Qualcomm (who actually financed the Zeebo) lost about $200M, but they're so huge that they barely felt it, and didn't care much about it anyway. The Xbox One was much worse, considering that the Xbox brand was extremely valuable and it got tainted after that disastrous TV TV TV reveal.
E.T. on Atari. Basically stalled industry growth for like a year. Mattrick's pretty high up there but Xbox has managed to shamble along like a zombie in the decade since. E.T. knocked Atari flat on its ass and it's never quite been the same for them since.
Stadia and even Wii U were worse. I'd say the biggest disaster in gaming history that isn't ET is probably the Virtual Boy. Shit was gone in less than a year and stores were basically giving away the console.
Stadia's a good pick, no one's gonna put their full trust in cloud based gaming anytime soon after that. WiiU/Virtual Boy sold worse but neither fricked Nintendo's reputation beyond repair. The lack of success is a good point but the ripple effect isn't really there for either, they were just failed experiments.
>neither fricked Nintendo's reputation beyond repair.
I think Virtual Boy is important because it did show that Nintendo could be fricked with, and could absolutely fail if given the circumstances. It was the first huge commercial failure made by the company people associated video games with, and showed that anybody could realistically take the video game market.
It's ironic that Nintendo published this ad dissing the 32X as a stopgap system, doomed to a short lifespan... and then they also released the Virtual Boy as a stopgap system when development of the Nintendo 64 was taking too long.
The frick in that image pushed for the Kinect on the 360, revealed Xbone to be a dystopian nightmare, and when asked about Xbone's mandatory internet connectivity he dropped the shit that was heard around the world and is remembered to this day:
To say he killed Xbox as a brand stone cold dead, with no chance of recovery in the early 10s is not an overstatement.
Fuggen saved
left: soulless, right: soul
Right is funnier to be thoughwhat honest.
No. It was not.
Kino with its own exclusive RE4 version
Qualcomm (who actually financed the Zeebo) lost about $200M, but they're so huge that they barely felt it, and didn't care much about it anyway. The Xbox One was much worse, considering that the Xbox brand was extremely valuable and it got tainted after that disastrous TV TV TV reveal.
>$200M
Oops, typo. The source actually says $100M.
https://www.uol.com.br/start/listas/videogame-brasileiro-7-motivos-que-explicam-o-fracasso-do-zeebo.htm
Its high up there. Even with all the IP's they now own nobody wants to buy an xbox.
It started with the kinect and the dashboard update. This was the point of no return.
E.T. on Atari. Basically stalled industry growth for like a year. Mattrick's pretty high up there but Xbox has managed to shamble along like a zombie in the decade since. E.T. knocked Atari flat on its ass and it's never quite been the same for them since.
It was a stupid name. Same with Wii U.
Xbone had much, much bigger problems than the name. That shit made George Orwell roll in his fricking grave.
360 is such a cool name, how the frick did they go from that to 1?
Stadia and even Wii U were worse. I'd say the biggest disaster in gaming history that isn't ET is probably the Virtual Boy. Shit was gone in less than a year and stores were basically giving away the console.
Stadia's a good pick, no one's gonna put their full trust in cloud based gaming anytime soon after that. WiiU/Virtual Boy sold worse but neither fricked Nintendo's reputation beyond repair. The lack of success is a good point but the ripple effect isn't really there for either, they were just failed experiments.
Anon Nintendo fricking killed a guy over the Virtual Boy
Yokoi's death was perfectly natural and you can't prove anything. Real talk though, he died on my birthday. Shit sucks, man.
>neither fricked Nintendo's reputation beyond repair.
I think Virtual Boy is important because it did show that Nintendo could be fricked with, and could absolutely fail if given the circumstances. It was the first huge commercial failure made by the company people associated video games with, and showed that anybody could realistically take the video game market.
It's ironic that Nintendo published this ad dissing the 32X as a stopgap system, doomed to a short lifespan... and then they also released the Virtual Boy as a stopgap system when development of the Nintendo 64 was taking too long.
https://archive.org/details/Electronic_Gaming_Monthly_064_November_1994_U/page/n109/mode/2up
esl snoy shitposter can't even write a coherent english sentence
The vita. Shit sold so bad, sony is too embarrassed to release the actual sales numbers for it.
>Such a massive disaster that people memoryholled it
Yeah...
At least VB Wario Land was good
Name one XBone exclusive that was good
Nah
forza horizon 2, really
>b-but 360 version!
not the same game
Saturn launch was pretty bad
For me, it's gamergate.
Worse than the market crash of the 80's.
TV Sports Cawa Doody.
Xbox go home.
what happened?
The frick in that image pushed for the Kinect on the 360, revealed Xbone to be a dystopian nightmare, and when asked about Xbone's mandatory internet connectivity he dropped the shit that was heard around the world and is remembered to this day:
To say he killed Xbox as a brand stone cold dead, with no chance of recovery in the early 10s is not an overstatement.