What were some outstanding games released in 2003? 2003 was 20 years ago, by the way.

What were some outstanding games released in 2003?
2003 was 20 years ago, by the way.

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  1. 9 months ago
    Anonymous

    oh wow, thanks, wow

  2. 9 months ago
    Anonymous

    Yeah i know, gonna be 20 years old myself this year

    • 9 months ago
      Anonymous

      Go back to bed Timmy

    • 9 months ago
      Anonymous

      >kids who are younger than Ganker can post here

      • 9 months ago
        Anonymous

        Could be worse. I'm so old that I was never able to be underage b& in the first place.

  3. 9 months ago
    Anonymous

    >Asterix & Obelix: Kick Buttix

  4. 9 months ago
    Anonymous

    Scythe

  5. 9 months ago
    Anonymous

    Unreal Tournament 2003

    • 9 months ago
      Anonymous

      UT 2003 was released in 2002, you absolute donkey.

      • 9 months ago
        Anonymous
    • 9 months ago
      Anonymous

      2004 or bust

      >I WILL SWALLOW YOUR SOUL

  6. 9 months ago
    Anonymous

    Touhou 7, my favourite Touhou

    • 9 months ago
      Anonymous

      I dislike the stages from 1 to 4 so despite the rest of the game being on par with touhou 6 and 8, the other two games end up being overall better.

  7. 9 months ago
    Anonymous

    whatever happened to yearly birthday art

    • 9 months ago
      Anonymous

      >2003 was 20 years ago,
      Yeah but that was Ganker.net. you have to wait until next year to celebrate Ganker 20th anniversary.

  8. 9 months ago
    Anonymous

    >Prince of Persia The Sands of Time
    >Zone of the Enders 2nd Runner
    >Jak 2
    >Ratchet and Clank Going Commando
    >Silent Hill 3
    >Fatal Frame 2
    >KOTOR

    • 9 months ago
      Anonymous

      of Persia The Sands of Time
      This game is really bad, I wonder why everyone fell over backwards for it at the time.

      • 9 months ago
        Anonymous

        Everything about it is great besides the combat.

        • 9 months ago
          Anonymous

          The platforming basically solves itself and combat is the majority of the game. That's the problem.

          • 9 months ago
            Anonymous

            Disagree about the platforming the variety of moves you have, quality of the animations, and good level design made it really good. Light years ahead of a modern game that tries to do something similar like Star Wars Jedi Survivor.
            People tend to like the platforming or story so much that they can overlook the insanely basic and repetitive combat.

            • 9 months ago
              Anonymous

              >Disagree about the platforming the variety of moves you have
              You see that flat wall to your left with the pole opposite of it? Yeah, better get used to it because there's only one answer to this problem. Wall running and jumping part way thru, don't need to be too precise, the game will autocorrect for it.

              The problem is the solutions are always obvious and lock and key. Only one solution. There's no playground it's a matter of remembering you can run up a wall and jump away. It's too simple.

              The combat can not be overlooked.

              • 9 months ago
                Anonymous

                So your problem is linear platforming in general? Sounds like a problem that could be applied to most of the genre.
                >The combat can not be overlooked.
                Trust me I’m not overlooking it, it drops the game like 2 points for me. But plenty of people do have a higher tolerance for it.

              • 9 months ago
                Anonymous

                Linearity isn't the problem, it's the lack of making options interesting. There's no cost/benefit, there's nothing to PLAY with. What if there's an easier, slow way that relies on the more automated wall jump and mid-way jump and a more difficult but quicker way that can be pulled off with a smart use of spacing and a long jump? It can be riskier, already feels less safe, but the game does not give you the possibility space to do this.

                That's what all video games are about, all good ones anyway.

              • 9 months ago
                Anonymous

                Countless games are designed around small movesets, having autistic mechanical depth wouldn’t benefit a game like Sands of Time at all. Levels were designed with these limitations in mind which makes progression feel satisfying.

              • 9 months ago
                Anonymous

                Sands of Time already has a big enough move set, the design is the problem. The progression is overly reliant on having one and only one solution to progression which is obvious from the very beginning until the very end.

                Then there's the shitty combat.

              • 9 months ago
                Anonymous

                I really don’t know where you got the idea that platformers are supposed to be like immersive sims. They’re usually extremely linear games, not big sandboxes where you can climb around on everything.

              • 9 months ago
                Anonymous

                Did you have to take an illiteracy test for this post? Nobody is saying this.

              • 9 months ago
                Anonymous

                You’re crying about the game being linear and not having a dozen different ways to progress down a hallway, you sound like an immersive sim gay to me.

              • 9 months ago
                Anonymous

                Nobody is saying this. Is this the intelligence of prince of persia gays? The game plays itself, is there really that much to be attached to?

              • 9 months ago
                Anonymous

                Work on phrasing your arguments better because that’s exactly what you sound like.
                I don’t care for your autistic game design critiques, the platforming is good. So good that it’s what the game is known and praised for above anything else.

              • 9 months ago
                Anonymous

                My arguments are phrased clearly and with mechanical details from the games, you somehow extrapolated "make more than one solution to every problem" to "make it an immersive sim." Your whole angle is moronic. Now go play it yourself and realize how wrong you are and how moronic you've been, my illiterate friend.

              • 9 months ago
                Anonymous

                Sigh, I guess if you insist I will TORTURE myself with fun platforming gameplay. Pray for me.
                I only played Sands for the first time last year btw. I’m not influenced by nostalgia.

            • 9 months ago
              Anonymous

              >insanely basic and repetitive combat.
              It's not that bad, let's be honest. The game even gives you a few sand powers that are never actually explained in-game (afaik). Having to thrust the dagger so they won't resuscitate was an interesting concept.

              • 9 months ago
                Anonymous

                It wouldn’t be so bad if every encounter didn’t have like 10 waves of enemies teleport in every time.
                The optimal strategy is to spam the poke instakill move over and over, anything else is just a waste of time.

  9. 9 months ago
    Anonymous

    >hey guiz what are some heckin' great boomer games
    Go back to /vr/

    • 9 months ago
      Anonymous

      >not liking old games
      Y?

  10. 9 months ago
    Anonymous

    It was a fairly disappointing year for video games honestly. The age of disappointing sequels like Deus Ex Invisible War because MS was pushing for PC&Xbox multiplatform games despite the Xbox having the RAM of a 1998 PC.
    I guess there NFS Underground at least.

  11. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      Seventeenth post best post, Aria of Sorrow is pure soul

  12. 9 months ago
    Anonymous

    Pretty sure I played diablo 2 and wc3 back then. But I could be wrong

  13. 9 months ago
    Anonymous

    google you piece of shit
    google
    https://en.wikipedia.org/wiki/2003_in_video_games
    there's more games worth playing there than in the last 20 years of gaming

    • 9 months ago
      Anonymous

      >google

      lol thats like asking AI anon
      talk to real people

      • 9 months ago
        Anonymous

        well i dont remember what the frick was released in 2003 and while i dont trust AI to give real answers, i'm sure its better than the memory of most of us

    • 9 months ago
      Anonymous

      >Pokemon Ruby/Sapphire released
      Ah, my second favorite pokemon game (very good contender for first) and best pokegirl

    • 9 months ago
      Anonymous

      I’m concerned you’re naive enough to not see the actual topic of this thread.

      • 9 months ago
        Anonymous

        >offtopic image
        shitposting like always

        • 9 months ago
          Anonymous

          >he hasn't played Ganker before

  14. 9 months ago
    Anonymous

    2003 was before i discovered my diaper fetish. an innocent time...

    • 9 months ago
      Anonymous
    • 9 months ago
      Anonymous

      I hate this curse and I hate that I can't tell anyone about it

  15. 9 months ago
    Anonymous

    Apparently Pokemon Ruby/Sapphire and Wind Waker were released in 2003. Those were pretty good I'd say.

  16. 9 months ago
    Anonymous

    pokemon ruby and sapphire

  17. 9 months ago
    Anonymous

    Jankino...

    • 9 months ago
      Anonymous

      post yfw you're winner

      • 9 months ago
        Anonymous

        >NTR smile

  18. 9 months ago
    Anonymous

    >2003 was 20 years ago,
    Yeah but that was Ganker.net. you have to wait until next year to celebrate Ganker 20th anniversary.

  19. 9 months ago
    Anonymous

    >2003 was 20 years ago, by the way.

  20. 9 months ago
    Anonymous

    the king that year

  21. 9 months ago
    Anonymous

    >moot is 35 years old

    • 9 months ago
      Anonymous

      Do we have any info about info about him after he left Google?

  22. 9 months ago
    Anonymous

    Kirby Air Ride
    F-Zero GX
    You never need another racing game. These two teamed up to perfect the genre forever.

  23. 9 months ago
    Anonymous

    Majority of Ganker users today weren't even born yet in 2003.

  24. 9 months ago
    Anonymous

    Outstanding? Not too many to be honest.
    Some pretty good games though:

    >Silent Hill 3
    >Max Payne 2
    >FFX-2
    >Call Of Duty 1
    >Jak 2
    >Warcraft 3's TFT expansion
    >Postal 2 Manhunt
    >Enter the Matrix
    >Beyond Good & Evil
    >SOCOM 2
    >Soul Calibur 2
    >Zelda: Wind Waker + Zelda Collection

    • 9 months ago
      Anonymous

      Wind Breaker is pure garbage

      • 9 months ago
        Anonymous

        It's one of the best LoZ games released in the past 40 years.

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