or nearly as versatile, but he's a pretty decent leader for immortal rushes instead of being shit
that really speaks to how shit his unbugged bonus is
lmao
no one found this out until now because no one wanted to play him with how boring his bonuses are on paper
maybe some dev snuck it in after realizing he sucked and didn't bother to tell anybody else
To put into perspective how much better Spain is than Nader, consider the numbers
>Persia gets an extra +2 gold +1 culture to domestic trade routes
>Nader Shah adds 3 extra gold and 3 faith(it says 2 faith in the description but it's bugged), meaning his trade routes have a base yield of +5 gold +1 culture +3 faith but this only applies to domestic trade
Now compare this to Treasure fleet
>Spain's trade routes, no matter if they're foreign or domestic, generates +3 gold, +2 faith, and +1 production. Since 1 production is equal to around four gold then Treasure fleet's base yields are roughly +7 gold +2 faith with no limitation, much better than Nader Shah
>Now account for scaling, Spain's trade yields triple when trans continental. Meaning Spain can realistically get +9 gold +6 faith and +3 production on ALL their trade routes, which is many times better than the base yields of Nader Shah's trade routes that again, only apply to domestic trade, and don't scale at all
>this means spain not only has better early game opportunities but also better mid game scaling
>the Conquistador and the Mission are also much better than Persia's UU and UB and open spain up to multiple victory paths, unlike Nader who basically has to play for domination
Not even going to get into how much better Tokugawa is because that feels mean, even with the bugs the only real reason to play him is the +5 strength against cities
When are they adding hitler though
>three fricking China leaders are the next batch
What a waste. But who knows, maybe they’ll be stacked enough to make them as fun as base Qin.
Why the frick is Suleiman black, the guy was white with red hair what the actual frick?
>NOOOO DONT YOU KNOW A MUSLIM ARAB NAMED SULEIMAN FROM A DESERT SHITHOLE WAS ACKSHUALLY WHITE AND REDPILLED
who on earth said he was redpilled, but he was from an ethnically greek family, just look at any painting or description from his lifetime you brainlet.
Also do you actually think that northern turkey is a desert or are you just pretending to be moronic?
>NOOOO JUST LOOK AT THE PAINTINGS!!!!
Accidentally based LMAO
Also nice cope using a painting of Jesus from the 20th century to "disprove" an argument based on literal portraits made in Suleiman's lifetime.
How bad are turks seething that they made Suleiman so dark? And why did they make him so dark, I wonder, since we have depictions of him.
Pretty much every discussion online on this topic they show up in hordes to cry about it.
It's funny because pretty much every single t*rk is a brownoid but they seem to have an obsession with whiteness and trying to pass as white.
>It's funny because pretty much every single t*rk is a brownoid
I mean, not all of them. Some of them are surprisingly fairly pale looking, I seen their tv shows.
They kidnapped and raped a LOT of europeans through out their history, there are some fairly light skinned genes in that pool sometimes.