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  1. 4 months ago
    Anonymous

    No games
    Everyone who likes it is a moron

  2. 4 months ago
    Anonymous

    Kinect was good for grabbing the casual audience in the short term, but it killed any momentum they had with their core audience. XB1 also made a lot of Xbox fans get ps4's that generation.

    TL;DR: Don Mattrick killed the brand

    • 4 months ago
      Anonymous

      >still blaming based Donny D a decade later
      Sony recovered from the disastrous ps3 launch and Nintendo from the Wii U in half the time. The current state of Xbox is all on Phil.

      • 4 months ago
        Anonymous

        Sony recovered because Xbox was moronicly pushing the Kinect and not improving the 360 or its games on thr latter half of the 7th generation. Allowing Sony to catch up. Then Xbones announcement sealed the deal in killing the brand

  3. 4 months ago
    Anonymous
    • 4 months ago
      Anonymous

      What the hell does "1st game on steam" mean?

      • 4 months ago
        Anonymous

        You tell me.

  4. 4 months ago
    Anonymous

    Xbox had personality during its debut generation and only then, it's current position is trying to feed on the market's leftovers

  5. 4 months ago
    Anonymous

    Kinect and everything after xbox 360. I played my og xbox and 360 more than my ps2, ps3, gamecube etc. It actually had good exclusives and best online by far. They stopped making good new games and made soulless dev teams to churn out shitty sequels. Sony is dominating them but they make nothing but goyslop now so it's just a matter of being android to Sony's Apple for normies

  6. 4 months ago
    Anonymous

    go away

  7. 4 months ago
    Anonymous

    you guys are gays

  8. 4 months ago
    Anonymous

    Literally no games.

  9. 4 months ago
    Anonymous

    Don Mattrick burning every shred of good will amongst consumers and developers, and handing Playstation the generation where everyone built their perma-libraries on a silver platter. So right when consoles started to plan for long-term backwards compatibility, everyone jumped to playstation and built a 50-100 game library on playstation.
    So now, when new consoles come out, nothing short of extreme price differentiation will affect people's choice of ecosystem. Like the PS6 would have to be $2000 on launch to get people to switch to Xbox. Otherwise, people will just get the new version of the thing they already have. Like apple users staying in the apple ecosystem.
    It's why all those samsung ads try to emphasize how easy it is to switch your contacts and music and settings from iOS to Android. The issue is that there is ZERO chance that you'll ever be able to transfer your playstation purchases to Xbox, so you either stay with Playstation or you lose your purchases

  10. 4 months ago
    Anonymous

    >I'm posting in another shitposting/bait thread
    >On Christmas Eve
    >I've been on this board longer than I've been doing anything else today.
    What can I do to fix this? I've been trying to not come here as much, but I keep failing at it. I don't want to be in my late 30s and older still posting here and "debating" shitposters. I don't even play games enough anymore to really justify coming to Ganker like I used to and here I am anyway. Please help.

  11. 4 months ago
    Anonymous

    Cross platform killed exclusives and made the console look like a shitty pc, which it is.
    Series S/X rebranding was moronic.
    Exclusives dwindling per year every year since the days of the xbox 360
    No killer app
    Halo raped and gaged by 343i
    No future prospects
    No Legacy or recognizable IPs
    Few "exclusives" not making it past the garbage bin territory
    Goypass is a terrible "Sega" tier idea
    Buying studio after studio laying off all the talent only hoarding IPs that see no use.
    Matrick wasted time chasing after the casual crowd
    Phil Spencer is a bozo with nothing under his belt, the Kathlyn Kennedy of videogames.

    • 4 months ago
      Anonymous

      >Cross platform killed exclusives and made the console look like a shitty pc, which it is.
      Cross-platform play didnt kill exclusives; consolidating hardware standards did. Back in the day, almost the entire library of each platform was wholly unique. It wasn't just this tiny little 5% of AAA games that were unique to each platform, it was the vast majority of the games. However, as time has gone on and middleware has become more sophisticated, it's easier than ever to adjust your game for different hardware capabilities and graphics API.
      Back in the day, the majority of third party games were exclusive to one platform or another just by virtue of how different the hardware and instruction sets on the consoles were, and how much effort was required to port a game, especially if you had your own internal engine or were licensing a single-hardware sku engine.
      >No killer app
      Realistically, there is no app that's killer enough to make people start using Xbox as their primary 3rd-party game platform (which is literally the only thing that matters)
      >Phil Spencer is a bozo with nothing under his belt, the Kathlyn Kennedy of videogames.
      Phil is basically just trying to fix what Mattrick left. The issue is that Mattrick kind of perma-fricked them in the console space

  12. 4 months ago
    Anonymous

    >everyone else
    Exclusives
    >Xbox
    I know....! People want blockbuster! That's... LE FUTURE!!!!!

    • 4 months ago
      Anonymous

      >Exclusives
      Sony is not succeeding because of their exclusives. They could not release a single exclusive ever again and they'd still be beating Xbox without too much effort
      Exclusives just give a visible face to the platform. But they're not actually the primary motivation in picking one console over another

      • 4 months ago
        Anonymous

        I bought a switch just to play Smash Bros.

        • 4 months ago
          Anonymous

          I'm glad you brought this up. Because while you CAN buy a console for a single game, neither Sony nor Microsoft see that as a desirable outcome. They have 3rd party business models, wherein they have built their games division around maximizing the revenue from that 20-30% 3rd party licensing fee they get on every game and microtransaction purchase on their stores. This was PLaystation's big plan back in the 90s and it's the model Microsoft followed suit on (distinct from their B2B monopolies in the 80s and 90s for Office and Windows).
          Nintendo is distinct. They are a 1st party driven business model. Whereas Microsoft and Sony would rather just be the middle man and not pin their financial success to the risk of any individual game, Nintendo has elected to pin everything on their own internally developed software. On the one hand, this means they can have complete control over the ecosystem they sell people and can build the appeal of their platform independent to what any other developer or competitor does. On the other, it means that when their exclusives fail, their whole business takes a hit.
          80% of Nintendo's software (and even more of its software revenue) comes from 1st party titles they themselves make and publish
          Vice Versa, 80% of Playstation and xbox's software revenue comes from 3rd party purchases on the PSN and Xbox stores. They prefer this because it means they assume minimal risk for their profit and success, they offload that onto 3rd party devs. But it has the issue of making them more and more homogenous as platforms, and it means that their platform is only successful if it's a user's primary device. It doesn't benefit Xbox a whole lot to have 100 million people buy Series X's + $70 Starfield and nothing else. They'd consider that a financial failure

          • 4 months ago
            Anonymous

            Cool.
            I bought a 360 for Halo 3. Would have bought a Bone for Infinite, but it's on PC.

            • 4 months ago
              Anonymous

              That's cool. Did you also buy a PS3 ever? And did you use your 360 for all your 3rd party purchases?

  13. 4 months ago
    Anonymous

    remember when microsoft bought rare just to cripple nintendo?

    • 4 months ago
      Anonymous

      Yeah, all they did was kill a studio and Nintendo are doing just fine. I hope they get Activision, I'm tired of seeing CoDshit.

  14. 4 months ago
    Anonymous

    Microsoft

  15. 4 months ago
    Anonymous

    Xbone had a disaster launch that everyone froma mile away could see coming except Microshit and Phil is a moron who can't get any of his 1000 studios and bottomless wealth to make 1 good game

    • 4 months ago
      Anonymous

      >Phil is a moron who can't get any of his 1000 studios and bottomless wealth to make 1 good game
      It's a big issue because there's a Catch 22 that Xbox finds itself in.
      They lost Bungie and Epic, and imploded Lionshead, because of corporate meddling. Not to mention all the 3rd party bridges they burned under Mattrick's era. Microsoft gained a reputation for meddling in the creative process too much and being a bad place to make games.
      So then you get Phil and his Laissez Faire policy with studios, basically not touching them aside from mandating most games be Xbox exclusive and on Game Pass Day 1. This entire policy is to try to attract developers back to Xbox and keep them (instead of them quitting and starting new companies with the competition or a 3rd party publisher).
      So what do you do? Do you meddle and try to impose some quality control at the risk of scaring talent away again? Or do you let them do whatever they want, including frick-all

  16. 4 months ago
    Anonymous

    Literally nothing, they're winning

  17. 4 months ago
    Anonymous

    It can truly not be understated how much they royally fricked up with the Xbone. All that momentum from 2 console generations brought to a screeching halt in just 30 minutes.

  18. 4 months ago
    Anonymous

    xbox one reveal at e3
    it was all downhill from there

  19. 4 months ago
    Anonymous

    Remember when Xbox trannies spent two years telling everyone that buying Activision would save them?
    That was funny

    • 4 months ago
      Anonymous

      MS has a habit of killing any studio/brand they purchase. That was likely paid Indians shitposting.

  20. 4 months ago
    Anonymous

    The fricking power box is the most moronic thing ever.
    My Xbox is off, I turn off the surge protector, move the xbox and reconnect everything, now the power box has its red ring but orange line now. What the frick the ps4 doesn't have some extra attached point of failure for no fricking reason, why does xbox have one?

  21. 4 months ago
    Anonymous

    Them removing the ability to play movies or youtube while you played games fricking sucked. I used to watch the night stalker over and over while playing fallout 4

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