What went wrong?

What went wrong, Ganker?

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  1. 8 months ago
    Anonymous

    They changed too much, same mistake as Radical. Most things with it were serviceable, and some did like a few changes made, but it wasn't "Crash."

    • 8 months ago
      Anonymous

      Elaborate.

      • 8 months ago
        Anonymous

        As in the classic games, they set it up with the remakes that they were taking the game in a different direction, that was the impression. They made the Crash game they wanted, which is why that rushed Rumble game feels so disingenuous. Not a bad game, but it didn't feel like the fourth installment of that franchise. Might be because they acted like the other games never happened for the sake of simplicity. Also the masks gameplay is clunky.

        • 8 months ago
          Anonymous
          • 8 months ago
            Anonymous

            Is this a meme? You can like the game if you want.

  2. 8 months ago
    Anonymous

    literally the best in the series because of its diversity of levels aswell as length, no vehicle levels like 3 and more harder content than 2. Sure I disliked the lesbian bandicoot but that doesn't stop the levels from being ultra adrenaline inducing fun

    • 8 months ago
      Anonymous

      >literally the best in the series because of its diversity
      I want reddit to leave

    • 8 months ago
      Anonymous

      It's a crash bandicoot game, breaking all the boxes is supposed to be fun not a marathon

      • 8 months ago
        Anonymous

        >getting clear gems in cold hard crash

    • 8 months ago
      Anonymous

      Twinsanity is the best one

    • 8 months ago
      Anonymous

      >it's the best one in the series
      it's literally the worst one it makes wraith of cortex look good
      please frick off and never come back again

    • 8 months ago
      Anonymous

      crate placement is part of level design, if I have to constantly ruin the flow of my playing through the level to ensure I didn't miss a cheeky placed box outside of camera view then it's terrible design.

      • 8 months ago
        Anonymous

        You talk as if that wasn't the case with some levels in Crash 2 and Crash 3, hell even Crash 1 had some out of view boxes if im not wrong, perhaps not as many as Crash 4 but ND always liked to have at least a couple of levels with some frickery in

        Crash 3 for me is equally bad in this aspect, there are some levels that you have to finish at least 3 times, one for the crystal and with luck a gem box, another for the extra gem and then the time relic which is mandatory to get the secret ending

        • 8 months ago
          Anonymous

          >hell even Crash 1 had some out of view boxes if im not wrong
          the one in jaws of darkness was absolutely brutal
          all the others were hidden in cortex rounds or underneath the logs in the water levels

        • 8 months ago
          Anonymous

          Crash 3 is the worst
          boring level progression (a fricking spaceship lift) and I hate those fricking race at night stages with tons of pitfall where 1 little mistake = impossible to clear anymore.

    • 8 months ago
      Anonymous

      Nothing. it's unironically the best game in the series. very fun, very challenging, even harder than Crash 1-2-3

      >harder than all past games

      • 8 months ago
        Anonymous

        Goes to show how worthless the wumpafruit gems were. And all cause TFB wanted to sell the skins as Microtransactions.

      • 8 months ago
        Anonymous

        kek i remember that stream.
        he got stuck in the bonus area for a good 20 minutes

      • 8 months ago
        Anonymous

        You know in retrospection many of his arguments against all the crash games were sound and solid.

      • 8 months ago
        Anonymous

        If that's the level I'm thinking of then that one fricked me too. I struggled on the last section and died 63 times.

        • 8 months ago
          Anonymous

          that's cortex castle

        • 8 months ago
          Anonymous

          That level was peak platforming

          • 8 months ago
            Anonymous

            The power switching would always throw me off, and I grew to hate the Gravity mask because I'd mistime the ability and succumb to momentum. I did eventually git gud at it. I only have 2 purple times in the whole game and that stage is one of them.

            • 8 months ago
              Anonymous

              Nice it was the only one I managed to beat a developer time on too. Did you manage to 106% the game?

              • 8 months ago
                Anonymous

                Yeah

              • 8 months ago
                Anonymous

                A true crash fan. Well done sir

              • 8 months ago
                Anonymous

                Thanks

                Somehow worse than Wrath of Cortex.

                I'd gladly play WoC over this trash.

                Should I emulate the GC or PS2 version?

              • 8 months ago
                Anonymous

                PS2
                other versions are missing effects and generally are worse
                https://www.crashmania.net/en/games/crash-bandicoot-the-wrath-of-cortex/console-differences/

              • 8 months ago
                Anonymous

                Downloadan

              • 8 months ago
                Anonymous

                The PS2 version takes a billion years to load tho, the Xbox/GameCube don't. I'm not sure if emulation will help that, but on original hardware PS2 it was painful every time the game loaded.

              • 8 months ago
                Anonymous

                just enable fast CDVD and download the greatest hits version
                it's not that bad when emulating

              • 8 months ago
                Anonymous

                Good to know. Like I said, I only played on original hardware and the loading times were so bad I'd play the GameCube/Xbox version over it.

              • 8 months ago
                Anonymous

                I played it on original hardware too I know
                greatest hits version and gamecube were quite similar in loading time but gamecube was slightly faster but with emulation it's not even a comparison anymore since they are about the same or slightly faster but with worse graphics

              • 8 months ago
                Anonymous

                just enable fast CDVD and download the greatest hits version
                it's not that bad when emulating

                I pretty much just started the game and the load times aren't too bad between levels.

                Also I'm surprised they put a gem in the very first level.

              • 8 months ago
                Anonymous

                Glad to hear. I timed a loading screen once as a kid and it took 6 minutes to take me back to the warp room in one level.

              • 8 months ago
                Anonymous

                >Vulkan instead of software renderer
                ngmi

              • 8 months ago
                Anonymous

                >bro just run the game at 30 fps instead of 60 because muh accuracy isn't 100 percent
                lmao

              • 8 months ago
                Anonymous

                >he's poor and rocking a '90s toaster
                lmaoing @ your life.

    • 8 months ago
      Anonymous

      >more harder
      why is it ALWAYS and I mean ALWAYS ESLs spouting moronic opinions like this?

    • 8 months ago
      Anonymous

      It filtered shitbrains

      This. It's objectively a 9/10 game. No ifs ands or buts.

    • 8 months ago
      Anonymous

      >no vehicle levels
      np, they just snuck the vehicle levels into levels instead in the form of mask power ups

  3. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      literally one of the best dev teams ever in the industry, and if you disagree then you don't know SHIT about video games and/or have autism

      • 8 months ago
        Anonymous

        I agree, that's why they were sent to the COD mines and not allowed to make Spyro 4, they were just that good!

        • 8 months ago
          Anonymous

          >the COD mines
          Is that a fate worse than death like the kind that villains from Jojo suffer from?

        • 8 months ago
          Anonymous

          They should've been sent to work on CoD ages ago. Why VV/Beenox got dismantled and sent there when they made remakes that made over 10+mil is an enigma.

          • 8 months ago
            Anonymous

            They probably assumed it was simply the IP that did the legwork. Sounds moronic but it adds up when you consider how many companies are just coasting on decade old IPs and the influx of remakes/remasters.

      • 8 months ago
        Anonymous

        shut up homosexual or ill turn you into a science experiment just like your nonbinary nonboyfriend here as i pump you full of hormones and chemicals that make your pee pee not work

  4. 8 months ago
    Anonymous

    Nothing. it's unironically the best game in the series. very fun, very challenging, even harder than Crash 1-2-3

  5. 8 months ago
    Anonymous

    Coot booter?

  6. 8 months ago
    Anonymous

    >100% is a chore, especially plat relics (sprinting is for gays try muh speedrunner spinbo bimblo trick, you have to clear EACH LEVEL 3 TIMES WITHOUT DYING along with popping every box)
    >pozzed tawna
    >models are fugly compared to concept art

    • 8 months ago
      Anonymous

      bad remix with no direction
      overly difficult for no real reason and void of real content so they had to rehash the same levels 3 times
      it's pointless to make a crash game in current era when you cannot just accept a hard and short game but instead you have to make it 3x as long for some absurd reason
      whoever thought of you should have to complete everything 3 times while getting eye cancer should get fired and executed

      you don't need to 100% it

      • 8 months ago
        Anonymous

        it's a 3d platformer it's what you do
        if not then you should have just made a walking simulator

      • 8 months ago
        Anonymous

        >you don't have to beat the game
        are you one of those homosexuals who gloats about his endlessly growing backlog of unplayed games?

        • 8 months ago
          Anonymous

          We live in a world where journalist modes are added to longstanding franchises like God of War. Soon enough we'll just get interactive movies, where you tilt the control to make another cutscene happen. Nobody wants a videogame to be a videogame, they want everything on auto-pilot. This is the only reason TV and movies thrive, you aren't invested in anyway shape or form on a personal level. You can watch a bald man kill 100 people in a meth empire or watch naked people have sex with their sisters and cousins while dragons and knights fight each other, you can watch a man with a US flag costume suplex a purple alien, or you can watch 3D animated movies with bean mouths and gay couples. Humanity will reach a point where even breathing will be a chore.

          • 8 months ago
            Anonymous

            >Humanity will reach a point where even breathing will be a chore.
            Wait, it isn't? I struggle to even get out of bed these days.

          • 8 months ago
            Anonymous

            >journalist modes are added to longstanding franchises like God of War.
            God of War reboot is journalist mode. nu Kratos is literally a self-insert for aging, overweight, californian devs with soi beards.
            "do better"

      • 8 months ago
        Anonymous

        It was always one of the most enjoyable parts of the trilogy, I feel like with some small changes Crash 4 would be way better
        > Remove Wumpa gems, N Sane Perfect relics and Gems tied to N verted levels
        > Timeline levels with alternative characters don't repeat portions of regular Crash/Coco levels, instead they are full levels with the secondary characters
        > Change the placement of a lot of those way too hidden crates, previous crash games rarely relied on crates being too hidden not to mention that levels are already way longer than usual so it makes going for all crates even worse
        > Sprint from Crash 3 instead of the shitty triple spin
        There, the game now is much better, the current games feels bloated

      • 8 months ago
        Anonymous

        >Just play 10% of the content
        What a ringing endorsement.
        A fricking 1/10.

      • 8 months ago
        Anonymous

        >a game so good you don't want to play it

    • 8 months ago
      Anonymous

      Damn it hurts so much to see developers passionate about video games being replaced by people who passionate about making money and selling an agenda

      • 8 months ago
        Anonymous

        It was bound to happen with the homogenization of the industry. Sure, decent artists still exist but they just get overwhelmed by all the corporate bullshit.

    • 8 months ago
      Anonymous

      Not only has the visual design gone to shit, characters' characters are a disaster, too. That's not necessarily on TfB (Cortex has been flamboyant and outright unbearable since Twinsanity) but more often than not it is (nuTawna, N. Gin, Tropy etc.).

    • 8 months ago
      Anonymous

      >he proposed that instead of conventional music we create something called "the urban chaotic symphony" in which the programmer (me) would cause random sound effects such as bird chirps, car honks, grunts, and farting noises (actually listed and underlined), to be randomly selected and combined.
      BASED

  7. 8 months ago
    Anonymous

    bad remix with no direction
    overly difficult for no real reason and void of real content so they had to rehash the same levels 3 times
    it's pointless to make a crash game in current era when you cannot just accept a hard and short game but instead you have to make it 3x as long for some absurd reason
    whoever thought of you should have to complete everything 3 times while getting eye cancer should get fired and executed

  8. 8 months ago
    Anonymous

    You grew up.

  9. 8 months ago
    Anonymous

    what they did to my girl

  10. 8 months ago
    Anonymous

    The box count should rarely breach 100, and levels should be tight and concise.
    Levels in 4 drag on and on forever, have hidden boxes out the ass, have more levels with triple digit box counts than otherwise, and so on.
    Bringing back the Crash 1 'Don't die and get all boxes' thing just doesn't work for these bloated levels.
    It reeks of artificial lengthening, and my examples are just part of it.

    • 8 months ago
      Anonymous

      >Bringing back the Crash 1 'Don't die and get all boxes' thing just doesn't work for these bloated levels.
      But that was the best p-
      >getting the red gem in crash 1

      • 8 months ago
        Anonymous

        the red gem in slippery climb pre-trilogy remaster was the hardest platforming section in the history of ps1 and PS2 platformers
        nothing ever came close to that

        • 8 months ago
          Anonymous

          I honestly think Sunset Vista is a harder level to no death than Slippery Climb.

  11. 8 months ago
    Anonymous

    There’s too much padding if you’re going for 106%. What’s the point of having to go through the same level normally and then N. Verted? Or going through the same level as Crash from the start, or as another character only to play the second half as Crash all over again, normally and N. Verted.
    Not to mention the obnoxious box placement in certain levels.

    I appreciate a good challenge like everyone else, but when you combine the unforgiving platforming with all the backtracking and the most moronic box placement in the series, it just becomes frustrating and not fun at all.

    Took me 175 hours to 106% btw.

    • 8 months ago
      Anonymous

      >175 hours
      what the hell, it took me 102, and in-game it says 87.

      • 8 months ago
        Anonymous

        Piss-breaks add up, man.

        • 8 months ago
          Anonymous

          >20 hours in the shitter
          what the frick do you eat that you regularly suffer from bouts of explosive diarrhea lasting for hours?

    • 8 months ago
      Anonymous

      N.verted levels are an idea with potential, from memory the levels where everything is whited out and you have to spin to ‘paint’ and see the level was the best one.
      They ended up being so lazy and un-fun though. I remember the underwater n.vertion’s we’re particularly tedious. You had to do everything, again, but in slow motion this time. What were they thinking.

      • 8 months ago
        Anonymous

        I thought they were creative ways to add more content in the game

  12. 8 months ago
    Anonymous

    For me, it came too soon after the remakes.
    I finished playing through the crash remakes only a couple months before IAT released.
    I wasn't ready to keep going.
    The next time I feel like going back to replay the originals though, I'm going to play about time instead.

  13. 8 months ago
    Anonymous

    I'm just gonna say that I enjoyed playing Crash of the Titans on my PSP as a kid thoroughly. Was surprised that so many le fans shat on it later. Also, it has the prettiest Nina iteration in the entire series.

    • 8 months ago
      Anonymous

      Nina is objectively disgusting in every other game so that isn't saying much at all

  14. 8 months ago
    Anonymous

    For those who haven't been following things:

    Toys for Bob are back in the Call of Duty mines
    https://twitter.com/ToysForBob/status/1692265364766482748

    Nicola Saviori has been brought back to do webcomics for Rumble
    https://twitter.com/NicolaSaviori/status/1666549457658281995
    https://twitter.com/NicolaSaviori/status/1695375591845798008

    Season two of Crash Team Rumble has added a "Party Mode" which is just mini-games. They're desperate. Trying to make it a Crash Bash remake now.
    https://twitter.com/CrashBandicoot/status/1702411900729139638

    Microtransactions have also been added to Rumble. Nobody is surprised cause this shit was visible from space.
    https://store.playstation.com/en-us/product/UP0002-CUSA32403_00-CTR23VC000000002

    Latest datamine for Crash Team Rumble says they are adding World of Warcraft characters next.

    Crash Team Racing: Nitro Fueled still has no PC port in sight....Just play the Switch version in an emulator you twats.

    This has been the current state of Crash. Woah!

    • 8 months ago
      Anonymous

      >Crash Bandicoot is dead as we know it because of TFBs sheer incompetence and he took the chances of a new Spyro with him
      It's so fricking over

    • 8 months ago
      Anonymous

      >Latest datamine for Crash Team Rumble says they are adding World of Warcraft characters next.

      >my dead franchise will save my dead franchise

  15. 8 months ago
    Anonymous

    Most of the complaint is tht it's too hard to 100%
    Personally I'm not a completionist anyway so I like it a lot,

    • 8 months ago
      Anonymous

      This.
      I had a lot of fun with my 20 hours of playtime

  16. 8 months ago
    Anonymous

    It’s one of the few western games that is actually fun, nothing wrong with it.

  17. 8 months ago
    Anonymous

    Even after i decided I wouldn't bother playing for completion it couldn't keep my interest. There's just something in the level design that makes them incredibly forgettable, they all just blend together into white noise.

    • 8 months ago
      Anonymous

      Most of the platforming is generic short jumps. There's very little to stand out.

      • 8 months ago
        Anonymous

        Lies

        • 8 months ago
          Anonymous

          They took out moveset upgrades.
          And 3/4 of the "power ups" you can pick up in the middle of a stage just make you push a button to be able to do plain generic short jumps.

      • 8 months ago
        Anonymous

        nah

  18. 8 months ago
    Anonymous

    Everything

  19. 8 months ago
    Anonymous

    But is the game good?
    Will I have fun just clearing levels and attempting some gems?
    I never do time trials out of principle, so I don't care about the relics.

    • 8 months ago
      Anonymous

      Nope

    • 8 months ago
      Anonymous

      I enjoyed it, and I hadn't played a Crash since ps1

    • 8 months ago
      Anonymous

      if you play crash games to complete them
      you shouldn't touch it at all
      wraith of cortex is good in comparison
      that should tell you all you need to know

  20. 8 months ago
    Anonymous

    Bad writing

    • 8 months ago
      Anonymous

      >adding unironic emotional trauma themes and permanent character death to Crash Bandicoot of all things
      Never let women write your games.

      • 8 months ago
        Anonymous

        PTSD not-Tawna isn't the only thing that felt wrong to me, the Tropies recounting their sexual torture fantasies as they flirt with each other (technically with themselves) was kinda out there for a Crash game too. Also Crash himself is fricking lame, it's like he got a lobotomy or something.

    • 8 months ago
      Anonymous

      I'll never stop being mad about how 50% of Twinsanity got scrapped and we got an unfinished mess rushed for christmas.

      • 8 months ago
        Anonymous

        it kills me that we never got the level inside cortex's head
        I'm just glad that we don't have to deal with crash 5

        • 8 months ago
          Anonymous

          >we could have gotten evil goth Coco
          why even live?

        • 8 months ago
          Anonymous

          TFB thought of something that would have been just as good and decided to shit out IAT instead

      • 8 months ago
        Anonymous

        It was still a brilliant a game, and most of the things that got scrapped looked like shit

    • 8 months ago
      Anonymous

      Metrosexual cortex in twinsanity was worse. No game has lived up to the atmosphere of 1 but twinsanity tried its best to destroy the tone for a nickelodeon slapstick romp.

  21. 8 months ago
    Anonymous

    shit gameplay , tedious while managing to be too easy

  22. 8 months ago
    Anonymous

    >no warp rooms
    >no level variety
    >changed art style
    >4000 boxes to smash in levels and 2000 of them hidden off screen
    >le meme crash easter egg
    >dependent on mask power ups for 80% of levels

    All the goodwill this series had after CTR: Refuelled was completely wasted. Same with Spyro. Reignited came out in 2018, the timeframe to release a new game is long gone. What a waste.

  23. 8 months ago
    Anonymous

    Censorship

  24. 8 months ago
    Anonymous

    Not much actually.

  25. 8 months ago
    Anonymous

    They turned Coco into a little boy.

    • 8 months ago
      Anonymous

      well i'm okay with coco, she still looks cute, and she has a good personality, but tawna...

      • 8 months ago
        Anonymous

        >she still looks cute
        but not cute and funny.

        • 8 months ago
          Anonymous

          mmh i don't know. maybe she looks more like a teen. who cares at least she isnt a balded lesbian unsufferable karen like tawna

  26. 8 months ago
    Anonymous

    if you dislike Crash 4, you're just bad. be honest.

  27. 8 months ago
    Anonymous

    There was simply too many game mechanics

    • 8 months ago
      Anonymous

      No there wasn't man. Stop lying. There are too many liars in this thread that just didn't play the game and are going off of heresay

  28. 8 months ago
    Anonymous

    >all those morons ITT that got filtered by a children's game
    lmfAAAAOOOOOOOOOOOAOOOOOOOOOOOOOO

    • 8 months ago
      Anonymous

      >Has gay sex with a dude with aids
      >LMAO UR SO FILTERED I'M SO COOL! I GOT AIDS ON PURPOSE BECAUSE I'M HARDCORE
      Okay bugchaser.

      • 8 months ago
        Anonymous

        >sex analogy
        dilate

    • 8 months ago
      Anonymous

      I can't blame anyone for losing their patience with this game.

      • 8 months ago
        Anonymous

        Serves you well, you trusted TFB!

      • 8 months ago
        Anonymous

        Why is crash so horrendously hunchback'd, what'd they do to my boy

        • 8 months ago
          Anonymous

          I don't know but I never found it distracting.

    • 8 months ago
      Anonymous

      it's a game for 40 year old man children who want to live in the past again for a second but as if it were brand new
      but it's a shit version of it

  29. 8 months ago
    Anonymous

    i'm replaying it right now and it's not actually all that bad
    the only thing i hate is tawna's personality (and design)
    about the hidden boxes, if pay attention well enough you can spot them all without a guide, i only used a guide for the first desert level

    • 8 months ago
      Anonymous

      No amount of paying attention is gonna give me x-ray vision to see boxes that are literally not visible on screen

  30. 8 months ago
    Anonymous

    Nothing like being such a failure that you have to pander to Kotaku of all websites.

  31. 8 months ago
    Anonymous

    The devs unironically wish they were Sonic.

  32. 8 months ago
    Anonymous

    I am sure this thread will be full of fresh, new, never seen before arguments.
    I hate this game but c'mon, you could have a nice comfy psx aesthetics thread and instead you choose to doompost.

  33. 8 months ago
    Anonymous

    It didn't have Tawna in it.

  34. 8 months ago
    Anonymous

    Complete collapse.

    • 8 months ago
      Anonymous

      I often think how bad this game was, I don't think there is another game where you can take so many lessons about what not to do

  35. 8 months ago
    Anonymous

    Somehow worse than Wrath of Cortex.

    • 8 months ago
      Anonymous

      I'd gladly play WoC over this trash.

  36. 8 months ago
    Anonymous

    Everyone knows what went wrong.

  37. 8 months ago
    Anonymous

    I thought it was fun but didn't finish

    • 8 months ago
      Anonymous

      >Coco spins
      >wumpa fruits fly out of her clothes

  38. 8 months ago
    Anonymous

    Pretty much everything. Designs are aids. Levels are too long and boring. moronic amount of hidden boxes. Characters are annoying as frick, story sucks ass. Writing is cringe, Inverted gems. Cringe zoomer references. TfB are just dogshit devs. Not to mention rumble and aidsbat

  39. 8 months ago
    Anonymous

    I liked it but FRICK going for 100%

  40. 8 months ago
    Anonymous

    People only pretended to like the first 3 games because they were Sony's competitor for Mario. As soon as Sony told them that Platformers were kiddy and open world games followed by walking simulators were real gaming the series was forgotten.

    • 8 months ago
      Anonymous

      moron

    • 8 months ago
      Anonymous

      Crash bandicoot is completely riddled with aids and always has been
      I really hope it kills the franchise for real this time
      I fricking hate that bandicoot homosexual and his le zany persona

      Schizo meltdown?

      • 8 months ago
        Anonymous

        nah I hate this homosexual character and I would be happy if I never see him again

        • 8 months ago
          Anonymous

          Kys Sonicgay

          • 8 months ago
            Anonymous

            Sonic is shit too, but crash is like they took everything people dont like about adventure sonic and distilled it into a character

            • 8 months ago
              Anonymous

              Crash came out before Adventure Sonic tho.

            • 8 months ago
              Anonymous

              Kys ninten year old

          • 8 months ago
            Anonymous

            He's a tendie anon

    • 8 months ago
      Anonymous

      You have to be 18+ to post here

    • 8 months ago
      Anonymous

      Truth

      • 8 months ago
        Anonymous

        moron

  41. 8 months ago
    Anonymous

    Crash bandicoot is completely riddled with aids and always has been
    I really hope it kills the franchise for real this time
    I fricking hate that bandicoot homosexual and his le zany persona

  42. 8 months ago
    Anonymous

    In searching around for Crash stuff and CTR shit I've found there are SEVERAL youtube channels dedicated to nothing but Crash Bandicoot.

    I find it odd.

  43. 8 months ago
    Anonymous

    The worst thing about this is that it probably killed Spyro 4.

  44. 8 months ago
    Anonymous

    N.Tropy selfcest.

  45. 8 months ago
    Anonymous

    I don't get making more redesigns i thought the series got enough of that

  46. 8 months ago
    Anonymous

    >R. Lee Ermey voices the Water Elemental
    Never expected that.

  47. 8 months ago
    Anonymous

    Crash fans really want those dark ages back, huh?

    • 8 months ago
      Anonymous

      Rumble and 4 are a dark age

  48. 8 months ago
    Anonymous

    As an outside observer I see three major problems.

    1. Massive artstyle shift even though the point of N.Sane and CTR was to re-establish the world and look of the characters. Whether you enjoyed it or not, this really hurt their brand identity.

    2. The story comes off in large part like a Crash 3 retread and it's full of fan service, we already saw oxide and the professors and the time travel guy you needed this to have its own thing worthy of being called 4.

    3. Gameplay: It asks too much of the player to complete it while beating it is a complete joke. Too much repeat level usage and replaying large chunks of levels because you played for 2 min with an alt character. Just reaching the end is unfulfilling and completing the game is torture.

    Bonus: Said alt characters are shit to use and not really worth it. Nu-Tawna should have been Nina, they do the same shit. Maybe Coco should have been a distinct character as well? Maybe keep the alt playable characters as unlockables you can just use in any level? This idea alone may have given Crash 4 an identity.

  49. 8 months ago
    Anonymous

    Nothing really, it's great. It retains the spirit of the original 3 but with playable Coco. It also retconned all the post ND shit knowing full well no one liked that shit for years, these devs are based as frick

    • 8 months ago
      Anonymous

      B8

  50. 8 months ago
    Anonymous

    CTR and the remakes where great. The reworked characters looked fantastic and handled well. I don't know how they screwed the pooch so hard here.

    Also Coco's cocos

  51. 8 months ago
    Anonymous

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