>remake of a famicom game remake >then they remake it again for the GBA
hey it is fun
2 great games and 2 not so good ones, with partially enhanced graphics and music and a save feature, for the price of one?
Nothing. I thought it was a great deal as a kid, no matter how much you cry about og smb physics (game sucks anyway) or smb3 not having different color graphics for some areas.
People just talk shit because complaining is free, it's a really self-contained thing that didn't affect the franchise (nintendo will never use All Stars graphics when referencing early Mario games) and there's more variety in the graphics here than in what, 5 entries of new super mario bros?
2 great games and 2 not so good ones, with partially enhanced graphics and music and a save feature, for the price of one?
Nothing. I thought it was a great deal as a kid, no matter how much you cry about og smb physics (game sucks anyway) or smb3 not having different color graphics for some areas.
Nothing. Everyone liked it back in the day. Nobody even noticed or cared about the physics changes to Mario 1 because it was extremely novel and exciting to have all the classic games, including a new game, together on a single cart with upgraded graphics in an era before remakes were done to death. This shit was awesome.
I played the absolute shit out of this game when I was a kid. The version that has Super Mario World bundled in there as well is one of the only SNES games I actually own.
Once you notice the bugged brick breaking physics in Super Mario Bros. and Lost Levels you really can't unnotice it, though. Thankfully there's a patch on ROMhacking.net that fixes it.
I've gone back and forth on getting a fake box for my copy since it was never actually released outside of a bundle with the console. It's the only naked cartridge on my shelf.
SMW was on the lower-end of cart sizes to begin with, being a launch title (4Mbit), and I'd imagine that SMAS+SMW coming out about four years later would've allowed its 24Mbit cart size to be economically insignificant. Plus it helped that the games in SMAS+SMW shared the same instrument/sound samples, because sound samples are a comparatively decently large chunk of data.
I've gone back and forth on getting a fake box for my copy since it was never actually released outside of a bundle with the console. It's the only naked cartridge on my shelf.
My first console was a snes bundled with this, it was amazing to get that as a kid.
Someone on ROMhacking is working on a mod of SMAS SMB3 to bring graphics more in-line with the NES game. Wonder if he was inspired by posts here about SMAS' background changes being considered soulless.
Nothing. I liked it.
Now have a nice day.
Absolutely nothing
All-Stars SMB2 is superior to original SMB2, change my mind
I won't because you're right.
>remake of a famicom game remake
>then they remake it again for the GBA
hey it is fun
People just talk shit because complaining is free, it's a really self-contained thing that didn't affect the franchise (nintendo will never use All Stars graphics when referencing early Mario games) and there's more variety in the graphics here than in what, 5 entries of new super mario bros?
The dumbed down the physics
2 great games and 2 not so good ones, with partially enhanced graphics and music and a save feature, for the price of one?
Nothing. I thought it was a great deal as a kid, no matter how much you cry about og smb physics (game sucks anyway) or smb3 not having different color graphics for some areas.
>mario tennis
>great game
Tendies fricking STARVED for real, decent video games
>Mario Tennis
You fricking what, gay? Go take your meds.
>Mario tennis
???
Mario Tennis GBC and N64 are legitimately great, you dumb schizo.
Nothing. Everyone liked it back in the day. Nobody even noticed or cared about the physics changes to Mario 1 because it was extremely novel and exciting to have all the classic games, including a new game, together on a single cart with upgraded graphics in an era before remakes were done to death. This shit was awesome.
I absolutely noticed it and it's why I never bothered with it as a kid.
Just because you lacked standards doesn't mean everyone did projecting brainlet.
Nothing, I loved it.
Now burn yourself.
I played the absolute shit out of this game when I was a kid. The version that has Super Mario World bundled in there as well is one of the only SNES games I actually own.
Once you notice the bugged brick breaking physics in Super Mario Bros. and Lost Levels you really can't unnotice it, though. Thankfully there's a patch on ROMhacking.net that fixes it.
With this, nothing.
https://www.romhacking.net/hacks/7287/
>everyone shits on the changes in MM3D
>BUT MARIO ALL STARS IS LE HECKIN PERFECT AND THERE'S NOTHING WRONG WITH IT
that's right
Changes can be an improvement
It's definitely not perfect
It didn’t have Super Mario World
I've gone back and forth on getting a fake box for my copy since it was never actually released outside of a bundle with the console. It's the only naked cartridge on my shelf.
For me, it's finding a box that I feel looks like what the official one would look like if if actually existed.
How did they fit a snes game + a bunch of nes games on a single snes cartridge
SMW was on the lower-end of cart sizes to begin with, being a launch title (4Mbit), and I'd imagine that SMAS+SMW coming out about four years later would've allowed its 24Mbit cart size to be economically insignificant. Plus it helped that the games in SMAS+SMW shared the same instrument/sound samples, because sound samples are a comparatively decently large chunk of data.
Based nerd
Yeah shieeet moffuga he talkin abou mbs n shieet, mbs these nuts
Go away, I wanted to be funny and supportive
Also you're cringe
My first console was a snes bundled with this, it was amazing to get that as a kid.
Crazy how so much cancer has came out of /vr/ for how dead of a board it is.
Someone on ROMhacking is working on a mod of SMAS SMB3 to bring graphics more in-line with the NES game. Wonder if he was inspired by posts here about SMAS' background changes being considered soulless.
nothing,they literally added replayability to SMB3
Everything. I hate it.
That thing when you break blocks in SMB
Nothing, it has the best version of Mario 3, the one with a save feature.
It's an improvement.
Clunky as frick controls meaning it's basically a glorified moviegame because they updated the graphics only to make the game worse in the process.
Which is why you shouldn't have ever been hoping NSMB changed. Ity was great as is, now they might've fricked it up.
3 > lost levels > 1
Haven't play 2 yet