What's the worst plot device in a JRPG? >time reset

What's the worst plot device in a JRPG?
>time reset

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  1. 2 years ago
    Anonymous

    >time travel
    >isekai
    >multiverse
    >party member is royalty
    other shit.. haven't played any jrpgs lately

  2. 2 years ago
    Anonymous

    Let's get this out of the way first.

    • 2 years ago
      Anonymous

      >Virtual universe
      That's actually kino, frick you

      >time travel
      >isekai
      >multiverse
      >party member is royalty
      other shit.. haven't played any jrpgs lately

      This guy has the right idea

    • 2 years ago
      Anonymous

      filtered

    • 2 years ago
      Anonymous

      i know you're talking about the twist but i kinda hate the SO series's shtick where most plot events happens in planet magical medieval Bumfrick III

      • 2 years ago
        Anonymous

        Where else should they take place? Hot e-girl City IV?

      • 2 years ago
        Anonymous

        Basically, you're asking for Star Ocean to be more like Phantasy Star Online.

  3. 2 years ago
    Anonymous

    >But the annoying little shit from the last game got laid a bunch! What do you mean you don’t like the ending? Just buy the DLC if wanna fix it so bad!

    • 2 years ago
      Anonymous

      What makes you think the DLC will fix it? It could be a sidestory about playing as Rex again for all we know.

  4. 2 years ago
    Anonymous

    power of friendship

  5. 2 years ago
    Anonymous

    >royalty/church not actually corrupt

    • 2 years ago
      Anonymous

      I dont think Ive seen a single piece of vidya that portrays corruption realistically. At best it's a couple bad actors. I guess writers think these people pop out of thin air and aren't a result of a flawed system. lol

      • 2 years ago
        Anonymous

        Depends on if you mean as a concept or real-world examples. Here are some of both.
        Some of these are actual shit as video but still portray corruption well:
        The Witcher 3
        If you read between the lines Borderlands 1/2
        Pretty much all the MGS games
        Fallout games before 4

  6. 2 years ago
    Anonymous

    I don't know if there is a term for it but for me it's
    >character choosing not to reveal an information because they think it's insignificant
    This is like the leading cause for MUH MISUNDERSTANDINGS and probably the most laziest way to set up for a tragic event.

    • 2 years ago
      Anonymous

      I'm not sure if it's the same or similar to what you're talking about, and it might apply more to movies than games but the "I didn't tell you because I was trying to protect you" trope needs to fricking die.

      • 2 years ago
        Anonymous

        I can't really think of a strong example right now but I'm currently playing Xenoblade Chronicles 1 right now and I see the protag do this a lot in early game. Granted he tells the shit he's been hiding in like 2nd or 3rd time asking the same question but it's like mother fricker what is the point of all that "ooh maybe I should, maybe I shouldn't" shit you were pulling earlier.

        On the other hand, since you mentioned that troupe in movies. I'll say that I feel somewhat opposite of that because I have seen a lot of plots where a character not knowing a specific info was not going to benefit them in anyway and only ends up painting a bigger target on them now because they know said info. I'm more annoyed by how that character will then go on an act like as if this was the most offensive thing the protagonist, or whoever character, can do to them.

        • 2 years ago
          Anonymous

          Shulk is a dweeb who just got a magical sword that can see the future and starts seeing his friends dying, he gets unsettled and like the dweeb he is he tries to think through what’s going to happen. Thankfully he does get better at it in the future, where if someone is going to die he usually spits it out without hesitation.
          And then he goes back to withholding information because there’s something seriously wrong with him, and he withholds that right until the climax of the story.

    • 2 years ago
      Anonymous

      this
      and creating characters blatantly and entirely just to kill them of for forced plot development later.
      these are more issues with eastern writing then just jrpgs

  7. 2 years ago
    Anonymous

    Alien technology out of fricking nowhere

    >ZTD

    • 2 years ago
      Anonymous

      >relics from super advanced ancient civilization that went extinct without trace because... reasons.

      • 2 years ago
        Anonymous

        from super advanced ancient civilization that went extinct without trace because... reasons.
        Imagine hating, ancient alien technology is fricking awesome.

        • 2 years ago
          Anonymous

          It's a lazy way to include cool tech in a middle-age / colonial era setting

          • 2 years ago
            Anonymous

            I'll admit that aliens might be unoriginal in a sense, but I think it's virtually the same or similar to "the previous era was once advanced and something happened to them" a concept literally explored since Atlantis and appears in many stories and popularized by media like Nausicaa, it just depends on how it might particularly be handled within a certain setting.

    • 2 years ago
      Anonymous

      This was unironically my favorite thing about Perfect Dark just for the sheer inanity for it.

      >Team up with the greys to stop reptilians from digging up even older ancient alien tech

    • 2 years ago
      Anonymous

      so fricking stupid since there's nothing like that in 999 or Virtue's Last Reward

    • 2 years ago
      Anonymous

      I kept waiting for there to be some sort of actual explanation for it but it literally never game. There’s just an ancient antarctic nazi alien 3D printer out in the middle if the Nevada desert in a bomb shelter because reasons

  8. 2 years ago
    Anonymous

    >Moralhomosexualry
    Character can't kill because he's a goody two shoes even though the villains are moustache twirling
    >Moral dilemmashit
    With the aforementioned, when JRPGs try to tackle morality it becomes hilarious since it literally doesn't fricking matter when the villains are like mini hitters

    • 2 years ago
      Anonymous

      >villain is mini Hitler
      This is fine and in fact kino if your protagonist becomes a bigger hitler

    • 2 years ago
      Anonymous

      Has there been any other game out there that actually breaks moralhomosexualry? Because the only game that I can think of is Advance Wars: Days of Ruin. God that scene was such a catharsis to what I was expecting.

      • 2 years ago
        Anonymous

        >Has there been any other game out there that actually breaks moralhomosexualry?
        Tales of Vesperia.
        >NOOOO YOU CAN'T KILL HIM IF YOU'LL BE JUST AS BAD AS HIM
        Yuri understood some people were beyond redemption or reformation and if allowed to continue living would just go back to a life of crime but worse than before.

        • 2 years ago
          Anonymous

          His intentions are true about killing bad peoples but the gsme still conveneintly keeps his swoed mostly bloodless.

        • 2 years ago
          Anonymous

          The entire scene where he and Flynn fight and then subsequently talk it out is Yuri admitting that he's fighting for a world where people like himself shouldn't exist and Flynn has the right of it and should stay the course.

        • 2 years ago
          Anonymous

          "killing bad people is badong" never makes sense as a theme of the game anyway considering how many knights, mages, witches and other human enemies you kill in game. But I guess the devs already consciously accept the gameplay/story dichotomy.

          • 2 years ago
            Anonymous

            >killing bad people is badong
            You know the rules, anon.

  9. 2 years ago
    Anonymous

    I'm so tired of "breaking the cycle" plots, bros.

    • 2 years ago
      Anonymous

      breaking the cycle is the buddhist equivalent to muh good vs evil in western religions
      of course its a prelevant theme in jrpgs

  10. 2 years ago
    Anonymous

    MC(s) revealed to be genetically altered superhumans

  11. 2 years ago
    Anonymous

    half the plot was just the villain narrating a what-if

  12. 2 years ago
    Anonymous

    why would you spoil this game when the XCI just came out hours ago. . .

    I haven't been able to beat it yet hell I haven't even installed it yet. You're unbelievable.

    • 2 years ago
      Anonymous

      Don't worry, the story was a huge waste of everyone's time.

      • 2 years ago
        Anonymous

        all those level ups. all those wacky japanese humor scenes lost like tears in the rain. . . you did me dirty today anon

        • 2 years ago
          Anonymous

          If it's worth any consolation, OP's post doesn't really accurately describe what people know about the ending through datamining. Also most people don't really know much about the context.

  13. 2 years ago
    Anonymous

    There is a big problem with time travel, and time frickery in general, covering all the media in the last forty years. XC3 askde, that I can't judge for now, time travel it's an excuse for shitty writing and promote shitty writing. The writers easily tend to write themselves in a corner, adding all the shit they have in mind, because they just asspull a time gimmick just after, it's the easy way out basically. Also the time travel often happen "just because", with weak explanatioms, it's the poor version of deus ex machina.

    • 2 years ago
      Anonymous

      Dragon Quest 11's normal ending is so much better than the garbage time rewind "true" ending, which removed all the drama and consequence. The "true" ending is non-canon in my head. period.

      • 2 years ago
        Anonymous

        I thought it was great exploring the ruined world after you failed to prevent the big bad guy from materializing

    • 2 years ago
      Anonymous

      Guy uses time travel to fix a problem only to find out they were the one that caused said problem by time travelling is my pet peeve. It's either frickign awful or amazing IF done right but it's usually the former.

  14. 2 years ago
    Anonymous

    >What's the worst plot device in a JRPG?
    That the bad guy wasnt really the bad guy all along but another ultra super mega bad guy who has been pulling the strings since before you was born only for them to be beaten by the other bad guy who then loses to you only to reveal the true bad guy was negativity all along so you kill that too.

    Guess the fricking game.

    • 2 years ago
      Anonymous

      haha... that's our Ishmelga!

      • 2 years ago
        Anonymous

        Hilarious that I didn't realize that game also had the same damn set up but no.

        But I will honestly accept it because.

        • 2 years ago
          Anonymous

          ?
          what game then?

          • 2 years ago
            Anonymous

            Final Fantasy 9.

  15. 2 years ago
    Anonymous

    Time reset can still somewhat work out (e.g. replaying certain events a different way to change the outcome), time travelling to the future / past on the other hand is 99% of the time bad though.

  16. 2 years ago
    Anonymous

    >character suicides by dramatically stepping backwards off a cliff

    • 2 years ago
      Anonymous

      It makes sense sometimes

      • 2 years ago
        Anonymous

        Better than any of the attempts of drama in 2

        • 2 years ago
          Anonymous

          Know what I truly hated with 2, was that Arthur didn't manage to kill that snake, he just laid on the side of a hill and pissed his pants as the sun burnt his face.

    • 2 years ago
      Anonymous

      >character walks off a ledge
      >never see them hit the ground
      >you know they will come back with 100% certainty because that's how it always is

  17. 2 years ago
    Anonymous

    >it turns out, you were the coin locker baby next to the other coin locker baby (of another main character) on the same night but got mixed up!

    • 2 years ago
      Anonymous

      The coin locker isn't that bad because that whole game's plot is already utter shit before that part happens.

  18. 2 years ago
    Anonymous

    When all of the conflict could be short-circuited by people explaining themselves before just trying to stab each other in the head on sight.

    • 2 years ago
      Anonymous

      It makes sense for one reason, even if you tell those 4 fricks, they wont listen and just accuse you of being a liar anyway.

  19. 2 years ago
    Anonymous

    I think most games that use time travel rather than build the story AROUND time travel fail.
    >your kids from the future go to present day to help you prevent an apocalypse, even though this doesn't change their future from being fricked up

  20. 2 years ago
    Anonymous

    Treating story deaths as a thing of drama, even though you've been spamming Revive x20 every boss fight. Bonus points if they somehow come back to life later anyway.

    • 2 years ago
      Anonymous

      This is purely an ESL issue. Even Final Fantasy treats KOs in battle as a temporary time-out, not outright death.

      • 2 years ago
        Anonymous

        Nah, pretty much every FF game has a spell literally called Death in it.

      • 2 years ago
        Anonymous

        >it's just a KO!
        >party leader/MC gets "KO"'d
        >game over because he's suddenly dead

  21. 2 years ago
    Anonymous

    >Beat boss
    >He wins in a cutscene anyway
    If you don't want your precious little homosexual creator's pet losing, then don't let me fricking fight him.

  22. 2 years ago
    Anonymous

    Loved Yakuza 7 but the coin locker baby shit was a way, way too coincidental...

    • 2 years ago
      Anonymous

      I thought that too, until you realize how frickin' common that shit was back in the day in Japan.

  23. 2 years ago
    Anonymous

    Amnesia. Some kind of important power lies dormant within the MC since birth. You wield a godlike power far above what you peers would muster in 100 lifetimes but expected to grow old and die like a regular human after you beat God/big bad.

  24. 2 years ago
    Anonymous

    amnesia

  25. 2 years ago
    Anonymous

    Tales of Arise had perhaps THE worst "if you kill them you're just as bad" moments

  26. 2 years ago
    Anonymous

    DQ11 has more soul than your fav JRPG and has time travel in it.

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