SH4 should be remade. I love how fresh it was after SH2 and SH3 just iterating upon the first game and it's my favourite one in the franchise along SH1, but it can be so jarring in multiple ways... the audio, the worst looking "forest" in history of vidya, certain annoying Walther chase sequences, random fricking endings... the list goes on
Silent Hill 3 & 4 could really see a proper remake or remaster since they suffer from baffling gameplay or story decisions like how Silent Hill 3 story is a major middle finger to anyone who remotely enjoyed the Silent Hill 1 and Silent Hill 4 puzzles are ass.
The gameplay in all 4 Team Silent games is pretty dogshit, always was. There's a reason why SH2 flopped hard. People like the franchise because of the atmosphere, art style and stories.
You then need to add that 1.0 to the original 1.0. "100% bigger" means "an addition of what 100% of the original thing was."
If the game was "50% bigger" that would mean "extra stuff equal to half the content of the original game."
100% bigger not multipled by 100% you baboon
If original is 100% and it was 1% bigger it would be 101%
If original is 100% and it was 100% bigger it would be 200%
The first 100% is implied, so "50% bigger" means it's 150% the size of the original. If you had a 50% gain in a stock it would be worth 150% the buying price, see?
I'd love to see optional "dungeons" in the Silent Hill city, with new items or weapons to find but lets be honest, they are going to take a corridor/street and make it twice bigger
Guaranteed the game is going to have over 20 hours of cutscenes and won't let you actually play the game until you fully enter silent hill. Get ready for a walking sim with a neutered story.
Frick off zoomie. Cutscenes back then were only in pivotal moments and didn't take up the entire fricking game. Go jerk off and play RE4 you cum drinking troony homosexual.
collectable items
ultra hard nightmare giga spook difficulty where you die in 1 jumpscare or hit
journalist difficulty where the lights are always on, there is no fog, the enemies are all removed
a black sassy female character added to the story (she will survive)
a black hoodrat male character added to the story (he will survive)
all new OST featuing contemporary pop artists + collectable tracks throughout the game to listen back to in the main menu
SH1,3,4 easter eggs
a playable flashback set in the hospice with Mary
another playable flashback where you play AS Mary
accesibility options that are the exact same as journalist mode but there is also an auto-walk option
crafting system to make stronger weapons
skill tree to unlock more combat/exploration/radio perks
Actually, i recently read that Bloober Team "isn't interested in making psychological horror games" and that they are "more interested in making action games". So yeah, this Silent Hill 2 Remake is going to be completely different. That webm is probably 95% accurate.
>“We decided that our next titles should be much more mass-market oriented,” >Silent Hill 2 will be the public’s first taste of Bloober’s redirection
Huh, probably an overcorrection after getting mocked as "walking simulators" one too many times, i at least hope they understand to keep the atmosphere in this one
>inb4 BBB-B-B-BUT I SKIM READ THE ARTICLE AND-
"We decided that our next titles should be much more mass-market oriented," said Babieno. "We'd like to talk with more people. We'd like to deliver our ideas, with our DNA, not by environment or storytelling, but by action. So all of our future titles will have a lot of gameplay mechanics. "
Black i just fricking read it stop being a moron, not everyone's as much of a homosexual as you are
>inb4 BBB-B-B-BUT I SKIM READ THE ARTICLE AND-
"We decided that our next titles should be much more mass-market oriented," said Babieno. "We'd like to talk with more people. We'd like to deliver our ideas, with our DNA, not by environment or storytelling, but by action. So all of our future titles will have a lot of gameplay mechanics. "
This isn't a bad idea tbh. They are already taking many liberties in changing a lot of the original anyways so they might as well make the game bigger with more content. The original is a short game especially by today's standards. This remake should also try to have some more monsters and much better boss fights.
Leaks indicate that they have added a "hood" area that's as big as the original game, where you experience the visceral horror that slavery and police brutality has had on generations of African Americans. Supposedly it becomes meta and allows you to donate to BLM through the game to get the good ending, where James still commits suicide but it's to forgive his ancestors many sins and he has a big smile.
The entire city made in eng8ne with absolutely nothing to do Shadow The Colossus style
>"""Insider"""
If Bloober's "talents" are anything to go by, probably a lot of corridors with set jumpscares.
Possibly
If they take their craft seriously they would look to unused concepts of Team Silent for inspiration. I bet they had plenty
So it's full of microtransactions, epic cutscenes and esport oriented content. This is what modern gamers want to see anyway.
Holy frick man you are mindbroken
The original 4 Silent Hill games shouldn't be remade. I should just ignore this remake, but some how it angers me knowing it even exists.
SH4 should be remade. I love how fresh it was after SH2 and SH3 just iterating upon the first game and it's my favourite one in the franchise along SH1, but it can be so jarring in multiple ways... the audio, the worst looking "forest" in history of vidya, certain annoying Walther chase sequences, random fricking endings... the list goes on
Silent Hill 3 & 4 could really see a proper remake or remaster since they suffer from baffling gameplay or story decisions like how Silent Hill 3 story is a major middle finger to anyone who remotely enjoyed the Silent Hill 1 and Silent Hill 4 puzzles are ass.
The frick? SH3 is the second best game in the series after SH1.
That doesn't say great things about the quality of the series as a whole.
The gameplay in all 4 Team Silent games is pretty dogshit, always was. There's a reason why SH2 flopped hard. People like the franchise because of the atmosphere, art style and stories.
I mean, its Silent Hill.
>additional content
You mean filler
adding scenes where james goes through narrow halls where he slowly goes through and the camera gets closer to him
someone redpill me on 100% bigger. 50% is 0.5, 100% is 1.0.
1.0 x original = original, have I misunderstood something.?
Original x 2
It means double in size, it’s 100% more than the original, that’s what bigg”er” means
You then need to add that 1.0 to the original 1.0. "100% bigger" means "an addition of what 100% of the original thing was."
If the game was "50% bigger" that would mean "extra stuff equal to half the content of the original game."
100% bigger not multipled by 100% you baboon
If original is 100% and it was 1% bigger it would be 101%
If original is 100% and it was 100% bigger it would be 200%
The first 100% is implied, so "50% bigger" means it's 150% the size of the original. If you had a 50% gain in a stock it would be worth 150% the buying price, see?
I'd love to see optional "dungeons" in the Silent Hill city, with new items or weapons to find but lets be honest, they are going to take a corridor/street and make it twice bigger
Guaranteed the game is going to have over 20 hours of cutscenes and won't let you actually play the game until you fully enter silent hill. Get ready for a walking sim with a neutered story.
So a Silent Hill game
Frick off zoomie. Cutscenes back then were only in pivotal moments and didn't take up the entire fricking game. Go jerk off and play RE4 you cum drinking troony homosexual.
Sounds like a faithful Silent Hill 2 remake.
Silent Hill 2 is 3 hours long though.
Just by that fact alone you KNOW the remake won't be anywhere close to it. Imagine the seethe dollars per hour morons would throw.
this
Game looks hared than actual SH2 tbh
Harder* man im fricking shit today
>100% bigger than original
so why not make a new fricking game instead of a remake you stupid c**ts.
New games don't sell as much
Because they didnt want to divert attention from the fact the Umineko homie is making an AA Silent Hill game
collectable items
ultra hard nightmare giga spook difficulty where you die in 1 jumpscare or hit
journalist difficulty where the lights are always on, there is no fog, the enemies are all removed
a black sassy female character added to the story (she will survive)
a black hoodrat male character added to the story (he will survive)
all new OST featuing contemporary pop artists + collectable tracks throughout the game to listen back to in the main menu
SH1,3,4 easter eggs
a playable flashback set in the hospice with Mary
another playable flashback where you play AS Mary
accesibility options that are the exact same as journalist mode but there is also an auto-walk option
crafting system to make stronger weapons
skill tree to unlock more combat/exploration/radio perks
Sounds cool
Actually, i recently read that Bloober Team "isn't interested in making psychological horror games" and that they are "more interested in making action games". So yeah, this Silent Hill 2 Remake is going to be completely different. That webm is probably 95% accurate.
Proof?
0.5 seconds in google
https://www.eurogamer.net/bloober-team-closing-the-era-of-psychological-horror-games
Huh, probably an overcorrection after getting mocked as "walking simulators" one too many times, i at least hope they understand to keep the atmosphere in this one
Black i just fricking read it stop being a moron, not everyone's as much of a homosexual as you are
>inb4 BBB-B-B-BUT I SKIM READ THE ARTICLE AND-
"We decided that our next titles should be much more mass-market oriented," said Babieno. "We'd like to talk with more people. We'd like to deliver our ideas, with our DNA, not by environment or storytelling, but by action. So all of our future titles will have a lot of gameplay mechanics. "
https://www.google.com/amp/s/www.engadget.com/amp/bloober-team-is-done-making-psychological-horror-games-163039512.html
>“We decided that our next titles should be much more mass-market oriented,”
>Silent Hill 2 will be the public’s first taste of Bloober’s redirection
hopefully some skateboard segments
>They added so much swearing into the dialog it doubled the games length
Where the frick is Mary?
100% bigger as in it will certainly be bigger than the original, or 100% bigger as in it will literally be double the size of the original game?
Wow I can't wait to run around empty streets that have nothing to interact with!
>insider claims 100% bigger
>bloober already stated they aren't even trying to follow the original game's theme
This is going to be fricking terrible
Bloober-bros, we won!
Already posted ITT, not funny anymore
t.blobber developer
Fetch quests
This isn't a bad idea tbh. They are already taking many liberties in changing a lot of the original anyways so they might as well make the game bigger with more content. The original is a short game especially by today's standards. This remake should also try to have some more monsters and much better boss fights.
Leaks indicate that they have added a "hood" area that's as big as the original game, where you experience the visceral horror that slavery and police brutality has had on generations of African Americans. Supposedly it becomes meta and allows you to donate to BLM through the game to get the good ending, where James still commits suicide but it's to forgive his ancestors many sins and he has a big smile.
So a The Suffering: Ties That Bind remake?
A battlepass where James hits the griddy at tier 100
Eileen shaving
>content
The town won't be so squished together like it is on PS2.
Silent Hill Skatepark
Silent Hill Amusement Park
Silent Hill Extendend Woods
Silent Hill Seed and Feed