Fpbp. I have fond memories of coming back home stoned and firing this up and playing until the early morning hours. MGSV gameplay was good, but it should've ended with 4
I was 23 and fully on board with Kojimas wild ride. It honestly was an emotional experience at the time given I grew up with the games. At my age now I see how silly it all is but I regret nothing
I was in line outside a Gamestop at midnight to pick it up. Loads of people there all hype for some all new next-gen MGS. When I got home with my copy I nearly fell asleep sitting through the first chapter install, but managed to snap right back to it when the actual game began. It was pretty glorious exploring this brand new area and learning new mechanics and dying repeatedly along the way.
Heartbreaking. I was one of the biggest MG fans in the world. After playing this, I have not been able to sit through playing a MG game since. It's a true franchise-ruiner. Actually, a good comparison would be watching The Last Jedi. It's that same feeling.
Portable Ops is now semi-not-canon and kinda shitty to play, but check out its cinematics from YT or something.
The Peace Walker is a must-play, fun game.
MGSV is not worth bothering with, but do check out Ground Zeroes for a truly epic finale. Then masturabe to the Red Tape trailers of Phantom Pain.
For some good side content, check out GBC's MGS / Ghost Babel.
I played through the entire series before this came out, and I bought MGS4 on launch day. Went home, installed for like two hours, then played the opening level and fell asleep. The next few days are a blur because I didn't stop playing it until it was over. Took me about 3 days to finish, and after that I fell in love with Metal Gear Online. What an absolutely epic month of Metal Gear gaming.
It was okay but the gameplay kinda dips after the second mission. The trailing mission was okay at first but it's also not something you ever really wanna play through more than once, because any time after the first it's just boring. Shadow Moses is kind of a disappointment due to all the tiny robots which are the worst enemies in the game. Outer Haven is way too fricking short.
Damn that one got me hyped even though I finished it years ago. It's sad how trailers have gone to shit since around 2010. Now it's just some clips with BBBBRRRRRRRAAAAAAAPPP interspersed.
I know, but I liked him in mgs3, but msgv made him into a weirdly evil yet innocent guy, idolizing snake/bb so much but stealing his DNA to make 2 kids was cruel and weird, it sucked to see him die but it was a conflicted thing, being poisoned by Skullface stung too, he could've tried to resolve his wrongdoings but couldn't, holy frick it hurt
It's a great game but it's probably the most pain in the ass game in the entire series to get Big Boss rank on. Frick that bike chase sequence it took so many retries.
I don't think I've gone from loving a game to hating it on replays as much as MGS4.
The first time is incredible because you're totally swept up in the production, spectacle and fan-service; then on repeat playthroughs it just gets worse and worse, barely any gameplay and the story is dumb as frick if you actually stop to think about it.
It was awesome, the graphics were unrivaled at the time. After I beat it, my brother and I were up until 3am watching the cutscenes and each time the screen faded to black and another cutscene plays we were both like “AGAIN?” Really fun game though
I have managed to play all the mgs games in the past but never got the chance to play mgs4 because I didnt have a ps3. I have recently bought a used ps3 and and got the chance to play mgs4 some months ago and with no nostalgia glasses I can say that this game is kino of the highest order. Sure it has some stupid shit here and there but the overall experience is amazing. Snoy moviegame producers can only dream of making a game like this one
Amazing. I only got to play a bit on release, I didn't get a PS3 myself until 2010.
The best part was MGO2. Everything about it was enjoyable, especially the Sneaking Mission gametype >Red vs Blue TDM >Snake on his own third team >Red & Blue must reach a certain kill count or kill Snake three times >Snake must collect three dogtags by incapacitating or holding up other players--kills won't give a dogtag >A full lobby also has Metal Gear Mk.2 player on Snake's team >Snake picks the music for everyone
This was peak vidya for me growing up
I wish I could play it more
Writing was too small on the screen to see properly. Story seemed disconnected and hard to follow. The token black in it was breaking the 4th wall by appealing to American media expectations.
The repeated solid snake fights were hard to follow.
Didn't really like the items system or the stealth system.
It looked really good and I watched it before I played it because PS3 only. Actually playing it is disappointing because you barely get to play it aside from the first 2 chapters.
Definitely not, but you'll miss a lot of callbacks/foreshadowing fanservicey bullshit
Plot-wise there isn't much you'll miss. The game gives you a solid idea of what happened earlier anyway.
>Revisiting Shadow Moses and thinking how far MGS has gotten since MGS1 ten years ago was really something else.
yep, this was the highlight of the game for me. >a surveillance camera
It was OK, it didn't blow my mind or anything like that, loved some of the Snatcher easter eggs though and the first parts of the game, it just falls apart late into the game.
It was one of the first games I bought for my PS3 with GTAIV, I ended up playing more GTA IV and never went back to MGS4 after finishing it.
Story was a massive disappointment for me as a longtime fan, and that has not changed since then.
I still like it though, it's an interesting game for sure and I would say its the final game in the franchise with the heart and soul of it intact, after this MGS became something else
it was incredible to see the ps3 get an actual game, but the cutscenes lasted for fricking ever. Other than that, the game was incredible, it received 10s everywhere. It was the only ps3 game that everybody had.
when that game came out, the ps3 was finally worth owning
Online was amazing the early days. Maybe until the end of 2009 it was full of life.
MGS4 by itself had ton of faults, but I appreciate the fact Kojima was trying to close every single plot point he could in this game.
The B&B bosses were very good, although I wish there were more. Ocelot fight was fricking amazing especially in TBE. Gameplay was superb, although you could only fully experience it in the first couple of chapters.
Cinematics were great, but some cutscenes dragged waaaaay too long. Finally the iPod was a batshit addition that I loved dearly.
MGS2 is still the best MGS, but MGS4 is not far off.
MGS4 was real gameplay for gamers broken by a 20m cutscene followed by more real gameplay then a 45m cutscene and so on.
A moviegame is when the game itself is the cutscene, like Uncharted.
Emotional and epic.
Fpbp. I have fond memories of coming back home stoned and firing this up and playing until the early morning hours. MGSV gameplay was good, but it should've ended with 4
Like watching a movie
I was 23 and fully on board with Kojimas wild ride. It honestly was an emotional experience at the time given I grew up with the games. At my age now I see how silly it all is but I regret nothing
This 100%. I was 17 when 4 was released and was totally taking Kojimas wild ride.
I was in line outside a Gamestop at midnight to pick it up. Loads of people there all hype for some all new next-gen MGS. When I got home with my copy I nearly fell asleep sitting through the first chapter install, but managed to snap right back to it when the actual game began. It was pretty glorious exploring this brand new area and learning new mechanics and dying repeatedly along the way.
>tfw you never attended a midnight release
why did God made me a zoomer? fricking hell i wish if i experienced this game and halo 3 on their peak
Absolute kino. Everyone loved it back in the day. Now zoomers just call it bad because le YouTube man said so.
I watched very long video that was very well cut together will all the important Codec, boss fights and cutscenes, top kino.
I enjoyed it thoroughly. I respected it a lot fricking more after I played 5, that game was a fricking mess.
amazing online mode
Next Gen Kinotrol
like visiting a 5 star hotel in your home city
"play"
>skip cutscene
haha grumpy old man goes BANG BANG!
I’m still mad that the MGS theme got retired just in time for the last fricking game
Heartbreaking. I was one of the biggest MG fans in the world. After playing this, I have not been able to sit through playing a MG game since. It's a true franchise-ruiner. Actually, a good comparison would be watching The Last Jedi. It's that same feeling.
How come?
various people have been filtered by kojima over the years, largely from mgs2 and 5, but some poor bastards get filtered by 4 of all games
I just finished 1-4, and played MGR
What else is left to play if I’m only interested in the plot mostly?
MG1, 2 (try the gba edition), PW, 5
obviously!!
Portable Ops is now semi-not-canon and kinda shitty to play, but check out its cinematics from YT or something.
The Peace Walker is a must-play, fun game.
MGSV is not worth bothering with, but do check out Ground Zeroes for a truly epic finale. Then masturabe to the Red Tape trailers of Phantom Pain.
For some good side content, check out GBC's MGS / Ghost Babel.
>Heaven's Divide during the chopper fight
Kojima has soul
I’m playing the HD collection on PS3, are those okay versions to play or are there better versions to play 2,3 and pw?
>Red Tape trailers of Phantom Pain.
those had no business being as good as they were
Play Peace Walker
Peace walker is unironically the best one
Peace Walker is only fun with a friend (or three). Its an absolute shitty slog solo. And either solo or mp is story is assssss.
you didnt pay sony for online ps3 spearhead cheap pvp
I played through the entire series before this came out, and I bought MGS4 on launch day. Went home, installed for like two hours, then played the opening level and fell asleep. The next few days are a blur because I didn't stop playing it until it was over. Took me about 3 days to finish, and after that I fell in love with Metal Gear Online. What an absolutely epic month of Metal Gear gaming.
It was okay but the gameplay kinda dips after the second mission. The trailing mission was okay at first but it's also not something you ever really wanna play through more than once, because any time after the first it's just boring. Shadow Moses is kind of a disappointment due to all the tiny robots which are the worst enemies in the game. Outer Haven is way too fricking short.
>platinum requires 8 playthroughs
Is Kojima trying to troll me
Kino as frick, this trailer hyped the shit out of me.
Damn that one got me hyped even though I finished it years ago. It's sad how trailers have gone to shit since around 2010. Now it's just some clips with BBBBRRRRRRRAAAAAAAPPP interspersed.
the fart trailers seem to have gone away completely in recent years.
I cried when he saluted the boss again, when zero died, and when he finally died
>when zero died
Major Tom had it coming
I know, but I liked him in mgs3, but msgv made him into a weirdly evil yet innocent guy, idolizing snake/bb so much but stealing his DNA to make 2 kids was cruel and weird, it sucked to see him die but it was a conflicted thing, being poisoned by Skullface stung too, he could've tried to resolve his wrongdoings but couldn't, holy frick it hurt
peak ludokino
Adaptive camo was insane at the time
the epitome of the entire franchise
same as today
disappointing
>troony take
>using troony as an insult
Frick off
go back to moronera, troony. This is clearly not the place for you. Also, YWNBAW.
Go back
Troon
You have no idea how blown away everyone was by the graphics.
The playstation fricking THREE! It was beyond your comprehension zoomer. It was right before everything went to shit.
>You have no idea how blown away everyone was by the graphics.
~13 years later and it still looks beautiful.
It's a great game but it's probably the most pain in the ass game in the entire series to get Big Boss rank on. Frick that bike chase sequence it took so many retries.
boring as frick 95% of this game was just talking back and forth and loading screens
I don't think I've gone from loving a game to hating it on replays as much as MGS4.
The first time is incredible because you're totally swept up in the production, spectacle and fan-service; then on repeat playthroughs it just gets worse and worse, barely any gameplay and the story is dumb as frick if you actually stop to think about it.
Pretty great. The stuff with Raiden was my favorite and I'm glad there's a whole game dedicated to him doing crazy shit like he did in mgs4
Bros I feel so empty after finishing the games, what else is almost or as good as metal gear?
Unironically Death Stranding.
It was awesome, the graphics were unrivaled at the time. After I beat it, my brother and I were up until 3am watching the cutscenes and each time the screen faded to black and another cutscene plays we were both like “AGAIN?” Really fun game though
I have managed to play all the mgs games in the past but never got the chance to play mgs4 because I didnt have a ps3. I have recently bought a used ps3 and and got the chance to play mgs4 some months ago and with no nostalgia glasses I can say that this game is kino of the highest order. Sure it has some stupid shit here and there but the overall experience is amazing. Snoy moviegame producers can only dream of making a game like this one
Amazing. I only got to play a bit on release, I didn't get a PS3 myself until 2010.
The best part was MGO2. Everything about it was enjoyable, especially the Sneaking Mission gametype
>Red vs Blue TDM
>Snake on his own third team
>Red & Blue must reach a certain kill count or kill Snake three times
>Snake must collect three dogtags by incapacitating or holding up other players--kills won't give a dogtag
>A full lobby also has Metal Gear Mk.2 player on Snake's team
>Snake picks the music for everyone
This was peak vidya for me growing up
I wish I could play it more
Writing was too small on the screen to see properly. Story seemed disconnected and hard to follow. The token black in it was breaking the 4th wall by appealing to American media expectations.
The repeated solid snake fights were hard to follow.
Didn't really like the items system or the stealth system.
It looked really good and I watched it before I played it because PS3 only. Actually playing it is disappointing because you barely get to play it aside from the first 2 chapters.
It's absolutely fricking crazy that this was only 4 years after MGS3
Yeah and even that felt like a long wait back then.
I wish emotions were more of a factor in gameplay. AFAIK the only way was to use post-game equipment.
KojiPro's output for the mainline games always impressed me.
wow, that is pretty crazy. it definitely felt longer.
Do I really need to play previous games before this?
Definitely not, but you'll miss a lot of callbacks/foreshadowing fanservicey bullshit
Plot-wise there isn't much you'll miss. The game gives you a solid idea of what happened earlier anyway.
ok, I'm buying it.
It has some amazing moments and the gameplay is as tight as Chico's ass, I hope you enjoy it.
Make sure you play Ground Zeroes first.
>Make sure you play Ground Zeroes first.
Why?
because it sets up the phantom pain
Because it's enjoyable and sets the stage for MGSV. It's no more than an hour or two.
It's pretty much the prologue to Phantom Pain. Kinda like the Tanker Mission is MGS2.
best is release order starting from mgs1 on ps1
I was on Ganker to experience the Big Boss reveal, I don't think there's really been anything like it since.
Revisiting Shadow Moses and thinking how far MGS has gotten since MGS1 ten years ago was really something else.
>Revisiting Shadow Moses and thinking how far MGS has gotten since MGS1 ten years ago was really something else.
yep, this was the highlight of the game for me.
>a surveillance camera
When Snake reaches the familiar heliport in a dilapidated Shadow Moses covered in snow and The Best Yet to Come starts to play... goosebumps.
I miss MGS, bros...
it fricks me up that MGS4 was 14 years ago, but the gap between 1 and 4 was just 10 years.
time truly is fleeting
yeah its crazy that twin snakes was only 6 years after the original.
Kino. Always was, always will be.
It was OK, it didn't blow my mind or anything like that, loved some of the Snatcher easter eggs though and the first parts of the game, it just falls apart late into the game.
It was one of the first games I bought for my PS3 with GTAIV, I ended up playing more GTA IV and never went back to MGS4 after finishing it.
Story was a massive disappointment for me as a longtime fan, and that has not changed since then.
I still like it though, it's an interesting game for sure and I would say its the final game in the franchise with the heart and soul of it intact, after this MGS became something else
It was the first time I realized that a media property can be soulless and half hearted, 14 years old.
Like watching a movie while the camera operator is an obvious coomer. Tight shots of breasts, ass and snatch.
mei lings ass was the best
Johnny pls
I remember if you shook the PS3 controller during Rose's codec calls, her breasts would shake.
2134
3214
it was incredible to see the ps3 get an actual game, but the cutscenes lasted for fricking ever. Other than that, the game was incredible, it received 10s everywhere. It was the only ps3 game that everybody had.
when that game came out, the ps3 was finally worth owning
We're all in agreement that Crying Wolf was the best boss battle in the game, right?
All I remember about it was holing up in a corner somewhere and surrounding myself with claymore mines.
I played this boss yesterday, tried to snipe from the tower and that didnt work, just ended up using RPG spam
Online was amazing the early days. Maybe until the end of 2009 it was full of life.
MGS4 by itself had ton of faults, but I appreciate the fact Kojima was trying to close every single plot point he could in this game.
The B&B bosses were very good, although I wish there were more. Ocelot fight was fricking amazing especially in TBE. Gameplay was superb, although you could only fully experience it in the first couple of chapters.
Cinematics were great, but some cutscenes dragged waaaaay too long. Finally the iPod was a batshit addition that I loved dearly.
MGS2 is still the best MGS, but MGS4 is not far off.
The online was one of the best experiences I've ever had
Literal movie game
MGS4 was real gameplay for gamers broken by a 20m cutscene followed by more real gameplay then a 45m cutscene and so on.
A moviegame is when the game itself is the cutscene, like Uncharted.
>SaveMGO is dead
WHY
Unbelievably disappointing and emotionally devastating for all the wrong reasons. Made me regret buying a PS3.
>doesnt list any
I was blown away. By how long the cut scenes were.
I miss MGO 2 so fricking much.
>The bike chase on The Boss Extreme