Cyberpunk 2077 but you're a bounty hunter on Nar Shadda.
>create your own character >multiple races >jet pack >multiplayer mode where if you commit crimes, npcs will put a bounty on you and those will be other players similar to dark souls invasions
Just Jedi Academy's engine but now you have different story modes that allow you to play as Jaden, Kyle and Luke. All with different missions.
Cyberpunk 2077 but you're a bounty hunter on Nar Shadda.
>create your own character >multiple races >jet pack >multiplayer mode where if you commit crimes, NPCs will put a bounty on you and those will be other players similar to dark souls invasions
point and click adventure of a b1 doing shit on a confederacy starship and having all the other cis droids play some part
end could be them getting ready for a republic attack or something
Probably, but if it's anything like the Division games at the very least we'll have fricking incredible shit to explore. For me that's always opened up my own roleplay in the game's world, usually ignoring whatever the main story shit is.
If it weren't foe the developer intentionally shoehorning diversity and gayness into Squadrons, it's pretty much a great game, even if it's fairly limited in scope. It's the kind of starfighter simulator I was shopping they'd make.
Just copy/paste the systems from the SAGA tabletop rpg, shoehorn in a real-time combat system, and make it an open galaxy game. Boom, done.
It can even be live service that comes out with new planets regularly since frontloading the game with hundreds of planets is probably too much work for diversity devs these days. As long as it has an end of life plan, I'm set. STOP KILLING GAMES
An old-fashioned CRPG with rendered backdrops, isometric perspective, and a party of six. The number of force powers will far exceed that of KOTOR. Force powers will also be more creative, so you're not just using them for combat. The jedi mind trick will be available more often and can be to used in new yet logical ways. For example, if you need money you can approach a rich man, mind trick him into telling you his darkest secret, and then blackmail him over what he's just told you. This kind of thing never happens in the films or the games, but it should. It's set during the Galactic Civil war era. Prequels and sequels ignored.
Jedi Power Battle.
my homies
jedi knight academy
Helldivers 2 but starwars
rogue squadron 2 rogue leader
Cyberpunk 2077 but you're a bounty hunter on Nar Shadda.
>create your own character
>multiple races
>jet pack
>multiplayer mode where if you commit crimes, NPCs will put a bounty on you and those will be other players similar to dark souls invasions
Just Jedi Academy's engine but now you have different story modes that allow you to play as Jaden, Kyle and Luke. All with different missions.
Azur Lane but star wars
pre-cu galaxies with updated graphics
no jedi or force classes available
minus the updated graphics, isn't that what SWGEmu is?
bethesdaslop but with seamless space flight, speeders, and actually an rpg. Hell at this point I'd even take a fps looter shooter
REPUBLIC
COMMANDO
2
Or a bounty hunting immersive sim
Freelancer-esque game, I know there was a Star Wars mod for it but I mean an actual Lucas Arts published game with a big budget backing it.
You can play a starpilot and become a smuggler or bounty hunter or join the Rebellion or Empire. Fly around to major star wars locations, etc.
This would be a single-player game made in the late 2000s by Lucas Arts.
Open world RPG. Late 70's OT trilogy aesthetics.
Or a puppet/model builder playset game.
point and click adventure of a b1 doing shit on a confederacy starship and having all the other cis droids play some part
end could be them getting ready for a republic attack or something
Hutt crime lord tycoon game
I'd play it
A Star Wars game made by David Cage.
Another kotor. I just want another star wars rpg.
here you go
This game is going to have less branching paths than a fork
Probably, but if it's anything like the Division games at the very least we'll have fricking incredible shit to explore. For me that's always opened up my own roleplay in the game's world, usually ignoring whatever the main story shit is.
Say it
You made a tech demo with a tried and true placeholder story that had no right to have as many fans in the current day as it does.
I will never apologise. You should apologise though for selling to Disney.
If it weren't foe the developer intentionally shoehorning diversity and gayness into Squadrons, it's pretty much a great game, even if it's fairly limited in scope. It's the kind of starfighter simulator I was shopping they'd make.
You're being too emotional, everyone else playing that was busy shooting down raiders and ties.
Just copy/paste the systems from the SAGA tabletop rpg, shoehorn in a real-time combat system, and make it an open galaxy game. Boom, done.
It can even be live service that comes out with new planets regularly since frontloading the game with hundreds of planets is probably too much work for diversity devs these days. As long as it has an end of life plan, I'm set. STOP KILLING GAMES
An old-fashioned CRPG with rendered backdrops, isometric perspective, and a party of six. The number of force powers will far exceed that of KOTOR. Force powers will also be more creative, so you're not just using them for combat. The jedi mind trick will be available more often and can be to used in new yet logical ways. For example, if you need money you can approach a rich man, mind trick him into telling you his darkest secret, and then blackmail him over what he's just told you. This kind of thing never happens in the films or the games, but it should. It's set during the Galactic Civil war era. Prequels and sequels ignored.
Star Wars MOBA
bdsm amidala main