What's so good about this game?

What's so good about this game? I've seen enough people confidently call it better than Resident Evil 4 (2005), why is an EA game simped so fricking hard on here? And no "It's fun, simple as." responses, that is such a shallow midwit fricking response.

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  1. 5 months ago
    Anonymous

    Just play the game and make up your own mind holy shit

    • 5 months ago
      Anonymous

      I don't know why people like you even come on this board when you absolute brainless morons seek every opportunity NOT to talk about videogames and actually express or articulate anything of substance. I'm starting to thing it is genuine and unironic moronation and an inability to actually articulate anything in that tiny head of so many of you that results in how dogshit this board is.

      • 5 months ago
        Anonymous

        It the Aliens to the first game’s Alien. Superbly paced action horror. Not as scary as the original but is good enough at what it does that it doesn’t need to be.

        Oh you’re a moron

        • 5 months ago
          Anonymous

          >Oh you’re a moron

          Please don't bother responding if you already know you're moronic enough that this is the only type of response you can conjure, lmao seriously, I'd rather you guys just keep consistent with your stupidly shallow responses and aversions to genuine discussion. Thank you. (zero self awareness lol)

        • 5 months ago
          Anonymous

          >Superbly paced
          Honestly might be the best paced game I ever played. Only hiccup is that some people might bounce off the end stretch.

      • 5 months ago
        Anonymous

        Okay cool, now give me a review for why Hockey or Baseball are good sports if I don't play sports. It looks like people are just chasing a piece of frozen horseshit or tossing white rocks at each other.

      • 5 months ago
        Anonymous

        Go back

      • 5 months ago
        Anonymous

        I don't know why people like you even come on this board when you absolute brainless morons seek every opportunity to talk about games they HAVEN'T played and actually express or articulate anything of substance. I'm starting to thing it is genuine and unironic moronation and an inability to actually articulate anything in that tiny head of so many of you that results in how dogshit this board is.

      • 5 months ago
        Anonymous

        >t. will watch a YouTube retrospective and never play the game

      • 5 months ago
        Anonymous
      • 5 months ago
        Anonymous

        Black person

      • 5 months ago
        Anonymous

        absolutely unequivocally filtered

    • 5 months ago
      Anonymous

      Heres your first and fatal flaw: you expected a shitposting OP to have a single molecule of interest in playing a videogame.

    • 5 months ago
      Anonymous

      Thread should've ended here.

  2. 5 months ago
    Anonymous

    It's EA published, not developed.

  3. 5 months ago
    Anonymous

    TK play is top tier. Jav gun is fun as shit. One of the few times where going from a silent protag to a voiced one felt better. It expanded upon the lore and reason for the Black/Red markers existing. Also one of the extremely rare cases in which the DLC outclasses the base game. All of the supporting characters were great, even Daina

    • 5 months ago
      Anonymous

      >even Daina
      Your fricking route didn't work!!

  4. 5 months ago
    Anonymous

    It's a great action horror game. Personally I prefer the first game, that's the one I'd say is better than RE4. It was more simple, but something about that simplicity worked for me.
    The Dead Space games, the first two at least, really nailed the feeling of fighting for your life. It was intense and visceral and chaotic.
    Also Callisto Protocol was pretty good, it was overhated.

    • 5 months ago
      Anonymous

      >spoiler
      Despite all its flaws, I beat CP like 3 or 4 times. I liked it quite a bit for what it was, even though it disappointed me some for what it wasn't.

    • 5 months ago
      Anonymous

      i too liked and enjoyed Callisto
      i genuinely think there was some EA sponsored hate campaign, unironically.
      Especially if you were in the forums leading up to the release date.

      • 5 months ago
        Anonymous

        >i genuinely think there was some EA sponsored hate campaign, unironically.
        It went both ways. I saw plenty of obvious Callisto shills. I think people are too quick to assume people just giving their opinions on games are shills, but it was so blatant that it couldn't have been anything else. I remember seeing posts like
        >That Dead Space remake looks totally crap! Thank god I have The Callisto Protocol preordered!
        And it was like that on both sides. It was just kind of funny honestly.

        • 5 months ago
          Anonymous

          interesting
          i never actually noticed any obvious TCP shills but then again i haven't really started checking out the threads till recently.

          • 5 months ago
            Anonymous

            It was back when the game was about to come out that it was prevalent.

      • 5 months ago
        Anonymous

        >i genuinely think there was some EA sponsored hate campaign, unironically.
        It went both ways. I saw plenty of obvious Callisto shills. I think people are too quick to assume people just giving their opinions on games are shills, but it was so blatant that it couldn't have been anything else. I remember seeing posts like
        >That Dead Space remake looks totally crap! Thank god I have The Callisto Protocol preordered!
        And it was like that on both sides. It was just kind of funny honestly.

        When I look at Callisto's gameplay I see enemies taking turn with you for hits and it all looks so fake, artificial. I am still questioning if I should buy it now that it's on sale but I am not sold on what I saw.

        • 5 months ago
          Anonymous

          they do actually attack you at once but its not everytime, it just depends on the enemy composition you encounter BUT they did also nerf it because people were complaining the game was too hard so they patched it and the enemies now as a result do it way less often.

        • 5 months ago
          Anonymous

          The enemies have a tendency to attack at the same time, even when you're not looking at them.
          The combat doesn't exactly look the greatest, and it could've been way way better, but when you get into a good flow of melee, telekinesis and shooting I think it feels really nice.

          • 5 months ago
            Anonymous

            yeah i still like the combat and i see their intention with it but alas it wasn't executed the best but i do respect they sticked with their vision.
            A funny thing i noticed about the negative reviews surrounding the game is how many people just brainwashed themselves into thinking ''itz gunna be just like Ded Speez!'' and then they got a different experience despite being told many times throughout the interviews with Schofield its not gonna be the same shit.

      • 5 months ago
        Anonymous

        Yeah I didn't mind Callisto either. Certainly didn't have negative feelings towards it. Just usual Ganker looking for a reason to hate on literally anything. It's always amusing to see Ganker side with the normies and the 'general consensus' given how contrarianism is so deeply innate within this culture.

  5. 5 months ago
    Anonymous

    Despite being an EA studio, Redwood Shores/Visceral were a truly great team who put out great games. I actually prefer DS1, but 2 is perhaps more refined. Combat is fast and frenetic, with distinct weapon types and telekinetic powers. You can lop off a spiky limb from one enemy and pin another to the wall with it. The atmosphere, sound and visuals are all top tier. Environments are varied and production value all around is high quality. 2 leans harder into action sequences and big set pieces than the first game. The protagonist is voiced now and the story is more centre stage. Those last two work better for some, I guess it does give it a snappier pace. The last thing I'll mention is the setting is very cool to me, bleak space faring sci fi full of horrific monsters.

  6. 5 months ago
    Anonymous

    Dead Space 2 is absolute fricking trash. Worst in the series. End of discussion.

    • 5 months ago
      Anonymous

      How is 2 worse than 3? Universal ammo makes 3 dogshit, even before considering the dodge rolling, Gears of War human enemy sections, necromorphs with guns, hacked together story, I mean Jesus anon I could go on about how bad 3 fumbled it forever.

      • 5 months ago
        Anonymous

        >How is 2 worse than 3?
        1. Not dead
        2. Not in space
        3. Story is peak human stupidity
        4. EA fricking over Visceral is obvious. Frick EA.
        5. moronic enemy types
        6. Too much console type of moronic bullshit. Overly pretentious scenes that are trying too hard to be epic, while being total fricking bullshit. Jump into this wagon, anon.
        7. MTX, DLC, all that shite already. 3 is worse in MTX department, but 2 is bad enough already. Truth be told frick EA for console exclusive DLC for the first Dead Space in the first place.
        8. They story of the 3rd part, despite all the cuck bullshit, meh dialogue, and irrelevant fricking co-op missions, is wholly superior to the 2nd part. Because at least it is the story of the Dead Space again. In space. And dead. And alien civilization was cool.

        • 5 months ago
          Anonymous

          I'm so glad you were ignored lol

        • 5 months ago
          Anonymous

          there isn't much of space in 3 either. most of it is on some planet.

          • 5 months ago
            Anonymous

            alien planet. which equals to space in a sense of exploration, discovery and solving mysteries.

        • 5 months ago
          Anonymous

          >nothing about the gameplay
          watch a movie or read a book.

          • 5 months ago
            Anonymous

            >watch a movie or read a book.
            not all games are meant to be your braindead non-stop action bullshit. some games tell a story, you know. Dead Space 2008 does it in a great way. Dead Space 2 sucks donkey balls. Stupid high budget wanna be hollywood pile of steaming shit, is what the second game is.

            You like the fricking animated movie over Dead Space 2?

            the Downfall. Absolutely. It tells a story and teaches you all about the game. The second animated movie is just as stupid and shit as the second game is.

        • 5 months ago
          Anonymous

          This has to be the most moronic comment I've seen.
          Literally everything that was bad in 2 is way worse in 3 and there's more of it. Like the shitty upgrade system, universal ammo and extended MTX. moronic enemy types and generally less polish.
          >Not in space
          But this is the most moronic shit. Apparently a space station is not in space, but a spaceship and another planet is in space, somehow. I guess your measurement of being "in space" is if it's in our solar system or not.
          Never post again.

        • 5 months ago
          Anonymous

          yep 3 is genuinely better than 2. 2 was like 3 hours long with no content.

  7. 5 months ago
    Anonymous

    And no. I/we am/are not going to buy your fricking slop. No need to re-release this fukken trash. If you're looking for normies buying into and jerking off their tiny penisia to the idea of "modernized" Dead Space series go to the fricking twatter or reddit.
    EA will get absolutely no money from me. Not least of all, because of killing Visceral off.

  8. 5 months ago
    Anonymous

    It's what a sequel should be, take the base game and just build on it, there's more enemies, more guns and well that's about it as far as they could add. I think it lost a lot of atmosphere from 1 though, you never stay in one place for long, it's always moving forward to the next big set piece

  9. 5 months ago
    Anonymous

    >Extremely good pacing
    >Not ashamed of being an action horror game, leans full tilt into screaming, horrifying abominations rushing you down en masse and keeping you on edge over "slow, atmospheric" horror sections that are often more moody padding than genuinely scary in a game where you lug around a hand cannon and can slow down time
    >Memorable setpieces that don't overstay their welcome
    >A memorable action hero performance for isaac
    >A simple, effective plotline
    >Extremely satisfying and strong variety of weapons
    >Strong enemy variety
    >Still looks pretty damn good even today because of well-utilized baked lighting

    I finally went back and finished it on hardcore and man it's great.

    • 5 months ago
      Anonymous

      It took everything that the original had gameplay wise and perfected it. The first game is slower, more focused on having you soak in the horror atmosphere, with the gameplay system that keeps the engaged. By the time the second comes along, the developers rightfully assume that the novelty factor most likely would have worn off. You already know what the necromorphs are, how the scares work, how the horror part functions and so they focus instead on the other good thing they have going for them - the gameplay. They streamline the movement and make kinesis an actual part of the gameplay loop, a very satisfying and rewarding one at that (being able to catch the acid bile mid-air and hurl it back at the enemy - chef's kiss). It focuses more on action, but doesn't lose its identity in the process. It's a fine line that the game straddles perfectly and it becomes even more apparent just how well it does so once you play 3.

      fricking shills. No. The 2nd part is the worst of the series. Because of the story alone.

      • 5 months ago
        Anonymous

        >shills for a 12 year old game
        lol

        • 5 months ago
          Anonymous

          No, you obviously shill for a re-make that EA thinks about. Expecting people to polish the EA's balls and anus with their tongues. Well, as a fan of the series, since the fricking Downfall animated movie, I'm here to tell you, that no, we're not interested in 2nd game. Esp a remake. It was, is, and will be moronic bullshit, that has nothing to do with the Dead Space in the first place. Also,
          >23 / 1 / 14
          clearly indicated, that you're shilling and samegayging here.

          • 5 months ago
            Anonymous

            dead space 3's first half is just as shitty and boring as the rest of the game btw

          • 5 months ago
            Anonymous

            giga spastic

          • 5 months ago
            Anonymous

            >shill for a remake
            >OF 2?
            FRICK. NO.
            Leave it the frick alone. It's perfect as it is.

          • 5 months ago
            Anonymous

            The DS1 troonymake flopped. There will be no DS2 demake. The devs are now working on a MARVEL capeshit game.

            • 5 months ago
              Anonymous

              >The DS1 troonymake flopped.

              Ohohoho oh no Ishimura sisters how do we ever recover? The game was great and I loved it as did many people.

              • 5 months ago
                Anonymous

                Too bad it didn't sell, troony Black person.

              • 5 months ago
                Anonymous

                It could have sold 1 (one) copy just to me and if I had fun that means its good, I don't care what you people think of DSR, RE4R, Alan Wake 2, etc they were all great and I had a blast playing them all.

              • 5 months ago
                Anonymous

                I don't care if you enjoy your goyslop. We're talking about the game flopping or not. It flopped. It barely sold 1 million copies while EA wanted at least 3-5 million to revive the franchise (morons really tjought they'd sell RE numbers out of the gate, lol). Thankfully it didn't happen so at least DS2 doesn't need to be defaced with your troony ID pol mental illness.

              • 5 months ago
                Anonymous

                No we're talking about Dead Space 2 being good and you chimed in running your mouth about trannies. I swear to god for as much as you morons hate trannies, israelites, blacks and Americans it's all you fricking think and talk about. I don't care about a DS2 remake seeing as how I put hours into it both on 360 and on PC and if I want to play the even better DLC I'll just pull my xbox out of the closet and load it up.

              • 5 months ago
                Anonymous

                Yes, this post I made to reply to another anon, which started your troony sperg out is clearly about DS2 being good or not:

                The DS1 troonymake flopped. There will be no DS2 demake. The devs are now working on a MARVEL capeshit game.

                Your parents will bury you with your male name, btw.

              • 5 months ago
                Anonymous

                Good thing I'm not a troony. The games were good and I had fun and you're seething that so many other people did too 🙂

              • 5 months ago
                Anonymous

                I'm seething because I pointed out that troony Space flopped? LMAO! Ok then.

              • 5 months ago
                Anonymous

                Yes, you want it to have flopped so bad even though it was extremely well received. I'm saving your post and will spam it endlessly when DS2R is announced.

              • 5 months ago
                Anonymous

                >I-It didn't flop because paud shills said it was good!
                Not an argument. Shills saying your troony game is good doesn't count as a sale, last time I checked. Black person Woke Too was also shilled to shit and it only sold 800k. Epic is already giving it away in a bundle with the first one for 20 bucks, kek. WHAT A HIT!

              • 5 months ago
                Anonymous

                >alan wake 2
                Because they waited too long for a sequel and I'm it being an EGS exclusive didn't help

              • 5 months ago
                Anonymous

                It doesn't matter what the latest cope is. It flopped. And you will never be a woman, lol.

              • 5 months ago
                Anonymous

                >Too bad it didn't sell
                neither did Dead Space 2, it's common with horror games

                https://www.vintageisthenewold.com/game-pedia/has-dead-space-remake-sold-well

              • 5 months ago
                Anonymous

                Which is why DS3 was turned into tps ci-op slop and why the series died when that game flopped as well. Now let it rest in peace.

      • 5 months ago
        Anonymous

        The story is serviceable, which is what it should be for a game like this. The third one tries to be more ambitious with the lore, but the love triangle bullshit, the pacing and tone pretty much just shatters any investment you may have had in the overall story.

        • 5 months ago
          Anonymous

          >The story is serviceable
          No, it isn't. And stop trying to defend it. Who are you trying to bullshit and convice on here? moronic Black folk? The Dead Space 2 story is the most moronic piece of braindead shit I've ever encountered in a videogame that I have played from start to finish myself. It is utter fricking garbage. It has frick all to do with the original story of the Dead Space and has frick all to do with the series.
          One can, and should, and must, cute the Dead Space 2 story out of the existence, because on top of being abhorrent, it is also completely fricking irrelevant. It does absolutely nothing. Waste of life and space.

          • 5 months ago
            Anonymous

            Where did dead space 2 hurt you, anon? It's ok, you can tell us. We're grownups or at least some of us are by looks of it.

            • 5 months ago
              Anonymous

              read this

              >How is 2 worse than 3?
              1. Not dead
              2. Not in space
              3. Story is peak human stupidity
              4. EA fricking over Visceral is obvious. Frick EA.
              5. moronic enemy types
              6. Too much console type of moronic bullshit. Overly pretentious scenes that are trying too hard to be epic, while being total fricking bullshit. Jump into this wagon, anon.
              7. MTX, DLC, all that shite already. 3 is worse in MTX department, but 2 is bad enough already. Truth be told frick EA for console exclusive DLC for the first Dead Space in the first place.
              8. They story of the 3rd part, despite all the cuck bullshit, meh dialogue, and irrelevant fricking co-op missions, is wholly superior to the 2nd part. Because at least it is the story of the Dead Space again. In space. And dead. And alien civilization was cool.

              the fact that the Dead Space 2 story exists is offensive in itself. Truth be told, the story of Dead Space (the original one) was told in moronic ways too, because one must limit console Black folk. It's a damn shame Visceral developed this series for consoles in the first place. Well, they've paid for their sins. That's a tangent.
              Dead Space 2 has nothing to do with the Dead Space story, this is a fact. Plus, there wasn't any hope for the series after the second part was released. Not only it is the rehashed first part, but also not in space, not a horror, not mtx free, doesn't move the story along, which the 3rd part, which is arguably the shittiest one in regard to mtx and gameplay wise, is still better than the 2nd part. Amazing.
              TL;DR: Who's at fault? EA, partly Visceral, consoleBlack folk, and other imbeciles.

              • 5 months ago
                Anonymous

                >not in space

              • 5 months ago
                Anonymous

                it isn't in space. it's in a colony. where the prisoner runs around as he pleases, while trying to frick a random girl.

                I'm genuinely starting to think you're mentally deranged. And I mean genuinely.

                your opinion on me doesn't change the facts. So you did not see the animated movies, the good first one and the completely awful second one, that gave birth to the even shittier, second part of the series videogames. Who cares? You've only ever played an action game called Dead Space 2 and enjoyed it, good for you. Can you please leave the indie horror series, because EA has fricking obliterated it, alone? Whatever rotting parts of it remain in 2023 anyway...

              • 5 months ago
                Anonymous

                I know you're being moronic on purpose but it's a space station, in fact in 3 you spend a lot of time planetside which counts even less as being in space so your fake argument makes even less sense

              • 5 months ago
                Anonymous

                it counts as being in space, because it is an alien, and not a home planet. which holds untold secrets. it is a journey, the discovery, the story moves along. answering old important questions and asking new important questions, bringing in the mystery back. which was kinda fricked at the end of the game, a bit disappointing, but still better than the nothing burger second game in its entirety.
                >but it's a space station
                that's where humans live en masse. the entire story makes no fricking sense. I don't even understand why Isaac is so fricking moronic in the first place. surrendering to EarthGov and doing frick all, despite all of his experience and accumulated knowledge.

              • 5 months ago
                Anonymous

                Everything is in space, anon.

              • 5 months ago
                Anonymous

                I'm genuinely starting to think you're mentally deranged. And I mean genuinely.

              • 5 months ago
                Anonymous

                Dead Space only exists because of consoles, it's a console third person shooter moronic Black person

              • 5 months ago
                Anonymous

                >only exists because of consoles

                DS1 launched on PC 7 days after consoles and had simultaneous releases for the next 2 games. The only time PC got shafted was with DS2's DLC.

              • 5 months ago
                Anonymous

                Meanwhile in an unexpected moment of charity the devs just let all the console exclusive shit on the PC version stay.
                Still play with the 1.0 exe though, all the free shit thrown at you is off putting.

              • 5 months ago
                Anonymous

                the severed dlc was never ported tho

              • 5 months ago
                Anonymous

                you can still play it on RPCS3

              • 5 months ago
                Anonymous

                I'm talking about everything else.

              • 5 months ago
                Anonymous

                pc got shafted multiple times
                there's dlc that's only on console for both games
                bugs that will never be fixed
                god awful controller support

                I'd rather not touch the pc ports at all since emulating them is easy and only comes with minor draw backs compared to the pc ports

        • 5 months ago
          Anonymous

          The biggest sin of 3 is that it simply is not scary at all despite having an amazing horror setting. I'm still scared when playing the first two but I can just breeze through 3.

    • 5 months ago
      Anonymous

      >>A simple, effective plotline

      Okay, let me give some advice to some people that like to parse how people talk about games they like and use that to decide whether to get a game.

      Whenever somebody praises a game for "simple but effective plot" you KNOW they're a genuine mindless bot with zero critical thinking skills and garbage standards, because this is the most worthless "pro" in the world.

      Anybody who's not moronic and has had any experience in real life, knows that this is the equivalent of a "I think my flaw is that I work too hard, and try too much to make sure things are done perfectly and best as they can" as a response to an employer asking you at an interview "What do you think are some of your flaws?"

      Honestly, now that I think about it, and made this analogy...why are so many people genuinely stupid? Like seriously? How stupid do you have to be to make responses like this? Just zero self awareness? Empty head? I sometimes can't believe these type of people are real. But alas, they exist in such abundance, it must be more normal to be stupid than not.

      • 5 months ago
        Anonymous

        You could have left it at the critique and gotten serious replies.

  10. 5 months ago
    Anonymous

    It took everything that the original had gameplay wise and perfected it. The first game is slower, more focused on having you soak in the horror atmosphere, with the gameplay system that keeps the engaged. By the time the second comes along, the developers rightfully assume that the novelty factor most likely would have worn off. You already know what the necromorphs are, how the scares work, how the horror part functions and so they focus instead on the other good thing they have going for them - the gameplay. They streamline the movement and make kinesis an actual part of the gameplay loop, a very satisfying and rewarding one at that (being able to catch the acid bile mid-air and hurl it back at the enemy - chef's kiss). It focuses more on action, but doesn't lose its identity in the process. It's a fine line that the game straddles perfectly and it becomes even more apparent just how well it does so once you play 3.

  11. 5 months ago
    Anonymous

    10/10 pacing, combat encounters, variety

    It's pretty much perfect from beginning to end, wish it had more boss fights tho

  12. 5 months ago
    Anonymous

    Tiedeman did nothing wrong

    • 5 months ago
      Anonymous

      >listen I KNOW the marker is trying to brainwash me into insanity and start a necromorph using the promise of infinite energy as tasty bait but we NEED the energy okay

      • 5 months ago
        Anonymous

        >successfully contained the necromorph horde
        >did his best to help civilians escape
        >was in close proximity to the marker which meant its effect on him were close to none
        >was inch away to find the answer
        M... Marker bad because... THEY'RE BAD OK?!??

  13. 5 months ago
    Anonymous

    Unlike the first game which is very boring, way too reliant on jumpscares which it repeats throughout the game thinking it would still spook you, very easy (i died maybe 5 times total on a hard blind playthrough) and despite the setting is woefully unimaginative in its setpieces and level/encounter design, 2 is high energy, full of varied locales, encounters are full of imagination and danger, the story is way more entertaining because isaac speaks, and its harder than the first game which makes it more tense.
    I dont care for ds1, but i genuinely love ds2.

    • 5 months ago
      Anonymous

      dead space 3's first half is just as shitty and boring as the rest of the game btw

      I'm so glad you were ignored lol

      still shilling, huh? fine. Nobody gives a shit. Dead Space 1 in the best in the series. Followed by 3. Kinda like Dark Souls.

  14. 5 months ago
    Anonymous

    lmao, dis homie really pretending DeadSpace2 ain't a good game

  15. 5 months ago
    Anonymous

    >What's so good about this game?
    The seeker rifle.

    • 5 months ago
      Anonymous

      Unrelated, but I had a good chuckle when that one Slime-Isekai used the Stalker sounds for some jobber-dragon that gets killed in 10 seconds.

  16. 5 months ago
    Anonymous

    Zoomers first "horror" game/game series.

  17. 5 months ago
    Anonymous

    Played it a lot but I hate the story, I hate Isaac speaking and always will, I don't like the sprawl, I don't care for any of the weapons besides the plasmacutter which makes it not very replayable and the worst of all it's only 5 hour long.

    • 5 months ago
      Anonymous

      Very much seems like the time that is wholly fronted on the combat and if that isn't engaging then it has nothing else to offer.

      I'm not saying those type of games are bad, but they're always a bit sus.

      Id say, even of my top 10 games that are very straightforward, like Celeste or Hotline Miami. First of all, Hotline Miami, id almost describe as a tactical puzzles, so it has more to offer than just satisfying combat. And Celeste, while I wouldn't call it a puzzle...I always found it engaging in and of itself to figure out how to platform precisely, it's not just about the execution, it's about understanding the flow, the mechanics don't exist in and of themselves, the game demands a certain understanding of them.

      When I see games like Dead Space and the type of things they're praised for...this isn't trying to be a knock against the game but it feels very..."matter of fact". Like people use words like "satisfying", "varied", "fun", and "memorable" WAY too much. But if I was ever describing any of my favourite game, I would NEVER describe them that way, because there's so much more to them, those descriptions are so surface level, so generic.

      I will get crucified for this, but my general feeling is that Dead Space is a "fun" game and nothing else.

      I imagine guns feel good to shoot, telekinesis powers are satisfying but...on the actual "design" aspect of videogames...it's all mechanics, no design. It doesn't have the tactical puzzling approach to combat as Hotline Miami where everything is meticulously placed to bring about that theme, or the feeling of understanding the flow and order of which to press buttons sequentially and precisely at the right time to get around to the next screen. Notice how, both the games I mentioned are ALSO satisfying and fun...but they distill their gameplay into something focused, something specific, something distinctive.

      When you praise a game for "good setpieces" or "varied locations" you're calling it generic.

      • 5 months ago
        Anonymous

        TLDR

  18. 5 months ago
    Anonymous

    it's the telekinesis. shoot off a limb, pick it up with TK to one-shot its owner, pick up its other limb to one-shot the next enemy. it's a very satisfying gameplay loop.

  19. 5 months ago
    Anonymous

    It just works.

  20. 5 months ago
    Anonymous

    It's the most fun shooter I've ever played

  21. 5 months ago
    Anonymous

    >Ganker hates Dead Space now
    What went wrong?

    • 5 months ago
      Anonymous

      Trannies

    • 5 months ago
      Anonymous

      I don't. I hate Dead Space 2. I love the first animated movie and the first game. I like the third game.

    • 5 months ago
      Anonymous

      both dead space 1 and 2 are masterpieces of horror gaming
      >clunky enough to resemble horror classics
      >but also fast paced combat
      >masterfully crafted enemies
      >interesting twist of a classic horror plot
      >top notch lighting and overall visuals
      this series will be forever one of my all time favorites

      it's a single homosexual replying to anyone saying good things about ds2 lmao
      maybe it's OP himself? I don't know

  22. 5 months ago
    Anonymous

    I'm just going to list out some of my favorite scenes that I always think of with this game.

    >The opening scene, starting the game with the early outbreak chaos and Isaac improvising weapons from medical equipment to fight his way to a store to get a suit.
    >The iron man space jump sequence. It easily could've been cringe but the sound design is incredible. Starting with Isaac's "I'LL BE THERE!" And the launch to silence with his heart beat racing as you get near the huge pieces of debris and the undercurrent of discordant wailing that grows in intensity as you get closer to the station.
    >The scene after drilling into the gov sector. There's a brief reprieve after a huge fight but you can hear the necromorphs coming up the hole behind you, Ellie and Isaac comment on it and there's just a general sense of urgency/unease.
    >The part immediately following where you cut the power to the gov sector garrison and the necromorphs slaughter them. You then follow in the wake of the necromorphs.

  23. 5 months ago
    Anonymous

    played Dead Space this year, loved the atmosphere and sound design but frick me it's so repetitive
    the one part where you have to kill those poison gas spewing buttholes in the science lab is abysmal, just busywork, and the boss right after sucks
    should I still play DS2? all I really want is a good third-person shooter, of which I still think RE4 reigns supreme

    • 5 months ago
      Anonymous

      the reason I think RE4 still beats Dead Space (and probably 2) is because in Dead Space there's just not as much depth. people always praise the 'you can telekinesis an arm and shoot it back' but that's really just another projectile / gun
      in RE4 shooting enemies on specific parts of the body can stun them, you can knock them prone, disarm them, stab them, hit projectiles in mid-air, explode their projectiles in mid-air, set off explosives if they're holding one, set up a high damage suplex or a roundhouse kick that hits multiple enemies at once
      and then there's things like kicking down ladders, vaulting, throwing grenades, jumping through windows, barricading windows and doors, kicking doors open to hit zombies
      I've yet to find an over-the-shoulder shooter with as much depth, but if Dead Space 2 really does compete with RE4 on that front then I'll give it a go

      • 5 months ago
        Anonymous

        >in RE4 shooting enemies on specific parts of the body can stun them, you can knock them prone, disarm them, stab them, hit projectiles in mid-air, explode their projectiles in mid-air, set off explosives if they're holding one, set up a high damage suplex or a roundhouse kick that hits multiple enemies at once
        >and then there's things like kicking down ladders, vaulting, throwing grenades, jumping through windows, barricading windows and doors, kicking doors open to hit zombies
        >I've yet to find an over-the-shoulder shooter with as much depth

        half of these aren't really depth just breadth: disarm, shoot mid air axes, set off explosives, suplex + roundhouse, grenades. yes, are depth, but everything else is way too contextual and not even remotely overarching enough to have depth, I could even include the explosives one into this as well, but I'd say the simple fact of how it incorporates aiming gives it a pass.

        I actually think the remake has WAY more depth, just with the simple inclusion of parry and how that adds onto resource management, the shop system, etc. not to mention the fact that crouching adds depth not just for the obvious reasons of more ways to engage, but also allows enemies to be a lot more varied and aggressive in how they engage since you have more ways to respond. I feel like there's some things I'm forgetting.

        But the only reason I wanted to express this is because the original Resident Evil 4 is actually an INCREDIBLY simple and straightforward game, and it got very repetitive and meandering very quickly, and it's not as if I'm the only one who feels this way as I've had this expressed to me by many friends that have played. Plus I can substantiate it anyway. I won't get into it here, because discussion is futile, but "variety" or rather "breadth" doesn't actually mean...the opposite of "boring" or "repetitive" I think engagement is far more important for that.

        But I actually agree that both RE4s are a cut above most shooters

        • 5 months ago
          Anonymous

          >I actually think the remake has WAY more depth, just with the simple inclusion of parry and how that adds onto resource management, the shop system, etc. not to mention the fact that crouching adds depth not just for the obvious reasons of more ways to engage, but also allows enemies to be a lot more varied and aggressive in how they engage since you have more ways to respond. I feel like there's some things I'm forgetting.
          For me the remake made the original obsolete. The mechanics you mentioned are just too amazing.

      • 5 months ago
        Anonymous

        The enemies in DS2 move about 6x faster than enemies in RE4 and you can stun them in same ways too. You can also catch their acid in air with kinesis and throw it back, you are rewarded for observing your environment and throwing objects like kinesis cannisters or rods at enemies. Cutting off a necro's spiky arm, catching it mid air with TK and throwing it back at him, nailing him to a wall is not "just another projectile", you are not objective. DS2 has greater weapon variety than RE4 too.

        • 5 months ago
          Anonymous

          I'm not sugarcoating it when I say Dead Space 2 is perfect.
          There's not a single repetitive moment in Dead Space 2
          The game has a way larger selection of enemies that all act very differently from one another
          Weapons are far more balanced with some truly awesome guns compared to the first game.
          And it's got a lot more varied environments and lots of cool moments and set pieces.
          there's not a single dull moment in DS2 it's a legit perfect sequel that does improve on basically all the short comings of the first game.

          Just sucks DS3 threw all of that out the window when DS2 was so well made.

          >set off explosives if they're holding one
          you can do that in DS2. or you can pick up the explosive with TK and throw it like a grenade. you'll find more depth in 2 than in 1. the stasis and the tripmines give you some interesting combat options. and you'll see how fun the TK is. you get to kill enemies with a frikkin broomstick.

          alright I'll give it a go. will probably replay and finish the original since just being a fan of 2 would feel weird

      • 5 months ago
        Anonymous

        >set off explosives if they're holding one
        you can do that in DS2. or you can pick up the explosive with TK and throw it like a grenade. you'll find more depth in 2 than in 1. the stasis and the tripmines give you some interesting combat options. and you'll see how fun the TK is. you get to kill enemies with a frikkin broomstick.

    • 5 months ago
      Anonymous

      DS2 is much less "go fix this" over and over and more just a corridor shooter movie game. This isn't a knock against the game, I think it's one of the best games ever made. The gameplay mechanics are really well implemented and they mix it up a lot with more variety of necromorphs and zero g combat. Also the level design is really visually varied you go through space churches, space morgues, space industrial facilities, space malls, space tram transit systems, etc. The ishimura by comparison feels a lot more samey.

      • 5 months ago
        Anonymous

        I really liked the fixing aspect of the first game. Looting stuff in space from the third game was pretty fun, despite the other flaws others have said. I'd love to have a ship of your own that you have to repair and maintain during the story to visit other places. Upgrade it to take on whatever the necromorphs can toss at it. Maybe even turn it to more of a co-op feeling like DRG(pvp was fun too for how little i played of it.

    • 5 months ago
      Anonymous

      >tps fan
      >hasn't played DS2
      wtf man

    • 5 months ago
      Anonymous

      I'm not sugarcoating it when I say Dead Space 2 is perfect.
      There's not a single repetitive moment in Dead Space 2
      The game has a way larger selection of enemies that all act very differently from one another
      Weapons are far more balanced with some truly awesome guns compared to the first game.
      And it's got a lot more varied environments and lots of cool moments and set pieces.
      there's not a single dull moment in DS2 it's a legit perfect sequel that does improve on basically all the short comings of the first game.

      Just sucks DS3 threw all of that out the window when DS2 was so well made.

      • 5 months ago
        Anonymous

        Protip: Shoot javelin at the ground and activate the secondary fire. Keep aiming. Easy way to kill the pack with just two javelins because the kids will die to one hit.

        As for perfect, what I have give to DSR is the peeling off system and the intensity director. I want them to remake DS2 just to have these two systems in it. Shooting a necro with the force gun and blasting off his skin to the bone feels incredible the 100th time I do it. Flamethrower is also amazing. DS2 might be one of my favorite games of all time, almost perfect, but DSR really spoiled me.

      • 5 months ago
        Anonymous

        >I'm not sugarcoating it when I say Dead Space 2 is perfect.
        story is absolutely braindead and moronic. So, already not a perfect videogames. Post discarded. Seethe, cope, dilate, sudoku, you ignorant, clueless biomass.

        • 5 months ago
          Anonymous

          You lost dude

          • 5 months ago
            Anonymous

            I didn't lose anything, because the first animated movie and the first original game will always exist. I'll always be able to enjoy them.

            Are you mad that 2 is getting a remake?

            I don't give a shit. Not going to buy it anyway. I'm not willing to replay the original second game, because it's horseshit. Why would I give a frick about a remake? Third game could be improved by a remake tho, yes.

            • 5 months ago
              Anonymous

              You like the fricking animated movie over Dead Space 2?

        • 5 months ago
          Anonymous

          Are you mad that 2 is getting a remake?

          • 5 months ago
            Anonymous

            Did they actually announce that?

        • 5 months ago
          Anonymous

          >story is absolutely braindead and moronic

      • 5 months ago
        Anonymous

        >I'm not sugarcoating it when I say Dead Space 2 is perfect
        Sound feedback when picking up items is inconsistent.

      • 5 months ago
        Anonymous

        Interesting thing about encounter from that video. You can simply run in circles from the first wave of enemies(the pack and one slasher) and not fire a single shot to proceed. Once you air supply reaches specific mark, Ellie opens the door and you are free to leave.

        • 5 months ago
          Anonymous

          I think that's what I did in my hardcore run

        • 5 months ago
          Anonymous

          I'll keep that in mind if I ever do a hardcore run again.

      • 5 months ago
        Anonymous

        >Primary fire: impale
        >Secondary fire: electroshock the impaled
        >Special upgrade: explosion after electroshock
        This fricking game!

  24. 5 months ago
    Anonymous

    This mentally ill freak is the same one who starts posting gore when he gets btfo lmao

  25. 5 months ago
    Anonymous

    If only ea didn't abandon the remake immediately after launch. If they had fixed the awful stuttering I would have enjoyed it more.

    • 5 months ago
      Anonymous

      >stuttering
      what are your system specs, the game ran fine on my 10700k and 3080ti

      • 5 months ago
        Anonymous

        13700k and 4090. Which is weird since it ran better on my previous pc with also a 3080ti.

        • 5 months ago
          Anonymous

          My game ran fine at 1080p and 120hz, it could be your resolution bottlenecking your system combined with your 4090.

      • 5 months ago
        Anonymous

        It stutters like crazy for me and I have a 7950x and a 4090. Like every time I walk through a doorway it stutters

        • 5 months ago
          Anonymous

          It can't be fixed. It's loading stutter because the moronic divetsity hire devs don't know how to optimize it.

          • 5 months ago
            Anonymous

            Lol I played it on a mediocre gaming laptop and had zero stuttering

            • 5 months ago
              Anonymous

              Because you're a moronic turd worlder with subhuman IQ and zero standards

          • 5 months ago
            Anonymous

            Why don't you apply to EA Motive and fix it White Man?

            • 5 months ago
              Anonymous

              Not my problem.

              • 5 months ago
                Anonymous

                Then why cry about something you aren't willing to fix?

              • 5 months ago
                Anonymous

                Because I like shitting on worthless Black folk and trannies. I already got my refund.

        • 5 months ago
          Anonymous

          Go to:
          C:Usersyour usernameDocumentsDead Space (2023)
          Open up Cache folder and delete everything in it. Start the game but don't press anything, let it build shaders. Wait until it goes into the menu by itself. Whenever you change any graphic setting you have to do this process again. Also if you are using DLSS, try to switch to FSR even with Nvidia card, this game runs and looks better on FSR. RTAO might also increase stutters on some PCs. I have it on because the game looks visibly better.

    • 5 months ago
      Anonymous

      That's what your moronic ass gets for giving money to EA. Sales would probably havw been better as well if the game didn't stutter like shit. Tons of people got refunds or just skipped it entirely because it's fricking EA like me.

    • 5 months ago
      Anonymous

      That's their thing, anon. Even if they officially announce they're gonna fix shit, they'll still quietly ditch it later(Anthem) without fixing it.

    • 5 months ago
      Anonymous

      thats what you get when ''people'' blindly consumed the demake and also the negative reviews being quietly filtered out...
      TCP devs atleast listened to the feedback and fixed their shit.

      • 5 months ago
        Anonymous

        >TCP devs atleast listened to the feedback and fixed their shit
        Lmao

        • 5 months ago
          Anonymous

          yes they did
          the perfomance issues were resolved within days after the launch but you would know that if you weren't just a shitposting troony.

  26. 5 months ago
    Anonymous

    >unique weapons (engineering tools)
    >weapons are balanced well
    >great and striking enemy designs
    >good enemy variety
    >enemies are fun to fight against with dismemberment mechanic while still being scary
    >exceptional sound design
    >diegetic UI naturally fits into the universe without hindering readability and gameplay
    >graphics hold up well due to correctly set up shadows/lights, can be enhanced with shaders
    >responsive controls
    >perfect pacing, flawlessly merging action and horror
    >iconic protagonist
    >iconic swearing written to compliment the characters in their dire situation instead of being edgy for edginess
    >interesting lore
    >entire game is done in single cut (with a single interruption by a black screen transition) not as a gimmick, but to complement its crazy ride
    It is a rare game that truly deserves 10/10.

    • 5 months ago
      Anonymous

      >entire game is done in single cut (with a single interruption by a black screen transition) not as a gimmick, but to complement its crazy ride

      That's when Isaac crashes through the window back into the station right?

    • 5 months ago
      Anonymous

      swearing written to compliment the characters in their dire situation instead of being edgy for edginess
      If there is more going forward I'd love to see more of the character mirroring the player's emotion. I knew DS2 was something special when that swearing came up after barely surviving an encounter. Issac felt the same as I during that moment.

  27. 5 months ago
    Anonymous

    Look anon, I know what the real question you're asking is and yes, yes you should absolutely remake DS2 so the 2 gays can suffer the same way us 1 gays had to.

  28. 5 months ago
    Anonymous

    >waiting for elevator to open
    >expecting a necro to jump out
    >it predictably jumps out
    >LOUD_FRICKING_MUSIC.wav
    does 2 do this as well? it's non-stop with the predictable jumpscares around every corner with the ear rape

    • 5 months ago
      Anonymous

      happens like one or two times in the entire first game. Which is 2x as long as the bullshit braindead cashgrab 2nd part is.

      • 5 months ago
        Anonymous

        are you kidding? it does it all the fricking time
        they break out of vents, pry open a door, smash through a window, fall out the ceiling, come out of the floor, ambush you from behind etc all the time and it ALWAYS does the ridiculously obnoxious loud music

        • 5 months ago
          Anonymous

          >are you kidding? it does it all the fricking time
          No fact. In fact, I am replaying the First, Original Dead Space (2008) on Hard right fricking now. Picrel. Because it is that good. The best in the series.
          >they break out of vents
          yes.
          >pry open a door
          no, they don't. you just saw a prescripted cutsence.
          >smash through a window, fall out the ceiling, come out of the floor
          no. they come from the vents. it is up to you to pay attention where the vents are. They're indeed on the walls, floor, ceilings. You should properly position yourself in any room, away from the vents, in a corner, in order to not be
          >ambush you from behind etc all the time
          So, skill issue, anon.
          >ALWAYS does the ridiculously obnoxious loud music
          what is volume control in 2023?

    • 5 months ago
      Anonymous

      >does 2 do this as well?
      yes, it has the same problem that 1 does where combat becomes loud as all frick

    • 5 months ago
      Anonymous

      Interestingly enough I never did a music off playthrough.

  29. 5 months ago
    Anonymous

    >pc ports are absolute trash
    >emulation is better except for minor glitches that have no real practical effect on playing the game
    I have 0 faith in EA remaking dead space 2 ever

    • 5 months ago
      Anonymous

      The games were designed for the X360 and it's a shame Severed never came to Steam

    • 5 months ago
      Anonymous

      I fixed every issue of the PC port and it runs great. I even removed the DLC bullshit and opened up the conduit rooms.

      • 5 months ago
        Anonymous

        you still miss out on the one dlc that links it to the rail shooter which is actually fun to play with mouse

  30. 5 months ago
    Anonymous

    Was there a way to upgrade your Engineer RIG to have more inventory slots? I didn't switch it cause I liked how it looked but damn was 10 slots a pain in the ass, especially the end sections.

    • 5 months ago
      Anonymous

      change suits, don't be a moron. later ones look cooler anyway.

  31. 5 months ago
    Anonymous

    it’s fun. simple as

  32. 5 months ago
    Anonymous

    >Still giving the mongoloid (you)s
    He thinks Dead Space 3 is good yet 2 is one of the worst games ever. He's either baiting or an actual moron

    • 5 months ago
      Anonymous

      Not him, but the beginning of 3 was pretty good, floating in ship graveyard was kino

      • 5 months ago
        Anonymous

        I wish the whole game was the ship graveyard.
        Ice planets are just never interesting.

      • 5 months ago
        Anonymous

        >floating in ship graveyard was kino
        One of the best sections in video games ever conceived, with an incredible ambient BGM to support it, wasted on that turd of a game. I would like to replay the game but EA put it behind a launcher which sucks. I wonder if I could emulate it.

        • 5 months ago
          Anonymous

          Isn't it on steam now?

          • 5 months ago
            Anonymous

            It requires an Origin account to play

            • 5 months ago
              Anonymous

              Isn't it on steam now?

              Yes but you have to install EA launcher, be always online and logged in with EA account to play it. Only DS1/2 and oddly enough DSR don't require their moronic launcher. If a game requires external launcher I am not buying it. Same thing with Red Dead Redemption 2, I would like to give Rockstar money but they locked it behind their launcher even on Steam.

              The games are best played on a series anyways and not having this problem is one of the reasons for that.

              • 5 months ago
                Anonymous

                >played on a series anyways
                console?

              • 5 months ago
                Anonymous

                Yeah, x or s. The xbox store has the 360 versions of the games for sale so no port bullshit.

              • 5 months ago
                Anonymous

                also all 3 games have been free with xbox live at some point. I got 1 and 2 but missed 3 goddammit.

              • 5 months ago
                Anonymous

                you could also not be dumb and just apply the fixes to the pc ports and be fine
                not even hard to pirate even for a direct download moron

              • 5 months ago
                Anonymous

                Anon I'm maxed out on my tech skills navigating to this web page and making the shit work. At least with my way I have other back compat games that kick ass and are easy to run.

          • 5 months ago
            Anonymous

            Yes but you have to install EA launcher, be always online and logged in with EA account to play it. Only DS1/2 and oddly enough DSR don't require their moronic launcher. If a game requires external launcher I am not buying it. Same thing with Red Dead Redemption 2, I would like to give Rockstar money but they locked it behind their launcher even on Steam.

        • 5 months ago
          Anonymous

          you could always check the internet archive
          someone uploaded a repack of dead space 2
          no idea why ea never released 2 on gog

          • 5 months ago
            Anonymous

            >no idea why ea never released 2 on gog
            didn't 2 have MP that they were trying to shoehorn people into using their launcher?

          • 5 months ago
            Anonymous

            I have DS2 on Steam. Runs really well with good controller support. I would buy DS3 too but it's their launcher why I don't.

        • 5 months ago
          Anonymous

          Pirate it! The guys who made this game are long gone, their studio sacked by those EA pieces of shit. Don't pay those sacks of shit a single dime. At this point you'd be supporting the developers more if you just pirated it.

  33. 5 months ago
    Anonymous

    Both DS1 and 2 look amazing to this day and yet run well. When did "good" realistic graphics start to take priority over optimization. Hell what even happened to optimizing in general? Top of the line realistic games look a little better but run 10 times worse, if they run at all.

  34. 5 months ago
    Anonymous

    half life but in space

    • 5 months ago
      Anonymous

      >half life but with actual tension
      fifty
      also that fricking pipe sound in dead space 1 fricks me up and genuinely sounds like it came from a room away irl

  35. 5 months ago
    Anonymous

    just dropping by to say that the remake has inferior sound design and atmosphere. compare to these places and they're neutered






    • 5 months ago
      Anonymous

      how do you frick up sound design in a game that was already done nearly 2 decades ago with way worse equipment?

      • 5 months ago
        Anonymous

        Mass Effect Andromeda team was involved in the Remake's dev work and some healthy amount of pajeets as well

        >floating in ship graveyard was kino
        One of the best sections in video games ever conceived, with an incredible ambient BGM to support it, wasted on that turd of a game. I would like to replay the game but EA put it behind a launcher which sucks. I wonder if I could emulate it.

        just pirate it?

    • 5 months ago
      Anonymous

      i mean there are honestly way more things that were butchered in the demake but yeah
      i am scared of how much will they butcher the DS2kino

    • 5 months ago
      Anonymous

      I'll never forgive them for butchering Kyne in the remake. original was so much better done

      • 5 months ago
        Anonymous

        Who gives a frick about Kyne but they really butchered Mercer and Hammond.

        • 5 months ago
          Anonymous

          Hammond sure but Mercer was pretty much the same

          • 5 months ago
            Anonymous

            Mercer killed himself for his insane cause. In the remake he is shocked that the tentacle monster doesn't give a frick about him and dies like a saturday morning cartoon villain.

            • 5 months ago
              Anonymous

              Mercer killing himself in the original is a bit moronic because he planned to bring the ship back to earth with the necromorphs and he just seemingly decides to drop that plan

              • 5 months ago
                Anonymous

                He drops it because he becomes even more unhinged and insane under the influence of the marker. The only thing the remake did better in terms of story was the alternate ending you unlock after you collect the 12 marker statues. That was creepy.

              • 5 months ago
                Anonymous

                I liked the Leviathan stuff better in the remake. Having it be sucked out and reattaching to the ship to become the 2nd boss is better than
                >There's this random blob there, here's another shitty turret section

        • 5 months ago
          Anonymous

          who gives a shit about Mercer and Hammond, they really butchered the entire series. And butchering started with the second animated movie back in 2011.

      • 5 months ago
        Anonymous

        Graham's VA fit him so well and he even voiced him in Downfall too, the new guy was completely forgettable

      • 5 months ago
        Anonymous

        well the OG VA is the guy who later voiced the infamous Joshua Graham from F:NV so yeah, frick them for not giving him a chance again.

      • 5 months ago
        Anonymous

        I loved the remake and even I hated what they did to Kyne
        in the OG he had such a manic energy to him you could tell he was smart but he was also paranoid and loopy
        You didn't know if you should trust him or not since you couldn't tell what he might do so it made it all the more shocking when he was murdered.

        Nu Kyne is just some fricking guy. Just so dull in compression.

      • 5 months ago
        Anonymous

        I completely forgot he was a thing in the original.

        • 5 months ago
          Anonymous

          nta, but just relaunched the dialogue from journal and screenshotted just 4 u.

  36. 5 months ago
    Anonymous

    it's the first one with more story and more action

  37. 5 months ago
    Anonymous

    It's good despite EA not because of it. Dead Space 3 is shit because of EA.

  38. 5 months ago
    Anonymous

    >What's so good about this game? I've seen enough people confidently call it better than Resident Evil 4 (2005), why is an EA game simped so fricking hard on here?
    Because gameplay > everything else, and in this case everything else was also better in DS2.

    • 5 months ago
      Anonymous

      >Because gameplay > everything else
      Not always. Not always the case with all of the software either.
      >and in this case everything else was also better in DS2.
      ofc it wasn't. You will never understand, because you weren't there back in 2007 and 2008.

      • 5 months ago
        Anonymous

        >t. larping tourist

    • 5 months ago
      Anonymous

      I mean it's more than just gameplay. the atmosphere sound design and art direction are all amazing in both games.
      Both Isaac and the Necromorphs have iconic designs.

  39. 5 months ago
    Anonymous

    >why is an EA game simped so fricking hard on here?
    for the 100000000000000000th time
    ea is a publisher not a developer
    did you know sekiro was published by activision in the west? so sekiro by your logic is an activision game, therefore shit yes?

  40. 5 months ago
    Anonymous

    Is there mods that cut out the jumpscare sound and nothing else? It's really been the consistently annoying thing about Dead Space for me

  41. 5 months ago
    Anonymous

    >What's so good about this game?
    Everything

    • 5 months ago
      Anonymous

      >activating anti-white protocol

    • 5 months ago
      Anonymous

      Imagine if the remake has a prologue chapter where they adapt the Marco visual novel, when he makes his way to "Patient 4" just as the infestation begins, and when he finally reaches Isaac, the camera would slowly rotate from his perspective to Isaac's, and then the intro happens.

      • 5 months ago
        Anonymous

        Too kino for it to be in the game.

      • 5 months ago
        Anonymous

        neat idea but it better be skippable

        • 5 months ago
          Anonymous

          It baffles me that none of the cutscenes in DSR are skippable.

          • 5 months ago
            Anonymous

            DSR doesn't have any cutscenes

            • 5 months ago
              Anonymous

              In-engine scripted moments, whatever.

  42. 5 months ago
    Anonymous

    It kind of isn't. Like Resident Evil 5 relative to Resident Evil 4, it represents every wrong lesson adopted in the jump from survival horror to action horror throughout the late 00s and early 10s. At least DS2 isn't a co-op shitshow so that's one notch above RE5 for that alone, but the weak attempts at balancing tension and balls to the wall action are no less tedious. I do not miss this era of games at all.

    • 5 months ago
      Anonymous

      Finally, a response that doesn't feel like a bot, but doesn't feel deranged like the guy ranting about DS2 story as if it fricking matter when the whole trilogy's writing is trash.

      Anyway. Id actually like to inquire more into what you mean, but I don't think this is the place for a discussion. Board is too much of a circlejerk. Entering certain threads just feels like entering a subreddit at this point.

      • 5 months ago
        Anonymous

        considering this is not a fricking resident evil thread, you're correct. this is no place for your bullshit and garbage taste.
        t. ranting about DS2 story being bullcrap anon

    • 5 months ago
      Anonymous

      >I do not miss this era of games at all.
      what did later gens do better?

      • 5 months ago
        Anonymous

        >square square square
        >hey man Black folk are good!
        >square square square

      • 5 months ago
        Anonymous

        Within the confines of Resident Evil, 7 and 2make feel like a homecoming in comparison, and I'd even take the Revelations games in that timeframe over the numbered ones. But really, I'm of the mindset that horror games should have action, but it shouldn't be the main event like how RE4/DS1 tried to push and RE5/DS2 ran away with. Recent titles like Signalis and Tormented Souls are a return to design sensibility form for the genre, and throwing it back a bit further I'd even say Fatal Frame 5 is in better form than those titles, even if that is the franchise's equivalent of a DS2/RE5. Hell, if it wasn't such a unbearably buggy piece of shit I'd have no qualms saying Silent Hill Downpour is the best Silent Hill since 3 for as many sound ideas as it had on paper. Unfortunately, it's an unbearably buggy piece of shit.

        • 5 months ago
          Anonymous

          you mention some games that I like and I also like ds2/re5, I don't know what the issue is. I don't see the distinction.

          • 5 months ago
            Anonymous

            Survival horror, at the roots of what it was established as, is basically a subgenre of action adventure. For my personal sensibilities, I prefer the adventure component to the action. With something like RE1, the action is in service to the puzzle solving and exploration. Games like RE5 and DS2 veer in the opposite direction and basically funnel the player down hallways to exterminate waves of enemies while still trying to maintain some pretense of tension and anxiety, and for survival horror as a genre I feel this misses the point. Conversely, swinging in the complete opposite direction and going hard on the adventure gets you something like the hide-and-seek gameplay of Amnesia or the point-and-click gameplay of Scratches. I'd rather have that than the actionfests, but it's the healthy balance that's the sweet spot for me ultimately. My issue with the action heavy titles is that they get too far away from what I like this genre for and I feel left with a vaguely indecisive jump into a different genre altogether, like I could just play Gears of War if I really cared about this style of gameplay or something and it'd do it better. It misses the mark for me.

            • 5 months ago
              Anonymous

              i love how you people always shit on RE5 for somehow taking a different path when all of this started with RE4 but since that one is reddit's favorite i guess its saint and holy.

            • 5 months ago
              Anonymous

              >and for survival horror as a genre I feel this misses the point
              Because it's not survival horror, it's action horror. Survival aspects (inventory, short on healing items/ammo) are a part of the gameplay but key hunting and puzzle solving is not the focus. You are complaining about a genre, not about a game, it's like saying a rocket in Wipeout is missing the point as a racing game.

    • 5 months ago
      Anonymous

      RE5 is better than RE4
      DS2 is better than DS1
      both of them only improved the formula

      • 5 months ago
        Anonymous

        >DS2 is better than DS1
        it isn't.
        >both of them only improved the formula
        it did not. You're the
        >shit in my mouth hollydaddy, please
        irrelevant pleb. Which is why mainstream garbage makes your tiny penis so wet. You can't, because you don't want to, appreciate horror, storytelling, atmoshpere, continuity, motivation of the characters, structure of lore, and so forth. All you want is some 2 braincell pew pew colorful garbage with no impact or influence, whatsoever, which is presicely what the cancerous videogame called Dead Space 2 gives to a pile of inert biomass like yourself.

        • 5 months ago
          Anonymous

          moronic zoomer
          you're the reason this industry went into the shitter

          this is why DS2 is one of my most favorite games of all time

          • 5 months ago
            Anonymous

            >moronic zoomer
            ironic, considering i'm talking about stuff from 2008, that you didn't experience, you projecting babytard.
            >you're the reason this industry went into the shitter
            you're correct. me not buying the moronic hollywood slop that is Dead Space 2 killed off the series. I'd rather Dead Space series die after the first game, than see a second animated movie and the second game. genuinely.
            >this is why DS2 is one of my most favorite games of all time
            that's just because you're a shallow husk of a man. any pile of shit looks tasty to biotrash like yourself.

    • 5 months ago
      Anonymous

      >Resident Evil 5 relative to Resident Evil 4, it represents every wrong lesson adopted in the jump from survival horror to action horror throughout the late 00s and early 10s
      so it goes from action horror to action horror, like RE4 to 5

      • 5 months ago
        Anonymous

        i love how you people always shit on RE5 for somehow taking a different path when all of this started with RE4 but since that one is reddit's favorite i guess its saint and holy.

        True and I don't put 4 on a pedestal for it either, but 4 at least passively tries to incorporate conventional survival horror tenets in its gameplay, moments like the hedge maze, the sewers, and the first regenerator encounter feel more like something you'd get out of early RE, albeit briefly. 5 has even fewer moments like this, it's paced much more like a beat-em-up designed for co-op run-and-gunning than a horror game.

        • 5 months ago
          Anonymous

          >it's paced much more like a beat-em-up designed for co-op run-and-gunning than a horror game.
          well thats the main idea and draw behind the game so yeah
          RE4's success cemented the RE formula to be only action from what point onward.
          Until 6... well i guess REv 1 too
          though REv 2 did scale it back abit.

          • 5 months ago
            Anonymous

            RE6 was somehow so awful it made Capcom revert back to survival horror.

        • 5 months ago
          Anonymous

          >but 4 at least passively tries to incorporate conventional survival horror tenets in its gameplay
          RE5 did have the following events.

          there's the first boss where you have to lure it into a furnace
          the cave sequence where a player has to control a lantern to spot enemies while teh second player shoots enemies approaching them
          the entire temple/tribe sections where you had to split up, and protect the other person while solved small puzzles

  43. 5 months ago
    Anonymous

    https://vxtwitter.com/RuleTimeSpace/status/1736187741363151317
    Hey Callisto bros turns out Glen Schofield's got another game in the works.
    You excited?

    • 5 months ago
      Anonymous

      Can't wait to see it bomb

    • 5 months ago
      Anonymous

      unironically i want TCP2
      because the potential is great if they iron out the downsides that the current game has.

      Can't wait to see it bomb

      why should it bomb? TCP sold well, it was only bombarded by turd worders and morons who didn't read what the game is about expecting 1:1 copy of Dead Space.

      • 5 months ago
        Anonymous

        It sold 2 million copies on a $160M budget. It not only bombed, it bombed harder than USM Valor.

        • 5 months ago
          Anonymous

          >it sold 2 million copies
          lmao it sold more than that pajeet
          rather go build a toilet than lie on the internet
          also sales don't reflect quality.

        • 5 months ago
          Anonymous

          The developers also went full "Frick you" to their fanbase and with the DLC. Whatever they were trying to do isn't going to be a franchise or get a follow-up.

          • 5 months ago
            Anonymous

            >the devs went frick you
            how? also the DLC was much better than the main game tbh

            • 5 months ago
              Anonymous

              Does the DLC add new locations?

              • 5 months ago
                Anonymous

                not entirely new but the overall gameplay is much better than the base game which i would say is more important.

              • 5 months ago
                Anonymous

                How is the gameplay improved?

              • 5 months ago
                Anonymous

                play the game for yourself
                you have fricking hammer that is already an improvement

              • 5 months ago
                Anonymous

                I am thinking whether I should buy it so I am asking if the DLC improves the game. "You have a hammer" doesn't tell me anything.

              • 5 months ago
                Anonymous

                the gameplay core is still essentially the same you just have a better arsenal so it doesn't feel that bad anymore.
                Also those robots are now infected with the genophage so yeah.
                Just watch some short gameplay preview if you're really interested.

        • 5 months ago
          Anonymous

          >it bombed harder than USM Valor.

      • 5 months ago
        Anonymous

        >TCP sold well
        Lmao

        >it sold 2 million copies
        lmao it sold more than that pajeet
        rather go build a toilet than lie on the internet
        also sales don't reflect quality.

        Frick off shill

        • 5 months ago
          Anonymous

          >TCP sold well
          Lmao

          good morning sir

          >moronic zoomer
          ironic, considering i'm talking about stuff from 2008, that you didn't experience, you projecting babytard.
          >you're the reason this industry went into the shitter
          you're correct. me not buying the moronic hollywood slop that is Dead Space 2 killed off the series. I'd rather Dead Space series die after the first game, than see a second animated movie and the second game. genuinely.
          >this is why DS2 is one of my most favorite games of all time
          that's just because you're a shallow husk of a man. any pile of shit looks tasty to biotrash like yourself.

          dillate trannoid your axe wound is leaking again

          • 5 months ago
            Anonymous

            >dillate trannoid your axe wound is leaking again
            I'm not trans tho. I'm simply better than you in literally every single way. So you're free to cope, ofc. Still won't make Dead Space a good videogame.

            • 5 months ago
              Anonymous

              you're free to live in your own delusions troon but don't project onto others.

          • 5 months ago
            Anonymous

            >Expect 5 million in sales
            >Miss it by 3 million
            >Everyone hates it
            Lmao

            • 5 months ago
              Anonymous

              i almost thought we're in Zelda thread considering you Black folk only care about sales all of a sudden

              • 5 months ago
                Anonymous

                >Moves subject to Nintentroony shit when faced with the fact his game bombed
                Lolololol

              • 5 months ago
                Anonymous

                >lololol
                oh so you're zoomer obsessed with sales and movie games
                knew it

              • 5 months ago
                Anonymous

                >Literally mention that people hated it before as well as the fact that it bombed
                >TCPtroony of course can't read
                LOLOLOLOL

              • 5 months ago
                Anonymous

                >unironically caring about Metacritic where you don't even need to own a game you review
                we know how it went for Zelda and other capeshit
                and the reality is completely different

              • 5 months ago
                Anonymous

                >TCPtroony moves the subject to Nintentroony shit again after losing the argument
                >I-It doesn't count when people dislike it everywhere
                LOLOLOLOL LMAO

              • 5 months ago
                Anonymous

                try more kid
                you're the one who is embarrassing yourself with obsession over sales than games.

              • 5 months ago
                Anonymous

                Holy mogged

      • 5 months ago
        Anonymous

        >TCP sold well
        Lmao

  44. 5 months ago
    Anonymous

    Be honest with me guys. Is the Callisto Protocol really that bad?

    • 5 months ago
      Anonymous

      It's aggressively average. It has no highs and lows and you fight the two headed boss like 4 times

    • 5 months ago
      Anonymous

      the dodge system was pure horeshit. game would have been much better without it

    • 5 months ago
      Anonymous

      it's good for 10 bucks. it's not "worst fricking thing ever", but it's extremely bland and uninspired

      • 5 months ago
        Anonymous

        I paid $5 for REmake 3 and was satisfied for that price. Humble bundle has TCP for $17. Is it better than REmake 3?

        • 5 months ago
          Anonymous

          >is it better than RE3make
          yes

        • 5 months ago
          Anonymous

          sorry man, no idea, i have not played REmake 3. All I can say is that Callisto is longer. (I've heard about REmake 3 being very short)

          • 5 months ago
            Anonymous

            yeah i put about 24 hours into Callisto on first playthrough, the hardest difficulty.
            Meanwhle RE3make can be done in 3 hours.

          • 5 months ago
            Anonymous

            According to howlongtobeat TCP is about 10 hours. Sounds right? REmake 3 took me 5 hours I believe.

            • 5 months ago
              Anonymous

              10 hours sounds about right. I've done it on medium security difficulty.

    • 5 months ago
      Anonymous

      It feels like a game that wants to be like Dead Space but it doesn't understand what made Dead Space good in the first place.
      It's got some good moments but it's just not really worth it.

    • 5 months ago
      Anonymous

      It's not abysmal, but it's not good.
      4 to 6/10

    • 5 months ago
      Anonymous

      nope
      its pretty good for what it is, its flawed but good
      most of the negative reception is because of the optimalization shit when it came out and people being illiterate and then blaming the devs, turd worders didn't help too.

    • 5 months ago
      Anonymous

      It looks great but the combat is too simple and repetitive. Really needed more weapon and enemy variety too.

  45. 5 months ago
    Anonymous

    First is a better horror game, especially going in blind.
    Second is a better game over all but the horror is less impactful due to it.
    Both are extremely solid games for their own merits.

  46. 5 months ago
    Anonymous

    >And no "It's fun, simple as." responses, that is such a shallow midwit fricking response.
    What is it about your own post that merits anything better than that?

  47. 5 months ago
    Anonymous

    Nothing. 1>3>2. 2 tried to sit on both chairs of dense action and horror. And failed to be any of that. 20 (unironically literally) necros in one room is not a horror, and shitty console controls is not an action.

    • 5 months ago
      Anonymous

      weak bait

    • 5 months ago
      Anonymous

      >20 (unironically literally) necros in one room is not a horror, and shitty console controls is not an action.

      sounds very uninspired. I liked meticulously placed enemies for enemy encounters. it's the same reason I consider RE2R to be the more interesting game than RE4R even though I consider it more flawed. I'll always prefer creativity and being interesting, over just pure immediate "fun"

    • 5 months ago
      Anonymous

      > And failed to be any of that. 20 (unironically literally) necros in one room is not a horror
      3 does the same shit lol. if not even worse

  48. 5 months ago
    Anonymous

    DS Remake > Amnesia The Bunker > TCP > RE4make

  49. 5 months ago
    Anonymous
  50. 5 months ago
    Anonymous

    >The deranged Dead Space 2 hater is a Callisto shill
    Wow I'm truly shocked

    • 5 months ago
      Anonymous

      >Wow I'm truly shocked
      I'm not. Never played Callisto. I've got into the Dead Space (the first one) because it was an indie Idea, with a plan to create a multimedia universe around it, back in 2007. And the idea was of Visceral. One EA got in and started ruining shit, it became pretty obvious, that everything after that will suck hard. Lo and behold, how EA butchered the 2nd and 3rd games. and second movie. at least the 3rd game moved the story along tho, so it gets a pass. hollywood crap dead space II doesn't get a pass, it's a cashgrab and attempt to make something niche go into wide mainstream.

      • 5 months ago
        Anonymous

        >because it was an indie Idea
        probably the most dumbest post itt. visceral was always a subsidiary of EA
        >hollywood crap dead space II
        it always hollywood inspired. if the straight up influence from Event Horizon, down to the aesthetics, religious connotations, and its numerous space walk sequences. also numerous influences from alien and the thing, if you didnt catch whiff of it.

  51. 5 months ago
    Anonymous

    >everytime TCP is mentioned the turd worders and troons enter rage mode
    love to see it
    god bless Schofield

  52. 5 months ago
    Anonymous

    Zero-g was smooth as butter in 2 & 3. It's a shame they never did much with it combat-wise

    • 5 months ago
      Anonymous

      >It's a shame they never did much with it combat-wise
      Swimming levels are always awful. I am glad they limited themselves to minimal combat in those sections.

  53. 5 months ago
    Anonymous

    >likes TCP despite its flaws
    >mentions it anywhere in here
    >gets called shill or generally the discussion turns into a shitfest and sales homosexualry
    cursed timeline
    you can't really enjoy games in here

  54. 5 months ago
    Anonymous

    All I'm getting from this thread is that everyone here is a complete moron who have no idea what even makes a game good and as usual we have sales homosexuals who only care about sales figures than the games themselves.

    Frick all you homosexuals.

    • 5 months ago
      Anonymous

      thats /v for you

  55. 5 months ago
    Anonymous

    >sales obsessed schizo got mindbroken by Chadlisto
    everytime

    • 5 months ago
      Anonymous

      you can like both

      • 5 months ago
        Anonymous

        you can but the schizo obviously can't
        he doesn't even play videogames

  56. 5 months ago
    Anonymous

    Where the heck did all these DS2 haters crawl out from? This was literally never a thing before but now they're showing up in every Dead Space thread recently. Is this some sort of hate-campaign in advance of a DS2 remake being announced? I wouldn't be so odd if it didn't come across as so blatantly forced and artificial.

    • 5 months ago
      Anonymous

      >All
      It's LITERALLY one person my guy

    • 5 months ago
      Anonymous

      its a mix of trolls looking for (you)s and discord Black folk who are falselgayging to make it look like people who liked TCP are the ones hating DS2 now, really moronic and every day this place sinks to a new low.

    • 5 months ago
      Anonymous

      Dead Space threads on Ganker were always very comfy and the last bastion of good discussion. The "mom I am merely pretending to be moronic on a website" crowd finally caught on so they now infest and crawl in these comfy threads too and try to ruin them. Same happened with Signalis threads on a much faster rate, probably because Dead Space is a pretty old IP while Signalis is new. There are people on Ganker whose only happy moment in day is to post some nonsense and then have a jiggle imagining how he succesfuly ruined someone's mood.

      • 5 months ago
        Anonymous

        This

        [...]

        is true.
        DS threads were always okay until the Demake was released. It isnt even about the political shit for me, but just because it remade many things very poorly.

        • 5 months ago
          Anonymous

          I prefer the remake over the original and I grew up playing the original. Dead Space 2 is my favorite still though.

    • 5 months ago
      Anonymous

      DS2 was always shit. It's a wonder you never knew that.

  57. 5 months ago
    Anonymous

    Frick all this gay shit let's ask the real question here.
    horizontal vs vertical, what's better?

    • 5 months ago
      Anonymous

      Vertical

    • 5 months ago
      Anonymous

      Horizontal is objectively better though I always switch to vertical when out of combat because it looks way cooler like that.

  58. 5 months ago
    Anonymous

    It dropped JUST the right amount of slow paced horror to make it much more engaging in its gameplay. 1 wasn't as slow as the first three RE games but it is a very similar case, as 2 resembles what RE did with 4

  59. 5 months ago
    Anonymous

    Action horror tier-list

    TEW > TLoU > RE4 > Bioshock 1 > RE5 > Dead Space 2 > Dead Space 1 > Bioshock 2

    • 5 months ago
      Anonymous

      >TLOU that high

      • 5 months ago
        Anonymous

        The game is a ton of fun and a good challenge on Grounded. All of these ratings are based off highest difficulties

    • 5 months ago
      Anonymous

      >acton horror
      >Bioshock
      >TLoU
      >Bioschock 2
      lmao
      >Dead Space 2 > TEW > RE4 > Dead Space

    • 5 months ago
      Anonymous

      if ur talking TPS action horror

      RE5>Dead Space 2>TLOU2>TEW>RE4>RE6>Dead Space>TLOU>TEW2=Dead Space 3

    • 5 months ago
      Anonymous

      I never finished TEW. Boring experience with recycled enemies. The only enjoying part was the discount Walmart Pyramid Head.

      • 5 months ago
        Anonymous

        what did you enjoy about the puzzle boss that dies in a cutscene?

        • 5 months ago
          Anonymous

          It was a long time ago so I only remember how oppressive it felt, like I was in a deep shit as he kept forming from the safes or whatever his head was and following me. It had good amosphere.

          • 5 months ago
            Anonymous

            well that's what I hated about it

  60. 5 months ago
    Anonymous

    What was their problem?

    • 5 months ago
      Anonymous

      thats what happens to you when you become EA shill and become obsessed with sales.

  61. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      where is this piece of junk from?
      the demake?

      • 5 months ago
        Anonymous

        concept art of "delta engineer" suit

        • 5 months ago
          Anonymous

          ah

    • 5 months ago
      Anonymous

      Looks like a Metal Gear Solid boss in Dead Space universe. I can hear Olga on the RIGLINK telling you about his weapons.

  62. 5 months ago
    Anonymous

    Call me crazy but I think 2 is way scarier than 1. The first one is held back by them wanting to hide the fact that Isaac is loosing it and hallucinating until the end. You know he's crazy going into 2 so they can go all out with hallucinations, ghost Nicole, and Isaac's guilt and trauma. Those combined with Gunner's fantastic performance showing how Isaac is breaking down throughout the game, the different environments, some of which can be genuinely chilling and have better atmosphere than 1, and the whole Ishimura segment make 2 scarier. I get why people prefer the more subtle approach of 1 but I think 2 is the better horror experience.

    • 5 months ago
      Anonymous

      yeah i agree wholeheartedly
      i love the sprawl in DS2 and really enjoy the atmosphere of how you witness the fall in real time.

    • 5 months ago
      Anonymous

      I personally think the theme-park feel of DS2 detracts from that. Minus a few bits early on and the excellent uni church, you walk through a place once and then never again. One thing i always remember is that there's a children's bedroom that exits out into a hallway
      In 1, once you accomplished the level objective, you had a slow walk back to the tram, getting to breathe in all the ambient noise mostly unassaulted, walking past all the corpses you re-made. I believe the phonetic suitableness isn't the only reason that threads are labeled Gankershimura. The place grew on you

      • 5 months ago
        Anonymous

        >theme park feel of DS2
        eh i never felt like this

      • 5 months ago
        Anonymous

        What am I meant to see in this webcam?

        • 5 months ago
          Anonymous

          You know how with apartments people usually set it up so their child's room has fricking access to the hallway? What, it's never ever ever been like that in any society ever?

          • 5 months ago
            Anonymous

            you should come to my third world shithole and see how we build shit down here

        • 5 months ago
          Anonymous

          The apartment has two bedroom entrances into hallways. It's a weird bit of pathing, and asking to get your kid kidnapped

    • 5 months ago
      Anonymous

      I think Nicole the glowBlack person was a mistake. She should've appeared normal, or with hollow black holes for eyes but the way they did it she was just a goofy lamp. But I agree that DS2 was scarier than 1, and also more consistent. 1 fell off in the last third of the game, while DS2 kept overwhelming me with various situations.

  63. 5 months ago
    Anonymous

    [...]

    i will admit the demake propably fueled the degradation but other than that its just classic /v's contrarianism brainrot.

    • 5 months ago
      Anonymous

      What is there to be contrarian about? Most people hate the demake because it does many things from the original(s) worse while also shoving ID-pol shit down your throat.
      >"B-But the graphics!"
      Like a wise man once said: You can't polish a turd.

  64. 5 months ago
    Anonymous

    [...]

    >They were fine until the troony demake made it political.
    They were fine until you started bringing up trannies. You are just as mentally ill as them. They are trying to solve their moronation by eating estrogen, but there are no pills for what you have. Can we fricking talk about Dead Space games, including the remake without talking about trannies? Yes there is troony bathroom in the game and you know what? A corpse is hanging in it so are the devs now based for depicting 41% realistically? CEC is also a soulless corporation that would make up troony bathrooms mandatory so again based devs you inbred Black person?

    • 5 months ago
      Anonymous

      nta but
      >ME:A dev team and pajeet outsourcing are based because i say so
      lmao

      • 5 months ago
        Anonymous

        If that's what you get from that post you lack reading comprehension.

  65. 5 months ago
    Anonymous
  66. 5 months ago
    Anonymous

    Why is Isaac such a great protagonist? What is it that makes him beloved and sets him apart from the million other generic badass dude with stubble MCs that littered the 00/10's?

    • 5 months ago
      Anonymous

      >Why is Isaac such a great protagonist?
      He is not anymore. Doom guy is better. Isaac had potential, but it was all wasted with his complete moronation right after the first game. He's also a cucked joke in the 3rd game. He should have never opened his mouth too.

      • 5 months ago
        Anonymous

        >dude it’s better if the protagonist never talks ever

        • 5 months ago
          Anonymous

          it does in the case of Isaac. The character arc is not quite terrible, but it surely ain't great either. Isaac Clarke is meant to be an engineer with experience, yet he seems to be almost completely clueless about tech in the beginning of the first game. He is also not just a tech support guy either, he's meant to be a great engineer. And yet, throughout the series, except the Dead Space: Downfall, we see how engineers are apparently useless babies. Example: In the series everybody and their grandmas reroute power to open the closed/locked/dyfunctional/broken/overriden doors. Except for Isaac Clarke. Why? Is he incapable? No clue about tech, science, and the commonplace tricks in the universe. What kind of a fricking engineer is that? He's more like a dirty hauler, go fetch a box type of lowlife schmuck. Which anybody with kinesis module is capable of. I mean why the frick he arrives on Ishimura without a kinesis module on him in a mystery in itself. Also, he has no mega engineering hacking pad. Not even a cutter. Who the frick goes on a repair mission without ANY professional tools? And yet, despite this stupidity, Dead Space 1, the original, 2008 one, is still a good game.
          But in the second and third parts of the game Isaac also makes no real fricking use of any tools and knowledge he has by himself. Only when other people tell him what button to press and what box to move. So fukken moronic, I can't even.
          He is also by far not the only person with the experience of killing necromorphs. He has a lot of it, he could easily become so much better, which he sorta does in the 3rd part storywise, but still, he is incredibly useless.
          Even by the point the second part of the game starts, he already is an expert in the recycling on the necromorphs. How hard is it for him to devise the best weapons and means to get rid of them? He never does. Only ever uses the shit other people do for him, including tools.

          • 5 months ago
            Anonymous

            engineering isn't magic, you fricking moron

            • 5 months ago
              Anonymous

              it literally is. It's a STEM degree. STEM is literal magic, it takes some shit and turns it into other shit. It's what alchemists were always dreaming of.
              I've had more ideas of dispatching necromorphs or build permanent defenses against them while playing through the games, and I'm not even some sort of an Elite Engineer on a space rescue mission.
              The series in itself has way too many inconsistent bullshit that pisses me off. Esp that Isaac apparently has no clue how to kill off a regenerator after killing one in the first game. Disgusting.

              • 5 months ago
                Anonymous
              • 5 months ago
                Anonymous

                you're moron, if you don't know nor understand what engineers do, what knowledge they have, and what they're for in the first place. Here, I'll quote the woke shittywikia for you, even:
                >Engineering is the practice of using natural science, mathematics, and the engineering design process[1] to solve technical problems, increase efficiency and productivity, and improve systems. Modern engineering comprises many subfields which include designing and improving infrastructure, machinery, vehicles, electronics, materials, and energy systems.[2]

                The discipline of engineering encompasses a broad range of more specialized fields of engineering, each with a more specific emphasis on particular areas of applied mathematics, applied science, and types of application. See glossary of engineering.
                >https://en.wikipedia.org/wiki/Engineering

              • 5 months ago
                Anonymous

                Issac is specifically a ship engineer. Dude helps make ships fly. That's like saying that an aerospace engineer should be able to rig up a bunch of shit during a zombie apocalypse.

              • 5 months ago
                Anonymous

                >Issac is specifically a ship engineer. Dude helps make ships fly.
                yes. he apparently also has some experience with the coders/decoders as the beginning of the first game indicates. But what I'm saying is that it is a huge field of knowledge. Surely he at least has more or less a clue about all kinds of spaceship systems.
                >That's like saying that an aerospace engineer should be able to rig up a bunch of shit during a zombie apocalypse.
                No, but yes. Must not. But good engineers will devise some means to outsmart and outtech and a zombie. Of their own volition. That's what good engineers IRL do. They design and build.
                Forget being an engineer in the first place. Look at the technological advancement of homosexual sapiens in the first place. Somebody told those people to invent and build all of it? Also, whatever happened to just learning and using gained knowledge and experience to ease your own life in this world? No people with triple digit IQ on this board anymore? Logic? Something? Anything? Holy shit, most people are truly fricking moronic IRL, this is so sad to see. Not you, just in general.

              • 5 months ago
                Anonymous

                >I am going to fricking science the shit out of this

              • 5 months ago
                Anonymous

                I know I would in his position. And I'm a mere software engineer. The word engineer is in our titles, because we indeed design and build software from the ground up. But there is so much more to it, there is so much additional knowledge we have. Esp, if one is passionate about technology in the first place.

                You're kinda dumb dude

                I know that you're working as a cashier at McDonalds, Black person. So don't even start your bullshit here.

              • 5 months ago
                Anonymous

                >I know that you're working as a cashier at McDonalds
                nice try. but i dont work at all. get to it wagie!

              • 5 months ago
                Anonymous

                >nice try. but i dont work at all. get to it wagie!
                paint me surprised. and you're literally the moron trying to tell other people they have no knowledge about real world. kek, actually.

              • 5 months ago
                Anonymous

                Any engineers in thread here to break down how this doesn't mean Isaac can construct a fricking space ship engine gun to kill regenerator necromorphs on command?

              • 5 months ago
                Anonymous

                You don't need to be an engineer to understand basic logic.

              • 5 months ago
                Anonymous

                i know but this fricking moron clearly won't understand unless it is explained to him by an authority on what he thinks he knows

              • 5 months ago
                Anonymous

                I think you have missed the point that anon was making. At least I think that the anon is smart and you're not.

                Any engineers in thread here to break down how this doesn't mean Isaac can construct a fricking space ship engine gun to kill regenerator necromorphs on command?

                he doesn't need to. it would be a waste. anybody with any sense would tell you that. you do know, however, that burning the biomaterial away is super effective. it even gets rid of the unkillable regenerators. Act on it, homosexual. And this is just an example.
                We know gaygomorphs love vents, so let me throw this idea in too: devise the means of making vents hostile for them, perhaps, with a cleaning system that's used. They're clearly spacious enough to get into.

              • 5 months ago
                Anonymous

                one more thing. we've also learned that you can use cryogenics to some effective degree. At least before you'll place it under the spaceship nozzle, kek. Anyhow, we've all learned, that lower temperatures slow the bioprocesses down. That's how our universe works. You don't have to be in a university or in a stem field to know that either. See what I'm hinting at? Doubt it, you never learned to think. But, guess what, people in STEM, engineers not in the least, not only learn to think hard, but also think outside of the box in the first place.

              • 5 months ago
                Anonymous

                ...does anyone want to tell him?

              • 5 months ago
                Anonymous

                what do you want to tell me?

              • 5 months ago
                Anonymous

                You're already expecting too much from anon. He's clearly moronic.

              • 5 months ago
                Anonymous

                I wish we would get a freezer weapon that would make necromorphs brittle and shatterable with melee/other weapons/kinesis throws. The shatter could create a small razor sharp explosion too, would go great with the peeling system that is in DSR.

              • 5 months ago
                Anonymous

                Even tho it was just a random idea of mine, I doubt it would have been easily possible and very effective. I think that one should make use of the other enemies of the organics. Chemistry. Fire. It would be bad for us/Isaac too, but our suit protects us from hazardous, poisonous, radioactive, 0 gravity, and even vacuum environments. Anyway, me thinks, using a highly flammable high temperature compound (or even chemical element) of some sort in combination with a good ole flamethrower would work wonders against regenerators.
                Also, what is the vent cleaning system in the universe? I'd think about cleaning it with a fireblast too.
                There are way more ideas btw.

              • 5 months ago
                Anonymous

                Behold, the average Ganker poster.

          • 5 months ago
            Anonymous

            he feels like an engineer in DS2
            but you would know that if you actually paid attention

          • 5 months ago
            Anonymous

            In the remake he has his own lines and he devises the plans how to fix things etc. so I don't get your complaint. You are complaining that he speaks, and you are complaining that he is mute.

            As for DS2, he literally becomes lucid after being on memory suppressants for 3 years, building another marker for the EarthGov in his psychotic state. He is running for his dear life and what does he do? Opens up the CEC shop and buys himself engineering tools he has access to and experience with against the necromorphs. It is a perfect logical continuation of the character and of the events. What did you expect? That he would MacGyver himself a specialized weapon out of peng, a bubblegum, and a paperclip?

            • 5 months ago
              Anonymous

              >You are complaining that he speaks, and you are complaining that he is mute.
              he doesn't have to speak to be a great engineer and design/build stuff. It might only be sometimes useful to bounce some of the ideas off other engineers or scientists with some degree of understanding the stuff you're talking about.
              >he literally becomes lucid after being on memory suppressants for 3 years, building another marker for the EarthGov in his psychotic state. He is running for his dear life and what does he do? Opens up the CEC shop and buys himself engineering tools he has access to and experience with against the necromorphs. It is a perfect logical continuation of the character and of the events. What did you expect?
              I expect him to know how to get access to something better than he already has. Either by having common knowledge and sense, or by being capable to engineer stuff, or by using tricks/hacking whatever he is capable of, to circumvent his own limitations/access levels. Not once do we get to reverse engineer a soldier rig to build their persmission into our rigs and systems and unlock more stuff in the shop that way. Not once in the entire series. The times we do get hold of rigs with plenty of permissions, we give it away. Like captain's.
              Apparently the remake did try to rectify and make it logically sound by implementing the access level systems that you climb up, but I didn't play the remake, so I can't judge that.
              I do expect a degree of ingenuity from an experienced engineer. Not least of all, because he knows a lot about his enemy and can use that knowledge to his advantage. Or at least think about it.

              • 5 months ago
                Anonymous

                You're kinda dumb dude

              • 5 months ago
                Anonymous

                Could you answer my question, in technical terms... Why can't we burn away a regenerator for good with a flamethrower?

              • 5 months ago
                Anonymous

                It took extended full body exposure from a rocket ship to kill it man. Even assuming he was actually able to build something to kill the one in 2, he would need to:
                >Find the required parts which may or may not exist where he is
                >Design a compressed version of the system as something he could carry as a "flamethrower"
                >Build the thing while being actively hunted by the regenerator.
                Keep in mind at this point in the story he's a 10 minute walk from the Marker, his end goal, meaning there's no reason he needs to stop and deal with the thing. If you were on your front lawn and saw a pack of wild dogs running at you would your first instinct be to design and build several remote controlled shock collars to put on them? or would it be to just go inside your house?

              • 5 months ago
                Anonymous

                well, this is what I'll say to it right off the bat

                I do not insist on Isaac actually building a space engine or huge nozzle with the fire coming out of it. Me thinks, it's a matter of temperature (obviously) and the duration of the fire as you point out. So we need some form of catalysation of the process in addition to a flamethrower. And since it is available in the first part of the game, welp. It also points towards the fact that it does exist in the universe.
                Even if you don't have on at hand, there are means to starting a fire, setting shit on fire, I'm sure, esp with all the energy shit available around, like ammo. And also, as we learned, luring the dumbfrick regenerator into one place or another isn't really hard. for all their immortality, they're quite moronic still.

              • 5 months ago
                Anonymous

                well, this is what I'll say to it right off the bat

                I do not insist on Isaac actually building a space engine or huge nozzle with the fire coming out of it. Me thinks, it's a matter of temperature (obviously) and the duration of the fire as you point out. So we need some form of catalysation of the process in addition to a flamethrower. And since it is available in the first part of the game, welp. It also points towards the fact that it does exist in the universe.
                Even if you don't have on at hand, there are means to starting a fire, setting shit on fire, I'm sure, esp with all the energy shit available around, like ammo. And also, as we learned, luring the dumbfrick regenerator into one place or another isn't really hard. for all their immortality, they're quite moronic still.

                >Keep in mind at this point in the story he's a 10 minute walk from the Marker, his end goal
                yes. but he has time in between to think about it. esp towards the end of the first game, right after he learns how effective the nozzle fire is against the scariest necromorph. (except some bosses). So all we need is proper fuel, small area to lure the fricker in, and to start a fire. Hmm. And that is just means to kill it with fire, there are means to slow it down and render it ineffective with cryonegics too. One just has to think and devise.
                > shock collars to put on them? or would it be to just go inside your house?
                you would think about how to solve the problem at large once you're in a safe area. for good. that's what people do in general.

              • 5 months ago
                Anonymous

                >he doesn't have to speak to be a great engineer and design/build stuff.
                Okay. How would this play out? Shit Isaac the Ishimura is losing its orbit. And then what. Isaac and Hammond stare at each other through the riglink in silence, crickets? If he is mute, someone has to say something so the player has the information of a distant goal and motivation to accomplish it. This makes mute Isaac look incompetent. When he talks and makes up his own plan how to fix the issue, then you complain that he is talking.
                >I expect him to know how to get access to something better than he already has. Either by having common knowledge and sense, or by being capable to engineer stuff, or by using tricks/hacking whatever he is capable of, to circumvent his own limitations/access levels. Not once do we get to reverse engineer a soldier rig to build their persmission into our rigs and systems and unlock more stuff in the shop that way. Not once in the entire series.
                Dude just crack denuvo to access soldier gear and learn to use new weapons on the go, why use the tools that proven themselves to work and you have experience using? No dude, just hack into this online store lmao, you are an engineer do it somehow, engineering is magic after all.

              • 5 months ago
                Anonymous

                >When he talks and makes up his own plan how to fix the issue, then you complain that he is talking.
                It's not that he has started to talk. It's what he is saying and how he is saying it. Mostly 3rd game tho. Such a cuck.
                >Dude just crack denuvo to access soldier gear and learn to use new weapons on the go, why use the tools that proven themselves to work and you have experience using? No dude, just hack into this online store lmao, you are an engineer do it somehow, engineering is magic after all.
                It isn't magic, but it is how our world works. Like, literally man. Like, STEM is literally the knowledge of how the universe works on a technical level, man. You could like, I don't know, change a lot having that knowledge? Like, you could even make life better with it, man.

              • 5 months ago
                Anonymous

                >It isn't magic, but it is how our world works. Like, literally man. Like, STEM is literally the knowledge of how the universe works on a technical level, man. You could like, I don't know, change a lot having that knowledge? Like, you could even make life better with it, man.
                I bet you are jiggling behind your apparatus thinking how galactic your brain is over us simpletons, that you are trolling everyone by pretending to be this moronic.

              • 5 months ago
                Anonymous

                I don't understand your post. Genuinely. Either you're braindead or you're just trying to get an emotional reaction out of me.

              • 5 months ago
                Anonymous

                The only game where it made any sense to dick around with spare parts was ds3, and that's because after the eudora exploded, all isaac had was his plasma cutter and a shitty handgun. There was no existing system to utilize because everything was broken or purged

              • 5 months ago
                Anonymous

                If we ever get a remake of the third game I hope they change it. Combining two weapons together and universal ammo were horrible changes for the game. Sure Isaac can create unique weapons out of things he finds in the environment but I hope it's not a force gun that also sets enemies on fire and also has a laser that blows everything up and puts it to stasis in one gun.

              • 5 months ago
                Anonymous

                but why? Because the rails dictate it? That's my point. Isaac is not engineer enough even in 3rd part, let alone 1st and 2nd games. Member the Dead Space: Downfall 2008 animated movie? How ingenuine humans are? How quickly the come to conclusions what works best, despite having 0 experience with necromorphs? At least Isaac had protective suits available. And soldier suits reduce damage quite a bit. Soldier suit alone would be a reason to get access to soldier shit. I'm not saying get a soldier's military assault rifle that is useless against necromorphs, I'm saying make use of other resources available in the universe of Dead Space, at large, because you're (Isaac is) an engineer. Hacking (stealing from other dead people/rigs) the amount of credits alone would go a long way for Isaac.

              • 5 months ago
                Anonymous
              • 5 months ago
                Anonymous

                not wrong.

              • 5 months ago
                Anonymous

                Will never not be relevant

      • 5 months ago
        Anonymous

        Doom guy has literally no character and Isaac in DS2 is pretty good.

        • 5 months ago
          Anonymous

          DOOM guy needs no character, but he does have some. Very subtle tho. Anyhow, Isaac is just fricking pathetic. It's about life and death, yet he makes no effort to use any of his knowledge and/or experience to his own survival easier.

          • 5 months ago
            Anonymous

            Except for when he constantly crafts his own weapons and gear or uses his engineering skills to fix various things on different space stations/ships. 80% of dead space is going somewhere so isaac can fix something.

            • 5 months ago
              Anonymous

              Yes. Weapon/rig/module upgrade is about the only part where the engineering is justified. But this just isn't good enough. He is almost always surrounded by tech filled with all kinds of systems to the brim and not once he thought of improving one of them by himself.
              >his engineering skills to fix various things on different space stations/ships.
              I'm replaying Dead Space (original) right now, and everything he ever does is go to place X, fetch Y, then insert Y into Z. Not much of engineering, if you ask me. He also presses buttons on some consoles. Apparently a hard thing to do, to press a start button on an engine that was made to start with the press of that particular button.
              And also, quite a lot of it is using kinesis or stasis. But your NPCs tell you to use stasis to slow doors down or kinesis to lift a heavy box. As if Isaac wouldn't have a clue. Plus, anybody could do the trivial tasks like re-arranging shit when using a kinesis module. A player does that, not Isaac. A player doesn't even have to be an engineer. That's how easy it is.
              TL;DR: Yeah, upgrading is about the only part of the fricking universe Isaac ever pretends to use some engineering skills.

              • 5 months ago
                Anonymous

                In the remake he has these ideas:
                >grab hydrazine cannister and use a remote shockpad on it to blow up a path forward
                >attach a radio antenna to a tethered piece of rock and shoot it out of ishimura for better signal
                >recalibrate ADS for ishimura's protection
                >disable gravity to dock the marker
                And there are other smaller problems he solves by rerouting power etc. You are pretending like it's nothing but if it was real life, you would find him very resourceful.

    • 5 months ago
      Anonymous

      Smart blue collar worker.

    • 5 months ago
      Anonymous

      I think a Dead Space 2 remake is happening
      EAs team is still talking about the remake and seem pretty positive all around about it.
      I think a DS2 remake is totally in the cards.

      Post more Dead Space crossover art.

    • 5 months ago
      Anonymous

      Because "Frick you and frick your Marker" is such a great one liner that it instantly catapults him into the greats

      • 5 months ago
        Anonymous

        he killed it with his mind

  67. 5 months ago
    Anonymous

    >What's so good about this game?
    Literally nothing.
    I'm a boomer gamer, and I remember being extremely BORED of the Dead Space 1 already back in 2009.

    It's literally Doom 3 in third person.
    Essentially responsible for ruining the horror genre, including the whole Resident Evil

    • 5 months ago
      Anonymous

      >i am a boomer gamer
      and that makes your opinion somehow carry more weight? lmao get the frick out of here

      • 5 months ago
        Anonymous

        This is an 18+ website, kiddo. Kys.

        • 5 months ago
          Anonymous

          the irony

  68. 5 months ago
    Anonymous

    Good guns, reactive enemies, fun arenas, good story. That’s all vague but RE4 is a bunch of standard firearms, Dead Epace pulls firearm design out of gimmick shooters from the late 90s. Enemies are reactive and dismembering enemies as a strategy is novel.

  69. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      I can hear it in my head. As well as the other one: Evacuation in progress. Evacuation in progress. Please! Consult your RIG! For the nearest exist.

    • 5 months ago
      Anonymous

      if this were made today, all of these would be replaced ai generated art

  70. 5 months ago
    Anonymous

    I hate every suit in 2. Especially how the totally butchered the engineering suit. Even more so in that fricking ugly ass yellow color.

    • 5 months ago
      Anonymous

      nah the Riot Suit is great

    • 5 months ago
      Anonymous

      DS2 has some great suits moron

      • 5 months ago
        Anonymous

        Nah. The only good suit in the franchise is the pajama suit in 1.

  71. 5 months ago
    Anonymous

    I don't know.
    People whinge about how DS3 was an action game with no atmosphere but I already was feeling that way by DS2.
    Dead Space was the best one by far, DS2 had too many game-y "stand on this platform for x minutes and survive necromorph waves!" sections for me to be immersed. I did like the Pack as enemies but it doesn't hit like DS1 did.

    • 5 months ago
      Anonymous

      >DS2 had too many game-y "stand on this platform for x minutes and survive necromorph waves!" sections for me to be immersed
      DS1 consistently did this by locking you in rooms with 'emergency shutdowns' and brute minibosses.

      oh, its just another weird bias towards DS2 when DS1 did the same shit episode

      • 5 months ago
        Anonymous

        it was justified in DS1, being a closed off system on a spaceship that has to keep floating and all that. Automated systems kick in for all sorts of reasons.

        • 5 months ago
          Anonymous

          Yeah because being in an elevator is somehow less logical.

  72. 5 months ago
    Anonymous

    Just one question, this is actually the most important thing: Does Isaac Shake like Leon does while aiming his gun? This alone will emphasize the subtle differences between the game that will determine for me whether it's worth a damn.

    • 5 months ago
      Anonymous

      no

  73. 5 months ago
    Anonymous

    Because shooting the limbs of enemies is a unique innovation on the tired TPS genre. Not only does it force you to break your standard conditioning in such gameplay scenarios, but cutting off the limbs of the enemies is a satisfying sensation.

    • 5 months ago
      Anonymous

      Headshots are still fun in their own way

    • 5 months ago
      Anonymous

      Headshots are still fun in their own way

      I still like blasting their heads off when I get the chance.
      Besides I'm sure it still effects damage when you cut off their head it all builds up.

  74. 5 months ago
    Anonymous

    >DS2 loadout
    >flamethrower
    >plasma tool gun
    >javelin thrower
    >plasma rifle
    yep its gaming time

  75. 5 months ago
    Anonymous

    Dead Space 2 Remake when?
    Loved 1's Remake in the end. Some nitpicks but overall plays much more fluid and its great. All the weapons feel like a frick you machine

    • 5 months ago
      Anonymous

      have a nice day troony
      demake could have been okay but in the end its shit and has too many downsides
      Dead Space 2 is a masterpiece with zero flaws
      there is literally no need for a remake

      • 5 months ago
        Anonymous

        troony? couldnt be farther from the truth sweety
        same for your whole post, kid

        • 5 months ago
          Anonymous

          have a nice day shill
          demake is garbage

          • 5 months ago
            Anonymous

            Pretty fun on my end

    • 5 months ago
      Anonymous

      What's your favorite weapon in the remake? Mine is force gun. The sheer force of the blast strips down flesh, it feels so satisfying to use. Second favorite the flamethrower, great sound and visual effects. What I love about every weapon is basically when you strip down the flesh and muscle, the necro moves slower because there is less muscle to support it.

  76. 5 months ago
    Anonymous

    I strongly disliked Dead Space 2. It fricked up everything that was good about the original Dead Space by adding cutscenes and a horrible voiced protag

    • 5 months ago
      Anonymous

      Also hated how he went from looking like an older guy with a JUST hairline to a supermodel in 2. Remake Isaac also looks like shit. They should have stuck with the original facemodel.

      • 5 months ago
        Anonymous

        Yup, also what they did with Unitology sucked. In the original game, it's a fanatical cult with a few members, and in the next game it's suddenly known universe wide and apparently had been that way since before the events of DS1. The devs also fricked up the physics. So fricking much was wrong with DS2. Really DS2 and DS3 have much more in common that morons in Dead Space threads would like to believe; DS3 may as well be an expansion for 2

        • 5 months ago
          Anonymous

          >Unitology
          Yeah it always has been. Watch the Dead Space: Downfall (2008) animated movie. If you're a fan of the first game, you'll like it too. Not as much as if you would've before playing any of the games, but still.

        • 5 months ago
          Anonymous

          >it's a fanatical cult with a few members
          did morons even play the first game

          its pretty much established its scientology on steroids. even Issacs's family was part of it.

  77. 5 months ago
    Anonymous

    So you gays hate DSremake, dyou also hate RE4 remake?

    • 5 months ago
      Anonymous

      RE4make actually improved the game without forcing pozzed shit and has good performance unlike DS:Demake which is somehow worse than TCP.

      • 5 months ago
        Anonymous

        It has pozzshit, they made Ashley le strong equal independant womin and removed underskirt
        Also they took out all the cheesy jokes for serious tone which is a downgrade

        • 5 months ago
          Anonymous

          all lies
          i am impressed
          you lost months ago

        • 5 months ago
          Anonymous

          >It has pozzshit, they made Ashley le strong equal independant womin and removed underskirt
          People like you made me never listen to anything anyone says on Ganker. Why do you do this? Why are you so blatantly lying about a video game of all things?

      • 5 months ago
        Anonymous

        >DS:Demake which is somehow worse than TCP.
        Now this is just shitposting

        • 5 months ago
          Anonymous

          it is but you would have to play games to understand that and not shitpost on this board

      • 5 months ago
        Anonymous

        >RE4make actually improved the game
        if you mean homogenize the frick out of it sure. RE4:RE is just copying off what TLOU mechanically did and better

        • 5 months ago
          Anonymous

          deboonked months ago xir

      • 5 months ago
        Anonymous

        >without forcing pozzed shit
        Did you forget tanny Ashley?

        • 5 months ago
          Anonymous

          troony*

      • 5 months ago
        Anonymous

        >getting rid of any of Leon's fun dialogue besides the bingo line because he can't make fun of Ashley's butt or say "Women..." or flirt with Hunnigan anymore

        • 5 months ago
          Anonymous

          He has plenty of fun one liners that weren't there before like "Nighty-night, Knights."
          The new mechanics like parrying and the fact that they turned the Krauser QTE fight into an actual boss makes the remake way better as a game.

  78. 5 months ago
    Anonymous

    >discord Black folk already coming out at the slightest mention of RE4makekino
    water is wet

  79. 5 months ago
    Anonymous

    It's just really fricking cool

    • 5 months ago
      Anonymous

      This is not Dead Space. It's a Gears of War wannabe

      • 5 months ago
        Anonymous

        Now I want to play Gears of War. It must be a fantastic game if it's anywhere near as good as DS2.

        • 5 months ago
          Anonymous

          I'm sure you'd love it. I wasn't too enthralled personally

      • 5 months ago
        Anonymous

        >This is not Dead Space. It's a Gears of War wannabe'
        bro. DS2 doesnt even take the slightest bit of inspiration from Gears. its probably why the entire series flopped in the first place, because it wasnt cashing in on the biggest TPS at the time.

        • 5 months ago
          Anonymous

          DS2 is a power trip about mowing down wave after wave of monsters

          • 5 months ago
            Anonymous

            Nothing like killing mutated children

          • 5 months ago
            Anonymous

            much like the first

            quit pretending its fricking Alien over Aliens

          • 5 months ago
            Anonymous

            So your standard RE4-inspired shooter?

    • 5 months ago
      Anonymous

      >I'LL BE THERE! I'LL BE THERE!

  80. 5 months ago
    Anonymous

    Biggest problem with 2 is that it's way too short at around 5 hours. The game is also linear to a fault not even with a little bit of exploration to make it longer.

  81. 5 months ago
    Anonymous

    I want a Dead Space 2 remake I want more Dead Space simple as that.
    I don't want to play open world games and Dead Space is one of the last linear games around I still love.
    Frick you lot.

    • 5 months ago
      Anonymous

      Dead Space with more metroidvania elements like the remake had a bunch of side areas with sidequests the best mix of linear and "open".

      • 5 months ago
        Anonymous

        the remake's ideas of sidequests were just as shit as they were in 3. it would have been better if they had designed the levels to be more in vain of System Shock 1/2 while still keeping the setpieces segmented in them. but its just a safe boring remake with little identity of its own. im not even sure why it exists lol

        • 5 months ago
          Anonymous

          It does seem way too early to remake this one since the OG still looks damn good, enhanced ports of the trilogy would've been enough.
          But I guess EA was seeing all the hype around the RE remakes and decided to try their luck.

          • 5 months ago
            Anonymous

            > enhanced ports of the trilogy would've been enough
            they probably would have busted it since the original has gameplay issues tied to framerates above 30. and knowing the track of remasters, they would have completely fricked it.

            • 5 months ago
              Anonymous

              These issues only affected the first game and weren't big at all: it made certain ragdolls flop around like they have no weight and that probably can be fixed with a tweak to their values.

  82. 5 months ago
    Anonymous

    the first one is all around really perfect but 2 gives you a little cream on top whilst not being as smooth as the first. more action, more dead space, more "lore". the cult section in 2 is really amazing. too bad 3 fumbled it a bit. i still like 3 reasonably enough. there is worse games.

  83. 5 months ago
    Anonymous

    I think a Dead Space 2 remake is happening
    EAs team is still talking about the remake and seem pretty positive all around about it.
    I think a DS2 remake is totally in the cards.

    • 5 months ago
      Anonymous

      >I think a Dead Space 2 remake is happening
      Why? The first one was a flop. And I like the game so I wish for DS2R but the remake sold something like 4M copies. That's not enough for its budget.

  84. 5 months ago
    Anonymous

    It wish there was a mod/hack/CEscript to enable the intensity director 24/7, now that would make the game much more random,replayable and actually force me to ocasionally buy ammo every store.

    • 5 months ago
      Anonymous

      >flies perfectly horizontally at mach 10 for no discernible reason
      I thought the new engine was all about dem physics

      • 5 months ago
        Anonymous

        Those enemies leap like that to get to you faster.
        But I have no idea why he did it like that, probabably because there was no clear line of sight to me.

    • 5 months ago
      Anonymous

      Me too man. I am now attempting my impossible run and whenever I backtrack through a place I was already in I am shitting my pants.

  85. 5 months ago
    Anonymous

    A good voice makes a protagonist so much cooler

    • 5 months ago
      Anonymous

      Gunner Wright put his fricking all into this role. makes it funnier when you see any movies where he gets parts everyone just mentions Dead Space and calls him Isaac.

  86. 5 months ago
    Anonymous

    Reminder HE likes this series.

  87. 5 months ago
    Anonymous

    God I miss this kind of soul from vidya
    Visceral games had such passion it's just not fair what happened to them.

    • 5 months ago
      Anonymous

      This kind of thing is always great

  88. 5 months ago
    Anonymous

    I can't even imagine how shit your taste is if you hate Dead Space 2
    Like what kind of garbage do you even play?

    • 5 months ago
      Anonymous

      Original Dead Space from 2008. Back when the game was horror, survival, all that good stuff.

      • 5 months ago
        Anonymous

        >survival
        ye. in a game where resource management doesn't matter and continues are infinite.

      • 5 months ago
        Anonymous

        Shut up you complete moron you are trying to pull some "Dark Souls vs Dark Souls 2" shit but it's never going to happen nobody but you thinks Dead Space 2 is a bad game. frick off and die in a ditch.

      • 5 months ago
        Anonymous

        all that original DS cultism is just turd world poor cope

      • 5 months ago
        Anonymous

        Dead Space 2 is still 99% that horrow with a few action scenes thrown in to move you from area to area.
        In fact some enemies are more agressive and dangerous in 2, I remember Leapers being like almost x2 faster when running and destroying me the first times I faced them.

  89. 5 months ago
    Anonymous

    MY MOM HATES DEAD SPACE

    • 5 months ago
      Anonymous

      We cracked the case! The shitposter is this guy's mom!

  90. 5 months ago
    Anonymous

    Dead Space 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> literal piece of shit >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> even bigger piece of shit >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dead Space 3 > Dead Space 1

    • 5 months ago
      Anonymous
    • 5 months ago
      Anonymous

      trying way too hard

  91. 5 months ago
    Anonymous

    >franchise has 2 good entries
    >Ganker in shambles

    • 5 months ago
      Anonymous

      More like
      >Franchise has two amazing games. one kind of mid game and a good remake
      >Ganker is shitting it's self in rage.

    • 5 months ago
      Anonymous

      Happened to Resident Evil 4 too. The remake is popular and very successful so it's automatically bad. Please give me yous.

  92. 5 months ago
    Anonymous

    zoomers itt rating ds3 above ds1 and/or ds2 is funniest shit i ever seen, even if for contrarian reasons or trolling
    at least in terms of mechanics ds1/ds2 are clones, ds3 is just another game with the same name

    • 5 months ago
      Anonymous

      ds3 is a decent game. like all the entries in the series it has quite a few flaws, sure, but the plot, up to the final part of the game, anyway, and except the cuck love bullshit, is actually quite good.

  93. 5 months ago
    Anonymous

    Dead Space 2 is a better horror game than 1 because it actually puts effort into that aspect instead of just using the same "necromorph pops out of a vent" trick 100 times
    The fact that Glen Schofield barely had anything to do with it and then went on to make Callisto Protocol just confirms that he was a hack.

    • 5 months ago
      Anonymous

      I played this game in complete darkness, even covered my doors so not a tiny bit of light would get into my room. This fricking sun almost gave me a heart attack. I love this game so much it's unreal.

  94. 5 months ago
    Anonymous

    how's the animated movie? where can I watch free?

    • 5 months ago
      Anonymous

      on the internet. only the first one is ok. the Dead Space Downfall from 2008. Prequel to the first game. The Dead Space: Aftermath set between the first and second games is utter garbage. But does explain a bit of stuff lorewise.

  95. 5 months ago
    Anonymous

    I wonder how would they frick up Ellie in remake of 2. This is her original actor, if they facescan her just like Gunner it would be fine except I don't trust them to not add their "touches" to make her ugly.

  96. 5 months ago
    Anonymous

    I hate that DS2 has a nice 60 fps patch on xbox but DS1 doesn't

  97. 5 months ago
    Anonymous

    Its definitely in my top 10 games.

    First and foremost, it's an excellent mix of horror and action. Expands on the first game's gameplay and constantly keeps things fresh from start to finish. The environments are also great and atmospheric. While the first game has arguably a more consistent atmosphere of tension, the 2nd keeps things varied and can introduce tension quickly. This is best displayed when you retread the sanitized Ishumura.

    The story is great too. The characters are enjoyable and Isaac himself is extremely relatable given his (and by extension the player) situation.

  98. 5 months ago
    Anonymous

    Bought these games on sale a little while ago and just finished playing through them.
    >The ending to 3 is an hour long $10 DLC
    LMAO

    • 5 months ago
      Anonymous

      What did you think of the series anon?

      • 5 months ago
        Anonymous

        Overall I'll give the series an 8/10. They're short and simple games. The only time I wasn't enjoying them was when necros would spawn inside or behind me, that's my only real complaint. I also didn't like the ending of 3, but I wasn't expecting much anyway. I'm just going to watch the DLC on youtube.

        DS2 and DS3 are only $5 a piece when on sale which is a pretty good value, would recommend when on sale.

  99. 5 months ago
    Anonymous

    dead space 1 2008 is objectively superior.

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