Given that armour the war pick looks pointless, especially as if avian on the inside they likely have light, fragile bones. A club or ax would both be cheaper to produce and inflict more shock for the same effort.
Because if they're fighting an asymmetric war against a technologically superior foe then they'd be better off pinning them and shoving stilettos between the armour. A "murder" is plural after all as is the better tactic to deal with plate. The pick would be either looted or supplied by a third power, more likely the artist simply didn't consider a race/culture's needs shaping their killing gear.
>the artist simply didn't consider a race/culture's needs shaping their killing gear.
Well to be fair to the artist it was I who snuck that one in there in order to make the race look a little less savage and to hint at a certain degree of civilized culture capable of metalworking and so on. Besides them being focused more on occult religious practises like witchcraft and human sacrifice. Also it's a raven wielding a "ravens beak". I mean c'mon man how cool is that.
I'm not saying it isn't cool only that it doesn't make much sense at first glance. Consider
Nomadic scavengers who follows great herds of megafauna or seek the remains of battlefields and the ruins of slaughtered towns. They primarily eat corpses and make their equipment from their bones or what stone and metal remains. They tend to be skittish and fearful of other living sentients. They understand trade and bartering, but get frustrated when the things getting traded become more nebulous -- they hate getting cheated and that tends to be their first instinct.
As far as magic they subscribe to more druidic ritual. They worship the sun and moon, the changing of seasons, and each noteworthy natural formation has its own little godling commanding it. For example, they would pray to a river god when a stream runs dry, hoping to make it flow again.
Despite their seclusion, they pick up other languages incredibly quick, and often add terms they like to their own lexicon, though the meaning of the word might change in the transfer. A member of their tribe can become partially-fluent in another language in a matter of days.
for instance: scatter some larger bones among the trophies and it's believable that the flock-tribes hunt vast beasts. They can't fly onto their backs and start pecking but a "climbing pick" does wonders for mobility and punctures thick blubber. A more workmanlike/functional pick on the other hand could imply a battlefield scavenger lifestyle where a smaller number of crows (less able to overwhelm with knives) open fallen knights like tin cans to feast on their innards. Though of course there'd be conflict with the winners eager to take the still-living as prisoners to ransom...
>climbing pick for hunting larger beast
I like the idea. Since there aren't that many large beasts in my scenario though I guess they could also utilize it to climb castle walls as a quasi siege tool. Since they have no wings to just fly over them and all that. Their relatively low weight which is due to their hollow bones, their racial dex bonus as well as their clawed hands and feet should also help with that. >A more workmanlike/functional pick on the other hand could imply a battlefield scavenger lifestyle where a smaller number of crows (less able to overwhelm with knives) open fallen knights like tin cans to feast on their innards.
Alright so this one I REALLY like. Thanks alot anon! Consider it stolen.
Other weapons that I had in mind being associated with this species (besides the bec de corbin being sort of their trademark), are mancatchers, goedendags, some simple artless halberd variants, daggers, sickles and throwing knives. I was mainly just going by rule of cool and aesthetics here but since you're making quite some sense, I'd like to hear your thoughts on them aswell if you want to give your opinion.
8 months ago
Anonymous
also various crows beak variants like pic related for example
8 months ago
Anonymous
That's my aim. Realismhomosexualry ought never to be an aim in of itself, however the restraints it imposes can be a great spur for creativity.
If ersatz flight is their guiding star rope of all sorts could be as important as climbing picks that give purchase, maybe rope darts?. "Meteor hammer" is a kickass name so the darts could go by "feather knife" for their flight-like weaving, going by their ostensible climbing-first (armour-piercing and prying second) purpose the pick could be "step claw".
It'd also eliminate my original quibble as though
>the artist simply didn't consider a race/culture's needs shaping their killing gear.
Well to be fair to the artist it was I who snuck that one in there in order to make the race look a little less savage and to hint at a certain degree of civilized culture capable of metalworking and so on. Besides them being focused more on occult religious practises like witchcraft and human sacrifice. Also it's a raven wielding a "ravens beak". I mean c'mon man how cool is that.
is optimal crow-on-crow
https://i.imgur.com/xbf7Zi9.png
makes sense if mobility-hampering armour's anathema even though they have the skill to forge it (and the bec de corbin). The metal could even be the armour of opened meals repurposed: "see the foolish men weigh their souls down in metal, we will make claws of it an in death open them to the holy sky". Magic notwithstanding the willfully impractical bone armour could reflect a Norse-style death cult where falling in battle's not something to be dreaded. Would memory and foresight powers fit into their themes at all? Berserkers as time-dislocated savants rather than physical powerhouses drowning in the moment could be neat.
8 months ago
Anonymous
>rope of all sorts could be as important as climbing picks
I'm thinking pic related now. Besides being useful it would fit right in with their aesthetic. >The metal could even be the armour of opened meals repurposed their iron shells to forge weapons since they aren't build for
Neat. They feast on human cadavers and repurpose the iron shells to avoid physical work in mineshafts requiring endurance and physical strength which they both lack. >the willfully impractical bone armour could reflect a Norse-style death cult
yeah i was thinking mostly cultic black magic shenanigans with that one >falling in battle's not something to be dreaded.
Here I beg to differ. The crows are cowardly and relatively easy to intimidate through strategic deterrence (e.g. burning barrels fired at them with catapults), since their own lives are the most important thing to them. In the face of death, they are willing to betray their own brothers and sisters and put them to death if it means saving their own feathers. The only thing greater than their cowardice is their greed, which drives them to raid human villages and castles in order to steal their sparkling riches. Nevertheless, they are cunning and strike unexpectedly, always under the cover of darkness. Their weapons consist of those that serve to keep their enemies at a distance in order to protect their fragile bodies from impacts with blunt weapons, and those that serve to slit an enemy's throat while they sleep.
8 months ago
Anonymous
I suppose blunt's bound to get through armour more than other damage but still why no need for protection? Are they superstitious enough to favour meagre bones over steel while still using the latter for weapons?
I wouldn't make it a race. It'd either make at a sterile abomination made by a wizard/scientist, or a spirit of some kind. I just can't imagine that thing walking down the street and having a society.
Beyond smithing they don't sound especially civilised so far though I don't see how abomination (even sterile abomination) needs to rule out replication. It could be that a curse levelled at livestock sees them lay an egg which new members crawl from or that if improperly disposed of their souls get lodged in local mundane birds causing them to swell and molt into a replica. Things get freaky where wizards were concerned.
8 months ago
Anonymous
They are too weak to wear heavy armor and most things besides leather and bones (which are often times infused with protective black magic) slows them down so much that they would lose their biggest advantage which is their dexterity.
Also even if they wear leather armor, if they get hit by a sword it still crushes their bones underneath so most of them simply prefer to go commando.
Nomadic scavengers who follows great herds of megafauna or seek the remains of battlefields and the ruins of slaughtered towns. They primarily eat corpses and make their equipment from their bones or what stone and metal remains. They tend to be skittish and fearful of other living sentients. They understand trade and bartering, but get frustrated when the things getting traded become more nebulous -- they hate getting cheated and that tends to be their first instinct.
As far as magic they subscribe to more druidic ritual. They worship the sun and moon, the changing of seasons, and each noteworthy natural formation has its own little godling commanding it. For example, they would pray to a river god when a stream runs dry, hoping to make it flow again.
Despite their seclusion, they pick up other languages incredibly quick, and often add terms they like to their own lexicon, though the meaning of the word might change in the transfer. A member of their tribe can become partially-fluent in another language in a matter of days.
>climbing pick for hunting larger beast
I like the idea. Since there aren't that many large beasts in my scenario though I guess they could also utilize it to climb castle walls as a quasi siege tool. Since they have no wings to just fly over them and all that. Their relatively low weight which is due to their hollow bones, their racial dex bonus as well as their clawed hands and feet should also help with that. >A more workmanlike/functional pick on the other hand could imply a battlefield scavenger lifestyle where a smaller number of crows (less able to overwhelm with knives) open fallen knights like tin cans to feast on their innards.
Alright so this one I REALLY like. Thanks alot anon! Consider it stolen.
Other weapons that I had in mind being associated with this species (besides the bec de corbin being sort of their trademark), are mancatchers, goedendags, some simple artless halberd variants, daggers, sickles and throwing knives. I was mainly just going by rule of cool and aesthetics here but since you're making quite some sense, I'd like to hear your thoughts on them aswell if you want to give your opinion.
That's my aim. Realismhomosexualry ought never to be an aim in of itself, however the restraints it imposes can be a great spur for creativity.
If ersatz flight is their guiding star rope of all sorts could be as important as climbing picks that give purchase, maybe rope darts?. "Meteor hammer" is a kickass name so the darts could go by "feather knife" for their flight-like weaving, going by their ostensible climbing-first (armour-piercing and prying second) purpose the pick could be "step claw".
It'd also eliminate my original quibble as though [...] is optimal crow-on-crow [...] makes sense if mobility-hampering armour's anathema even though they have the skill to forge it (and the bec de corbin). The metal could even be the armour of opened meals repurposed: "see the foolish men weigh their souls down in metal, we will make claws of it an in death open them to the holy sky". Magic notwithstanding the willfully impractical bone armour could reflect a Norse-style death cult where falling in battle's not something to be dreaded. Would memory and foresight powers fit into their themes at all? Berserkers as time-dislocated savants rather than physical powerhouses drowning in the moment could be neat.
Going by the armour=metal=pick=trophy logic goedendags as well as being the cheap club upgrade they were irl could also be a "baby's first corpse-crowbar". Just enough trophy-metal to conceivably kill and then pry away more but not enough for a proper hook which allows for the mock-flight of champions. I'm not sure about mancatchers, maybe they've picked up the concept of ransom after being chased away from one almost-corpse too many. Same applies to halberds, it's very "un-crow" to fight in formations that preclude false-flight so it could be a case of some adopting efficient, profitable human warfare habits at the expense of authenticity.
On the other things like the Chinese duck formation got pretty whacky, maybe the crows have polearms with handholds so that a glorious false-flight lunge can burst from the shell of depressingly pedestrian tactics.
>I'm not sure about mancatchers
They use them mostly to aquire humans for ritual sacrifice purposes >halberds
Regarding those see
>rope of all sorts could be as important as climbing picks
I'm thinking pic related now. Besides being useful it would fit right in with their aesthetic. >The metal could even be the armour of opened meals repurposed their iron shells to forge weapons since they aren't build for
Neat. They feast on human cadavers and repurpose the iron shells to avoid physical work in mineshafts requiring endurance and physical strength which they both lack. >the willfully impractical bone armour could reflect a Norse-style death cult
yeah i was thinking mostly cultic black magic shenanigans with that one >falling in battle's not something to be dreaded.
Here I beg to differ. The crows are cowardly and relatively easy to intimidate through strategic deterrence (e.g. burning barrels fired at them with catapults), since their own lives are the most important thing to them. In the face of death, they are willing to betray their own brothers and sisters and put them to death if it means saving their own feathers. The only thing greater than their cowardice is their greed, which drives them to raid human villages and castles in order to steal their sparkling riches. Nevertheless, they are cunning and strike unexpectedly, always under the cover of darkness. Their weapons consist of those that serve to keep their enemies at a distance in order to protect their fragile bodies from impacts with blunt weapons, and those that serve to slit an enemy's throat while they sleep.
they also utilize them to get knights off those damn horses since getting trampled is one of their biggest concerns. They don't fight in anthing you could call a proper "formation". Poleweapons help them keep enough of a distance from their enemies to drop their weapon and quickly sprint away if things go badly.
I wouldn't make it a race. It'd either make at a sterile abomination made by a wizard/scientist, or a spirit of some kind. I just can't imagine that thing walking down the street and having a society.
A tiefling, and they only come in that one color. What snowflake? You wanted to be a rainbow demon? Not in this gamer, troon, this is a tiefling. If you lay an egg I will commit a hate crime.
>Judging things by a first glance impression
A great way to die a horrible death at worst, make an ass of yourself on average.
I sure hope you aren't one of them "gotch'ya!" GMs
Barbaric, tribalistic race who worship death
Probably eat the corpses of other intelligent creatures
Able to mimic the voices of their preys to lure them into traps
They are highly skeptical and always asking for broofs. Even when supplied with them, they refuse to acknowledge them unless they tell them what they wanted to hear.
Given that armour the war pick looks pointless, especially as if avian on the inside they likely have light, fragile bones. A club or ax would both be cheaper to produce and inflict more shock for the same effort.
Why do you assume he's using the bec de corbin against his own kind?
Because if they're fighting an asymmetric war against a technologically superior foe then they'd be better off pinning them and shoving stilettos between the armour. A "murder" is plural after all as is the better tactic to deal with plate. The pick would be either looted or supplied by a third power, more likely the artist simply didn't consider a race/culture's needs shaping their killing gear.
>the artist simply didn't consider a race/culture's needs shaping their killing gear.
Well to be fair to the artist it was I who snuck that one in there in order to make the race look a little less savage and to hint at a certain degree of civilized culture capable of metalworking and so on. Besides them being focused more on occult religious practises like witchcraft and human sacrifice. Also it's a raven wielding a "ravens beak". I mean c'mon man how cool is that.
I'm not saying it isn't cool only that it doesn't make much sense at first glance. Consider
for instance: scatter some larger bones among the trophies and it's believable that the flock-tribes hunt vast beasts. They can't fly onto their backs and start pecking but a "climbing pick" does wonders for mobility and punctures thick blubber. A more workmanlike/functional pick on the other hand could imply a battlefield scavenger lifestyle where a smaller number of crows (less able to overwhelm with knives) open fallen knights like tin cans to feast on their innards. Though of course there'd be conflict with the winners eager to take the still-living as prisoners to ransom...
>climbing pick for hunting larger beast
I like the idea. Since there aren't that many large beasts in my scenario though I guess they could also utilize it to climb castle walls as a quasi siege tool. Since they have no wings to just fly over them and all that. Their relatively low weight which is due to their hollow bones, their racial dex bonus as well as their clawed hands and feet should also help with that.
>A more workmanlike/functional pick on the other hand could imply a battlefield scavenger lifestyle where a smaller number of crows (less able to overwhelm with knives) open fallen knights like tin cans to feast on their innards.
Alright so this one I REALLY like. Thanks alot anon! Consider it stolen.
Other weapons that I had in mind being associated with this species (besides the bec de corbin being sort of their trademark), are mancatchers, goedendags, some simple artless halberd variants, daggers, sickles and throwing knives. I was mainly just going by rule of cool and aesthetics here but since you're making quite some sense, I'd like to hear your thoughts on them aswell if you want to give your opinion.
also various crows beak variants like pic related for example
That's my aim. Realismhomosexualry ought never to be an aim in of itself, however the restraints it imposes can be a great spur for creativity.
If ersatz flight is their guiding star rope of all sorts could be as important as climbing picks that give purchase, maybe rope darts?. "Meteor hammer" is a kickass name so the darts could go by "feather knife" for their flight-like weaving, going by their ostensible climbing-first (armour-piercing and prying second) purpose the pick could be "step claw".
It'd also eliminate my original quibble as though
is optimal crow-on-crow
makes sense if mobility-hampering armour's anathema even though they have the skill to forge it (and the bec de corbin). The metal could even be the armour of opened meals repurposed: "see the foolish men weigh their souls down in metal, we will make claws of it an in death open them to the holy sky". Magic notwithstanding the willfully impractical bone armour could reflect a Norse-style death cult where falling in battle's not something to be dreaded. Would memory and foresight powers fit into their themes at all? Berserkers as time-dislocated savants rather than physical powerhouses drowning in the moment could be neat.
>rope of all sorts could be as important as climbing picks
I'm thinking pic related now. Besides being useful it would fit right in with their aesthetic.
>The metal could even be the armour of opened meals repurposed their iron shells to forge weapons since they aren't build for
Neat. They feast on human cadavers and repurpose the iron shells to avoid physical work in mineshafts requiring endurance and physical strength which they both lack.
>the willfully impractical bone armour could reflect a Norse-style death cult
yeah i was thinking mostly cultic black magic shenanigans with that one
>falling in battle's not something to be dreaded.
Here I beg to differ. The crows are cowardly and relatively easy to intimidate through strategic deterrence (e.g. burning barrels fired at them with catapults), since their own lives are the most important thing to them. In the face of death, they are willing to betray their own brothers and sisters and put them to death if it means saving their own feathers. The only thing greater than their cowardice is their greed, which drives them to raid human villages and castles in order to steal their sparkling riches. Nevertheless, they are cunning and strike unexpectedly, always under the cover of darkness. Their weapons consist of those that serve to keep their enemies at a distance in order to protect their fragile bodies from impacts with blunt weapons, and those that serve to slit an enemy's throat while they sleep.
I suppose blunt's bound to get through armour more than other damage but still why no need for protection? Are they superstitious enough to favour meagre bones over steel while still using the latter for weapons?
Beyond smithing they don't sound especially civilised so far though I don't see how abomination (even sterile abomination) needs to rule out replication. It could be that a curse levelled at livestock sees them lay an egg which new members crawl from or that if improperly disposed of their souls get lodged in local mundane birds causing them to swell and molt into a replica. Things get freaky where wizards were concerned.
They are too weak to wear heavy armor and most things besides leather and bones (which are often times infused with protective black magic) slows them down so much that they would lose their biggest advantage which is their dexterity.
Also even if they wear leather armor, if they get hit by a sword it still crushes their bones underneath so most of them simply prefer to go commando.
Hollow bones aren't actually fragile.
t. chicken
An overly edgy kenku
Yeah, I don't see what's OP deal.
haveyoutried.jpg
Nomadic scavengers who follows great herds of megafauna or seek the remains of battlefields and the ruins of slaughtered towns. They primarily eat corpses and make their equipment from their bones or what stone and metal remains. They tend to be skittish and fearful of other living sentients. They understand trade and bartering, but get frustrated when the things getting traded become more nebulous -- they hate getting cheated and that tends to be their first instinct.
As far as magic they subscribe to more druidic ritual. They worship the sun and moon, the changing of seasons, and each noteworthy natural formation has its own little godling commanding it. For example, they would pray to a river god when a stream runs dry, hoping to make it flow again.
Despite their seclusion, they pick up other languages incredibly quick, and often add terms they like to their own lexicon, though the meaning of the word might change in the transfer. A member of their tribe can become partially-fluent in another language in a matter of days.
caw caw motherfricker!
You're ravin'
Going by the armour=metal=pick=trophy logic goedendags as well as being the cheap club upgrade they were irl could also be a "baby's first corpse-crowbar". Just enough trophy-metal to conceivably kill and then pry away more but not enough for a proper hook which allows for the mock-flight of champions. I'm not sure about mancatchers, maybe they've picked up the concept of ransom after being chased away from one almost-corpse too many. Same applies to halberds, it's very "un-crow" to fight in formations that preclude false-flight so it could be a case of some adopting efficient, profitable human warfare habits at the expense of authenticity.
On the other things like the Chinese duck formation got pretty whacky, maybe the crows have polearms with handholds so that a glorious false-flight lunge can burst from the shell of depressingly pedestrian tactics.
>I'm not sure about mancatchers
They use them mostly to aquire humans for ritual sacrifice purposes
>halberds
Regarding those see
they also utilize them to get knights off those damn horses since getting trampled is one of their biggest concerns. They don't fight in anthing you could call a proper "formation". Poleweapons help them keep enough of a distance from their enemies to drop their weapon and quickly sprint away if things go badly.
I wouldn't make it a race. It'd either make at a sterile abomination made by a wizard/scientist, or a spirit of some kind. I just can't imagine that thing walking down the street and having a society.
A tiefling, and they only come in that one color. What snowflake? You wanted to be a rainbow demon? Not in this gamer, troon, this is a tiefling. If you lay an egg I will commit a hate crime.
Goblin.
"Minemineminemine!!!"
druidic mages and scholars
>What would be your take on a fantasy race that looks like this?
Is it like how a dog can't look up, but instead here this thing can only look up?
>Judging things by a first glance impression
A great way to die a horrible death at worst, make an ass of yourself on average.
I sure hope you aren't one of them "gotch'ya!" GMs
Barbaric, tribalistic race who worship death
Probably eat the corpses of other intelligent creatures
Able to mimic the voices of their preys to lure them into traps
They are highly skeptical and always asking for broofs. Even when supplied with them, they refuse to acknowledge them unless they tell them what they wanted to hear.