What's up with these weird face statue things in fallout games?

What's up with these weird face statue things in fallout games? They show up in every fallout and they are never really talked about or explained.

Thalidomide Vintage Ad Shirt $22.14

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

Thalidomide Vintage Ad Shirt $22.14

  1. 11 months ago
    Anonymous

    In the fallout universe, instead of worshipping baal the elites worship discount cthulhu

  2. 11 months ago
    Anonymous

    you should look into the shit Todd got up to back in the day
    there's a reason why Bethesda games were and are so forced

    • 11 months ago
      Anonymous

      such as

      • 11 months ago
        Anonymous

        He tore the tag off of a mattress and put is penis in the tear.

  3. 11 months ago
    Anonymous

    I feel it's just traditional 50's utopianism design

    • 11 months ago
      Anonymous

      >50's
      It was popular late 19th and early 20th century. By the 50s it was well out of fashion.

  4. 11 months ago
    Anonymous

    Maybe it's meant to hearken to the neo-gothic of the 1930s

  5. 11 months ago
    Anonymous

    Go watch some schizo youtube videos.

  6. 11 months ago
    Anonymous

    Ripping off Metropolis.

  7. 11 months ago
    Anonymous

    In Fallout 3 it's just art deco, in Fallout 4 it got a few more ominous references such as one found in Dunwich Borers and Lorenzo having an art deco helmet, but Bethesda being Bethesda they didn't actually do anything more interesting about it other than slap them wherever there's mentions of madness and insanity.

    • 11 months ago
      Anonymous

      yeah but they show up in fallout 1 and 2

  8. 11 months ago
    Anonymous

    they're a reference to a clip from the first fallout 1 game showing soldiers being executed by other soldiers in power armor

    • 11 months ago
      Anonymous

      forgot pic
      back when bethesda cared a bit about being authentic before getting their feet under the table and just releasing shit anyway

    • 11 months ago
      Anonymous

      forgot pic
      back when bethesda cared a bit about being authentic before getting their feet under the table and just releasing shit anyway

      Those buildings appear in-game too. It's the same art. The art team for Fallout 3 obviously noticed the art deco influence because a bunch of the buildings and statues in-game retain that look (this is also apparent in the artbook for FO3 as well)

  9. 11 months ago
    Anonymous

    I'm sure there's some made up bullshit lore created by autistic fans.

    • 11 months ago
      Anonymous

      Go watch some schizo youtube videos.

      I love unhinged "iceberg" lore bullshit.

      Itt: zooms learn about art deco

      art deco

      Yes, yes art deco.

  10. 11 months ago
    Anonymous

    >in every fallout
    I didn't see them in nv

    • 11 months ago
      Anonymous

      New Vegas isn't a real Fallout game. It's a non-canon spin off game made by a different developer.

    • 11 months ago
      Anonymous

      Gomorrah

    • 11 months ago
      Anonymous

      Vegas already has a pretty defined look in real-life, so it's okay that they didn't go too far in one direction just for the sake of it. The Sierra Madre DLC though is one big art deco wank right in your face.

    • 11 months ago
      Anonymous

      Basically what the other anons said.
      Gomorrah has them, but New Vegas admittedly was emulating real life Vegas more than it was a theoretical Fallout Universe Vegas. So while you had Camp McCarran accurate to the real live McCarran Airport, you lacked the weirdo Mussolini-esque face reliefs on buildings everywhere but Gomorrah's interior.
      I guess you could also say that Obsidian's mappers just opted entirely to not use that particular asset from Fallout 3. Maybe they thought it wouldn't have been appropriate for Pre-War Vegas.

  11. 11 months ago
    Anonymous

    Itt: zooms learn about art deco

    • 11 months ago
      Anonymous

      This

      • 11 months ago
        Anonymous

        The tim burton batman movies are neogothic.
        The animated series was art deco.

        • 11 months ago
          Anonymous

          B:TAS art directors called it Dark Deco.

  12. 11 months ago
    Anonymous

    art deco

  13. 11 months ago
    Anonymous

    The actual reason is to enforce the feeling of the old world being this oppressive, alien concept so that you can immerse yourself more since your characters know nothing of the old world, having been born long after the bombs

    Then Fallout 4 came and fricked it all up

  14. 11 months ago
    Anonymous

    Daily reminder Tim Cain creator of Fallout openly admitted that the ultimate goal of Fallouts Vaults was planned to be elites learning how to build a functional space colony so they could escape the Earth and colonise other planets Elon Musk style
    >Vaults were testing grounds for creating perfect societies with minimal region of error for the upper class
    >Parts of their technology and knowledge would be left on earth for straggler groups to find
    >They would find a way to traverse the cosmos and follow the elites
    >Big conflicts ensue
    >Fallout power armour would make more thematic sense as it would double as a space suit

    >YWN have Future Fallout 50s Gundam kino where earth survivors wage war against Martian elites who abandoned them

    Instead we get wackyzany Fallout76

    • 11 months ago
      Anonymous

      They wanted to go in a Tiberian Sun direction

    • 11 months ago
      Anonymous

      Starfield would unironically work better as a fallout game with this premise

    • 11 months ago
      Anonymous

      That's been known since the Van Buren design docs for Bloomfield Space Center were leaked.

    • 11 months ago
      Anonymous

      It feels like that idea got abandoned when the vaults started being ridiculous unhinged experimental grounds rather than have any basis in space challenges.

  15. 11 months ago
    Anonymous

    fricking zoomers

  16. 11 months ago
    Anonymous

    It's called art deco

  17. 11 months ago
    Anonymous

    TL;DR it's Bethesda forcing dumb Lovecraftian lore bullshit and it's not even up for debate because they spell it out for you as obviously as possible. Not dissimilar from them forcing the alien lore shit. I'll be honest, I'm an /x/phile so I'm not exactly against either of these things but I think it'd be understandable if OG Fallout fans were.

    • 11 months ago
      Anonymous

      >Bethesda forced Black Isle to design the Poseidon rig with art deco architecture
      damn todd is powerful

      • 11 months ago
        Anonymous

        I should be clear, that's just

        I feel it's just traditional 50's utopianism design

        and

        Ripping off Metropolis.

        The lovecraft shit is just Bethesda's post-hoc explanation for it

  18. 11 months ago
    Anonymous

    It's art decor you fuking pleabian cretin. Never post on this board again.

  19. 11 months ago
    Anonymous

    I thought they were left over assets from Oblivion. I haven’t played Oblivion though

Your email address will not be published. Required fields are marked *