what was his fricking problem?
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what was his fricking problem?
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He was a copy of X, not the original. He got an inferiority complex, and started to take everything to the extreme to show that he was "X" enough. Ironically, he was going by what X claimed to want, as opposed to what X actually desired or what Copy-X even might want, and so he went full dictator without thinking anything through. You'll find out what happened to X in MMZero 2.
Copy-X will be back in MMZ3.
wait megaman has character development? I only played original.
Well, "character development".
Really, Mega Man X has a lot of drama and eventually figured out a personality for the character. Mega Man Zero is a lot more focused, although that's more because it's short and it ends.
In the MMZ series, X is old and tired after fighting for a hundred years and watching nearly everything on the planet getting killed. He basically retires, and is chilling as the cyber-elf you first run into. Copy-X was created based on the design of X, but was designed as a full duplicate - but since he didn't have the experiences of X, he took things pretty literally in following what X was "supposed" to be doing. Zero gets concerned with his own mental stability after all the reploid shit from MMX, and so goes into stasis for a full mental system check like X had between classic series and the start of MMX series.
None of the characters really change that much, past Zero since he has amnesia and needs to deal with the current world. X is always a guiding cyber-elf, Copy-X is always a hunk of junk, the guardians deal with things in their own way but mostly have the same personalities throughout. Zero is the only one who really changes, although that's more going from "What the hell is going on?" to "Alright, I need to stop this" over to "Frick this stupid system, how to I make things better for people around me?"
Thanks for this. I'd like to play through the series. For some reason I was expecting this franchise to just be like bomberman i.e. the exact same game with zero writing.
You can safely ignore the story for every single mainline Mega Man game and you'll be fine. Classic, MMX, Zero, and MMZX all technically have stories, but you can pretty much ignore them all and nothing really changes.
There is technically an ongoing story in the classic games (including the Game Boy games) but it's not well connected, and most of them are just a text scroll at the start and end of games.
MMX does technically have an ongoing story. Sigma keeps coming back, you have enemies like the Repliforce, and Zero keeps getting destroyed and reassembled. But the games are straightforward enough to completely ignore if you want. I don't really remember what happened past MMX4 or so since it's always just 8 stages and then boss stage.
Zero has the strongest story, with dialogue and needing to talk with characters, and a lot of times which won't make much sense without context. It's still straightforward enough to play without knowing the story (it goes back to 8 stages again with MMZ2) but some bosses and fights might seem confusing in later games.
MMZX technically has a story as well, although it's another one you can just forget and it won't change much. Once you know how to check missions and find boss reappearances, you could play the whole game and not even remember who the characters are. It's all fine and straightforward.
Legends has a humorous story, but that's also a 3D exploration platformer (similar to Zelda) so you're expected to pay attention to what's going on. Battle Network/Star Force also have a story, although those are JRPGs. There's also a story in Mega Man X Command Mission, but that game sucks and the story is mostly self-contained.
command mission is great, it does a lot with the battle system
Wait, didnt Zero offer his own body to make the Sigma Vaccine which actually is the mother elf and X and Zero had their final battle against sigma in the cyberspace? Then Zero went missing and Weil stole Zero's original body in the whole confusion
Sounds like you're getting some fanfiction mixed up with that.
I'm of the opinion that the MM8 Dark Energy, Zero Virus, and Mother Elf are all the same or related, but I'm pretty sure that is a fan theory.
The last time I looked this information up, Zero went into stasis to go through the morality diagnostic checks. X had been put into a capsule by Dr. Light and sealed up for 50 years for those checks, to make sure that X had a proper understanding of human morality. (start of MMX1) None of the reploids had ever been through such testing, with Dr. Cain just replicating X's systems and assuming everything was good. After the end of the MMX series, Zero decides that he wants to go through the testing for himself and so gets into a capsule as well.
Dr. Weil shows up, steals Zero's body, and uses the Mother Elf to turn it into Omega. That starts the whole Elf Wars, which wipes out 90% of the Earth population. After Weil gets beaten and shipped off to space jail, X gives up his body to keep the Mother Elf contained and ends up floating around as a cyber-elf.
I can double check the MMZ Complete Works to see how much of that is accurate, but remember that the Complete Works doesn't really go over all this. It mostly just has noted about each game, so doesn't answer definitively some stuff like "what is the connection with the Mother Elf" and what exactly took place when Zero went into stasis for the personality testing.
Megaman has tons of autistic lore if you get into it.
All series are connected in a timeline with the exception of battle network and starforce
I dont believe this version as much, the inferiority part.
I think X would have done the same thing when faced with no energy and when he has ALWAYS allied himself with humans
Remember the game was originally written as if Copy X was just X all along.
It is a flaw of X that they never explore that he always sucks the human wiener no matter what
That's the problem. Neo Arcadia is literally executing humans over their energy crisis. Not in the sense of humans-attacking-Neo Arcadia, but in the sense of humans just trying to leave. Not everybody in the rebellion was a reploid, but Copy-X was fine with killing them all off the same. Plus, X has shown a lot of compassion (from experiences along with natural instincts) and with Ciel having produced the four guardians of Neo Arcadia, it's highly unlikely that X would put out a kill order on Ciel because she is searching for some new method of generating energy. He would likely cut the rebellion off from any Neo Arcadia energy sources, but he wouldn't be sending giant golem robots out to slaughter all of them.
That's why I say that Copy-X is going by what he understands to be X's "job" as his motivation. X is supposed to protect humans. X is supposed to keep the peace. And so Copy-X devotes all his energy to that, simplifying everything down to the rebellion being against Neo Arcadia, therefore the rebellion is against humans, therefore kill all the rebellion. (X most definitely has a more nuanced look at things.) The rest is just my opinion on how Copy-X looks at things, although it's pretty well implied that Copy-X lives in the shadow of the original X and he probably has a feeling of inferiority as a result.
How much of that results in him genociding the rebellion out of an inferiority complex, and how much he is doing it out of blindly following his own logic, is something that people will probably need to decide for themselves.
>Remember the game was originally written as if Copy X was just X all along.
True, and that might've been interesting seeing how they wanted to justify X going to such an extreme. But we know that X instead decided to give up his body and is helping out Zero as the cyber-elf, so it's hard to claim that Copy-X has the same motivations as X and the reasons for why Copy-X is acting are the same as if X had been the one.
>He got an inferiority complex, and started to take everything to the extreme to show that he was "X" enough.
I guess he was the Mega Man Xtreme™ all along
Copy X? He was spoiled and imature.
Zero? I don't know, he just has an ounce of buttholery programmed into him. He can't help it.
You need to be more specific
fricking hate "W"s with the single middle line instead of forming 2 Vs
absolutely abhorrent design
Thank you for pointing out this minute detail. I will be annoyed by it for all eternity,
I have something more fun. Do you see the "Trance" above the door to the "Trans" Server? The original Japanese could translate to either Trance or Trans, and some text is supposed to say "Room" instead of "Server".
shut up Wily
Best MegaMan series
>tease a X vs Zero fight since X2
>It never fricking happens properly
Thanks I hate it, no X5 doesnt count, it was lame and they were afraid of making Zero actually evil. I mean an actual fight to the death with real stakes.
I hope that if X9 happens its edgy as frick
Why doesn't Capcom make an X or Zero action game that plays like DMC?
Because Id kill the Capcom CEO if they ever made such an abomination
A 3D Zero action game would probably play more like Metal Gear Rising, really.
He was supposed to be the real X, but Crapcom was having none of that.
YOOOO!!!!!! They're streaming again.
Just in time
>censored version
meh
The entire plot of the Zero series was pretty contrived anyways. The entire point of X's character is that he will always feel empathy and always fight to make the world a better place. It's literally in his programming. Then Inafune went and said
>no actually X was turning into a sociopath who didn't care about people anymore so he committed suicide to stop from becoming evil