What's the best and the most interesting starting date in CK2 and what's the worst? What's your favorite?
Usually I go for the earliest possible date, but Europe and Christianity seem to fall apart way too quickly there.
What's the best and the most interesting starting date in CK2 and what's the worst? What's your favorite?
Usually I go for the earliest possible date, but Europe and Christianity seem to fall apart way too quickly there.
936. 1066 is boring. Earlier start dates are a mess. Start dates after the Fourth Crusade and before the Rise of the Hansa are fun to play in the Levant, Caucasus, and former Byzantine territory.
The Iron Century.
>Charlemagne and Viking Age WILL turn into a mess 50 years into the game with ugly blobs and border gore everywhere.
>1066 is alright but very dull with nothing noteworthy
>every start date after 1100 feels too late for me to enjoy fully
Charlemagne and Viking age are trash because Christianity collapses immediately from muslims (who never ever collapse) and raiding.
Uma(yya)d bro?
I once checked the map the Abbasids, they weren't there, in their place were the Assabids. I think they were trying to throw off israeli debt collectors.
Why did paradox make decadence a player problem and not an empire problem? Surely it'd have more "depth" if it used established game mechanics rather than spawn an adventurer revolt. And it's moronic how stable it makes AI empires even before you find out the ruler has +20 opinion from inheritable Muslim-exclusive traits.
Decadence have been reworked twice. Each time with completely different goal and logic behind it. Each time being just shit to make human player deal with
>Johan is moronic and should be booted decade ago
More news at 11
I started Viking Age as the only Vlach character, who's a Count-tier vassal of Bulgaria, made my way up to Byzantine Emperor in a few generations and in the meantime the Catholic HRE swallowed up France, Poland, Italy, the Baltics and Scandinavia.
They were crusading Tunisia and Egypt soon after.
They steamrolled the opposition until I got a claim on the whole fricking empire through marriages then I managed to absorb them, declared Catholicism an Orthodox heresy and then I restored the Roman Empire and converted to Hellenism, reformed it and force converted most of my vassals.
I like iron century but every game I play Germany and France become a disgusting mess because the AI won’t form the HRE even though they hold all the de-jure lands. I play HIP, does this happen in vanilla too?
>never plays more than a hundred years and keeps restarting
>i dont want to miss out by hitting the time limit
I too am autistic
I only play the earliest start because I like to blob
What fricking reason was there to cut it down to 2 for CK3? The mods that brought it back shows there aren't any balancing issues. Were they actually planning to sell start dates?
>Were they actually planning to sell start dates?
probably.
but also the amount of hours they'd need to do dedicated research into something that at the time wasn't as clear cut as borders are today or as borders need to be in the games mechanics.
placing the right people with the right names and sometimes right traits according to their reputation.
it's just not worth it at the end of the day and why they did it for CK2 is probably autism.
did anyone ever claim this was about balance issues? because that's moronic. obviously it is about money and time.
Couldn't they just get like 90% of that data from CK2 and then fill in the new provinces introduced in CK3 by hand? Doing a day select like CK2 is overkill but they could at least have included a few more like iron century or something.
I understand having only 1 start date in HOI4, because nobody ever played the other ones, but why CK3? It was probably the only Paradox game where people actually used all the bookmarks besides the earliest one.
because it's too much work to support the system with many bookmarks and modders make better bookmarks anyway, so why bother doing them at all
"The mods will fix it anyway, so we don't care."
Johan has said that most players only play one start anyway. This was long before israeli DLCs, in EU3
That’s true for other Paradox games but has never been the case for Crusader Kings.
CK2 actually had variable start dates, they modeled all of medieval history and plotted each ruler's progression. You can just advance history forward and backwards between 1066 and the last start date. The start dates besides the DLC ones are purely suggestions. CK3 didn't want to replicate that kind of effort for a feature no one actually used.
How do they know no one used?
>replicate that kind of effort
? Isnt the hard part regarding that to do the research?
THe one that has already been done, and can just be copy pasted into a new game?
Didn't they update the map for CK3? They'd have to write the title history for every new county and barony, which they didn't want to do.
>CK2 actually had variable start dates
And it was inaccurate and often broken.
>Broken
How?
I know they're totally broken in EU4 but I thought they worked fine in CK2. I haven't had issues with it at least
e.g. you cannot play as Venice in 1285. He isn't selectable at all.
936 is objectively the best
Brehs, beginner here
1_Does my army kill everyone in the enemy army when I'm victorious in a siege? Both garrisoned and non-garrisoned units?
2_Can I capture enemy leaders, their court, family or generals in a war?
One of my counts rebelled, I sent an army to the province and sieged him until my war score was 100% and he was begging for a truce and offering himself for imprisonment. I refused and let my army sit there for a few months thinking I could capture him, his family or anyone else myself but nothing happens.
1. I might be wrong but I think the flavour texts says that the garrison was allowed to walk out when you win a siege (might be EU4 tho). But it has no impact on gameplay, they don't appear in the enemie's army or anything.
2. Yes, after a won battle there's a chance of capturing enemy generals of the defeated army.
When sieging provinces there's also a chance of capturing any character in that province. But keeping your army stationed there after the siege won't let you capture any more prisoners. It's only during the intial siege win that you can get prisoners.
in EU4 whenever you lose a fort to a siege tick (very specifically not from an assault) you get the manpower in the garrison. In CK2 whenever a holding is occupied its levy and garrison is set to zero but neighbouring unsieged holdings and provinces get a slight land organisation buff
Thank you for the replies my brothers. I have two more questions.
Can I do anything about armies of other rulers crossing over my territory to fight against rulers on the other side?
I don't like foreign armies walking over my land, I want them to get the frick out.
Secondly, can I take holdings and territories from the vassals in my realm or at least revoke their ownership and transfer it to someone else?
I'm playing the "Learning scenario" as King Alfonse VI of León.
I'm pretty sure you can't hinder them from walking over your land (except declaring war on them for something unrelated).
For your second question, yeah, you can do so by right clicking on a vassal's portrait and choosing revoke titles. However, your laws have to permit it. And if you don't have a valid reason to do so (such as them acting treacherous against you) it will be viewed as tyranny by your vassals, giving you a opinion penelty.
>2_Can I capture enemy leaders, their court, family or generals in a war?
I think it's random if you capture them or not but there are mods that change that.
the earliest two are the worst because most characters are fanfic tier
1337 CHAD here. I play CK2 like I play Vicky..
Ain't that a little to late to do anything of note CK2 wise?
ootootoootoo
is the Game of Thrones mod for this game good.
What about the Warcraft one
I played mergeanon's merged AGOT and enjoyed it quite a bit, never touched any of the individual parts though. Never played any warcraft mods.
I'll give it a shot, didn't even know we had a thread for that haha
I like the 867 just because of the absolute clusterfrick that Europe turns into
The start dates before the northerners bent da knee to the globopedo
1337 is the best
1066 is tolerable
everything before is meh, no idea why people choose them
Sell me on 1337. What make it different from the other dates? What are some interesting regions to play in or characters to play as?
- Properly developed republics of venice, genoa and lubeck
- Spanish kingdoms exist as strong powers on their own
- Latinoids vs romans vs ottomans vs bulgarians vs serbia vs venice vs genoa vs eretnids vs georgia FFA match
- Hungarians are already in pannonia. There is no need to rely on migration gimmick
- Mongols are already here
- North Italy is no longer in HRE, so one can have fun as something like milan
I will try it. I don't even mind I will have less years untill the end date since almost always I drop the game after 200 years or earlier anyway, because I blob hard and there isn't much of challenge remained after that.
>Latinoids vs romans
Huh?
Greek romans
He means byzantin vs the crusader states in greece, byzantin for the romans.
936
Let me rephrase that.
936 > 1066 > 1337 = 867 >>> 769
Why start in 1066 when Manzikert happens in just a few years?
Do battle of Manzikert even happens if you start at 1066?
No. Turks sometimes conquer Armenia, but they never go further and never form Rum.
>they never go further and never form Rum
Well... About that
Was Manzikert that important?
Yes
It's why the crusades happened, sorta
I didn't know Manzikert was such a turning point. I thought the Byzantine decay happened slowly and steadily due in major part to it's own mistakes and domestic problems, without any big decisive battles.
It's the year 1077 in my game and this is the current situation in Anatolia. The Seljuks were attacking hard in the first years but as soon as they conquered the eastern piece of Anatolia they stopped for some reason.
Shame, I wanted to see them found The Seljuk Rum.
Extremely
Manzikert together with the 4th crusade is the event that marks the irreversible decline of Byzantium and the islamification of Anatolia
>Was Manzikert that important?
Probably one of the most significant battles in world history. Revisionist frickheads keep trying to argue otherwise, however. It led to the loss of the essential Anatolian heartland, without which the Byzantines/Romans were doomed.
1051 or whatever
its called Alexiad
trust me
I play this game exclusively for 867 viking starts.
The Alexiad is my favourite, not sure if its just a HIP start though.
Just won my first war, lads. It feels good to finally imprison this traitorous b***h.
I noticed that I can't find the "focus" button, only ambition. Is it because I'm playing the Learning Scenario?
I pirated the game but I have all the DLCs installed and I can't toggle them off even if I want to, apparently.
The life focus button should be to the right of the ambition one. Are you sure you have the DLCs activated? It shouldn't get deactivated just by playing the tutorial but I could be wrong, haven't tried it since like 2013
This is the intro screen when I open the game. It said in the friendly russian forum from where I got the game that it had "Holy Fury DLC and all previous content installed". It apparently does have DLCs installed because some features like religions and the merchant republics are available.
As you see, the DLCs show up in this intro screen, and a lot of other content like "music packs" and whatnot, but I can't toggle anything on or off. That little square button with a checkmark doesn't work either. I think it's because you need to be logged in steam to change the DLC settings but I don't even have a steam account and I don't want to make one, I just want to play the game.
I'm gonna begin a normal game later tonight just to see if the focus button appears. I'll also check if I can raise retinues because I can't seem to do so in the learning scenario as well.
Should look something like this.
Did you get the DLCs from the Russian forum?
>Did you get the DLCs from the Russian forum?
I downloaded everything together, game with DLCs.
I don't even have steam
Your game is also an older version. (3.0)
Don't know if that changes anything
>pirated the game
Anon the game is free on steam all you have to do is pirate the dlc so you can use steam workshop
>so you can use steam workshop
Pretty sure there was a russian site that hosted all workshop DLCs for pirates. I used that for HoI4
>so you can use steam workshop
Are zoomers really this incompetent they can't even fricking mod a fricking game by putting files manually where they should go?
Like how fricking dumb one must be to require steam to mod their games?
In the case of Paradox games, it's because a lot of modders don't make their mods available outside of the workshop anymore
>it's because a lot of modders don't make their mods available outside of the workshop anymore
Yep, you're moronic. Thanks for confirmation.
Especially given we're in a CK2 thread
I know about pirating them, that doesn't change the fact that the mod authors don't host them elsewhere
Stop shitposting you 13 year old
>I know about pirating them
>Stop shitposting you 13 year old
Irony at its finest.
If you bothered to do ANY search, you would know that CK2 mods are readily accessible OUTSIDE steam. But being a literal zoomer, all you are capable is using steam, for you were literally rised to be technologically incompetent and dependant on third-party software to handle everything for you.
I'm 32, Mr. literally literally literally
>Can't mod games
>Insists he's '90
Suuuure you are
I have my own CK2 mod
I also said I know about pirating the mods. Doesn't change the fact a random modmaker won't bother to host the mod somewhere outside the workshop
>I also said I know about pirating the mods.
Nta, but let me ask you this:
Why and how are you even "pirating" readily accessible shit that's simply online for free for everyone's leisure, given away for creators?
>Doesn't change the fact a random modmaker won't bother to host the mod somewhere outside the workshop
You were saying you are what? 32? I'd try 12.
I dunno what to tell you, you should try playing some mods that aren't the big full conversions
And yes, rehosting mods outside of Steam is by definition pirating, even though they don't have DRM
>And yes, rehosting mods outside of Steam is by definition pirating
The brain of zoomer-consoomer
Congratulations on turning 18.
>pirating
Wow. Wow, I cannot believe it. This whole thread is full of pirateBlack folk. Johan was right. You're like pedophiles; worse even. Completely lacking in morals. To take for free what so few paradox employees toiled so little for. This place is so fricking revolting, I cannot imagine what would happen if someone decided to drop a link to the dlc files. Can you imagine that? Neither can I, the notion itself makes me want to throw up. Imagine that, wow. If someone actually went out of their way to drop a mega.nz link to a folder with all the DLC, which would simply have to be unzipped and pasted into SteamSteamappsCommonCrusader Kings II. Fricking degenerates, the whole lot of you! The thought is revolting!
*ahem*
https://mega.nz/file/zMgGkQCK#FC6wMvwfdJSBhHShldZ6hqjf1X9d4FKXhvjlFtSeO4o
I agree with you, copying data on the internet without destroying the original or causing any physical harm to anyone is a serious crime akin to the holocaust.
It'd be really bad if this anon here
wanted to know where to get the latest version of the game so he could mod it with the DLC files from a certain mega.nz link because he got his version from a pirate link and his Crusader Kings folder doesn't have any "steam" or "steamapps" folder.
You wouldn't happen to know that, would you? Be sure to denounce pirates to the UN or whatever so we can have a safe society.
well, that anon would simply have to download steam and get the game for free from there. Then he would simply have to give into his degenerated sense of justice and abuse this generosity from Paradox and paste the DLC files into aforementioned location.
That wouldn't be you anon, would it? I hope not
>A More Navigable Rivers HIP
>Autonomous Dependent States 3.3
>Bring Child to Court
>Chivalric Societies
>Dark Ages v.1.2.51
>Great Work Models HIP
>HIP Better Slavs
>Historical Immersion Project (Frosty2 is the version I use)
>HIP Rowan's Resource and Buildings
>HIP Supplementary Bugfix and Balance
>Heirs of Rome - Roman Expansion
>Landless Adventurer - Vanilla
>legacy of Rome Expanded
>MTA - New Artifacts
>MTA - Specific Punishments
>MTA - Vice and Virtue
>Medieval Trade Routes (HIP)
>Mend the Eastern Schisms - HIP
>Missing WOL Education Events
>More Cultural Names HIP
>More Realistic Crime and Punishments
>New Immersive Events
>Nicknames+++
>Nova Imperium Romanum
>Prisoner Marriage
>Project Visigothica
>RP Mod
>Reveal Cuckold Children
>Rich Childhood
>Rowan's Resource System Rebalanced
>Seduce Anyone
>Send Courtier
>Send Prisoner
>Simple Abdication
>The Great Trade League
>The Imperial Court Societies
>The Orders of Chivalry
>Usurp Power
>VIET Events Reborn
>Vasikle's Patrum Scuta for HIP
>[LMM] Councillor XP
>[LMM] Immersive Army Leadership
>[LMM] Religious and Cultural Hatred
Alternatively, when playing with The Winter King
>Bring Child to Court
>Dark Ornamented Interface
>Landless Adventurer - Vanilla
>MTA Specific Punishments
>MTA Vice and Virtue
>Prisoner Marriage
>RP Mod
>Reveal Cuckold Children
>Rich Childhood
>Seduce Anyone
>Send Courtier
>Send Prisoner
>The Winter King Music
>Viet Events
>The Winter King
>The Winter King Portraits
>Wkunits
>decisive battles
What does it do? Looks very interesting
>A More Navigable Rivers HIP
>Medieval Trade Routes (HIP)
I cannot for the life of me get these two mods to work together. The game always crashes during load up.
936 is the best by far
Playstyle question: what are some fun nations (besides merchant republics) to try if I'm bored of big empires and want to play mostly tall
Man, there's so many of these muslim states in southern Iberia that even if they're small, they can ally with each other in wars and field massive armies.
Meanwhile we in the christian states are all waiting for an opportunity to invade each other. It looks like the muslims will devour our states one by one since we can't get an alliance going.
This is what I meant in
The muzzies in Iberia group together whenever someone tries a holy war against any one of them and raise these huge levies.
If they group-up against you and you have no allies who can send a few thousand soldiers to help, you're in dire straits.
They can field more than 15k soldiers together and are still losing.
>Best
936 if you are in Europe or Middle East
769 if you are India, Tibet or the steppes
>Worst
Anything prior to 936 if you're in Europe
1066 and anything after it, regardless where you are
Seriously, 1066 is like the dullest possible starting date. The only place where it matters for anything is England, and they might as well just start a year later to be done with it. For everyone else it's just "random date #123"
In fact, all dates are just random picks if you aren't the country directly affected, but at least the 936 start makes it FUN for everyone, rather than literally nothing going at all.
2014. If you're still playing in 2022 it's over.
1189 was the best start date in CK1 and it's the best in CK2.
CK3's start dates are disgusting
If you care so much about steam mods them post the mods you use.
Please, I want some recommendations to use with HIP
same
My list (may include some visual bugs in some characters' portraits, but I'm too lazy to figure out what to cut)
>A More Navigable Rivers HIP/SWMH
>A Revolutionary Borders Mod
>A Revolutionary Map Font
>A Revolutionary Tooltip Font
>A Sensible New Family
>Artifact Search
>Better Looking Garbs Full
>BLG / CC for HIP
>Bring Child to Court
>Cities of Wonders (HIP&SWMH)
>Cultural Cities Remix
>Dark Ages v.1.2.51
>Decisive Battles
>Frames for All
>Friendly Non-Aggression Pacts
>Great Works Models - HIP
>Historical Events Pack HIP
>Missing WOL Education events
>More Cultural Names (for HIP + SWMH)
>MTA - Vice and Virtue
>New Immersive Events
>Nicknames+++
>Rich Childhood
>Sarc's Court Blacksmith Mod
>The Great Trade League
>The Orders of Chivalry
>The Sufi Schools
>Vasikle's Patrum Scuta for HIP
>VIET Events Reborn - A Flavor Event Mod
>Your Personal Castle
>[LMM] Religious and Cultural Hatred
And a bunch of music mods
The Byzantine Empire Anime Mod
What mods are in ck2 that expand upon family relationship mechanics, if any? I don't mean stuff like advanced incest, but more like say keeping official mistresses, more in-law interactions that can make/break your marriage or allow you to keep your children safe for a time during wars, more stuff to do with your married siblings like visiting/inviting with their children, freeing daughters/ex wives kidnapped by vikings or just plain more lovey-dovey stuff with your romantic partner?
I have taken a break and am looking to get back in a couple of weeks.
Valladollid is a county in my realm ruled by one of my vassals.
Did he get this -25 opinion of me because he thinks I want to take Valladollid as my demesne or because he wants to take it from me?
This Black person can't be seriously thinking about taking a county from my realm after I just saved his ass from muslims.
the malus is because he wants the county and you have the county
I just saved that butthole from muslims, the county is in my realm and he's not even heir or pretender.
you're thinking about this all wrong. you're not helping him because he deserves it; he doesn't deserve it, he's an ungrateful KNAVE who's going to backstab you for valladolid the minute he thinks he can get away with it.
The correct reason to help him is because its an excuse to KILL INFIDELS and protect christendom.
I definitely do not wish I lived in the middle ages, it'd be so bad...
Do I?
>infidels
>no consequences
ask yourself, what would jesus?
Where did I get a bear though?
You kidding? There's shitload of bears in the Carpathians.
Brehs, it's me yet again.
So, I managed to create the Duchy of Asturias de Oviedo and the Duchy of León when I got enough money and I don't understand what was that supposed to do because nothings *seems* to have changed.
I'm not getting more tax money or anything. What is the point of creating these titles?
Since I'm already the king of León, how does creating these lower titles benefit me?
>nothings *seems* to have changed.
>I'm not getting more tax money or anything. What is the point of creating these titles?
It's mostly a legal/administrative matter which doesn't impact the peasants (read taxes) that much if at all. The regions of Asturias and Leon are now nominally organized under their respective duchy titles. Said titles can be granted to vassals and have pretenders and claimants etc etc
>Since I'm already the king of León, how does creating these lower titles benefit me?
mostly delegation and claims on land within that title, although it might impact taxes subtly in those regions too but I've never noticed a difference.
>What's the best and the most interesting starting date in CK2
Dyre the Stranger
You gotta be shitting me.
Is this the power of hungarian pussy?
769 is very blobby and annoying but can be ok depending on the location
867 is mostly just better version of 769 overall, with but with less play time
936 also looks interesting but I never played much of it
1066 is decent, but I often would start between 1066 and 1100 as a custom date, often somewhere around 1080. Don't remember why now.
Past couple weeks I have been playing in HIP as Finns making Finland kingdom because idk I like the idea of playing as nations that didn't impactful kingdom irl. I started in 867 just to imitatively dominated by Rus and Nordic kingdoms. Although Norway and Novgorod are still my powerful rivals. But there is a chance someone from my dynasty will sit on Norway throne, which might complicate things since Noway have one random province that is my de jure. Swedish kingdom is my tributary state for now as you can see.
Oh yeah, and Wessex somehow dominated the Britain and every independent country on the island is their tributaries except for Kingdom of England that also still exist.
What does HIP change?
Is it good?
HIP is CK+ but better. If you aren't playing a total conversion mod, then you should be playing with HIP
What
Your sister (?) wants to marry your son to keep the title in the hands of your dynasty. AI does this often.
>Modders moved to CK3
This is the worst part about CK3 releasing
>No more the winter king updates
there is one more update coming to ck2. Unforunately that's the last one, and it looks like it's just gonna be stuff in Northern Gaul for the bretons I think.
There will also be a map overhaul for Scotland, including de jure Anglo-Saxon titles for that region (and Ireland too).
>we will never see TWK Hispania and Italy
I'm ANGRY. ANGRY ABOUT GOTHS.
But seriously, at least give me offmap power for Italy or something. Visigoths don't even have custom empire - if the conquer Francia, they just form Gallic Empire.
It would be a shame if said modders were done and finished about two years before CK3 was released or something...
Tianxia and NEOW are still going, but then again Tianxia these days is just one guy who makes abysmal design choices
Didn't the guys who made HIP announce they would not work on the CK3 version for the foreseeable future because it was so blatantly unfinished they'd have to rework the whole thing?
i love using the earliest starting date because i love taking my time and creating massive destruction in the globe
>pick abbasids
>absolutely frick Europe's shit up
I don't like how it seems like troops regenreate instantly after a battle.
I lost a battle against Castille and they had around 1000 soldiers at the end but jumped back to 3000 immediately after. My troops also regenerated but nowhere as much. The battle on one of his provinces if that makes any difference.
I also don't like how larger armies take so little casualties from battles. I think I should have had more of a chance with 5k troops against Castille's 7k but I was obliterated.
>I don't like how it seems like troops regenreate instantly after a battle.
>I lost a battle against Castille and they had around 1000 soldiers at the end but jumped back to 3000 immediately after. My troops also regenerated but nowhere as much. The battle on one of his provinces if that makes any difference.
Probably because part of their army broke down and retreated from the battle. Then they aren't count in the battle anymore, but they still exist.
Yeah, it's like the other anon said. When troops successfully retreat/flee from battle they aren't displayed in the battle anymore but gets added to the army once the battle ends. Cavalry is best at killing fleeing enemies at the last stage of the battle (when one army has broken completely).
Also if the battle doesn't get to the melee phase there won't be a lot of casualties since skirmish phase mostly consists of archers shooting at each other.
this is why light cav only steppe horde armies absolutely body everyone.
*laughs in pikemen standing on a hill*
Keep sitting on that hill while I raid and pillage everything
>tfw purple "+2 axe" event
Was it worth to ruin immersion for such lazy joke?
>CK2 events
>muh immersion
Is it possible to be such a homosexual?
>I'm not obsessed with getting dynasty legacies
CK2 thread, homosexual
There are zero CK3 threads that aren't swarmed with you Black folk complaining about it while it's obviously the most played one. I'm not gonna indulge in your delusion and pretend no one wants to talk about it.
Is enacting primogeniture sucession the only way to prevent your realm from splitting up under gavelkind other than murdering your own children or something?
I'm not obsessed with getting dynasty legacies so my go-to method is disinheritance
there are a lot of other sucession types
>tanistry
>seniority
>Ultimogeniture
>Eldership
>Open (unique to muslims)
>elective (if you have a small kingdom with like one duchy then you're golden)
I want only children to inherit though. Other branches of the dynasty can either acccept vassalization or go suck dick.
936, bar none, when it comes to just playing CK2
And if your aim is a conversion of save into EU3 or 4, then 1337 - the world will still roughly represent real one, but various changes can still occur, while the converters will be able to handle the process smoothly.
If you are starting before 936, you are either into masochism or plan to do some "whole map under my colour" type of deal.
I generally do 769 shattered Earth and pick a feudal European duchy. It seems that outside of Italy and Byzantium have shit starting technology, but I guess that could make sense if you look at it from the perspective that they have the starting advantage given to them from being the Romans' successors. Muslims and tribal will frick everyone in the ass and implode. It makes for interesting border gore. Right now I am chilling in my Kingdom of France with 20+ revenue and building up my holdings.
Some dude here said the turks don't push further than Armenia and never form Rum but it's exactly what they did in my game.
The Byzantine lost nearly all of Anatolia to Alp Arslan and keeps getting wrecked by revolts, muslim invasions on east and balkan tribes on the west. Also Crusades and Jihad.
1066 is an interesting starting date.
>Also Crusades and Jihad.
Yeah, the Muslims always calls for a jihad while the Byzantines are in the middle or just finished a civil war
What is the best start to play as Babylonia larper?
1066 is too boring if you want something closer to the first crusade always go into custom and start at 1081 with the Alexid. England is already Norman so you don't have to witness the back and forth with Norway that goes nowhere because Norway will 80% of the time lose England even if they win in a revolt or succession and the king will be Anglo saxon or Norman anyway also rum now exists and the Greeks are a lot weaker so its fun to see them collapse or win back Anatolia. A lot if the later dates like the third crusade or 1337. I forget if there is an option to extend the end date in the rules menu but you can always download a mod for it if there isn't one.
>A lot if the later dates like the third crusade or 1337.
Forgot to say that these dates are more interesting than the earlier ones
Absolute state of HRE royalty.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Justice is served.
I might have gone too far in a few places.