What's up with these weird face statue things in fallout games? They show up in every fallout and they are never really talked about or explained.
What's up with these weird face statue things in fallout games? They show up in every fallout and they are never really talked about or explained.
In the fallout universe, instead of worshipping baal the elites worship discount cthulhu
you should look into the shit Todd got up to back in the day
there's a reason why Bethesda games were and are so forced
such as
He tore the tag off of a mattress and put is penis in the tear.
I feel it's just traditional 50's utopianism design
>50's
It was popular late 19th and early 20th century. By the 50s it was well out of fashion.
Maybe it's meant to hearken to the neo-gothic of the 1930s
Go watch some schizo youtube videos.
Ripping off Metropolis.
In Fallout 3 it's just art deco, in Fallout 4 it got a few more ominous references such as one found in Dunwich Borers and Lorenzo having an art deco helmet, but Bethesda being Bethesda they didn't actually do anything more interesting about it other than slap them wherever there's mentions of madness and insanity.
yeah but they show up in fallout 1 and 2
they're a reference to a clip from the first fallout 1 game showing soldiers being executed by other soldiers in power armor
forgot pic
back when bethesda cared a bit about being authentic before getting their feet under the table and just releasing shit anyway
Those buildings appear in-game too. It's the same art. The art team for Fallout 3 obviously noticed the art deco influence because a bunch of the buildings and statues in-game retain that look (this is also apparent in the artbook for FO3 as well)
I'm sure there's some made up bullshit lore created by autistic fans.
I love unhinged "iceberg" lore bullshit.
Yes, yes art deco.
>in every fallout
I didn't see them in nv
New Vegas isn't a real Fallout game. It's a non-canon spin off game made by a different developer.
Gomorrah
Vegas already has a pretty defined look in real-life, so it's okay that they didn't go too far in one direction just for the sake of it. The Sierra Madre DLC though is one big art deco wank right in your face.
Basically what the other anons said.
Gomorrah has them, but New Vegas admittedly was emulating real life Vegas more than it was a theoretical Fallout Universe Vegas. So while you had Camp McCarran accurate to the real live McCarran Airport, you lacked the weirdo Mussolini-esque face reliefs on buildings everywhere but Gomorrah's interior.
I guess you could also say that Obsidian's mappers just opted entirely to not use that particular asset from Fallout 3. Maybe they thought it wouldn't have been appropriate for Pre-War Vegas.
Itt: zooms learn about art deco
This
The tim burton batman movies are neogothic.
The animated series was art deco.
B:TAS art directors called it Dark Deco.
art deco
The actual reason is to enforce the feeling of the old world being this oppressive, alien concept so that you can immerse yourself more since your characters know nothing of the old world, having been born long after the bombs
Then Fallout 4 came and fricked it all up
Daily reminder Tim Cain creator of Fallout openly admitted that the ultimate goal of Fallouts Vaults was planned to be elites learning how to build a functional space colony so they could escape the Earth and colonise other planets Elon Musk style
>Vaults were testing grounds for creating perfect societies with minimal region of error for the upper class
>Parts of their technology and knowledge would be left on earth for straggler groups to find
>They would find a way to traverse the cosmos and follow the elites
>Big conflicts ensue
>Fallout power armour would make more thematic sense as it would double as a space suit
>YWN have Future Fallout 50s Gundam kino where earth survivors wage war against Martian elites who abandoned them
Instead we get wackyzany Fallout76
They wanted to go in a Tiberian Sun direction
Starfield would unironically work better as a fallout game with this premise
That's been known since the Van Buren design docs for Bloomfield Space Center were leaked.
It feels like that idea got abandoned when the vaults started being ridiculous unhinged experimental grounds rather than have any basis in space challenges.
fricking zoomers
It's called art deco
TL;DR it's Bethesda forcing dumb Lovecraftian lore bullshit and it's not even up for debate because they spell it out for you as obviously as possible. Not dissimilar from them forcing the alien lore shit. I'll be honest, I'm an /x/phile so I'm not exactly against either of these things but I think it'd be understandable if OG Fallout fans were.
>Bethesda forced Black Isle to design the Poseidon rig with art deco architecture
damn todd is powerful
I should be clear, that's just
and
The lovecraft shit is just Bethesda's post-hoc explanation for it
It's art decor you fuking pleabian cretin. Never post on this board again.
I thought they were left over assets from Oblivion. I haven’t played Oblivion though